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Post by masterlibrarian on Aug 3, 2015 4:58:30 GMT -6
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Post by Deleted on Aug 3, 2015 5:28:26 GMT -6
So apparently MGS was inspired by workers trying to go on a lunch break at Konami.
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zoned87
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Post by zoned87 on Aug 3, 2015 8:36:34 GMT -6
www.nikkei.com/article/DGXMZO89986400R30C15A7000000/According to a report on Nikkei, the corporate culture at Konami—home of Metal Gear, Silent Hill and Pro Evolution Soccer—hasn’t only soured over the past few years, but has become almost terrifyingly Orwellian. Nikkei’s report alleges that the culture at the corporation’s video game division, famous for its console games, worsened in around 2010 when a mobile title called Dragon Collection became a smash hit. As a social game for phones, development costs were low and profit returns were huge. Not long after, the report says, Konami’s corporate bosses shifted the company’s focus away from traditional, hardcore games and towards cheaper, and potentially more lucrative social titles. (Somewhat related, the same Nikkei report says that Metal Gear Solid 5’s development costs have surpassed 10 billion yen/US$80 million). In a country where mobile gaming has exploded in popularity, the fact Konami has pivoted to this type of offering isn’t in itself surprising. What is, however, are some of the office conditions Nikkei reports have arisen as a result of the shift, especially with regards to how Konami treats employees. Here’s a breakdown of the Nikkei piece’s allegations. Some of it we’ve heard before. Some of it is new: Kojima Productions, the studio behind the upcoming Metal Gear Solid V (and long famous as a brand of its own), is now simply known as “Number 8 Production Department.” The computers in this section, Nikkei says (and as we reported earlier this year), are allegedly not connected to the internet and are only able to send internal messages. Nikkei reports that employees leaving the company offices during their lunch break are having their absences monitored with time cards. Those who stay out too long are having their names announced throughout the company. That there are cameras in the office corridors that aren’t there for security, but rather to monitor the movements of Konami’s own employees. That most Konami employees do not have their own permanent company email addresses. Staff who must deal with people outside the company, such as sales and PR do; however, everyone else routinely has their address randomised and changed every few months. (Note: Konami employee emails are typically a few letters followed by a string of numbers, but this random email changing has been going on at Konami for years. A while back, one Konami employee told me this was done to prevent headhunting. Over the years, I have seen developers with company email addresses, but this might have changed recently.) That Konami game developers who aren’t seen as useful are reassigned to jobs as security guards, cleaning staff at the company’s fitness clubs or roles at a pachi-slot machine factory. This includes not just junior staff, but producers who have worked on well-known game titles. In 2013, Asahi News, one of Japan’s largest newspapers, ran an interview with a former Konami staffer who allegedly went from game development to working in Konami’s pachi-slot factory, causing him to experience severe depression. That one former employee, upon announcing on Facebook that they were leaving Konami and had got a new job elsewhere, had their post monitored. Nikkei says remaining Konami staff who “liked” the post were all reshuffled within the company. Kotaku is following up with Konami for comment. kotaku.com/report-konami-is-treating-its-staff-like-prisoners-1721700073
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Leon
All-Seeing Eye of Truth
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Post by Leon on Aug 3, 2015 8:50:35 GMT -6
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Post by Deleted on Aug 3, 2015 8:50:44 GMT -6
Ha-ha! You're late!
We already have a thread about this.
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Astaroth
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What a wonderful night to have a curse...
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Post by Astaroth on Aug 3, 2015 10:19:58 GMT -6
!
*hides in cafeteria, sneaks under cameras, heads back to desk <.< >.>
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Post by Rixuel on Aug 3, 2015 10:49:47 GMT -6
i wonder what konami was been smoking :/
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Post by ghaleon on Aug 3, 2015 11:08:09 GMT -6
Ill assume this is legit cuz I dont know nikkei. However Id be hard pressed to believe this if it was from kotaku alone. If nikkei is somehow affiliated with kotaku or gawker I wouldnt believe a word.
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Post by Goobsausage on Aug 3, 2015 11:17:54 GMT -6
Oh man. Nothing mentioned in the article sounds like a sane or rational way for any company to treat its employees. These in particular stand out for me.
All that time, effort, and resources spent monitoring employees could be spent making mobile games or pachinko machines. Just throwing that out there.
For a while I thought Konami was just going through a rough phase where it was the gaming world's equivalent of Jerry from Parks and Rec- a bumbling character everyone hated irrationally and couldn't do anything right. Now it sounds like they're evil overlords from a fantasy novel or Big Brother from 1984.
Isn't there some way Konami can get in trouble for all this?
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XombieMike
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Post by XombieMike on Aug 3, 2015 11:44:13 GMT -6
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Ciel
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Post by Ciel on Aug 3, 2015 17:10:54 GMT -6
I don't care about Konami anymore. That being said, wtf is Konami thinking?
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Post by SookyLala on Aug 3, 2015 17:17:36 GMT -6
The only thing i really enjoyed whole heartedly from Konami was SoTN, now that i have bloodstained on the way, i have found satisfaction elsewhere, this company can go to hell for all i care xD
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Post by DragonByDegrees on Aug 3, 2015 19:15:57 GMT -6
Well that's messed up. I would say that this is going to lead to me not buying their products, but honestly, I'm already at that point. *Shrugs* The only way they could turn that around would be to treat their employees better and to release an IGAvania game that takes place during the Demon Castle War of 1999. Also, I feel bad for laughing at "there are cameras in the office corridors that aren’t there for security, but rather to monitor the movements of Konami’s own employees.", but given my experience with MG, I'm picturing the employees sneaking about, Snake style.
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Post by Goobsausage on Aug 3, 2015 20:45:41 GMT -6
So apparently MGS was inspired by workers trying to go on a lunch break at Konami. Well that's messed up. I would say that this is going to lead to me not buying their products, but honestly, I'm already at that point. *Shrugs* The only way they could turn that around would be to treat their employees better and to release an IGAvania game that takes place during the Demon Castle War of 1999. Also, I feel bad for laughing at "there are cameras in the office corridors that aren’t there for security, but rather to monitor the movements of Konami’s own employees.", but given my experience with MG, I'm picturing the employees sneaking about, Snake style. X-treme foreshadowing from the marketing department.
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Arcueid Brunestud
True Ancestor
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Post by Arcueid Brunestud on Aug 3, 2015 20:58:20 GMT -6
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Post by 緋月エリ on Aug 3, 2015 22:52:03 GMT -6
Corporations and companies in Japan don't outright fire their employees, as it takes time and money to let people go, it also calls for unwanted uproar within the company. Instead, the employees that the company wants fired gets restructed, meaning they get transferred to a department that has absolutely nothing to do with their current job (ex: a game developer being restructed to work at a pachinko parlor), it will force the restructed employees to go find work elsewhere and resign at their own will. What Konami is doing here feels very eerily like that. This may be a horrific sign of a mass firing of staff at the company.
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Arcueid Brunestud
True Ancestor
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[TI1] Just your friendly neighborhood True Ancestor!
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Post by Arcueid Brunestud on Aug 3, 2015 23:06:46 GMT -6
I wonder why Konami decided to self-destruct like that. Seems pretty stupid to me.
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Post by Deleted on Aug 4, 2015 2:48:51 GMT -6
Why exactly are you surprised? CEOs are known for being out of touch with reality.
Most of them are rich folk that lack the ability to empathize with the common folk and don't understand the industry. Their main business strategy has always been to follow popular trends, drawn and improperly interpreted from statistical data, and treating their employees, much like their costumers, like nothing more than numbers.
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Post by masterlibrarian on Aug 4, 2015 7:11:02 GMT -6
Thanks for sharing, zoned87! Truth be told, I was considering copying the article that I linked to, but I guess as a librarian I'm very copyright-conscious, so I chickened out, lol! Well, that, and I don't want the mods to get in trouble (as unlikely as that is, seeing that most forums are full of copy-and-pasted articles).
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H
Watermelon Overlord
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Post by H on Aug 4, 2015 8:03:27 GMT -6
Not even sure I want to keep my pre-order of MGS5 anymore. I may just wait and buy it used down the road at a later point (especially since school is starting soon anyway). Also what they're doing with the Castlevania IP at this point is saddening, but not surprising (the "Castlevania erotic violence" slot machine game).
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