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Post by giwagiwa on Jan 7, 2016 0:32:09 GMT -6
I love the look! My only complaint is that her boobs are bigger than the head Many girls' boobs are just as large as their head. Also, you are incorrect. They are 2/3 the size of her head which was cut off in the picture.
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Post by giwagiwa on Jan 1, 2016 11:15:39 GMT -6
Will you get a physical or digital copy they both have their own advantage and disadvantages like the digital copycan't break or be lost but the physical copy will come with a backers exclusive... Slip case. You forgot both as a poll option.
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Post by giwagiwa on Dec 9, 2015 11:40:22 GMT -6
XD Very related to this topic: Credit: Mário Santos, posted on the Facebook fan group page
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Post by giwagiwa on Dec 9, 2015 11:34:26 GMT -6
That said, a shoulder/ clavical/ heart aren't sexual. No part of the body is sexual until the eyes of the beholder make it sexual. There's absolutely nothing sex-oriented about feet yet it's one of the largest sexual fetishes out there.
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Post by giwagiwa on Dec 8, 2015 0:29:32 GMT -6
You can make a game look 2d without messing up the projection equation to make everything look like you're viewing it from a large distance away. That's basically what orthographic is. Everything is viewed from an infinite distance.
Although I think the feet landing thing is a good point for a platformer game. A similar effect can be achieved by changing the field of view of the camera.
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Post by giwagiwa on Dec 6, 2015 23:10:13 GMT -6
Refer to the first post in this thread. That answers your question and it is the topic of this thread. My apologies but I thought it was obvious that I did not think that one story was enough of a reason to think Iga had a plethora of artistic ideas that would have nudity as a central focus hence my wonder. I don't think anyone stated it being a central focus, only a possibility. I wouldn't presume to know what goes on in Iga's head, only that I enjoy the output of whatever crazy mystery process happens in there.
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Post by giwagiwa on Dec 6, 2015 22:48:48 GMT -6
The fact that Iga's games are pretty pg-13 does make me wonder why some people seem to be thinking Iga has been holding back, especially with nudity. Refer to the first post in this thread. That answers your question and it is the topic of this thread.
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Post by giwagiwa on Dec 6, 2015 22:32:28 GMT -6
A single consumer's input is limited to "I wont buy it if X" or "I will buy it if Y"...In the end that's great input if the videogame producer's goal is to make as much money as possible. But when that happens you end up with a bunch of brown first person shooters that aren't unique. There's no soul. There's no cult classics. My point is, whether it's about sexuality, a game mechanic, or what color the grass is, the decision is up to the game creator. Any decision made to appease to a general audience is unhealthy for the game industry. This forum will offer ample proof that this is not the case. Countless other games do as well. I believe you will be hard pressed to find a developer that isn't actively seeking fan input. I would agree that it is unhealthy if they are trying to appease a general audience (which imo would lead to more sexualization. Sex sells, just look at adds) but what we are talking about here is input from the fanbase that is being requested from said creator. It was the creator's decision to ask for input so...yeah I'm not talking about fan input, sorry if I'm not being clear enough. I'm talking more along the lines of focus groups and doing what's "politically correct" just for sales. Refer to the original quote: "that in the aim to push back against the oversexualization of female characters and lack of variety in their character design across gaming"
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Post by giwagiwa on Dec 6, 2015 22:24:23 GMT -6
Completely unrelated here, but I don't even think any group pushing back on "oversexualization" of females is a good thing. You don't start scribbling on an artist's canvas just because you don't like what they're drawing. At the same time we are the consumers and a lot of people don't want that kinda crap in their games since it detracts from the feel of it. These aren't freelance artists (especially since we payed ahead of time for this) so people have every right to feel that they have a say in what is being created. Basically I don't think too many people want to see a future where we play Ocarina of Time and Zelda is naked for no reason. Just standin there half naked playing the Ocarina at the end. Kills the mood. As others have said it has to fit the game if you are going to have "sexy" stuff in it. A single consumer's input is limited to "I wont buy it if X" or "I will buy it if Y"... In the end that's great input if the videogame producer's goal is to make as much money as possible. But when that happens you end up with a bunch of brown first person shooters that aren't unique. There's no soul. There's no cult classics. My point is, whether it's about sexuality, a game mechanic, or what color the grass is, the decision is up to the game creator. Any decision made to appease to a general audience is unhealthy for the game industry. I think this is getting off-topic for this thread, maybe start a new one?
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Post by giwagiwa on Dec 6, 2015 22:06:33 GMT -6
I just feel (not talking to you specifically but in general), that in the aim to push back against the oversexualization of female characters and lack of variety in their character design across gaming (which is a good thing don't get me wrong) people have gotten very polarized on the subject. Completely unrelated here, but I don't even think any group pushing back on "oversexualization" of females is a good thing. You don't start scribbling on an artist's canvas just because you don't like what they're drawing.
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Post by giwagiwa on Dec 6, 2015 21:55:36 GMT -6
Yeah, I actually love that one. Wish the actual default costume design was more like this. Wouldn't that defeat the purpose of having an alternate costume if you just make the default costume more like it? I'd tend to be in the mindset of "I'm just glad it's there as an option".
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Post by giwagiwa on Dec 6, 2015 21:45:18 GMT -6
Id like it better with her chest not exposed like that. Looks less in the style of the times and less believable. I think the infection should be shown more elsewhere instead... The face or more on the legs One thing I noticed the first time I saw it is the top of Miriam's dress is higher on her chest in the concept art than in the 3d render, but this kind of stuff is expected to happen when you go from 2d to 3d. Still plenty of time to fix it, though.
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Post by giwagiwa on Dec 6, 2015 11:13:35 GMT -6
I think I like it better without the extra shoulder pieces. It feels like they just add more clutter to the design.
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Post by giwagiwa on Dec 5, 2015 17:00:00 GMT -6
I have no problem with nudity. Iga isn't going to go all out and grotesque. And if it isn't a shared option, then there should be a game option to filter it or swap the texture. Everyone gets their way. You know at first glance this seems like a good idea, but then I got to thinking: who would this be for? As far as the fan-base who will buy/own the game regardless (this forum), no one yet has indicated they flat out don't want nudity in the game. As far as other potential buyers of the game who might consider the maturity rating, having an option in the game to "cover up" won't lower the maturity rating of the game. Either way it's something to consider... options are good but increase development costs/time.
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Post by giwagiwa on Dec 5, 2015 13:56:23 GMT -6
Shader #2 makes some parts such as the sky and railing very dark and saturated, which to any artist is a combination you want to avoid.
The general rule (at least in sprite art, which we all love right?) is your highlights are bright and saturated; your shading and shows are dark and desaturated.
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Post by giwagiwa on Dec 2, 2015 21:25:40 GMT -6
Somebody get someone who's involved with art design and/or game programming in here to tell us if switching between multiple shader options for the entire game is realistically possible or not. Yes it's easy to swap out shaders on the fly. It's a technique sometimes used in games, but most of the time you would just put all the logic you need in one shader. But, that means they need to write and maintain multiple shaders, which means extra development costs.
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Post by giwagiwa on Dec 1, 2015 0:42:49 GMT -6
I don't think we really need an 'official community permission' thing to state iga can follow his vision for the purposes of nudity... that would kinda imply we don't want him to follow his vision for OTHER areas of design, which would be kinda silly. This poll isn't meant to be "permission" for Iga, more along the lines of a gauge of interest in a uncensored depiction of it, if Iga even feels like doing so. I'm sorry I know the wording of the poll makes it sound that way. It doesn't hurt Iga to know his fan's thoughts on what extent nudity should be used in a game.
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Post by giwagiwa on Nov 30, 2015 17:42:55 GMT -6
Why post it in the game suggestions section though? It's a question, not a suggestion. It belongs in the game discussion board. My thought process is the question is only a means to bring about a suggestion from the community. The suggestion would be the poll results, and many of the other suggestions we've already seen in this thread so far, such as it being tasteful and fitting with the situation, etc. This thread has a lot of suggestions already. For example, "Go all out Iga and put whatever nudity fits your artistic vision!" is very much a suggestion. I could have worded the 2nd answer better, though.
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Post by giwagiwa on Nov 30, 2015 17:39:47 GMT -6
I did a search before posting this thread and I couldn't find a thread specifically about this subject. There was a some discussion about it in other threads. The only one that sticks out to me was this one about the ESRB rating. It's mostly about violence, but there was a little bit of talk about nudity. bloodstainedfanforums.com/thread/623/bloodstained-ratingI see, that thread is about a very broad range of subjects, including nudity. I would like to submit this thread to Iga & team so they know what the community thinks about this specific topic.
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Post by giwagiwa on Nov 30, 2015 17:25:24 GMT -6
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