JeffCross
Shadow of the Night
Ancient Legion
[TI0] Die monster!!!!!!
Posts: 1,365
inherit
Shadow of the Night
46
0
Aug 2, 2019 16:52:01 GMT -6
711
JeffCross
[TI0] Die monster!!!!!!
1,365
Jun 9, 2015 16:58:57 GMT -6
June 2015
jeffcross773
|
Post by JeffCross on Mar 3, 2016 17:37:33 GMT -6
Hey, I was talking to a friend and he was talking about Onechanbara as being a "hack & slash" but I think it is more of a "beat'em up" I didn't know they were being used interchangeably. This is how I define Hack & Slash: - Kill mobs
- get loot from monsters
Loot should include: - armor
- weapons
- healing items
(not a full list but I think this is what hack and slashes includes)
(I know it is pointless but) I was just wondering what the gaming community has to say.
|
|
Astaroth
Fifty Storms
What a wonderful night to have a curse...
Posts: 1,213
inherit
57
0
Jan 4, 2022 11:47:39 GMT -6
1,368
Astaroth
What a wonderful night to have a curse...
1,213
Jun 10, 2015 20:22:05 GMT -6
June 2015
astaroth
|
Post by Astaroth on Mar 3, 2016 18:02:18 GMT -6
Huh, i thought a beat em up was like double dragon, streets of rage, scott pilgrim, or river city ransom where it was mostly 2d and you primarily used your fists while hack and slashes were more 3d fare with emphasis on weaponized combat like onee, lollipop, deadpool, or dmc, id have to look
|
|
inherit
473
0
Sept 11, 2019 21:43:33 GMT -6
1,266
Goobsausage
1,369
Jul 30, 2015 13:50:49 GMT -6
July 2015
unclstv
|
Post by Goobsausage on Mar 3, 2016 19:07:47 GMT -6
Huh, i thought a beat em up was like double dragon, streets of rage, scott pilgrim, or river city ransom where it was mostly 2d and you primarily used your fists while hack and slashes were more 3d fare with emphasis on weaponized combat like onee, lollipop, deadpool, or dmc, id have to look I was thinking the same thing, but I also find the names to be interchangeable since they're so similar. Kinda like how some things go by multiple names (e.g. soda, coke, and pop, or yard sales, lawn sales, and garage sales).
|
|
inherit
22
0
Aug 10, 2019 9:52:39 GMT -6
308
ghaleon
611
May 29, 2015 8:48:14 GMT -6
May 2015
ghaleon
|
Post by ghaleon on Mar 3, 2016 20:21:29 GMT -6
... that's a good question, I never really thought about it. With certainty however, a beatemup is pretty stict in its definition IMO. It's a game where you scroll along the stage beating up waves of enemies in the same style as double dragon, streets of rage, final fight, turtles in time, castle crashers, etc.
I think a hack n slash is more broad, where you can include games like diablo, Ys, Ninja Gaiden, etc. Using weapons or not sounds like a factor based on the names, but I don't think they really are. I mean I don't think if everyone in diablo 4 was a fist-user, it would suddenly become a beatemup instead of a hack n slash. Anyway, I think a hack n slash is pretty much a game that is very combat-oriented, where you're pretty much constantly in a state of character combat (so like, not ship combat or space combat, yet not melee because being a bow user or strict magician doesn't exclude hack n slash definition). Obviously this would apply to beatemups too, which is why I would think beatemups are a subset of hack n slash.
I never played onibachira (however you spell it), so no comment on that game specifically.
But basically I'd call it a hack n slash unless it looks alot like double dragon, streets of rage, dragons crown, etc... if it does, then it's a beatemup.
|
|
Galamoth
Ancient Legion
Eternal Guardian
[TI2] Boss of the Floating Catacombs. Hopes nobody finds his hidden Beryl Circlet.
Posts: 3,402
inherit
Ancient Legion
195
0
Aug 19, 2023 8:35:43 GMT -6
2,620
Galamoth
[TI2] Boss of the Floating Catacombs. Hopes nobody finds his hidden Beryl Circlet.
3,402
Jun 24, 2015 13:36:33 GMT -6
June 2015
galamoth
|
Post by Galamoth on Mar 3, 2016 20:35:40 GMT -6
I always thought of "Hack 'n' Slash" as a sub-genre of the Beat-'em-Up genre.
Final Fight & Double Dragon are classic beat-'em-ups.
When I hear the term "Hack 'n' Slash", I tend to think of games more along the lines of Devil May Cry or most Onimusha games. (I guess the "Warriors" series games count too)
|
|
inherit
22
0
Aug 10, 2019 9:52:39 GMT -6
308
ghaleon
611
May 29, 2015 8:48:14 GMT -6
May 2015
ghaleon
|
Post by ghaleon on Mar 3, 2016 21:12:57 GMT -6
if hack'n'slash was a subgenre of beatemup, that would mean diablo and torchlight and such would be beatemups too... maybe people disagree but I don't know anyone who thinks that's the case. Do note I'm aware that wikipedia agrees with your sentiment, sometimes it's wrong though, and this time I think is such a case.
|
|
purifyweirdshard
Administrator
Administrator
Calling from Heaven
Posts: 3,789
Staff Mini-Profile Theme: Example 2
inherit
Administrator
210
0
1
Nov 22, 2024 16:16:48 GMT -6
3,660
purifyweirdshard
Calling from Heaven
3,789
Jun 29, 2015 7:24:38 GMT -6
June 2015
purifyweirdsoul
Staff Mini-Profile Theme: Example 2
|
Post by purifyweirdshard on Mar 4, 2016 10:48:22 GMT -6
I never considered that term a genre unto itself, more just a descriptor of how the gameplay is, if anything. Diablo is an RPG with hack and slash gameplay. Devil May Cry is an action game with hack and slash gameplay. The term itself doesn't describe any one thing in the language I use.
|
|
Galamoth
Ancient Legion
Eternal Guardian
[TI2] Boss of the Floating Catacombs. Hopes nobody finds his hidden Beryl Circlet.
Posts: 3,402
inherit
Ancient Legion
195
0
Aug 19, 2023 8:35:43 GMT -6
2,620
Galamoth
[TI2] Boss of the Floating Catacombs. Hopes nobody finds his hidden Beryl Circlet.
3,402
Jun 24, 2015 13:36:33 GMT -6
June 2015
galamoth
|
Post by Galamoth on Mar 4, 2016 11:49:04 GMT -6
What is a Hack-&-Slash? *wine-glass shatters* A miserable little pile of K.O. Counts! (Or "Kills")
|
|
JeffCross
Shadow of the Night
Ancient Legion
[TI0] Die monster!!!!!!
Posts: 1,365
inherit
Shadow of the Night
46
0
Aug 2, 2019 16:52:01 GMT -6
711
JeffCross
[TI0] Die monster!!!!!!
1,365
Jun 9, 2015 16:58:57 GMT -6
June 2015
jeffcross773
|
Post by JeffCross on Mar 4, 2016 21:17:37 GMT -6
Cool people are talking about this, I like many of your thoughts, especially the whole "sub-genre" thing... I can live with that. It's just back in the days (dam I sound old when I day that lol) things were more defined (IMO)... but I could just be romanticizing the past.
It must have passed me by when the term Hack&Slash became so murky... like the overly abused word "ironic" (but not as bad lol)
|
|
Galamoth
Ancient Legion
Eternal Guardian
[TI2] Boss of the Floating Catacombs. Hopes nobody finds his hidden Beryl Circlet.
Posts: 3,402
inherit
Ancient Legion
195
0
Aug 19, 2023 8:35:43 GMT -6
2,620
Galamoth
[TI2] Boss of the Floating Catacombs. Hopes nobody finds his hidden Beryl Circlet.
3,402
Jun 24, 2015 13:36:33 GMT -6
June 2015
galamoth
|
Post by Galamoth on Mar 17, 2016 13:31:32 GMT -6
Cool people are talking about this, I like many of your thoughts, especially the whole "sub-genre" thing... I can live with that. It's just back in the days (dam I sound old when I day that lol) things were more defined (IMO)... but I could just be romanticizing the past. It must have passed me by when the term Hack&Slash became so murky... like the overly abused word "ironic" (but not as bad lol) Speaking of "romanticizing the past"... That's exactly what the "Dynasty Warriors" series of games does, I think.
|
|
thrashinuva
Master Alchemist
[TI2] I'm interested in this.
Posts: 627
inherit
16
0
Aug 1, 2019 12:46:32 GMT -6
411
thrashinuva
[TI2] I'm interested in this.
627
May 28, 2015 15:13:26 GMT -6
May 2015
thrashinuva
|
Post by thrashinuva on Mar 17, 2016 19:28:38 GMT -6
I haven't heard the term hack and slash in forever. I don't even remember what people used it for.
I think back then people used hack and slash and beat'em up to describe the style of action. Streets of Rage and Final Fight were beat'em ups, while Castlevania would have been a Hack'n Slash, probably.
Basically, Streets of Rage and Final Fight have you brawling, and you duke it out one enemy at a time, and one enemy might take about 10-25 seconds to beat. A hack and slash would have you basically anywhere, with a melee weapon, killing enemies left and right.
|
|
Zechs
Loyal Familiar
Posts: 167
inherit
857
0
Jun 20, 2019 8:47:12 GMT -6
100
Zechs
167
Nov 1, 2015 1:47:47 GMT -6
November 2015
zechs
|
Post by Zechs on Mar 17, 2016 21:13:19 GMT -6
Devil May Cry, Chaos Legion, Nanobreaker, Dynasty Warriors, etc...
What I figure is mass of enemies to eliminate to unlock the progression. A tweak to a beat 'em up. Kind of flashy, flowy with much killing. One vs hords in every open area reached with barriors placed to prevent continuation until the enemies are eradicated.
|
|
JeffCross
Shadow of the Night
Ancient Legion
[TI0] Die monster!!!!!!
Posts: 1,365
inherit
Shadow of the Night
46
0
Aug 2, 2019 16:52:01 GMT -6
711
JeffCross
[TI0] Die monster!!!!!!
1,365
Jun 9, 2015 16:58:57 GMT -6
June 2015
jeffcross773
|
Post by JeffCross on Mar 19, 2016 9:28:48 GMT -6
Devil May Cry, Chaos Legion, Nanobreaker, Dynasty Warriors, etc... What I figure is mass of enemies to eliminate to unlock the progression. A tweak to a beat 'em up. Kind of flashy, flowy with much killing. One vs hords in every open area reached with barriors placed to prevent continuation until the enemies are eradicated. That's the thing, what you just described (and the games you named), IMO, are beat'em up games... in most of the hack n' slash games like baldur's gate and diablo, you don't need to eliminate ALL enemies to unlock progression (unless said enemies were key to the story) , you could run away if you want (though I would rather kill 'em all). Again (as I have said in my above comments), I can except all the games that are mentioned above are "beat 'em ups" with "hack 'n slash" elemnts but I (personally) cannot except them as pure hack 'n slashes.
|
|
Zechs
Loyal Familiar
Posts: 167
inherit
857
0
Jun 20, 2019 8:47:12 GMT -6
100
Zechs
167
Nov 1, 2015 1:47:47 GMT -6
November 2015
zechs
|
Post by Zechs on Mar 19, 2016 20:31:46 GMT -6
It is a good thing the topic consists of opinions generalizing the concept of hack 'n slash in that case.
Unlocking areas aren't solely beat 'en up or MegaMan, Contra, Metal Slug, etc would also be forms of beat 'em up for they all consist of that within their formulas yet are run 'n gun. Or same with Metroid, both classic and Prime, had such. But are more action exploration. Or Gears of War. Etc etc.
All formulas have similarities with their own unique stance. You feel those games are beat 'em up with hack 'n slash, while I feel those are hack 'n slash since they are faster pased than a beat 'em up. Which, I feel would be like Shank, Viewtiful Joe. I would feel Baldurs Gate to be more strategy RPG due to viewpoint and controls with quick techniques. But that is just me...
I could see Devil May Cry due to its weapons and varied attack executions and speeds but something like Dynasty or Hyrule Warriors would be more hack 'n slash. Especially when it doesn't have a whole lot of veriety for attacks (other than different characters or such).
Though that is just me.
|
|
JeffCross
Shadow of the Night
Ancient Legion
[TI0] Die monster!!!!!!
Posts: 1,365
inherit
Shadow of the Night
46
0
Aug 2, 2019 16:52:01 GMT -6
711
JeffCross
[TI0] Die monster!!!!!!
1,365
Jun 9, 2015 16:58:57 GMT -6
June 2015
jeffcross773
|
Post by JeffCross on Mar 20, 2016 12:21:43 GMT -6
yup all opinions, as I have said before the the term "hack 'n slash" has become so diluted that too many people have slapped that label onto their games.
now about commenting on your comment, I can only comment on what was there... I, in no way consider "eliminate to unlock the progression" to be the ONLY defining feature of a beat 'em up... cuase you are right, that would include too many games, but I can only comment on what was written.
there are many different qualities of beat 'em ups like; limited item drops (mainly just health, magic (or stamina), temporary weapons... but nothing permanent. Only in recent years have permanent items have been introduced but they are hardly enemy drops, they are usually story items. there is also the combo system (though in the early years of beat 'em ups, combos weren't so big) or at least the ability to string combos together... there are other things that define beat 'em ups but I don't feel it is extremely necessary to name them all.
Now you say bulders gate is strategy? there really is no strategy in that game (well not much). That game is the epitome of hack 'n slash... when I was younger (dam I hate saying that), that was what a hack 'n slash was, you would mindlessly beat mobs, gain weapons, armor and treasure from enemy drops.
This is my opinion, if you don't get weapons, armor and items as drops from enemies I personally don't consider it a hack 'n slash... though this does not mean other games cannot be part of the hack 'n slash genre I just feel it would be considered a sub class. Again this is just one person's opinion, so please don't jump down my throat for it... I am not trying to convert people to my way of thinking, that would be stupid. I am not trying to push my views on anyone, people are free to see things the way they want. In the long run none of this really matters.
This thread made me realize that the term hack 'n slash has become a broad term for many games... not just the ones that I grew up with, I can see why but it just kinda suck to me that when I go to a gaming store and ask for a hack 'n slash rpg, I get confused looks...
|
|
inherit
22
0
Aug 10, 2019 9:52:39 GMT -6
308
ghaleon
611
May 29, 2015 8:48:14 GMT -6
May 2015
ghaleon
|
Post by ghaleon on Mar 20, 2016 22:16:28 GMT -6
I was gonna jump down your throat but you told me not to. argh.
seriously though, there are beatemups with perma drops too. take dragons crown, shadows of mystara, double dragon neon for example. I also never thought of baldurs gate as a hack'n'slash either so.. uhh.. may I dive into your throat instead? =P
|
|
JeffCross
Shadow of the Night
Ancient Legion
[TI0] Die monster!!!!!!
Posts: 1,365
inherit
Shadow of the Night
46
0
Aug 2, 2019 16:52:01 GMT -6
711
JeffCross
[TI0] Die monster!!!!!!
1,365
Jun 9, 2015 16:58:57 GMT -6
June 2015
jeffcross773
|
Post by JeffCross on Mar 20, 2016 22:50:41 GMT -6
this is never gonna end, so I'm just gonna stop posting... I have already said all I wanted to say in my previous posts.
Mind you I am not doing it because I feel bad or anything like that, but I truly think I've said everything I wanted to. If I continue I will just be saying the same thing over and over again. so I am done "so long, and thanks for all the fish"
|
|
Galamoth
Ancient Legion
Eternal Guardian
[TI2] Boss of the Floating Catacombs. Hopes nobody finds his hidden Beryl Circlet.
Posts: 3,402
inherit
Ancient Legion
195
0
Aug 19, 2023 8:35:43 GMT -6
2,620
Galamoth
[TI2] Boss of the Floating Catacombs. Hopes nobody finds his hidden Beryl Circlet.
3,402
Jun 24, 2015 13:36:33 GMT -6
June 2015
galamoth
|
Post by Galamoth on Mar 20, 2016 23:03:55 GMT -6
this is never gonna end, so I'm just gonna stop posting... I have already said all I wanted to say in my previous posts. Mind you I am not doing it because I feel bad or anything like that, but I truly think I've said everything I wanted to. If I continue I will just be saying the same thing over and over again. so I am done "so long, and thanks for all the fish" That depends. Was "Hitchhiker's Guide to the Galaxy" a hack-'n'-slash? :3
|
|