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Post by Enkeria on Jan 19, 2018 7:17:07 GMT -6
Kunimitsu Tekken Tekken 2 Tekken Tag Tournament Tekken Tag Tournament 2 Kunimitsu appears as an unlockable playable character in Tekken Revolution. She was included along with Devil Jin as part of the Summer Campaign event. I thought of her when I saw the mask. Only seen her wearing it on face though, in a few of those titles. Kunimitsu in first Tekken looked differently.
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Enkeria
Silver in the Dark
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Post by Enkeria on Jan 19, 2018 7:03:08 GMT -6
Amiibo should be the: "Miriam small sized statue, both and without paint based out of model. no."
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Enkeria
Silver in the Dark
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Amzeer - Aurora of Rebirth
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Silver in the Dark
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Post by Enkeria on Jan 18, 2018 20:25:22 GMT -6
So.. Miriam statue. Is there any interest of this? Solid piece, or like an actionfigurine? Want others as figurines also? How big in size? How much would you pay for it?
Poll to make some of it right to the point! Sound off in the comments!
Edit: Amiibo should be the: "Miriam small sized statue, both and without paint based out of model. no."
Alucard for reference
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Enkeria
Silver in the Dark
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Amzeer - Aurora of Rebirth
Posts: 1,903
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Silver in the Dark
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Post by Enkeria on Jan 18, 2018 13:47:40 GMT -6
Time 4 Tea purifyweirdshardAnd perhaps New Game + have options, to let us continue to obtain things, or not.. It would make grinding less so (?).
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Enkeria
Silver in the Dark
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Amzeer - Aurora of Rebirth
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Post by Enkeria on Jan 18, 2018 12:28:43 GMT -6
IGAvania to me is 2D, and with that IGA formula.
- Symphony of the Night - Circle of the Moon (without IGA himself, but still an IGAvania) - Harmony of Dissonance - Aria of Sorrow - Dawn of Sorrow - Portrait of Ruin - Order of Ecclesia
Even though IGA is part of Curse of Darkness and Lament of Innocence. I see them as Castlevania Type II (3D IGAvania), not Classic IGAvania. Neither are Harmony of Despair (!??!) or Rondo of Blood (Castlevania Type I - Classic). Lords of Shadow / Lords of Shadow 2 (3D Action) and Mirror of Fate (Metroidvania). Metroidvania because it tries to be anything but an IGAvania while being 2D.
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Enkeria
Silver in the Dark
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Post by Enkeria on Jan 18, 2018 12:19:49 GMT -6
Hi - I hope this thread isn't "closed" and that you're still open to suggestions. I recently played Aria of Sorrow for the first time and although I greatly enjoyed the game, I felt the soul drop rate was too low and detracted from the title. I think some random chance is fine but there is a point when it can become a chore especially for those who like go for 100% completion. I don't suppose you know what the general shard drop rate will be? In the 2017 demo the rates appeared to be quite high, which is what I'm hoping for. Thank you in advance! They already said, in some other thread of mine, that the higher shard drop rates from the 2017 demo where artificially higher to give players a chance to see them. The game will have a lower drop rate. Unless those "silly cheat codes" are indeed game changing.
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Enkeria
Silver in the Dark
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Post by Enkeria on Jan 18, 2018 9:54:28 GMT -6
Time 4 Tea @ikai neffGOG ftw. If anything would be hacked on my accounts or computer, I still have my GoG game. No need for stupid online activity to play it either. But yeah, I see the flipside. Its a sad truth. I took GoG immediatly, it was my first choice.
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Enkeria
Silver in the Dark
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Post by Enkeria on Jan 17, 2018 10:28:32 GMT -6
Loot light game. Puzzle items. You want to feel you find upgrades all the time in a balanced matter.
I could see random stats in a special mode, or one item exclusive which you can find over and over again, perhaps that change elemental and a 1-5 dmg radius. But that item must be obtained several times so you always end up with the "best" within a very short time. Now thinking about it.. this doesn't make sense either since it's a lot of work for just one item, and it would throw the progress off perhaps.
Modding can be a thing.
Crafting can be a thing too, but it must give straight stats. Not random.. I think.
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Enkeria
Silver in the Dark
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Post by Enkeria on Jan 16, 2018 16:45:37 GMT -6
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Silver in the Dark
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Post by Enkeria on Jan 15, 2018 21:37:55 GMT -6
estebant Due to lore, storytelling, NPC, and same structure of environment (layout and map). Starting off, as an "evil" character which work for Gebel (?), onboard a ship, killing her own minions, and her sister (!?) Vepar. To later on be greeted by NPCs talking to her like she is a savior.. No.. But if there was less to none lore or story behind it. Sure! Why not? It is however not possible in this structure of a game. They could maybe add her in other games.. Like fighting, or fan-made games.
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Enkeria
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Post by Enkeria on Jan 15, 2018 21:34:41 GMT -6
Fully agree. I would love to take part in a site, dedicated to go into details of the difference. May it be here, or elsewhere. Just let me take part of it if you guys wanna team up Best thing I've read this year.
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Enkeria
Silver in the Dark
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Post by Enkeria on Jan 15, 2018 17:36:12 GMT -6
Next update will involve something with cheese. A familiar. A note from IGA, and 1 new enemy in an animated frame.
Source: My brain.
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Silver in the Dark
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Post by Enkeria on Jan 14, 2018 16:29:03 GMT -6
Best bet for a date would be a trailer, and when that hits, there might be more than 1 month for us to actually get ready. I am gonna be ready for it too!
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Post by Enkeria on Jan 13, 2018 17:05:57 GMT -6
$500 Architect's Secret Map only + another $60 so I could get 3 copies in total. I was too late for the $2,250 Runic Forging or $5,000 Demon Summoner.
PC GoG digital + PS4 physical + PS Vita physical (I do not own a PS4 yet. Hope PS5 can take PS4 gamers, if not. I will buy PS4 cheap when PS5 is out.)
First project I ever backed. First project I backed as soon as I had cash. Only project I backed over $50.
Total 2 projects ever backed. 2nd being Forsaken Castle, and third which were nullified and thus not in count here: The Crowned Stones: Mirrah.
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Post by Enkeria on Jan 13, 2018 13:58:01 GMT -6
Hey! Some folks in Shoutbox below our forums started to talk about Mac & Cheese.. " purifyweirdshard : Why would anyone want nega-mac? I need mega mac" It got me thinking
We have a shopkeeper in the game (or well, at least two.. Anne being an apprentice of Dominique), or maybe more. I remember that we could sell rings in Symphony of the Night (SotN), but that was like what we could sell overall in that game. I also remember discussions on the forums for a cooking minigame of some sorts. This perhaps would be translated into crafting instead which are part of the game still. Find stuff to create stuff, simple idea and cool concept. When it comes to Buying and Selling at the shop. Would you rather, (sorry no poll, too much going on in this thread, please comment instead)..A1. Only buy ingredients, items and food.Ingredients means objects, bodyparts, stuff that you need to craft something, either food, new weapon and armor or potions of any kind. Items being thing already crafted items in the store. Food is.. food.. Tasty! A2. Only buy items and food.Duplicator included? A3. Buy/Sell some items and food.Random system, or not.. Just not full range of items can be bought. Could also be locked until you finish x% of the map, or gained a specific level. A4. Buy/Sell all items and food.Better inventory overview, ofc you can never sell important things. A5. Buy/Sell some ingredients, items and food.Semi-full control of your inventory at the shop, ofc you can never sell important things. A6. Buy/Sell all ingredients, items and food.Full control of your inventory at the shop, ofc you can never sell important things... or? AND.. B. Do we want a buyback option if we can sell most of the stuff?AND..C. Would you like to buy a Mac & Cheese at the shop? If yes, do you want to find the ingredients first and have it as an easter egg? In any case, would you want Mac & Cheese, Mega Mac & Cheese and a Nega Mac & Cheese (that might poision you, or work as an anti-poison perhaps?) My personal reference:
A:5
B: Yes
C: Find ingredients first, cheese and macaroni if I want to craft / make it at the shop. But also find finished ones in the castle. And all three of them, making Nega a pretty magical treat with perhaps a random buff, or curse when consuming.
Thoughts?
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Enkeria
Silver in the Dark
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Post by Enkeria on Jan 13, 2018 12:27:26 GMT -6
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Silver in the Dark
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Post by Enkeria on Jan 12, 2018 18:21:13 GMT -6
... OOooooh.. But what now? I am confused. Anyone have ideas for icons then? Or art? Or.. Will it just be plain text?
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Post by Enkeria on Jan 12, 2018 18:00:19 GMT -6
Angel-Corlux So other modes will be lost if I quit, or will it remember "only" last time saved, no matter of mode? Perhaps modes beyond the main game doesn't have this kind of progress feature? And if any rewards are maintained during these modes are indeed saved automatically (no need to confirm reward or not, just the thought behind if so). Pure Miriam Maybe each character gets own internal save.. If they are unlocked, you pick one of them, you just.. continue!? So if you pick Play... And have finished it at least once to have the other two characters, you just pick one of them. But then.. Those other modes should be pretty short, and something for you to run through in one sitting, since progress is only saved as stats after you finished it + rewards if there is any.. Hmm.
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Enkeria
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Post by Enkeria on Jan 12, 2018 16:44:04 GMT -6
I don't know if someone has already suggested something similar to this... What would you guys think about a cheat or mode that disables the selection of shards and auto equips the latest shard an enemy has dropped? Maybe increase shard drop rate as well...? It was in my thoughts when I talked about Nightmare Difficulty having a settings where you could change around with those features. On / Off, change ratings, procentage, health, spawnrate and more. It got lost in translation somewhere.
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Enkeria
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Post by Enkeria on Jan 12, 2018 10:32:48 GMT -6
Busterific Galamoth Thats true. Maybe we meet the other playable characters. but still. Roaming free is an issue. Some bosses are attached to elements, like water, and are huge in nature. If you enter the mode, will you be able to choose which boss you wanna play as? Is it random? Is it a stage-based treament where you start out as Vespar and end with endboss? And if so, will a loss count or not, and thus be score-based, round-based or random that too? I mean.. If I could be IGA, and IGA is somewhat good in size in the game, with good movement. I think I would love walking around killing enemies as him. But I mean.. It's something for a fan-made mod perhaps. Hmm.. purifyweirdshardA co-op during boss-battle is a cool feature. Taking turns and try to beat each other..
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