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Post by aindriu on Sept 3, 2015 9:26:24 GMT -6
Does anybody know if, apart from David Hayter (cool!) and Robbie Belgrade (YES!!), the development team will be holding auditions for voice actors or, likely, do they already have a few voice actors in mind for the roles?
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Post by aindriu on Sept 3, 2015 9:20:20 GMT -6
Alas, I'm rocking a macbook, but I will happily build my own PC if I get to do some beta testing!!
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Post by aindriu on Sept 3, 2015 9:17:28 GMT -6
the customization feature is coming to the Bloodstained: Ritual of the Night too that's awesome! Fantastic!! I know the idea was kicked around a bit, but I didn't realize it was going to be an actual thing!
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Post by aindriu on Sept 3, 2015 8:42:32 GMT -6
since he uses ofuda to cast spells, maybe the ofuda on his arm are to animate or keep control of it? That's a very interesting hypothesis and I hope you are leaning towards the correct guess! I also want to point out how cool it is for them to have made a distinctly Japanese character!
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Post by aindriu on Sept 3, 2015 8:34:15 GMT -6
That is actually excellent. I wonder how close to reality that will be!
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Post by aindriu on Sept 3, 2015 8:30:26 GMT -6
Super Square remaster of the original: The first one sounds very much as if it could have accompanied one of the DS installments of the game. Well done!
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Post by aindriu on Sept 3, 2015 8:28:55 GMT -6
It would be AMAZING! Let`s hope they discussed it these days (as it could imagined from the recent photos) I love Akira`s SH2 soundtrack! Seeing IGA and everyone else in yukatas is probably one of the most adorable things I've ever seen. That aside, I think that would be a very interesting collaborative effort. I love the Silent Hill soundtrack and was totally stoked when I bought the third game and discovered that a soundtrack came with it!
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Post by aindriu on Sept 3, 2015 8:24:14 GMT -6
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Post by aindriu on Sept 2, 2015 23:17:18 GMT -6
I don't see that being answered before the survey, but what I know, right? Good point
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Post by aindriu on Sept 2, 2015 23:16:03 GMT -6
Where might I be able to find a copy of this magazine? They gave a free code on the official Kickstarter Bloodstained page, so you can read it on Magzter for 1 year if you insert this code. Thank you kindly!
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Post by aindriu on Sept 2, 2015 23:15:09 GMT -6
what about it? Does it make me go "oh god turn it off?!" Well I'm not playing the game atm so it's hard to say, but I certainly have no desire to listen to it on its own again =P Fair Enough.
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Post by aindriu on Sept 2, 2015 14:23:24 GMT -6
I actually have a rather peculiar disorder called 'dyscalculia'. It hinders me from full mathematic comprehension up to and including reading music. However, if you were to play something for me a few times, I'd be able to easily memorize it and play it back for you. I know a few people who would be horrified by the assertion that music is in any way related to something as "emotionless" and "pedantic" as math (thankfully, I am not one of them; I enjoy both). Oh, it totally is though. I mean, there's meter, chord progression, etc. I don't know why I can intuitively play music. Any neurologists in the house that might be able to explain it?
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Post by aindriu on Sept 2, 2015 11:37:07 GMT -6
Mark my words; one day I will be that very rich person!
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Post by aindriu on Sept 2, 2015 10:37:03 GMT -6
Overlord is a currently airing anime, Aindriu Some folks think it would be a cool crossover because the protagonist of Overlord is a skeletal lich type guy, like Death (It's a lil more complex, but suffice it to say he appears most of the time as a skeletal lich XD) Ah. Thank you for clarifying. Perhaps I should check it out sometime! I haven't seen the anime, so I don't know how fitting it would be on the whole, but above all else, yes, licensing issues.
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Post by aindriu on Sept 2, 2015 1:33:43 GMT -6
Have you ever heard the Bara No Seidou album by Malice Mizer?
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Post by aindriu on Sept 2, 2015 1:25:02 GMT -6
I am completely shocked at how many people voted for Portrait of Ruin.
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Post by aindriu on Sept 2, 2015 1:20:28 GMT -6
Malphas/Karasuman:
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Post by aindriu on Sept 2, 2015 1:14:57 GMT -6
Wow, I'm surprised no-one voted for SotN's difficulty or lower! I agree that OoC's difficulty might not have been for everyone and there'll be Nightmare mode for those wanting an extra challenge, I just hope I won't have to wait until NG+ for it though. I'll most deffinetely play NG+, but when you already know the enemies, items and skills available part of the challenge is reduced. I hope we get at least 2 difficulty levels from the start, one around Dawn's and one around OoC's. Nightmare mode could be closer to OoC's Hard(lvl50), but Hard(lvl1) was waaaay too crazy for me! I'm quite optimistic about it too, as other have mentioned SotN was probably very easy because it was the first of a kind, every Igavania after that one had it's difficulty tuned a bit better. I also hope Nightmare mode will have more than just harder hitting enemies. I hope bosses get new attacks, enemy and item placement change around and we get some other curve balls like that. OoC experimented with that, it had enemies attacking faster and more aggresively in hardmode, but I think they could take the idea further. Actually, now that you mention it, I always thought that Order of Ecclesia was somewhat of an underdog in the Castlevania series; I'm just as surprised as you are! As far as your Nightmare Mode goes, I couldn't for the life in me comprehend the idea of going into a game head-first in Nightmare Mode before beating the game in a normal setting.
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Post by aindriu on Sept 2, 2015 1:03:14 GMT -6
I love clock systems. I love how Simon's Quest depicted outdoor setting in both day and night. I love how Simon's Quest monsters were stronger at night, than during the day. I love how Simon's Quest townfolk would close up shop and lock their doors at night. I love how Castlevania 64 and Legacy of Dakrness had time sensitive events and puzzles. I love how Sympony of the Night introduced time sensitive equipment (Moonstone and Sunstone) I'd really like to see these kind of ideas return for Bloodstained, but let's hear your opinions. As flawed as it was, I was actually a HUGE fan of Simon's Quest. Even if the message time was a bit long, I did like the dynamic of the monsters reacting to the two different points in time. I would totally welcome this aspect! Ooh! What if the enemies reacted to the different moon cycles? What if bosses only appeared in certain positions of the moon?!
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Post by aindriu on Sept 2, 2015 0:57:11 GMT -6
Cthulhu for the win.
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