The Snowball-effect: Metaphorically, a snowball effect is a process that starts from an initial state of small significance and builds upon itself. Both mass and speed are gained.
In our case. Once the buildingblocks, caramel-maps, items, animations are all done together with a system that can import and export as well as make changes, things will become faster from start to finish. Each set having each one or many small goals. Once that goal have been reached, a new % is added to the sum.
And remember, even if the game might be 100% done, it still have more than 100% in it with modes and exciting areas to explore, random generated environments and a nice story to get back into.
20% is really A LOT, and I would say this is based on character and enemies, features and powers. I believe the areas are the ones that take most of the time, especially when they have their own theme and perhaps even lore behind them.
Post by Enkeria Gin on May 23, 2017 15:45:31 GMT -6
Oh, all these updates makes Bloodstained go high up in the rank of Hype. Every damn time I get more and more "meeh" and after each update I feel like its so close I can play it. Everytime Mana gives information, there are new interview videos and mostly the updates makes my day, even week sometimes!
Mods will not be official. We will be lucky if the final version is as open to hack as the demo was.
Not every developers want to "give up on their baby" and let others mod and change away as they see fit. But I wonder what the game could had offer if mods had support, or itself being official with controled environment / features.
I will pitch this idea for sure, if a second Bloodstained is made in the future. Early on..
What do you mean by official? If modding becomes available for the release version of the game, I will certainly create a forum category for it.
Official: The game supports the very thought of Mods, adding an ingame option for us to import mods. Unofficial: The game might support the thought of Mods, but have no ingame option and we need manually operate and change important files.
I would like either way, since I am a PC user. But having a list of different on/off on characters, weapons, and more would make the game grow somewhat, perhaps even give the users a way for IGA to get interested in making DLCs or an expansion, perhaps a new Bloodstained (2) in the future.
It really is up to the developers how they want this. Unofficial could also mean that they really do not like us to fool around with files, making dumb things with it, like hacking, exploiting and/or add explicit and nudity into the game. This is why Official would actually benifit for modding, having an official community that actually confirm mods as "ok" before ending up in the game across all platforms.
Gimme Boobs! Well, I don't really care about this artistic freedom stuff.. Iga should do, what he pleases. But please give Miriam an Shinoa-esque costume. She is my Igavania-All-Star-Idol
I have no clue what that is, and too afraid to google it. But she has 2 alternative costumes what I know of, one being pure, other being what we have seen most of the time, both lolita.
Also, we have had a few mods already, which could be very cool if they stay. One of them being a bit more goth than lolita (?) and a few others.
I guess everything is possible at this moment because we do not know if even mods will be a thing that can be allowed. If it is, it will open up a door for very cool "skins", and with Steam attached, I hope the type of skins won't be too provocative.
I really like the thought of having her as a Vampire, change full skin and costumes on the fly. The items in game will change her, but not her as a whole.
Not trying to encourage or promote alcoholism in any way but I think mysterious bottles of wine could be dotted around the castle (on tables, ledges, etc). These would have various side-effects once drank ... obviously! Some could be hugely beneficial, others highly hallucinogenic, maybe a couple that are lethal or could be used as weapons. Perhaps a rare vintage wine with the Iga label lies somewhere within the castle with untold, desirable effects.
Why wine? The Dracula reference or? I mean, we had peanuts in SOTN, which was kind of fun. And shiitake mushrooms. It would be cool to see a lot of different things you could eat and drink to gain health.
Hylian our community manager Mana reads posts here all the time. She is in the same small office as IGA every day, so what you say does indeed matter. From my personal opinion based on interviews, I'm pretty sure IGA is doing things largely his own way, but also being aware of what the community thinks is always a priority.
Priority in inspiration at least. Gamers aren't always right, and in the longrun the developers always have to make choices. Everything from marketing and design to coding and features that might end up in the game.
But yeah, it is really cool they keep tabs on us. And I think the vote system here are very cool too, especially if there are many that have voted. That at least must give a clean and "fast" hint on whatever the subject may be.
So getting into the topic. Cheat codes, voices of the characters, enemies and such. A vote would be nice if the developers would like to know anything. I hope Mana would give you XombieMike, or any of us an idea of what they wanna know. It would be narrow subjects and easier for us to give the opinion.
I think they have the most of the game already done. When it comes to cheat codes, it seems IGA still have all those cards in his hand.
Any other subject would be fitting to have a vote, except those that are already made up.. Like.. The story, the system and such.
Post by Enkeria Gin on Apr 30, 2017 4:29:14 GMT -6
Speaking of languages and such. I was first thinking we could have Goofball's voice when entering a cheatcode or password of some kind. Then realize we could have him visually in that menu too, hehe. Goofball with silly cheat codes. That would be a nice connection.
And about the voice. I can't see how Goofball would make him intelligent enough to actually speak and more be about noises and grunts some how. How do you guys feel about Goofball? Elegent english accent? Wide Texas accent? Perhaps a posh german/english accent with a hint of insanity?
I would like him to have all of the voice casts "within him", because if its just grunts and such, they could make him a living mixerboard of bloopers from the voice actors too perhaps. I dunno
They themselves had said they want to try to get demos out at major events. Their new twitter post says they finished Saturday recordings and we should hear it at E3.
So possible demo? Honestly I could see us finally getting a trailer for the game. E3 trailer.
There are quite a few games that I'd like to see announced/talked about at E3, but... honestly?
If IGA & co. release a trailer for Bloodstained at this year's E3, I personally think that it would be the best one of the whole event. It would hopefully achieve more exposure for the game, possibly reaching out to Castlevania fans who've yet to hear of it, especially if the words "spiritual successor to Symphony of the Night" are mentioned.
It would certainly be more memorable (to me) than anything else possibly announced at E3 2017.
I would honestly look forward a bit more to see an official trailer rather than getting a playable demo. But if they could do both, that is ofc the best of both worlds.
Post by Enkeria Gin on Apr 25, 2017 13:56:48 GMT -6
Was it true that IGA was going to step away from the control input to make the abilities? Like in SOTN? And it would be easier to do somehow? Shards would seem fitting somehow actually. Or special rooms which allows these features to happen, and only in those rooms. For example, normal attack becomes.. What that special room have in mind. Hmm.
Post by Enkeria Gin on Apr 23, 2017 7:37:24 GMT -6
*Enter password: weakplayer*
Now I can finally beat that boss using my feet.
Edit: I do not see myself as a weak player. I see myself as a player that want to finish a game without too many fails. Games that makes me fail are games I give up on. Cheats can be everything from a code to asking people on forums "where is that item", whatever you say - it IS cheating.
I see myself as a bad player, meaning.. In FPS I can't aim, this is why I play against AI and not people. In survival games I play rather against nature than people. So no PvP, only PvE. In singleplayer games I love the feeling of OPTIONS. Cheatcodes that make the game easier or harder is most welcome.
A cheatcode making you more or less immortal can give you the time to try out some bugs, exploits and such that might be needed - and a communication to actually fix the problem.
Post by Enkeria Gin on Apr 22, 2017 5:46:01 GMT -6
Is this thread a request?
You could tweet IGA about it if you want. Like "Request: Cheat code to unlock all items after first real playthrough would be nice".
If this thread is brainstorming for us to think about cheat codes in general, then I would suggest a code that makes you use infinite shards and infinite health, so you can fool around.
And about: "If you can put it in, that would be nice and this thread be the only hint." - Cheatcodes spread, people will visit boring "cheat" sites that usually only have achievement-info and no cheats and actually find cheat for once
Post by Enkeria Gin on Apr 19, 2017 5:32:59 GMT -6
Welcome to the forums, if it ain't much trouble, I would like to know more about Jinn.
Genie, Jinn, Djinn or Gin (ehm....) - Have different styles, different stories. But what I have understand thus far is that Jinn, the demon, was an entity born of fire, and pure evil.
While not getting into religion too much, as the forums is a neutral ground for all beliefes, I hope you would like to share the demons treats, the stories and the idea behind what man can do to survive these. And also, if you have the energy, let us know creative ways to actually make this happen in Bloodstained. Like, where are the crystals, how would the Jinn behave and such.
In short, create a monster, and share what you know. Would be awesome!!
Edit: Create an alchemy, create characters. Or form what we already have!
purifyweirdsoul: He's here quite a bit actually
May 23, 2017 23:50:01 GMT -6
Galamoth: So I suppose he just regularly checks in on forum activity.
May 23, 2017 23:54:15 GMT -6
purifyweirdsoul: I suspect he may actually be a fan himself lol
May 24, 2017 0:00:04 GMT -6
Elfina Ashfield: Mana said "What we're currently experiencing is incomplete game systems and manual implementation of certain features prioritized for the E3 demos." in the game development progress discussion thread... sooooo...
May 24, 2017 0:02:42 GMT -6
Elfina Ashfield: that means A NEW DEMO at E3???
May 24, 2017 0:03:17 GMT -6
JoJo: demo exploring the castle?
May 24, 2017 0:39:56 GMT -6
JoJo: seems that is not the case, although it will be cool
May 24, 2017 0:40:07 GMT -6
demiurgos: Now playing: Awake (CotM) by Sotaro Tojima
May 24, 2017 1:19:16 GMT -6
Elfina Ashfield: I wish the team would open up download for backers like the last time if there's a new demo lol, it's totally up to them though.
May 24, 2017 2:51:06 GMT -6
castledan: They probably will. Which is probably why this update is taking longer than normal. Maybe info about what's happening at E3. It'd explain the lots to translate.
May 24, 2017 6:16:42 GMT -6
gunlord500: @everyone, check out XombieMike on Destructoid, good article: https://www.destructoid.com/blogs/Xombiemike/bloodstained-still-planned-for-early-2018-437801.phtml
May 24, 2017 16:27:13 GMT -6
Galamoth: Whoops. Broken link on the 5th page of the Fan-Art thread.
May 24, 2017 16:39:32 GMT -6