zoned87
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Post by zoned87 on Jun 28, 2015 1:34:49 GMT -6
I sent a request.
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Post by zoned87 on Jun 27, 2015 0:26:37 GMT -6
Many points. It moves sometimes. No idea what anime that is, but I'm sure I'm missing out. 9/10 It's called Natsume's book of friends, there are four anime seasons and a fairly lengthy manga.
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zoned87
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Post by zoned87 on Jun 26, 2015 22:36:53 GMT -6
ventured into a dark castle
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Post by zoned87 on Jun 26, 2015 22:12:02 GMT -6
Since there was no posts on this board I decided to make one and since there is no one above me I will explain the idea.
Just rate the person's avatar above you on a 1-10 scale.
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Post by zoned87 on Jun 26, 2015 22:07:02 GMT -6
A common problem, the best solution is to not have one that stands out as being exceptionally better than the others. That way they would feel more compelled to make their own decisions.
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Post by zoned87 on Jun 26, 2015 21:37:03 GMT -6
My only hope for familiars is that there is a wide variety of them so everyone can choose one that they like.
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Post by zoned87 on Jun 25, 2015 19:09:41 GMT -6
I like the demon art from this book I think there will be alot of good material for bloodstained enemies here.
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Post by zoned87 on Jun 25, 2015 18:55:27 GMT -6
It wasn't just OP. It broke the game's difficulty. It's like using a nuke(that you're immune to) in a knife fight, it's just not right. Luckily those who like the game really hard will be able to play nightmare mode I am looking forward to that.
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Post by zoned87 on Jun 25, 2015 18:29:51 GMT -6
I have memories of constantly setting off sub-weapons by accident in SOTN and wasting my hearts. Hopefully if something like sub-weapons is included the button placement is a little less awkward.
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Post by zoned87 on Jun 25, 2015 18:24:31 GMT -6
Ah I think that's pretty cool it could be neat if these became the official forums.
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Post by zoned87 on Jun 23, 2015 19:41:00 GMT -6
I would be all for a collection but Konami would probably be more interested in putting the games on mobile given how they have been behaving lately.
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Post by zoned87 on Jun 23, 2015 11:49:22 GMT -6
#16155, May 12 2015
I was a day 2 backer, although I was actually waiting for its launch I actually fell asleep and missed the day 1 window. By the time I woke up and backed it was already around 800k or better. The lack of initial Wii U support saddened me so I only pledged $28 but once the goal was announced I upped my pledge.
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Post by zoned87 on Jun 22, 2015 18:24:17 GMT -6
I think Shenmue 3 will reach at least 5M easy. The campaign still has under a month to fund, and it's over 3.5M. It came in with a bang but has slowed down drastically since it started to the point it is now only averaging 50-55k per day. This is much the same problem Yooka-Laylee faced.
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Post by zoned87 on Jun 22, 2015 18:19:37 GMT -6
I am expecting it to end somewhere between 4 and 4.9 million. For all the hype Sony gave it a lack of motivating stretch goals and the fact that's its chained to PS4 & PC exclusivity will prevent it from exceeding Bloodstained.
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Post by zoned87 on Jun 22, 2015 18:13:50 GMT -6
There will be a beta in late 2016 but the full game won't release until spring/summer 2017.
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Post by zoned87 on Jun 21, 2015 2:45:28 GMT -6
This is a hard choice but I would say they could compromise and do an anime style animated real time on the in game engine.
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Post by zoned87 on Jun 18, 2015 16:50:52 GMT -6
I think there will be alot of powerful weapons that are beneficial player but I would like to see some joke weapons that are perhaps not so beneficial or have some sort of strange effect on the gameplay. It is the easter eggs like that which make me love this type of game.
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Post by zoned87 on Jun 18, 2015 16:47:20 GMT -6
I would expect a traditional Castlevania style narrative using the characters and story elements explained up to this point, as for the rest it really isn't to difficult to fill in the blanks. While it will no doubt have an interesting narrative to keep us playing I think most people are more concerned with the gameplay elements.
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Post by zoned87 on Jun 18, 2015 16:40:00 GMT -6
The leveling, weapon and item collection are all elements borrowed from more traditional RPGs. If it is true to the Igavania style there will probably be at least one shopkeeper and a solid narrative as well.
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Post by zoned87 on Jun 18, 2015 15:09:12 GMT -6
I would say please make the familiars Player 2 controllable.
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