I think that the quality of any potential tie-ins is critical in terms of their effect on the franchise as a whole, which may seem like an obvious statement. Less obvious, however, is that the strength of that effect is somewhat proportional to the amount of time between releases. Poor-quality tie-ins have little effect on an established franchise, but when you're launching something new, every bit of exposure has the chance to either attract more interest, or destroy it. People's perceptions are strongly influenced by first impressions, and it can be really hard to overcome that. Front-loading a franchise in an attempt to generate interest can fail spectacularly if insufficient attention is given to those tie-ins, but providing that attention can also siphon away from the main product, either delaying its release, or preventing it from meeting its other goals. Focusing on one thing at a time can sustain interest over a long time by releasing a succession of high-quality products, while spreading yourself too thin equals burnout for both creator and audience, while producing poor products that have no lasting value.
Post by BloodyTears92 on Jul 27, 2016 17:38:14 GMT -6
Just to chime in on the idea of expanding the IP, I agree it should be done after the game launches and is confirmed to be a success, and I'm happy that IGA is open to the idea but is focusing on making his new game first and foremost. As for what kind of expansion, I'd agree with Goob. I'd LOVE to see perhaps a graphic novel series that further expands on the lore of the universe as opposed to just retelling the game. IGA really seems to be putting work into this world and its lore and if we can get something to flesh that out, especially in regards to some event or history that might not make for a great game but would make for a good story, I'd love to see it.
Just as a fast example: Gebel's rise to power and destruction of the Alchemist's guild might not make a good game, but it could work as a comic book or a manga and that would be a great way to flesh things out without having to pour money into games.
Lestaroth: Finally back here. Time to update on about everything!
Apr 27, 2017 7:56:55 GMT -6
purifyweirdsoul: Goob's thread was from the news before that they were recording period about two weeks ago. It does make sense to merge them though, same topic basically. edit: moved
Apr 27, 2017 8:07:02 GMT -6
castledan: CURSE OF DARKNESS LOVE. right on purify
Apr 27, 2017 8:41:53 GMT -6
castledan: Has anyone made a topic about transformations?
Apr 27, 2017 10:16:10 GMT -6
castledan: I think that'd be cool. Like a more detailed function of it. Give us many different abilities to do with the transformation or imagine your transformation evolving as you level up.
Apr 27, 2017 10:16:54 GMT -6
purifyweirdsoul: lol yeah I like almost all of these games a lot. Glad you enjoyed the talk. Anybody else out there, be sure to check out the new BCB if you have the time (it's long! and that's pretty much my fault entirely!)
Apr 27, 2017 10:18:04 GMT -6
purifyweirdsoul: Huh, the forum database seems messed up or something. It says I'm the only member that's been on in 24 hours.
Apr 27, 2017 13:31:16 GMT -6