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Post by Aztec on Jun 28, 2019 4:01:46 GMT -6
It’s obvious that it’s going to be PC. I don’t even own a gaming PC or the PC version of Bloodstained and I know that’s the truth.
For what it’s worth I’ve been playing on a base PS4 and other than a long initial load, long load times after everytime I die (which in Hard first playthrough it has happened far too many times), and a few seconds of loading between screens when going back to the safe haven with Johannes and Dominique I think this is a very good port of the game. It looks and plays just as good as any footage I’ve seen with the exception to some longer loading screens compared to PC.
I wonder if these read times are the same or shorter on a PS4 Pro though.
PS: I have no reason to believe it’s any different on Xbox. And if you don’t have access to a gaming PC you’re goong to be perfectly fine on PS4 and XB1. It’s only on Switch there are significant issues that should be put up with only if a Switch is your only option.
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Post by Aztec on Jun 28, 2019 3:54:50 GMT -6
PS4 user here. I downloaded 1.03 the day it came out and have been playing my original ongoing save since then and I’m Happy to report zero problems. I’ve continued my game for several hours over the course of the last two days and there’s nothing bad to report, not even a random crash.
This is all just anecdotal so make of that what you will but I don’t think there’s anything to worry about.
PS: there’s no excuse for 1.03 having no patch notes though. If I check the notes I only get 1.02’s even though I have 1.03 installed. Way to go....
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Post by Aztec on Jun 27, 2019 15:45:38 GMT -6
I’ve played it and i can confirm that anyone claiming the game is “unplayable” are exaggerating a ton.
Yes it’s the inferior version of an otherwise incredible game, yes it should’ve come out in a better state, yes fixes should come out way, and yes I expected better but it is NOT unplayable. Not even close.
Look, nobody likes frame rate drops but I used to play 4 player Perfect Dark on N64 at a blistering 7 FPS so an ocasional drop in Bloodstained Switch to 15 FPS, whole bad, is not what I’d call unplayable.
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Post by Aztec on Jun 27, 2019 12:29:00 GMT -6
I'm also incredibly disappointed and feeling cheated as a Switch backer. I've created this thread: bloodstained.forums.net/thread/4186/switch-kickstarter-backers-steam-keys?page=1&scrollTo=68997At this point, I'd accept pretty much any kind of compensation; a free Steam key, an exchange for a copy on literally any other system, etc. Oh, and suggesting that a customer unhappy with a broken product donate it to a children's charity instead of pursuing a resolution is absolutely ridiculous. By that logic, nobody should ever be allowed to complain about anything again. In fact, I'd actually say it's hypocritical. After all, you're saying that somebody should donate the game instead of getting it themselves, but you yourself backed the game and received a copy. Somehow I doubt you donated your copy straight to charity. Pay attention here because you clearly werent. I’m not saying he can’t complain. I said that what he was trying to do to complain (sending his game back to someone from the dev team and not expecting any compensation) was dumb and pointless and that if he was going to get rid of the game he might as well donate it to someone who would rather play it instead. Jesus Christ.
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Post by Aztec on Jun 27, 2019 3:54:59 GMT -6
Please do not assume this is done out of spite or malice. This is done from disappointment and if that isn't explicitly clear, then you applied your own logic to something I detailed and you chose to ignore. Whether or not it reaches them will be in the hands of their mailing department and whatever post carrier is handling it. With regard to your attempting to virtue signal and high road me into the "gallant thing" www.esrb.org/ratings/Synopsis.aspx?Certificate=36034&Title=Bloodstained%3a++Ritual+of+the+NightIt's rated teen, Blood, Partial Nudity, Violence. This is an action role-playing game in which players assume the role of Miriam, a cursed orphan who must battle her way through a demon-infested castle. As players traverse side-scrolling environments, they use swords, spears, pistols, and whips to battle fantastical creatures (e.g., harpies; spiked armor; demon-like birds, rodents, dogs) in melee-style combat. In one sequence, players encounter a boss character emerging from a bathtub full of blood; her magic attacks can cause blood to rain down on players and stain the walls and ceilings. Another sequence depicts an impaled corpse, with blood flowing heavily into a large fountain pool. The game also depicts a topless female boss creature (no discernible nipples). I wouldn't assume what parents should or should not let their children play and while I admit gaming is certainly a hobby, a lifestyle, an escape and an adventure for those otherwise unable to do so. I'd rather not force epileptic seizures on the medically fragile under the guise of charitable endeavors. I see that "ovenkitty" is interested in your topic. Please do not respond to this thread, it's obvious I'm being trolled. Please go You do with your copy whatever it is that you want but do not zero in on the wrong thing here (in this case the word “Children’s”). Children’s hospitals don’t receive exclusively 0-12 year olds. There’s a ton of teenagers in children’s hospitals too since most of the time up to 17 year olds get admitted there so I’m sure a lot of these kids would be perfectly okay with this T for Teen rated videogame you’d rather destroy than donate. Because sending it to who knows where via UPS might as well be the same as breaking your game in half and burning it. And, let’s face it, we all played T for Teen games before we were 13, I mean, it’s not like Bloodstained is GTA either. PS: you can unironically use the stupid term “virtue signal” until the cows come home everytime someone suggests you do some good but that doesn’t make your line of thinking any less dumb. I also laughed out loud at you being the protector of fragile kids by preventing them seizures by not having them play Bloodstained, whatever that meant.
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Post by Aztec on Jun 26, 2019 17:19:04 GMT -6
Still not through with the game so I didnt read the review completely. What platform you played Bloodstained on, Pure Miriam ?
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Post by Aztec on Jun 26, 2019 17:17:53 GMT -6
This game, like most, got a localization, not a straight translation, and Im glad it did. Japanese to English straight translations sound so bad.
If you know Japanese why even play it with English text? Thats the only way of consuming a piece of media as originally intended and that is learning the language it was written on so you can do it in said original language. Thats it.
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Post by Aztec on Jun 26, 2019 17:13:52 GMT -6
Do yourself a favor: never crowdfund a multiplatform game for the Switch version ever again and wait for the reviews. In fact, never crowdfund a game ever again. You should've known better that an indie game running on the Unreal Engine 4 on Switch was always going to be a huge crapshoot. I own a Switch and a PS4 and I never once entertaine the thought of changing my PS4 pledge for Switch. I did think about adding a Switch digial copy on top of my original pledge but not turning down PS4 in favor of Switch and Im glad I did.
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Post by Aztec on Jun 26, 2019 16:39:01 GMT -6
What’s this I’m reading? Food buffs are permanent? This for real? I haven’t eaten any food yet because I don’t have ingredients to cook anything yet but are they really permanent??? Yep, just the initial use though. So I should eat at least one of as many types of food once then? Got it. I seriously would’ve never known you could get permanent stat boosts for food eating. That’s usually not how things go in RPGs. Its almost always temporary buffs.
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Post by Aztec on Jun 26, 2019 16:21:47 GMT -6
Instead of sending it back out of pure spite while not even demanding a refund, then you’re better off donating it to a charity like Child’s Play where they give out toys (and videogames) to children’s hospitals around the world. I seriously think this may be a better use of your time and efforts. You can still make your point across while doing something good with your copy instead of just sending it out to the void where it will probably never reach the people you want to and/or you would never know if it did. Here’s the link to the Child’s Play charity for more info. It’s an awesome non-profit NGO btw. Child’s Play organization
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Post by Aztec on Jun 26, 2019 16:15:13 GMT -6
What’s this I’m reading? Food buffs are permanent? This for real? I haven’t eaten any food yet because I don’t have ingredients to cook anything yet but are they really permanent???
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Post by Aztec on Jun 24, 2019 16:55:09 GMT -6
My name and clan I chose (Clan Nintendo...) didn't show in credit, either. I don’t know what you’re talking about because there was no Clan names Nintendo. There were a bunch of YouTube influencer clan names and some generic ones with names of swords and whips but definitely no Nintendo.
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Post by Aztec on Jun 24, 2019 16:54:14 GMT -6
If the survey doesn’t ask for your name and clan it sounds like you didn’t back for the correct tier. Only $100+ tiers were given the opportunity to get their names in the credits you know?
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Post by Aztec on Jun 24, 2019 16:47:25 GMT -6
This is a game that requires an internet connection to even play.
So if this does get fixed later, would it be possible to make a new batch of Switch cartridges with patches included? I call bullshit. Care to explain? I’m on PS4 and an internet connection is not required. I mean the game is even on GOG, it doesn’t make sense they’d make put online only DRM only on Switch.
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Post by Aztec on Jun 24, 2019 16:45:19 GMT -6
People playing it before the launch day patch are going to have problems. It's pretty much an all in one that addresses most of the core issues. Getting it out is the reason the Switch version was delayed. EDIT: Just got my copy and it seems the launch patch is live.Cool! You mean the 1.02 patch we got on Steam and PS4 on launch day? That same one? Did this patch fix what OP’s complaining about?
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Post by Aztec on Jun 24, 2019 16:43:36 GMT -6
Sounds like a controller issue. I’m not on PC so make of that what you will but on my PS4 copy i haven’t experienced anything like that.
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Post by Aztec on Jun 24, 2019 16:40:29 GMT -6
I really hope the day 1 patch hits Switch BEFORE the game goes live on eshop or we’ll have another round of people getting gamebreaking bugs for having started the game in 1.01 before 1.02 hits later in the day like it happened on PS4.
Has 1.02 even hit Xbox yet at all?
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Post by Aztec on Jun 22, 2019 11:21:24 GMT -6
They sent out emails 2 weeks before the cut off date to change platforms, reminded people 3 weeks before in update 65 on kickstarter and again reminded people the final day in update 66 and on Twitter. It wasn't just tucked away somewhere. That is not what this discussion is about. My survey was properly filled out at that point. But then later in update #76 they dropped Linux and macOS support. In the same update they also offered those affected to change their platform. And for that change was no deadline mentioned – neither in update #76 nor a later one. I’m too lazy to look it up for you but they did tell us. The fact that you even missed the announcement that they were dropping the platforms tells me you would’ve missed it anyway if they were even clearer. There’s only 2 things I think they dropped the ball on on this entire campaign: 1) not offering refunds for Linux and MAC users like they did for Vita and WiiU backers and 2) announcing so late the Switch versión would only be 720p/30fps that changing platforms was no longer an option. Other than that I think they had as close to a great a gaming Kickstarter campaign as it’s humanly possible. And that includes them offering platform changes for Linux and MAC users and repeatedly letting us know about them.
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Post by Aztec on Jun 21, 2019 16:31:58 GMT -6
You just admitted you haven’t been reading updates for years so trust me when I say this: platform changes are 100% locked down, they have been for a few months and they definitely let us know before they locked them down but you missed that. And when they announced Linux and MAC was getting canceled they specifically mentioned that they’d let those request a change of platform too. I’m sorry this happened but this one’s on you. The good news is there is a workaround and apparently it works quite well. I have also looked through all newer updates and didn't see a time limit mentioned. If it was in the forum or in the Kickstarter comment section somewhere … well, can't expect backers to read everything. But even then I don't see why there should be a time limit in the first place, except for shortly before release to request the right amount of initial platform codes/keys. After release they should be open to requests again.
I shouldn't get too hung up about the phrasing, but I strongly disagree that "this one is on me". Anyways, the case isn't closed yet. For now I'll wait for a response from Fangamer. ¯\_(ツ)_/¯
Of course they need to lock these down. They need to order the appropriate amount of physical copies and codes from the platform holders. Not even the codes are free, you know? The developer/publisher pays Steam/PSN/Nintendo/XBLA for each code to distribute as they see fit be them for review or in this case backers and they need to request them well in advance. Remember how Inti Creates fumbled that part and had us backers waiting upwards to two weeks to send all the codes? They absolutely need to lock them down at some point. And yes I’m sorry it is on you for missing the many warnings they gave out but you’re welcome to try with fangamer. But like I said all is not lost. You can run the Pc version on windows with minimal tinkering.
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Post by Aztec on Jun 21, 2019 12:02:26 GMT -6
Hoo boy are you guys late for this because they were offering platform changes but that ship sailed long ago and we've known about this from an official KS update for months now, but I got good news! There is a tried and proofed work around for running the game on Linux and I'll referr you to the thread made by browren telling you all about it. bloodstained.forums.net/thread/4080/bloodstained-runs-fine-on-linux
Thanks, if all else fails I will try using WINE, but I really hope I won't have to.
At some point – well, a few years ago – I stopped reading the Kickstarter updates, scanning the headlines at best. That's how I missed it. I now skimmed all updates after and including #76. As far as I can tell there is no mention of backers not being able to switch platforms anymore (if support for the preferred system has been dropped). Only the addresses are locked, which doesn't matter in this case.
Of course I understand if it takes a bit of time to handle such requests. Now that the release is out, the team will be swamped with work. However at some point there has to be some kind of official solution: Either allow affected backers to switch platform, or give a full refund, or maybe even put Linux/Mac back on the plan for a later date?
You just admitted you haven’t been reading updates for years so trust me when I say this: platform changes are 100% locked down, they have been for a few months and they definitely let us know before they locked them down but you missed that. And when they announced Linux and MAC was getting canceled they specifically mentioned that they’d let those request a change of platform too. I’m sorry this happened but this one’s on you. The good news is there is a workaround and apparently it works quite well.
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