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Post by lovelydumpling on Jun 3, 2018 17:18:47 GMT -6
Aw... we won't be able to use Detective Eye or Fald Taiab in the Beta Backer Demo. I really want to try those out. (also to help confirm something for Pure Miriam ) We might get other Effective Shards in the demo though to help confirm what they are.
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Post by lovelydumpling on Jun 3, 2018 17:16:55 GMT -6
I still hope Effective is something else, like command moves or something. This seems pretty likely though. Personally I'd prefer there to be a set of command moves completely independent of the Shard system. It doesn't make so much sense to me to "equip" a command move when one of the largest benefits to complicated inputs like command moves is that you can make many commands for different moves, a la Alucard's Spells. Having them restrained to an equip slot where you can only do one command at a time removes the benefit of being able to have multiple at your disposal at any time.
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Post by lovelydumpling on Jun 3, 2018 12:30:18 GMT -6
I noticed a tiny bit of slowdown when the first dragon head died in Stage 4.
I haven't gotten to Stage 8 yet on the 3DS version since I mostly played on Steam.
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Post by lovelydumpling on Jun 3, 2018 12:10:35 GMT -6
GalamothI love absolutely all of these ideas. Especially the other characters having an equipment screen. Always disappointed me that bonus characters in Castlevanias weren't nearly as feature-rich. Harmony of Despair had full (or near full) equipment setups for all characters so it's not entirely unheard of with the franchise. I'm not holding my breath for it, but I'd really love for Bloodstained to go that route.
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Post by lovelydumpling on Jun 3, 2018 12:03:42 GMT -6
That's personally what I'm not fond of either.
Hell, delay the content for a year, two years even, it'd not be great, but it's really that "all eternity" aspect that drives it home for so many people. Even with exclusive physical content, you can at least buy it off the second hand market even if for an outrageous price. Even if it's been used. There's absolutely no way to get digital content after it stops being sold, at least through legal means.
And a boss fight (maybe the weapon, but mostly the boss fight) is an incredibly out there thing to lock behind an eternal paywall.
And what do we do with any remasters in the game in the future? Should the PS5/XB2 ports never get this content? Should 20 years from now, any remasters, ports, or legacy collections of Bloodstained just be down a boss because of the Kickstarter promise? That the only way you get to play that content again is if you dust off your old PS4, hoping the PSN store for the console isn't shut down or that you still have the game/content installed?
Say what you will about exclusivity, eternal digital exclusivity seems incredibly counterproductive to even backers tbh.
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Post by lovelydumpling on Jun 3, 2018 3:24:21 GMT -6
I mentioned in Shoutbox but I do believe this to be the case. It's what I assumed Effective Shards to be since the demo due to its blue color, and the red color matching Trigger Shard/Bullet Souls, yellow matching Enchant Shard/Enchanted Souls, and white/grey matching Skill Shards/Souls
Guardian Souls were blue and we haven't seen anything like Guardian Souls in the game yet, so I figured the blue Effective Shards were going to be the new Guardian Souls
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Post by lovelydumpling on Jun 3, 2018 0:12:05 GMT -6
Zangetsu all around reminded me of Fuma, at least what I played of him in Harmony of Despair.
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Post by lovelydumpling on Jun 3, 2018 0:09:56 GMT -6
All for it, but then what would be a good number to cap stats at? I'd say don't cap them, cause there shouldn't be any way to get an infinite amount. If anything does provide that infinite growth like Muramasa in SotN, the cap should be the all 9s version of the next most powerful thing.
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Post by lovelydumpling on Jun 2, 2018 23:48:08 GMT -6
I agree with crimsonx4 in the sense that a hypothetical Valkyrie outfit would feel like a more a satisfying, natural part of the game if the castle had a Norse-themed stage too (which is plausible, even if not entirely likely), but I personally wouldn't be bothered if the Valkyrie outfit had no such connections. I'd love to travel through a winter wonderland wasteland in this game! A snow region was kind of explored in Dawn of Sorrow but not very thoroughly. I tend to like Snow areas because they tend to have soft night lighting and relaxing soundtracks like this one. Combined with northern lights and they tend to be my favorite areas in games. I found Symphony an extremely relaxing game despite its gothic and horror overtones because exploration is a relaxing concept for me. And beautiful music like Lost Paintings and roaming through the underwater caves invoked that sense in me. I'd love that kind of thing in a snow region in a Bloodstained game. But yeah, can't see that happening in Ritual of the Night sadly.
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Post by lovelydumpling on Jun 2, 2018 22:49:38 GMT -6
I love the 255 number because it's super nostalgic for me. My first exposure to it was Star Ocean: Till the End of Time for PS2.
Learning you could go past 99?! Seeing people over level 100, level 150, level 200 even.... was nuts!
And that 255 number somehow locked into my brain as the perfect level cap. 999 is too high and 99 is too low. And "9s" are boring to me. Level 100 is boring too, after Pokemon.
255 was that bizarre little eccentric number that just stuck with me. All the Star Ocean games have it. And whenever I made an RPG, I made 255 the level cap. Not because of any limitation based on 8-bit values or anything, but purely because of the fondness of the number that Star Ocean and other games like it gave to me.
Star ocean made me also like my damage cap being no lower than five 9s.
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Post by lovelydumpling on Jun 2, 2018 22:01:06 GMT -6
Well, Angel has been known for saying that nothing in the KS has been removed. However, now that Inti isn't doing the main game, I wouldn't be surprised if her power set has evolved past Gunvolt references. They really need to keep that stuff separate from IGA's vision. There is a certain part of Curse where I think a Gunvolt thing was a bit much. Awww. See, I thought it was great. But I guess I'm just a sucker for that exact sort of thing. Reminds me of Capcom games back in the good ol' days, and rumors of the age old internet. Megaman characters in Onimusha Blade Warriors, or X using Hadoken and Shoryuken, or (sadly false) rumors of Akuma in Resident Evil... In my brain I keep the "bonus content" completely distinct from the continuity of the core game, and don't let it effect my perspective of the plot. But I'm a total sucker for crossovers and references and just adore them in my games. And since I do believe that CotM part is non-canon, it just kinda fits in the same realm for me as the Dog ending of Silent Hill.
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Post by lovelydumpling on Jun 2, 2018 21:47:56 GMT -6
We get to run around in a beast beret as a typical item in the game. With little bear ears if I can see it correctly. I'm guessing there'll be a whole lot of weird things Miriam can wear in the game. Also isn't she still confirmed to have an Azure Striker attack? @autumn Admittedly I had no idea about that movie. Fair enough. That all aside, I do feel it worth noting that Bloodstained is a spirtiual successor to Symphony of the Night and the Igavania style games after that, by which time they had already widely took in elements of all kinds. I could be wrong but I'm not sure Igarashi was involved in the first set of Castlevania games. Wasn't his first involvement Rondo?
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Post by lovelydumpling on Jun 2, 2018 21:32:17 GMT -6
I don't think you can mute an entire thread, but you can block individual users, so Cranium can do that to Roguedragon if he feels inclined. In any case though roguedragon05 please don't be petty, I can understand being irritated by the other guy's responses but if he's agreed to leave the thread, let's be thankful for that and let him on his way. I edited your post so he wouldn't be tagged. Same goes for everyone else here, no need to tag him and bring up an unproductive line of conversation. Let's get back on topic, please. Anyways Roguedragon, yeah, a "certain exorcist" DLC seems as if it would be super popular. I know one guy who would love it...:purify: From DMs, I don't think he meant to do it intentionally. Or at least not maliciously. I think maybe he missed that "don't tag" bit and just got the quote/respond bit. Or just wanted to provide a final farewell. Either way I just couldn't help but giggle at it ^^'
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Post by lovelydumpling on Jun 2, 2018 21:03:19 GMT -6
<tags Cranium> No problem man if anyone accidently does just ignore em. See ya later. but you just.... ========== Side note: Is there not a way to mute the thread?
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Post by lovelydumpling on Jun 2, 2018 20:56:07 GMT -6
I find this to be an even worse solution because #1 people will still cry and moan about not getting the skin and #2 it would still mean the originally promised reward was a lie. Also, I don't remember the tier difference, but I'd hardly consider a single skin (one not all backers may even want) worth paying up an additional tier to receive it. It would be somewhat negative for both "camps" instead of very negative for either. W-What?! You're saying it'd be a... compromise?! Well for starters, it's not replacing anything. Either way, you still get that promised boss and weapon. If the items were what were valuable to you, this'd be a moot discussion. But it hasn't been the point. It's the exclusivity you place value in. And the skins would have that exclusivity for you.
I can understand the frustration here, disagreements aside. Reminds me of that oft Thomas Jefferson-attributed quote: "A democracy is nothing more than mob rule, where fifty-one percent of the people may take away the rights of the other forty-nine."
Times like this could use some better tact. It's not that hard to disagree with people without insulting them. Not to mention "That's stupid" isn't a very well constructed argument. Anger and insults are the worst way to help someone see a different perspective.
Almost as pompous as simply discarding someone's statement as "remarkably stupid" without any following arguments.
============= Regarding the overall issue of exclusivity, while I think a deluxe/delayed method of getting the content out is by far my preferred option as permalocked content is something I completely detest in the games industry, I do think the "correct" thing here would be for the game to follow through on its promises. Even if most backers are fine with it going to everyone, the fact stands that they never decided to change it the entire time they were pulling money for the Kickstarter. People paid into this game with these promises in mind, and the last thing we need is press coverage of "ANOTHER KICKSTARTER BACKING OUT ON THEIR WORD."
I really don't want the content to be permalocked, but I feel like I can't really argue with those that do.
This is factually incorrect. Medusa, a character of Greek mythology, has been in the franchise since the original Castlevania. As have the Medusa Head enemies. They are also staples of the franchise. From game one, they were borrowing from other mythologies. This grew as the franchise evolved, but there was never a point where they stuck only to judeochristianity. I kinda actually figured Valkyrie Armor would be a similar bonus. Unlocked when beating the game or through other special means. Alt costumes tend to be.
None of this has to do with Miram actually being a Succubus or have any reason why she'd actually wear a Succubus suit. It's a gothic themed game.... okay. But why would Miriam wear a Succubus suit? The point is she wouldn't, and the only reason she would is because we the player and they the developers decided to slip her in one. It too breaks the narrative and immersion of the world. But that's okay, because it is a bonus item, and whether Miriam actually would wear it is irrelevant to the choice to give the player to do so.
To their credit, from what I understand the games they're taking down show bare breasts and/or are themed on erotica/sex as a whole. They're cracking down mostly on the "eroge" genre from what I've seen. I don't think Iga's team would go so far with the Succubus design as to have exposed bare breasts in-game (as much as a different side of me would appreciate >.>). I can't imagine it being any more explicit than what you can find from a good number of the girls in Street Fighter even. (Rainbow Mika and Cammy anyone?). I think Steam would let it go
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Post by lovelydumpling on Jun 2, 2018 13:45:21 GMT -6
This tweet might catch your interest.
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Post by lovelydumpling on Jun 2, 2018 12:40:48 GMT -6
The succubus fits do to medival judeocristian lore, vampires, Castlevania, and Succubi are gothic. Valkyries come from Nordic and “Viking” culture, not really gothic and definitely not judeocristian. Your example of angles with armor makes the Valkyrie a bit awkward since there was already an angel in the poll. Also I’m not a fan of lore breaking content nor do I find “lol random” humor to be fun, even less for it to be a good form of humor. Specially for games like Castlevania and Bloodstained which should and did take themselves seriously. Since that’s a main part of the gothic appeal. Each thing has it’s place and Bloodstained just like Castlevania shouldn’t be a joke. It should actually take itself seriously with it’s world and lore to make us actually care for it. That’s why I invested and believed in this game. It’s a good sign of professionalism as well. Small cameos aren’t a problem, but when a game becomes full of inconsistencies, and product placements that is when it becomes part of the problem. There is nothing fun or respectful in that. Because it's an angel... with armor! But that was more of a joke. Castlevania had Dracula, Frankenstein's Monster, Medusa and Alastor is Greek, Agni is Hindu, Arahabaki is Japanese, Artibatirae is Roman, Balor is Celtic... I'm reading off an extensive list here of cultural origins of Castlevania's enemies... castlevaniadungeon.net/history/monstermyth.htmlAs you may find out, the franchise had long been an amalgamation of different cultures and mythologies. It's nothing new to it. "Castlevania shouldn't be a joke," okay, but it had no problem at all borrowing elements from all sorts of mythologies. It also had a ton of anachronistic food items— tons of ones that hadn't been invented yet as of SotN, and ones that wouldn't have been possible in the region at that time period. "It should actually take itself seriously with it’s world and lore to make us actually care for it." Then it wouldn't make sense to put Miriam in a Succubus costume. Sure, Succubi exist in the mythology, but it would make zero sense for Miriam to dress as a succubus in the lore. Giving her a succubus costume would just be a fun bonus. It's really no different. And I'm not saying the game should go full Dead Rising or Saints Row on us or anything, but a little bit of bonus here and there isn't going to kill the seriousness of the main game. The Axe Lord armor in Symphony of the Night wasn't very serious. Alucard got pissed off wearing the thing and could barely jump. Unlocking 8-Bit Simon in some of the later Castlevania games wasn't very serious either. Hiding pot roast or macaroni and cheese in the walls isn't very serious either. It's okay to have some levity once in a while. And Valkyrie armor really isn't up there in the joke caliber. Cranium Huh.......... Neat. Thanks for the context!
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Post by lovelydumpling on Jun 2, 2018 4:10:41 GMT -6
It surprises me how many people weren't aware of Bloodstained till Curse of the Moon came out. I had thought everyone who'd have been interested in it would have found it sometime in the last 3 years.
Apparently if you want to market your game Just make another cool, smaller game. Works wonders!
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Post by lovelydumpling on Jun 2, 2018 3:54:31 GMT -6
I was going to go through this thread and reply to the a lot of what I've read here... but then my internet went out for over an hour... and now I don't have much time left before I gotta get to bed. Guess I'll just do what I can, and the thread will be like twice as long by the time I wake up that's FINEI'm also mostly sure that succubus got 3rd because Castlevania always had those in game. I picked it because I like Miriam's skin. And I don't mean in a sexual way (but also that), but because it fascinates me seeing all the flower designs and where they are on her body. Wish there was a censored image just to see where they all are on her design. I also just like skin in general. But that sounds creepy and pervy and I have no idea how to make it not sound creepy so I'm just going to move on...
This threw me off myself, and I had no idea what answer to put. I'm not sure what answer I did put. I might have left it blank, if possible. I have zero regrets backing $125 for the game, but I think $40 seems about the ballpark for what the game is. $10,000,000 is just not the sort of budget that gets the AAA $60 price tag. But it's still higher priced than most indies which tend to hang around $15 - 20. The $40 price range for lower end mainstream games and handheld games seems to fit Bloodstained quite well. I don't think they'll have much issue recouping the cost of development if the game is as successful as Curse of the Moon seems to be. [This response was about Vepar, but seeing many pages later that XombieMike moved a bunch of Vepar related posts apparently, I've removed this portion of my post. Bummer.] My "other" idea was to combine two. Timed exclusive and paid DLC. But tbh, pay a lot less than Deluxe Edition. $20 for it seems overkill for me. I would have been satisfied with it being a $2 - $5 DLC that's released a few weeks later, like how pre-order bonuses tend to be handled. And I chose that answer as well. I understood some of the other references but none of them really made sense in context to me, so the "correct" answer was my go to. The rest just kinda felt like non-sequitors. Not sure Succubus does either. Sometimes I feel like I'm the only one who absolutely loves lorebreaking extras in games. Put Miriam in Mighty No. 9's outfit for all I care, it's all for fun! This is a callback to when games were fun and not all trying to be super immersive no fun completely serious worlds. As such, I think it's okay to get away with things that don't make too much sense, at least for items not central to the plot. And Valkyries are awesome! They're angels... with armor!
Originally, console users weren't getting beta access at all. GOG users were promised beta access steam keys, but not beta access through GOG. It says Beta Access next to GOG because GOG claimers were going to be granted Steam keys like Steam users, not that the beta would be on GOG. Wheras console users originally were to have no beta access at all. I've heard they've now changed it though so that all users will receive a steam key regardless of their platform choice. So GOG's "Beta Access" is an artifact of the original plan. But GOG hosting the beta was never part of the plan.
Even lower than the Vita! That is what surprised me.
Oh. I guess you had that covered then!
Your posts always trigger me... I'm not going to retaliate, but I just want to point it out I'm like 99.99% it has nothing to do with your actual arguments and pretty much everything to do with your profile picture. The gif of a huffing, puffing, angry man in glasses gives the subconscious impression that you're always unleashing a magnificent keyboard warrior fury every time you post your distaste with something, despite how rational your arguments tend to be. It's not a big deal or anything, but I do wonder if you have that effect on others you argue with on the forum. I think the avatar just kind of gives a false impression behind your sentiments. Trying to say this in a respectful manner— I have nothing against you. I just tried to break down why I was feeling the way I was about something and thought it might help you to know of that side effect.
This shard honestly worries me. In SotN, almost every single breakable wall/hidden room in the game had something in the level design to help guide your eye in there and make the astute want to investigate. Later Castlevania games seem to have some if not most of these areas placed at random, with things like Peeping Eye to make up for it. And that's so much less fun to me. My favorite part of SotN was the exploration but it felt like in later games it was more about trial and error than any genuine knack for picking up clues in exploration. And it feels like Bloodstained will largely go the same route.
Me too. It's precisely why despite backing the game and being granted access to it, I still want to make the content available in some way to non-backers. Primarily through delayed/paid DLC. They shouldn't just be handed it but I can't stand the thought of any game permalocking content, much less this one. But promises are promises so we'll see.
As for the Jewel Sword, that's in the 360 game too It's one of the most hidden rooms in the game but you can still get it. It requires more than just whacking the wall. But it's definitely there. And as for the Garden, it's not a cut area. It wasn't in the PS1 game either. It was an all new area added to the JP Sega Saturn version, and only that version. And it wasn't brought back even for the PSP DXC game because it was considered a pretty low quality area that Iga and co. weren't really proud of anyway. They also added a Cursed Prison in that game, with the same issues. But now I see everyone else already told you that part I don't agree with cranium, but to his credit, people were able to opt out and get refunds for the Wii U debacle. But this is way too late in the game to allow for that kind of thing now. So those are very different situations. If no one was allowed to back out after the Wii U version was cancelled, you bet there'd be a huge problem to be had.
Wew. That is definitely the longest response I've ever posted here. I don't even know if this forum allows stuff like this but ... YOLO I guess. Free "good fellow" points to anyone who actually reads this entire thing lmao
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Post by lovelydumpling on Jun 1, 2018 3:26:41 GMT -6
I might suggest looking into whitelisting options on the PSTV if yours is compatible. NOT PIRACY mind you, but Anti-Blacklist. Because the PSTV blocks a lot of perfectly valid games for no reason, and I feel like that's a fair enough change to make to the system.
That way you can actually play the games you purchased. Though sadly you may have to wait till the end of the year for the option to become available to you.
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