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Post by Enkeria on Jan 26, 2018 22:22:30 GMT -6
Angel-Corlux - Yesterday at 5:02 PM The post from yesterday is meant as a "proof of life" announcement in other terms, "development is going well, it's running on Switch, here it is, now look forward to other cool things soon"
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Enkeria
Silver in the Dark
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Post by Enkeria on Jan 26, 2018 21:46:49 GMT -6
I am gonna miss it, and the rest that follows. #feelsbadman
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Enkeria
Silver in the Dark
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Amzeer - Aurora of Rebirth
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Post by Enkeria on Jan 26, 2018 9:46:29 GMT -6
This is a boring post by me. But nothing beats Symphony of the Night which I play on and off, and have been for 20 years.
Nothing can beat it. This is why my only hype is for Bloodstained. Nothing else can even reach the same league of excitement.
But that's just me.
Last game I played in general was Overwatch.
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Enkeria
Silver in the Dark
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Amzeer - Aurora of Rebirth
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Post by Enkeria on Jan 26, 2018 8:07:31 GMT -6
Masterpiece Play on the piano at the garden, play the guitar in the catacombs and play the drums at the opera.
Notes: I know we will see a piano standing in the background. Will she play a tune on it? If yeah, why not add in an achivement for it as an attention to details that we actually noticed it. Every piece could also be a compliment to each other, that when collected makes a whole little "jingle", that of Miriam or something else. (You play by just hitting a button or up + button).
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Enkeria
Silver in the Dark
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Amzeer - Aurora of Rebirth
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Post by Enkeria on Jan 26, 2018 8:04:09 GMT -6
Going to be my first name out there too. Even though my name might be recognized somewhat in two communities, this and Diablo III (of the old days). I think just by seeing my name, it will warm my heart, knowing at some point during the production, someone over at the team actually thought on my name, and wrote it.
And really, it is the thought that counts.
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Enkeria
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Post by Enkeria on Jan 26, 2018 8:01:38 GMT -6
Could you guys later on rename the title a bit, and post whatever you experienced over there in this thread? Would be a cool read, perhaps photos too!
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Enkeria
Silver in the Dark
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Post by Enkeria on Jan 24, 2018 10:19:39 GMT -6
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Enkeria
Silver in the Dark
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Post by Enkeria on Jan 22, 2018 21:16:15 GMT -6
Ouch! When lost 30%+ coverage of map without save / forgotten save.
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Enkeria
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Post by Enkeria on Jan 22, 2018 20:56:37 GMT -6
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Enkeria
Silver in the Dark
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Post by Enkeria on Jan 22, 2018 20:52:52 GMT -6
Time 4 TeaI never saw any harsh in it?! Maybe I did sound offended, haha, I didn't all good. I just likes to talk about Bloodstained and I am most of the time happy about it. Yeah about crafting and forge and all that.. Its anyones guess, we have no clue. We know its in there but no details have been brought to us. I just think that if you kinda find 1 ingredient, you unlock something in that shop, since they now have the ingredient to make.. Potions or whatnot. A shop could be level-based only too, or just have everything on the go. Gonna be fun to know more about it.
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Enkeria
Silver in the Dark
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Post by Enkeria on Jan 22, 2018 9:47:23 GMT -6
Some topics I have been thinking about. Here we go.
COLLECTIVE ITEMS
A feature that allows additional achievement upon achievement is to include a way to collect items in the game. It could be something for a special room, a special menu or a special place, for example inside a book. I would suggest you find furniture if Miriam get's her own room. This would however make less sense with other characters if you play as them. And with a New Game Plus, the collection might already be finished. This is why, even if we get furniture and Miriam gets her own room, I suggest paintings. Lets collect them! With achievements upon achievements I mean three in one deal. First off you find paintings and collect them, secondly you unlock it in the game somewhere to watch these paintings and third, you get the modern achievement medal outside of the game for collecting one or a special number of these paintings. Additional feature would be, on those platforms that it is allowed - have them as wallpapers outside of the game, or if we do have a theater or museum mode somewhere, let us change the background there. Image above: In the Bloodstained trailer, Miriam runs by a few paintings.With paintings, I do not mean concept art however. If this would be the case, lets have it in a gallery mode menu instead of an actual room or museum in which you as Miriam or any other character actually runs or control. Another feature that would combine artwork and paintings would be music. There are potential treats here to be found. What is your take on it? ELITE ENCOUNTERSEnemies that can be encountered in Nightmare Difficulty only. While being a stronger type of whatever it represent, it does have a guarantee drop of either shards or materials / items that could come in handy. These are spawned at random in large spaces only, to make it easier to avoid them if you do not have a deathwish while being underpowered. If they do not have a guarantee, perhaps a higher chance in a good drop at least. Since we do not know about crafting and materials yet, this is a feature that could really change the way you play it strategically. Rule would be that you can't farm these since themselves are rare in nature, and gives you a more intense battle with frenzy attacks. It would also apply on lesser demons, of course at random. Thoughts on this? Image above: Elite encounter in the game Dead Cells.MAP GUIDELINESBeen playing a few different games with maps similar to Metroid and Symphony of the Night. Some of which show only save and transportation/teleportation rooms / stations. Others show so much more than that. How about some additional features for your map with the option to turn them on and off. These features would only be visible once you actually have been in that room or area. - Wall Mac (health) you didn't take after destroying the wall, good resource for food if you come back!
- Shop / Inn / Forge / NPC area
- Sealed magical doors and obsticles you need some kind of key to open
- Entrance to a boss you have yet not defeated
- Elite enemy that have a guarantee of a shard drop
Keep in mind that things like saveroom or teleportation is almost a given in an IGAvania game like Bloodstained, and not included in the list. Also, a map needs to be clean and not littered by NPC's or enemies and items in general that you missed while running through the room. Also note that you must be in same frame to see these icons on the map, if you choose to have them "on". If you enter a room with 3 levels, but only run through one, the other two will still be hidden for example, even if a simple jump would do to reveal more.
What are your thoughts?
Image above: Entrance concept by ArtPlay (and possibly Inti Creates at the time)
BOSS BATTLE WITH FLEXIBLE RATING AND XPDuring normal game, new game plus and nightmare difficulty, there is a low cap and a high cap of experience you can earn if you do good or really bad in a boss battle. The only way to earn experience is to defeat the boss, but with bonus experience if you are less to none damaged after the fight. If you are close to die but finish the battle, you get the low cap. Things like these take usage of potions, weapon damage, time and your overal health into consideration. Alternative would be a rating score during Boss Revenge and Boss Rush, which when you do good, you earn more. The rating could be based on the same things or just time itself. Maybe even a hybrid depending on which mode you pick, and if these have a difficulty setting as well that you may pick before playing them. The reward for killing of a boss with better speed and strategy, gives you a small, but ok boost in experience. Thoughts?
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Post by Enkeria on Jan 22, 2018 6:03:03 GMT -6
Time 4 Tea purifyweirdshard IGA and Swordwhip only from second tier ($60) and up. That means, no exclusive things from the old $5 and the current $28 (digital game only). So if we combine a $60, with a $28, only one of those games will have the exclusive IGA + Swordwhip. However, this can change (!?) and the prequel is included in tiers $28 and up!This is why I got an additional $60, just to get the exclusive stuff for my PS VITA. If its a password or a code which can be used on any kind of version of the game, then I see less point in getting another $60 and just go digital only for $28. Details like that can make people feel disencouraged if promises are "faded" but still true, if you know what I mean.
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Post by Enkeria on Jan 22, 2018 4:45:32 GMT -6
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Post by Enkeria on Jan 22, 2018 4:43:52 GMT -6
I agree on the food guys, but its important to brainstorm too. Eventually some smart guy might come with a brilliant and fun idea, and helps perhaps out with creating a Castlevania 3.0, who knows? Food found already made is nice. I just curious about crafting, perhaps there will be enough of things to do with armor and weapons when we know more about it, so no need to take food into consideration.
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Post by Enkeria on Jan 21, 2018 19:44:32 GMT -6
Heh Heh Thank You! Complete the Librarian painting collection.
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Post by Enkeria on Jan 21, 2018 19:28:38 GMT -6
CaleA. auto, or with gold or materials to upgrade the store? B. Buyback tab if any case, or? C. Only in walls, or from enemies or chests as well?
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Post by Enkeria on Jan 20, 2018 10:50:45 GMT -6
0 of 10. + 10, mostly for the bitter sweet battles we have had.
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Post by Enkeria on Jan 19, 2018 19:08:22 GMT -6
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Post by Enkeria on Jan 19, 2018 17:18:19 GMT -6
purifyweirdshardYeah It was a blend... It has happend too many times to count! I mix them up, confusion spell I guess. It's not fun. And you feel left out. But sure, Switch can have the statues + extras. I just have to ignore that as a fact.
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Enkeria
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Post by Enkeria on Jan 19, 2018 15:04:00 GMT -6
I imagine all the backers would want freebies. Yeah.. Those that do not own console 1 or 2, will left without. I remember some fighting game had Darth Vader, Spawn and Kratos of God of War in their game depending on which system you played on. I really wanted Spawn, but I never got him, due to me having wrong console. It sucked back then, and it sucks now.
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