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Apr 2, 2022 21:10:06 GMT -6
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DSLevantine
224
Jul 25, 2015 11:16:27 GMT -6
July 2015
dslevantine
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Post by DSLevantine on Mar 27, 2017 3:06:05 GMT -6
1. I don't mind, but i find it interesting, it reminds me of silent hill, the normal version and the "gory" version. Last but not least, I think the waypoints of POR is too far away, travelling between the maps is so tedious.
2. I don't like locks. I don't mind if there is a few soft locks, please keep hard locks at minimum.
3. I think it should be optional. The question is why make mandatory backtracking?
4. Reminds me of Legion -> Legion (corpse). Interesting
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inherit
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Apr 2, 2022 21:10:06 GMT -6
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DSLevantine
224
Jul 25, 2015 11:16:27 GMT -6
July 2015
dslevantine
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Post by DSLevantine on Mar 22, 2017 2:52:15 GMT -6
ABOUT THE REFUND
It is nice that they are doing this for the fans that backed for Wii U. They would'nt need to do that, since Kickstarter works as a donation service, as far as i know. You give money, and you don't expect to have your money back. That's how it works. (Anyone correct me if i'm wrong). So, it is very considerate they are offering refund options. www.polygon.com/2015/9/11/9310945/kickstarter-court-victory-attorney-general-washington-asylum-playing-cardsI think kickstarter is not donation or preorder, it is something in between. Still, I feel they handle it professionally.
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inherit
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Apr 2, 2022 21:10:06 GMT -6
182
DSLevantine
224
Jul 25, 2015 11:16:27 GMT -6
July 2015
dslevantine
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Post by DSLevantine on Mar 21, 2017 3:32:28 GMT -6
chaos ring + final guard in aria of sorrow double death ring + beam skeleton and weapon glyph combo + 65535 element + 255 level in Order of Ecclesia
I would rather have a fun unbalance game than a balance "unfun" game. Don't get me wrong, I think balancing is important but please keep in mind that game takes more than just "balancing" to be great
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inherit
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Apr 2, 2022 21:10:06 GMT -6
182
DSLevantine
224
Jul 25, 2015 11:16:27 GMT -6
July 2015
dslevantine
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Post by DSLevantine on Mar 20, 2017 3:53:49 GMT -6
item limit those who love challenge can limit themselves from using items, no point put a limit on that. I almost never use item in aria of sorrow and Order Of Ecclesia but I don't like my ability to collect 99 of each items to be taken away
exp degradation grind is a play style, why blocking a play style? Those who don't like grinding can forget about grinding and let those who like to grind. Again, my soma is level 99 in aria of sorrow and 200+ in Order of Ecclesia.
to be honest, game is about fun and i find these limitations no fun at all and they are insult to the original series. Harder doesn't mean more fun, a good game should not be judged by difficulty alone.
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