Dominique as a playabe character! (Poll AND Discussion) Mar 29, 2017 3:19:50 GMT -6
Post by Pure Miriam on Mar 29, 2017 3:19:50 GMT -6
Dominique Baldwin (ドミニク・ボールドウィン）
An exorcist dispatched by the church, she supports Miriam as the shopkeeper. She speaks in a posh way, but she treats everyone kindly. While the church believes Miriam and Gebel to be demons, Dominique trusts them as human beings. In order to foil Gebel's ambitions, she asks her old friend Johannes to summon Miriam.
The UPDATE 51 bring us three new characters. Alfred, Anne and Dominique. Considering Dominique's role, her striking beautiful looks and other information, i think she would fit perfectly as a playable character. Although i think this is most likely, we never know and there is a good chance that she will end up being more of a supporter role than anything (or maybe even a completely unexpected villian?). Considering all that, i wanted to check the community's feeling about Dominique as a playable character and, if you agree to that (if you voted YES in the poll), HOW would you want her to be playable, specially by answering some questions below.
1) PLOT-DRIVEN VS DEMOTED TO EXTRA
Almost all Igavania games had extra characters to play, unlocked after finishing the main game. The thing is, this was between the extra character being nothing more than that, a simply "extra" with absolutely no plot whatsoever (like Richter on Symphony of the Night, Albus on Order of Ecclesia, Julius on Aria of Sorrow), or the character actually having a plot (like the Sisters in Portrait of Ruin).
Those things have ups and down. If Dominique has a plot, that requires more resources and more time to develop her as a playabe character. Developing games is all about resources and time. And things are limited. Give Dominique a plot-driven quest and something in the main game wil have to be axed.
If Dominique has no plot, it is way easier, but can also feel really empty and non-fullfilling enough.
What do you think? Dominique should be a playable character with a plot (with the possiblity of axing something from the main game, due to resources and time needed) or just an fun extra?
2) LOW LEVELING VS FULL LEVELING
When Igavanias had extra playable characters, in some of the games, the characters was really powerful right from the beginning and had most of the resources needed to finish the game. They had no leveling of sorts, just some upgrades. Richter in Symphony of the Night could have his Health increased with HP Max Up, but that's all. Maxim on Harmony of Dissonance too, alongside increasing the hearts count. Julius from Aria of Sorrow increased his damage and defense after killing bosses, by getting healing spheres.
On the other hand, some games had extra playable characters that could be leveled up completely, like everyone on Portrait of Ruin, Dawn of Sorrow and Albus on Order of Ecclesia.
What do you think? Dominique should be a playable character with "low leveling" (small upgrades to get, mostly powerful from the beginning) or full leveling? (starting at LV1, capable of reaching max level like Miriam).
ALL Igavanias gave us extra characters that were way different from the main ones. Ricther was completely different from Alucard in Symphony of the Night. Maxim from Juste in Harmony of Dissonance. Joachim from Leon in Lament of Innocence and such. Even so, some of them used the same basic mechanics. Alucard, Julius and Yoko from Dawn of Sorrow had weapons, "souls" disguised as sub-weapons and physical abilities to traverse the castle, pretty much like Soma.
On the other hand, the Sisters in Portrait of Ruin was so different that they used the Stylus from the DS to attack, could fly anywhere and their MP recovered ultra-fast.
What do you think? How Dominique should play? More or less like Miriam, equipped with"shards" disguised as exorcizing powers (using the same commands that we use for Miriam Shards, with built-in exclusive powers) or with a completely different and unique gameplay?
That's all folks!
Some warnings: I didn't asked if you would like Dominique to have a full game, with her own shop, equipments to get, plot and powers to discover like Miriam because that would essentially require the dev team to built a second game. That is really time and resource consuming and i can bet that is not possible, or half of the main game would have to be axed, based on common sense.
Discuss Anne's role and the possibility of her being a playable character HERE (thread made by me)
Discuss Alfred's role and the possibility of him being a playable character HERE (thread made by Galamoth)