Enkeria
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Post by Enkeria on Sept 25, 2017 13:00:00 GMT -6
The map are also in a wide-screen version this time around. Notice how it looks! More space, more monsters, more fun.. ?!
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Enkeria
Silver in the Dark
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Amzeer - Aurora of Rebirth
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Post by Enkeria on Sept 25, 2017 2:07:39 GMT -6
There are plenty of shards in the game, we do not know if any other characters might have some kind of subweapons either. It would make sense to have a super fast, but light weapon to spam if we want.
And yeah B:RotN are a name we will use when talking about this IP once the prequel are out just to separate those two, also, when the next installment is out which have pretty much already been confirmed by IGA.
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Enkeria
Silver in the Dark
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Amzeer - Aurora of Rebirth
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Post by Enkeria on Sept 25, 2017 1:58:22 GMT -6
Appreciation of pixels are always cool, and this is why handheld and older TV / Consoles did had main charachters up close.
With the new HD there are resolutions you can toggle around with, making Miriam become bigger on screens that can't handle HD very well. When it comes to handheld, my guess is that things around her will be cut too, and be more close to the old age of gaming.
But a zoom? That is a feature you need to request, I for one enjoy seeing it being in HD, a step towards new day and age.
To have greater view of the surroundings are a nice feature and something I like, when it comes to have full control once Miriam gain speed and such (!) we might need to look out where enemies and attacks are coming from.
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Enkeria
Silver in the Dark
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Amzeer - Aurora of Rebirth
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Post by Enkeria on Sept 24, 2017 7:47:14 GMT -6
The hat and small legs on the old man kinda gets in my way. And what is up with those Pokémons above him? I really have a hard time thinking these two are the same. But if they are, it better be about familiar training / level up.
I stick with the Mystery Man being an NPC that aid you with crafting and perhaps even alchemy. That is about it.
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Enkeria
Silver in the Dark
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Post by Enkeria on Sept 24, 2017 7:44:26 GMT -6
Pet...im thinking no, unless it was story related. Hear me out. A pet implies humanity. A connection to the natural world. I can she her fondness for a pet to be something the story touches upon, but not as an element to take with her into the castle. So we can be extra sad if Miriam sacrifice herself?
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Enkeria
Silver in the Dark
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Post by Enkeria on Sept 23, 2017 16:16:05 GMT -6
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Enkeria
Silver in the Dark
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Post by Enkeria on Sept 23, 2017 15:54:17 GMT -6
Bloodstained - Ritual of the Night Tribute: GebelMusic tribute Bloodstained - Ritual of the Night Tribute: ZangetsuMusic tribute
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Enkeria
Silver in the Dark
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Post by Enkeria on Sept 23, 2017 11:50:32 GMT -6
Pets are reserved for other characters. Technically, Miriam might summon a thing or two that would act like pets. I doubt it however.
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Enkeria
Silver in the Dark
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Post by Enkeria on Sept 22, 2017 19:50:24 GMT -6
Looking at the code and comparing it.
Must be something at the top, maybe in header. Currently looking att all those "proboards.plugin._plugins", but fail to see them being the case. Hmm.
I do not think I will find the error, and perhaps it will fix itself.
Edit: And back to normal.. What it seems..
Was this the doing of a secret portal to another castle? Did the forum get spliced?
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Enkeria
Silver in the Dark
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Post by Enkeria on Sept 22, 2017 19:40:07 GMT -6
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Enkeria
Silver in the Dark
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Post by Enkeria on Sept 22, 2017 9:08:37 GMT -6
Well it is more done now, and Miriam have had a few updates since, double jump included. How do you know that Enkeria? Have you been floating around their office like a dullahammer head and picking up juicy info?! All I can say, trust me on this. What we have seen in the videos and demos about features, are not the final result, this includes double jump.
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Enkeria
Silver in the Dark
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Amzeer - Aurora of Rebirth
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Post by Enkeria on Sept 22, 2017 7:13:05 GMT -6
Well it is more done now, and Miriam have had a few updates since, double jump included.
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Enkeria
Silver in the Dark
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Amzeer - Aurora of Rebirth
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Post by Enkeria on Sept 22, 2017 6:59:31 GMT -6
I, for one, am very interested to see what a Metroid game developed by IGA & co. (Artplay) would be like. All he needs is Nintendo's approval. What new world would Samus Aran go on exploring, then? Many alien planets. With teleportation between them, to set up a true Bounty Hunter experience.
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Enkeria
Silver in the Dark
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Post by Enkeria on Sept 22, 2017 6:58:01 GMT -6
1. We do not know. Should be same date however since it is included in all the tiers with the main game.
2. Small game. Perhaps similar to Castlevania 1 in length, but I hope not. I want a full game actually. No DLC nonsense.
3. Prequel have full attention by the Bloodstained group at Inti Creates and has been since DICO came in and helped out with the production of Bloodstained main game. The game will be an adventure (theory:) moments before Miriam wakes up from her coma.
4. Maybe, maybe not. I hope Zangetsu are the main character in the Prequel, so we can see his journey from there to here.
5. Theory: I doubt any of those two will be in the prequel, but it would be cool if our playable heroe(s) meet Miriam in the pixel prequel as an ending, just to be a cutscene which will show the same at some time in the beginning of the main game. I doubt this would happen too. If anything, the word Gebel is used, but we will probably not fight him. Perhaps Grimori are the final boss, which in terms will lure in our heroe(s) into the main game.
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Enkeria
Silver in the Dark
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Post by Enkeria on Sept 21, 2017 16:32:44 GMT -6
I ended up with..
1 GoG digital 1 PS Vita physical 1 PS4 physical
edit: And GoG / Steam should be able to play with / against each other.
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Enkeria
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Post by Enkeria on Sept 20, 2017 9:08:51 GMT -6
From facebook: " I could see that scenario going like this: Miriam beats Gebel, he gets his memories of her returned at his point of death. Miriam is broken and cradles his body as Alfred, out of nowhere, appears and explains "Though one rose withers and dies, another blooms magnificently." He like flicks off the seals exposing Miriam to the full effects of the course. She's now able to go into the demon portal for the final stretch of the game. But now she 100 times more powerful because she's full on Crystal Curse mode as shown in the picture." - Eugene
So.. What if the first run it is "reversed Samus"?.. Meaning, she got shards all over her skin in new game plus. An actual original skin you use if you play the game after a first run.
Or, it could be when she is corrupted, she enters the 2nd realm, the 2nd castle if you will. If she can teleport between them, you notice how Miriam looks in those two realms.
From Facebook: "Doppelgänger?" - Adrian
Maybe?
And I like the idea of Miriam being corrupted in the first playthrough, since once we have finished it, we actually unlock the other characters. Playing them, Miriam perhaps takes Gebels place. Instead of the adventure being a parallel journey, it is actually a continuation, making the 2nd playthrough an actual 2nd character with a few other tweaks. This 2nd playthrough are however and option, while New Game Plus are the one for Miriam to continue herself with.
These things are getting deep kids!
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Enkeria
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Post by Enkeria on Sept 19, 2017 14:39:06 GMT -6
What I could find about Dual Audio, were the ability to change the language on-the-fly. But does this mean also subtitles? Can I have any audio with any subtitle? For example japanese dub, english sub?
And would IGA-san be open for fan-translations with greenlight? I could do the Swedish subtitle version if I got the time.
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Enkeria
Silver in the Dark
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Post by Enkeria on Sept 19, 2017 11:15:59 GMT -6
There are a few theories about this image from the official kickstarter site, where Miriam are corrupted with a close to maximum amount of shards. The three that I think about the most are the ones I will talk about below, and you guys are the ones reading it first.
Theory 1 - Close to the end of the game. It could either be part of the story, or a "bad ending" if we get a lot of different ones. It could also be a scene moments before Miriam is about to do the final attack against the end boss, or be blocked by it and consumed. Either way, the theory is about an ending. Theory 2 - It becomes a code input skill, or a passive effect. During our playthrough, we collect shards, once we are getting closer we might obtain either a passive skill or a way to actually "block corruption" which are made out of alchemy against the shard magic from hell. This could be within many different mindsets and rules, all depending on how the developers want to represent it. To name a few examples of the theory would be, half-way through, Miriam falls onto her knees, when the shards are corrupting her - leaving her vulnerable, with the aid of perhaps Johannes, he gives her some alchemy know-how or more runes on her skin to actually force the power to explode rather than implode, giving her the ability to actually use either a passive skill that happens on and off, or a way to gather the power and release it at will, making a "whole screen of monsters" getting damaged. Details are very vague, and could as I said be implemented however they want, if this is something this image might represent. Theory 3 - 100% clear. This would mean you collect all the things, explore all the map etc. and somehow trigger Miriam to become corrupted. How this would work are up for debate, but it would feel like a pure end-game relationship which not many players would enjoy grinding up to reach. Since things are usually optional, and unlocked by doing main quests, it would go against IGA-san ideas to actually have this as a feature. This theory also combine being a 100% finish of other modes, like boss rush mode etc. What are your theories? Do you think any of these three are in the game? Do you think it is a skill, or just a hint of her future? Sound off below, and thanks for the read.
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Enkeria
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Post by Enkeria on Sept 16, 2017 6:31:13 GMT -6
Cool! I like the gothic choice. Would be nice to have a grid of different avatars to choose from when you are bored or new to the forums
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Enkeria
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Post by Enkeria on Sept 16, 2017 6:30:13 GMT -6
With luck, there might be a demo on steam at least.
And it seems to be more a platformer, and then you enter som kind of mode to puzzle the pieces to progress.
And yeah, the rusty factory are pretty boring, but with good control and mechanics, these things can be overlooked. It really comes down to if it is fun or not.
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