It would be cool if there would be a dark, "realistic" version of the Shovel Knight character to fight. Maybe something you wouldn't even connect to Shovel Knight before it swinging out a shovel-esque weapon (after which you'd go "Aaahhhhh!").
I had completely missed this thread earlier - awesome work Mana , just awesome. I, too, definetely hope that you can contribute to the art of Bloodstained in some way. You'd be excellent. And definetely do show your work to Kojima-san - I'm sure she'll appreciate it and can offer you valuable insight. I think that, considering your art career, you're in a pretty unique place. There are bound to be a lot of small opportunities to unobtrusively make your work noticed (by Iga and Kojima and many others) and this way get more job opportunites in the future. Stay confident!
About the bright / dull color schemes: I also like the "dull" scheme to be perfectly ok. And, using it gives the opportunity to splash color - when needed - to a great dramatic effect (such as that awesome bloodred sun and sky beaming from the castle windows).
The same as Mana in the shoutbox, I'm wondering what would be the overall takeaway from all this, to tell to IGA and the team. All in all, I guess the things that need to be done are only small polishing (turn down the lighting on the platforms 5-10%, strengthen Miriam's shadow when on the platforms). Also be sure to let the fans see a version of this stage later on when these small tweaks have been done and when there are enemies/villagers/rodents/bats around - to give us a more rounded picture of what the finished project is going to look like.
Soooo, what about that $4.5M investor money? Correct me if I'm wrong here: I mean, there is somebody, let's call them Company X, who put $4.5M investment in this. Even if Company X didn't have any demands in terms of the content of the game, they at least want their money back - with a tiny interest for their loan most likely(?). Let's just say they want $5M back on their $4.5 loan. And they aren't being paid back from the crowdfunding money either. So first of all, whatever Bloodstained sells, ArtPlay is gonna pay Company X back their money, right? At $35-60 price point per game, $5M to cover is something like 85,000-145,000 titles. And that's not taking into account any other expenses like promotion and distribution fees for the platform holders (20-30% of the retail price on a digital storefront). In physical retail there's of course distribution and retail expenses in addition to platform holder fees; altogether something like 50% of the retail price. If these numbers are close to realistic, they would break even if they sold something like 200,000 copies (100,000 on digital storefronts and retail each) on an average $40 price point, and could then start collecting profits for their next title.
They can manage that. That, or Company X is cool and does not want their money right away. They... simply own a minority piece of Bloodstained, and everybody's OK with that.
In any case, looking at companies like inXile and Harebrained Schemes, I'd say IGA might consider crowdfunding for the sequel too.
Thanks for the suggestions! The GBA trilogy at least is on EU WiiU VC, so I might get Aria from there. I'm replaying SotN now on Vita (which I borrowed from work), and one thing I have to say is that my fingers/hands get numb after playing a while! (Is it that the device is relatively small or the button layout..?) Does anyone else have this problem? I can't recall having this issue for example with 3DS.
I'm really not very optimistic about Unsung. That production just...has the word 'troubled' written all over it. Perhaps luckily, I backed them with $1 just to get the updates, but I feel for everybody who invested a lot more. And with this I don't mean to say that they will never deliver the game - just that it's probably gonna be soooo late and even more than that - like you said - compare any area of that production with Bloodstained; the vibe of the community, the feel of participating the development process, the updates, etc. etc. It's like here everybody's bursting with ideas and energy, but in there... well, definitely not those things.
I've been lurking on these forums from the day one, basically. In addition to Bloodstained, I've helped crowdfund around 30 games (maybe half of them I've given $1 just to get updates). I actually had some kind of problem with my KS pledge (I think my credit card was just about to be updated by the bank), and eventually funded Bloodstained as a slacker backer. My first Castlevania was Super Castlevania on SNES, which was awesome. Especially the music. The next in line was the big one, SOTN (on PS), which became one of my all-time TOP5 gaming experiences. Even better music. (But man that PS PAL version seems slow after all these years...) Up until a few years ago I wasn't big on handheld gaming, so I missed all of the GBA/DS CV titles (my bad) and pretty much look at SOTN as The One.
What else? Retro gaming is close to my heart. Oh yeah, I work as a games researcher in a Finnish university and I'm doing my PhD on games crowdfunding, so I find pretty much everything that's going on on these forums to be quite interesting.
On Kickstarter, 64,867 backers pledged $5,545,991 to fund Bloodstained. On average one backer spent $85,50 (that's pretty high by the way). Let's say 1% of backers chose WiiU - that's 649 backers. To give refunds to all of them would amount to $55,488.
There is of course a sizeable number of slacker backers too (to add to the complete funds received from backers), but maybe not enough to change these numbers considerably. There is also (most likely) a sizeable number of people who do have the option to play the game on another system and are willing to do so. Then there are the backers who, above all, are Nintendo fans and want Bloodstained for a Nintendo system - some, or even many, of them get the NS and are open to transfer to that platform.
So in the end, the number of WiiU backers who would face a dead end here might actually be quite low. Still, that doesn't mean those backers don't have every right to be very disappointed. Maybe, in addition to the refund, they could receive some unique backer gift from the team...?
Thanks - we appreciate every respondent we get! And yes, we're aware that the survey is a bit long and that not everyone has that much time to put into it - and that's okay. (Still, we've got a pretty good number of participants already, so thanks for others too who've took the time to complete the survey.)
Besides being a Bloodstained backer, I have a day-job working as a university researcher and I'm currently doing my PhD on games crowdfunding. With the help of another researcher we recently created a crowdfunding user survey (mainly aimed at backers) and we're now actively searching for people to take the survey. Please, consider participating and help us better understand why people back campaigns! Bloodstained community is such an active one that it would be great to get as many participants from this group of backers as possible! You can find the survey (with more details) at: This Link.
Last Edit: Oct 20, 2016 14:35:08 GMT -6 by XombieMike
Enkeria Gin: It could be in the filter! since its so much text
Aug 21, 2017 10:51:54 GMT -6
purifyweirdsoul: Soma is born today. The essence of Dracula seeps out of the eclipse and reincarnates itself into him :O
Aug 21, 2017 11:22:15 GMT -6
Galamoth: purifyweirdsoulXombieMike Well, there's that... but then there's the fact that Soma turns 18 on the exact day of a total solar eclipse seen over all of Japan in 2035.
Aug 21, 2017 11:38:26 GMT -6
Galamoth: IGA certainly did his research: This total solar eclipse seen over Japan will actually occur in 2035, on September 2nd.
Aug 21, 2017 11:38:53 GMT -6
Galamoth: Soma's date-of-birth is September 2nd, 2017.
Aug 21, 2017 11:39:29 GMT -6
Brainiac: Yeah, I tend to think Soma's parents (or at least his mother) were under this eclipse when the seal slipped just enough to allow Dracula's essence to ensoul/reincarnate into Soma.
Aug 21, 2017 12:45:43 GMT -6
ZeroSbr: Pretty sure Soma is 17 in Aria of Sorrow, which is the only CV game with a solar eclipse in it.
Aug 21, 2017 13:41:28 GMT -6
ZeroSbr: Not according to the wiki it seems. I don't know where I got 17 from. Did it say that in the game?
Aug 21, 2017 13:42:32 GMT -6
ZeroSbr: I could check, since I actually own a physical copy, but eh.
Aug 21, 2017 13:42:45 GMT -6
Brainiac: Nope, he just turned 18. Though it's unclear if it's literally his birthday or just recently in Aria. The manual itself specifies 18 for Soma (and of course, 36 for Graham).
Aug 21, 2017 13:47:14 GMT -6
Galamoth: Yep. It may not be too specific, but I tend to believe "just turned 18" means right on the day of that eclipse. It's a double-whammy celebration for our dear Soma Cruz.
Aug 21, 2017 14:50:39 GMT -6
purifyweirdsoul: Dangamer just announced that the Fangamer Bloodstained shirts go on sale to the general public on Wednesday. The backer discount will remain in effect, though
Aug 21, 2017 16:07:26 GMT -6
revient: Did anyone see Dracula's castle?
Aug 21, 2017 16:40:15 GMT -6
Galamoth: Bran Castle in Romania, located near Brasov & the border between Transylvania & Wallachia?
Aug 21, 2017 18:08:28 GMT -6
Enkeria Gin: I saw at least food. So I am happy. No eclipse here.
Aug 21, 2017 19:01:16 GMT -6
LeoLeWolferoux: revient AHA I see what you did there. Took me a bit. Good one, mate.
Aug 21, 2017 20:45:31 GMT -6
LeoLeWolferoux: Genuinely made me laugh. :]
Aug 21, 2017 20:45:42 GMT -6
revient: Hah.. I thought someone would get a lough out of it..
Aug 21, 2017 21:21:00 GMT -6
Astaroth: i only got to see the sun pull a megaman and use quickmans weapon
Aug 21, 2017 23:52:04 GMT -6