Bloodstained Curse of the Moon without steam Jun 11, 2018 19:22:36 GMT -6
Post by purifyweirdsoul on Jun 11, 2018 19:22:36 GMT -6
DSLevantine I can understand how you feel, and IGA is responsible in the sense of being the head of the project, but I also think he's not really to blame for the GoG debacle. The way it usually works in the business world is that you sign a contract with someone and need to be held to it afterwards--if they put in nasty conditions or anything like that, you're screwed if you sign first before you find out earlier. I think Inti may have done this to IGA: He was trying to be nice and let them work on CotM after kicking them off the main game, but thought they would be cool with non-DRM games. So he gave them the publishing rights to CotM, but they didn't tell him they weren't OK with GoG and other non-GoG options, and by the time he found out it was too late. So I think you could say he should have been more careful, and probably never should have gone with inti AT ALL and just started with Monobit and Dico, but Inti seems like they fooled him and made themselves to be more competent and honest (at least in terms of publishing games, they seem to be good 2D devs) than they were.
To give my own perspective on this, I don't think it was anything quite so devious or dramatic.
- I don't think the 8-bit mini game would happen without Inti. Iga wasn't being nice and giving them a consolation prize of allowing them to do it, if you ask me - that's their thing, they're clearly very strong at it. ArtPlay DICO even if they wanted to wouldn't have the time to tackle this, and there aren't many out there who could do it better
- At the time of the stretch goal for the mini-game being conceived, they were extremely pressed to come up with whatever they could think of and hammer out - this thing hit pretty late at 4.5 m. They were scrambling and getting short on ideas I think haha, with the next goal right after this being the game on portables and only one after that iirc (Boss Revenge)? It was likely overlooked or just forgotten to confirm/deconfirm that doing the mini-game for "PC + consoles + portables" included GoG under the PC bit. They were inundated with literally a thousand other things at the time and trying not to die, busy for the years that followed and Inti's own programming of CotM didn't even apparently start until fall 2017 lol.
- To put it more bluntly, quite possibly an oversight by all parties. I know I personally didn't think about it. I even selected GoG as my platform and didn't think twice, like "huh, oh I guess it would be too? Huh, ok sure".
DRM is mostly as Scars said, but I've thought about posting that myself Redogan haha. I think the piracy thing is the real reason for a lot of people and purposely downplayed publicly when they really just want to steal things, but it's hard to know, considering yeah being able to fully play video games offline indefinitely without someone over your shoulder is a plus. It makes the vehement anti-ness towards Steam not much less confusing though. Like, to the point of not even wanting to play the games at all. Is that a show to prove a point/evoke the change they want? Quite possibly, who knows.