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Post by zoned87 on Jun 25, 2019 10:17:51 GMT -6
30fps games were the norm for decades so I never noticed. I guess if you are a kid and all you have ever played is 60fps it might seem like input lag.
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Post by zoned87 on Jun 24, 2019 20:36:23 GMT -6
Some people have been wanting to see how the Switch version of the game stacks up so I figured I would post the first 40 minutes. Visuals could be better but it runs well and is very much playable. There is none of the input lag the OP mentioned. Though I did update it before I started.
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Post by zoned87 on Jun 24, 2019 11:52:57 GMT -6
People playing it before the launch day patch are going to have problems. It's pretty much an all in one that addresses most of the core issues.
Getting it out is the reason the Switch version was delayed.
EDIT: Just got my copy and it seems the launch patch is live.
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Post by zoned87 on Jun 24, 2019 2:08:00 GMT -6
Switch isn't a PS3 because the PS3 had 512mb of ram it uses 4gb of DDR3-1600. The CPU is probably roughly the same and the GPU is more modern and marginally better based on Nvidia's last gen Maxwell architecture. Its more like a PS3.5 somewhere inbetween a PS3 and PS4. It can do 60fps games but they require deep optimization.
Hollow Knight topped eshop charts for a while and outsold every other platform is why I think it will do well.
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Post by zoned87 on Jun 24, 2019 1:17:04 GMT -6
A launch day patch is incoming it likely includes optimizations and just to claify its dynamic in docked mode going up not 720p locked. Though even with the patch it probably won't be a perfect port. I would have thought it would have been a higher priority for the devs considering games like this usually outsell their PS4 and XB1 counterparts 3 or 4:1.
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Post by zoned87 on Jun 24, 2019 0:56:32 GMT -6
Very nice reply - just one question - you say 'drop the resolution to 720p' however it was my understanding that Bloodstained runs at 720p (or lower) and I guess my issue isn't so much the 30FPS but they fact that it doesn't seem to even hit 30FPS a lot of the time. It's locked at 720p in handheld. In docked mode its dynamic between 720p and 1080p depending on how much is going on. This video of Switch version footage went out yesterday: My backer copy should be arriving today so I guess I will find out more soon.
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Post by zoned87 on Jun 22, 2019 9:43:34 GMT -6
As someone who backed on Switch I am still waiting. It feels like a massive let down having to wait a week longer than everybody else, especially for those of us who have been there since the beginning.
I have just been soaking in salt since about the 18th and it feels bad man.
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Post by zoned87 on May 3, 2019 8:38:39 GMT -6
I am curious if it will have a difficulty select or just one mode available from the start. I would prefer to start in nightmare mode.
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Post by zoned87 on May 2, 2019 13:05:42 GMT -6
It has been a long wait, looking forward to this.
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Post by zoned87 on Feb 2, 2018 18:19:45 GMT -6
I voted for amiibo functionality, I think HD rumble and motion controls are a tad pointless and gimmicky. Something like a Miriam amiibo unlocking a special weapon or armor seems more down to earth.
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Post by zoned87 on Jan 31, 2018 23:47:43 GMT -6
Must be getting pretty deep into development if the crafting system is up and running.
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Post by zoned87 on Jan 4, 2018 4:42:54 GMT -6
I am keeping my expectations checked, if it makes it out in 2018 I will be happy.
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Post by zoned87 on Nov 15, 2017 13:36:33 GMT -6
As I mentioned in another thread, I am playing Breath of the Wild (very slowly...), I have been considering getting Chess Ultra on the Switch to play as well, has anyone played it? zoned87 That was quick! How long did it take you to play through? I probably spent on the ballpark of 20 hours on Mario Odyssey, its not a super long game unless you want to collect all 999 moons. It was fun though, I enjoyed it a lot.
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Post by zoned87 on Nov 13, 2017 5:13:08 GMT -6
I would buy a Miriam amiibo
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Post by zoned87 on Nov 11, 2017 19:33:58 GMT -6
Just finished Mario Odyssey on Switch... starting Sonic Forces on Switch.
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Post by zoned87 on Nov 3, 2017 7:14:14 GMT -6
In this modern age we live in updates and post release content are all but inevitable in most cases. Unless you are talking deluxe all in one versions that come out several years after a game a launches. I think expecting the base game on the boxed version is fair and we can download the rest later. As Angel-Corlux said the base game will be there so thats good enough for me.
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Post by zoned87 on Oct 25, 2017 23:47:20 GMT -6
Stardew Valley on Nintendo Switch I just bought that game for my gf last night! She said she stayed up till like 2am playing it... I heard it's getting co-op in the future? Sounds neat! Much like the old Harvest Moon games its very addicting, if you liked those you will be right at home.
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Post by zoned87 on Oct 25, 2017 14:25:18 GMT -6
Stardew Valley on Nintendo Switch
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Post by zoned87 on Oct 25, 2017 14:23:28 GMT -6
I have a feeling some of these lines are gonna be funny haha
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Post by zoned87 on Oct 25, 2017 14:20:00 GMT -6
I think that would be a disaster please don't lol
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