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Post by EBBenjy on Jul 15, 2019 14:38:13 GMT -6
The survey options didn't let me express my wish for this game to NOT have any paid cosmetic DLC at all. So this is why I had to post in the forums.
How many people also do not want this game to have any paid cosmetic DLC?
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Post by XombieMike on Jul 15, 2019 14:56:45 GMT -6
EBBenjy you can make a poll here to get numbers for that
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Post by EBBenjy on Jul 15, 2019 14:59:41 GMT -6
EBBenjy you can make a poll here to get numbers for that Good idea. I'll add it.
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Post by XombieMike on Jul 15, 2019 15:12:07 GMT -6
I'm all for Paid DLC as long as it significantly adds to the game. Cosmetic stuff? Nah.
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Post by crocodile on Jul 15, 2019 15:17:26 GMT -6
EBBenjy Can you articulate why don't you want the game to have any paid, cosmetic DLC? To be clear, this is stuff made after the game is launched, not content held from he main game.
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Post by Yän on Jul 15, 2019 15:33:45 GMT -6
EBBenjy Can you articulate why don't you want the game to have any paid, cosmetic DLC? To be clear, this is stuff made after the game is launched, not content held from he main game. If at that point they could also invest that time and energy in making a sequel, they should rather do that in my opinion.
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Post by gunlord500 on Jul 15, 2019 15:55:30 GMT -6
I'm all for paid cosmetic DLC. The resources spent on it would be minimal but the money from sales would help funding for a sequel, which would be useful for us, especially if we don't want to deal with another Kickstarter.
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Post by Yän on Jul 15, 2019 16:01:04 GMT -6
gunlord500 Dude, have you seen the owner numbers on steam alone? This game sold incredibly well. They don't NEED paid cosmetic DLC. 505 wants it. It's a game publisher, that's all. Of course they're not going to say no to some extra profits, no matter if they already have more than enough to make a sequel.
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Post by gunlord500 on Jul 15, 2019 16:02:45 GMT -6
gunlord500 Dude, have you seen the owner numbers on steam alone? This game sold incredibly well. They don't NEED paid cosmetic DLC. 505 wants it. It's a game publisher, that's all. Of course they're not going to say no to some extra profits, no matter if they already have more than enough to make a sequel. There's never such a thing as too much money, though. Besides, I certainly do want me a Succubus Miriam :3
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Post by EBBenjy on Jul 15, 2019 16:06:40 GMT -6
EBBenjy Can you articulate why don't you want the game to have any paid, cosmetic DLC? To be clear, this is stuff made after the game is launched, not content held from he main game. Here are my personal reasons. IGA's metroidvania games encourage obsessive collection and completion. There are percentages all over the stats screen for items, enemies, techniques and map completion. Obsessive completion is in the nature of the game, and it's an aspect many people enjoy. These games tend to attract players who enjoy collecting everything - many players will not feel satisfied with their playthrough until they have obtained utterly everything. Already I am unhappy that the player is limited to only ONE of the secret name-entry password items. (I feel like they should be Boss Rush rewards, or at least SOMETHING that would allow players to get them all in one file). I also do not like the idea of IGA's Back Pack, but the time to complain about that has long passed, and at least the backers don't have to pay for it. The main problem is when you consider that cosmetic items don't do anything. With paid cosmetic DLC, you are asking your users to pay extra money for items that only exist to tantalise these completionists into spending extra. And I don't like this. Paid DLC also cannot be transferred to other people. If I were somebody who bought the paid DLC, then later realised how sucky the Switch version was and decided to get the game again on PS4, I would have to re-purchase the same DLC on PS4 if I wanted to actually see it. This is just annoying. The game is currently unfinished. There is a lot of evidence for cut content (Focalor and the unused Casino location being the main examples), and there are also the currently unmet stretch goals - Roguelike mode, Boss Revenge Mode etc. I feel like asking the backers to pay extra when the developers haven't yet delivered on their end of the bargain is a very bad look. And lastly, I like it when a game is a single, complete entity. I hate it when a game is fragmented and only exists in its entire form with patches and DLC. I am already extremely unhappy that my Nintendo Switch cartridge will absolutely require an internet connection in order to download a bajillion patches to update it into a decent state. To me, this utterly devalues the cartridge as a useful item. At this point, it may as well be a eShop-only game, since the majority of the gigabytes will be in the patches taking up space on my Switch memory, and not actually on the cartridge itself. But for the PC version, I know that there are plans to release a physical PC version of the game that has all of the bonus content on-disc. However, the existence of paid DLC will make even this "complete edition" of the game still incomplete, unless they actually decide to include it all for free on just these discs. Additionally, I also hope that there will eventually be a "complete edition" Switch cartridge, but that is neither here nor there right now.
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Post by Yän on Jul 15, 2019 16:14:29 GMT -6
By the way, guys. Let's call this "paid DLC" they're proposing by its real name: microtransactions. It has all the patterns of microtransactions and is certainly not big enough to be called an expansion. Personally I don't want that pest in this franchise.
It's a trend that has gone way too far in the game industry and if this makes it through into Bloodstained, the floodgates for worse things may have been opened. Besides the terrible timing of releasing a poll like this while the base game for switch players is not even in a presentable state, it just rings my alarm bells to have talk of microtransactions in this series which I hoped to be the continuation of all the fantastic things IGA & co have created in the past.
I don't want Bloodstained to be stained by microtransaction BS.
Just my two cents on this matter.
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Post by purifyweirdshard on Jul 15, 2019 16:27:00 GMT -6
The people who are working on the Switch version bugs/fixes aren't doing much/anything with creating assets/graphics. This is for the future and isn't taking away from that effort, which is what the teams are focused on right now (current release improvements).
Microtransactions are when the game asks or forces you to buy something to get you through the game or that allows you access to in-game currency via your real $. Cosmetics/skins don't fall under that. "Pay to win" also isn't much of a factor that would apply to a game like this.
I'm all for it because I want to see some of these things, but also because I like supporting them and trust them with the money to do the right things with it. The track record has been clearly positive with that so far (to me/my experience, I know this is not the case with everyone).
I can kind of see the completionist argument, but to say that they're "only selling it to milk completionists" is going a bit far. I don't think it would bump up the % possible and be counted as extra, such as with the code items. You can't have all possible color/hair choices of Miriam at all times, either, and that's fine too. "If it exists, I must have it", is a matter of being OCD and not something the game/content delivery model should be faulted for, imo, when it doesn't count against/for your official completion. Wonder how many DOA players were able to survive being like that heh. Not all things are for all people, and if this isn't for you, I think it should be ignored while other people can consume it and fund more (free) Bloodstained.
I think the game is selling incredibly, but it's also going to be costly still to make free DLC for the next x amount of time that they're planning to, and then however long it takes for the sequel. ArtPlay specifically doesn't have any cash flow besides Bloodstained - this is it, they don't have money funneling in from other projects and things that they've done as if they're all big name Konami employees still, on a set and guaranteed payroll because they're so big and can be put on other things whenever. There are no other things.
Anyway, the main idea here, as the survey says, is to have folks pay for non-essential things to make essential things free (in addition to the already-promised 13 free DLCs). I think people are missing this, because I think I even did or read over that the first time? haha. I was at work and wanted to click my outfits, leave me alone
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Post by jboogieg on Jul 15, 2019 16:42:28 GMT -6
You know, I remember a time when microtransactions meant exactly one thing: you needing to buy premium currency to then buy a thing in game.
Because if you expand it to something like this then you're going to have to label any paid DLC that was made for a game *ever* as microtransactions. And, I'm sorry, I'm just going to have to go what in the world to that.
There's definitely some BS practices out there. A lot of what Ubisoft does is downright shady sometimes. But when you try and swing that cudgel at each and every company no matter what they're trying to do I get a bit leery.
Speaking of Steam numbers, all time peak puts it around 26,811. Which is good! Unfortunately Steamcharts only tracks what is 'played' vs. what is 'bought'. How much of that is attributed to backer codes? We just can't know for sure.
Right now stuff like this is in the idea phase. It hasn't even had any real work done on it yet. It says as much in the survey. And also says that any money made off this would go towards making more actually free DLC past the backer stuff. They specifically state all this in the beginning section. So it's up to you if you want that or not.
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Post by freddythemonkey on Jul 15, 2019 16:44:59 GMT -6
At this point I just want my complete edition with all the physical rewards so I can sell them and be done with the whole thing.
I personally dislike any form of DLC that isn't big expansions to be honest. Not because I find cosmetic DLCs to be inherently wrong, but just because I don't like them and I wouldn't want them in Iga's games. However it's up to them to do what they want.
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Post by EBBenjy on Jul 15, 2019 16:59:22 GMT -6
I just thought of something that would make these DLCs even more of a problem
These cosmetic items are to take the form of equippable gear, correct? If so, then that guarantees that they won't even get used all that often, even by the people who do like the idea of cosmetic items, since you would almost always rather want to have the stats of regular gear over them.
To fix this, they could give Todd the Killer Barber a function to lock your current appearance so that you can change gear without changing your appearance.
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Post by jboogieg on Jul 15, 2019 17:08:48 GMT -6
I just thought of something that would make these DLCs even more of a problem These cosmetic items are to take the form of equippable gear, correct? If so, then that guarantees that they won't even get used all that often, even by the people who do like the idea of cosmetic items, since you would almost always rather want to have the stats of regular gear over them. To fix this, they could give Todd the Killer Barber a function to lock your current appearance so that you can change gear without changing your appearance. Yeah, that'd be vanity slots. And sounds like it's something they'd like to do but can't make any promises on it at the moment.
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Post by Yän on Jul 15, 2019 17:54:16 GMT -6
Microtransactions are just small digital transactions for mostly small in game goods. That's pretty much the definition. Look it up. This is different than a proper DLC-expansion. If it remains at this one outfit or whatever, that's fine, really. I just won't buy it and move on with my life. What I'm fearing is that once this is introduced they'll try and see just how far they can push it before the backlash becomes too much. I've seen this pattern repeat itself way too often not to get worried about these news. I don't have anything agains proper expansions that offer a good bit of additional gameplay content etc. Those are fine and something I'd pay for if the price is reasonable (Though I'm not sure if I want to pay even more money on this game, already having paid more for it than for any other game ever). So no, DLC in general is not what I have a problem with. If it all turns out to be fine, I'd be the first person to be happy about it but consider this a warning. I hope I'm wrong and it won't become a problem. From a PR standpoint it doesn't really matter that different people work on the switch improvements than those who would make this. It's the message sent out to the public that matters. This message could have been: "To all you having to put up with the switch-version: our artists have less work than our programmers and tech-artists right now so they'll make some free cosmetics for you as a way to balance out the bad port." Instead it's: "Hey, we know the port kinda sucks but IF you were to give us even MORE money, what would it be for? ". So I stand by what I said. Poor timing for this. Oh and about the free DLC argument. Please remember that we were going to get them anyway. They're stretch goals that were all met. If they need microtransactions to make those happen, they should not have promised them in the first place.
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Post by purifyweirdshard on Jul 15, 2019 18:07:33 GMT -6
Oh and about the free DLC argument. Please remember that we were going to get them anyway. They're stretch goals that were all met. If they need microtransactions to make those happen, they should not have promised them in the first place. By your definition there, all DLC are microtransactions if it's not a big story-content expansion etc. That definition fits as technically correct, but the negative connotation of what's being attached to it doesn't. Some DLC practices are good, some are bad. No, this is where some people are misunderstanding and why I bolded that - the free DLC content, the 13 free things that were the stretch goals - are free and staying that way. As the poll itself states at the beginning, this is for additional free things to be made on top of those that will be game content. If the paid non-essential things perform well, those essential things are free, and if they are not, we'll pay for them. Clothing items sell and pay for real content. That's the deal - and it's a great setup. It hurts if you don't trust the company to do right after the right they've done for us so far. There's not a slippery slope to worry about here, with "if this, then next that, and before you know it, loot box". I can appreciate if you're passionately against that stuff, but it's not in the cards. The question is "do you want more game content free" rather than how much they can greedily suck out of us.
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Post by Yän on Jul 15, 2019 18:15:32 GMT -6
purifyweirdshard Brent, I wholeheartedly hope that you're right and I won't argue against what you said. That's not what I'm here for. I have said what I needed to say and will leave it at that. I'm still not happy about the choice and about how and when they communicated it but I can appreciate your viewpoint of hoping for more RotN content than originally promised even if I personally would have preferred it if they wrapped it up after completing the stretch goals so they could start making that sequel ^^
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Post by purifyweirdshard on Jul 15, 2019 18:22:32 GMT -6
To add, since I probably should mention it for the context, I have some extra insight on the intention of all this after talking to Angel about it, along with the discord moderators. The idea/plan/delivery of this stuff is how I'm talking about it here - through conversation he laid out/re-stated what this all means. It's still in the early planning/budgeting phase and they're looking for feedback on all that and pricing etc.
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