gunlord500
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Post by gunlord500 on Jan 7, 2016 19:41:04 GMT -6
Yeah, I agree with Cecil and jboogieg. No reason to Godwin, that kind of thing can turn a fun topic into an annoying one quite fast. And that's something everyone should remember too, of course, not just gutterdrums or any individual user. I'd also like to remind everyone to try and assume good faith of those who disagree with you. This is a forum where we're all fellow members of the Army of the Night, and a positive attitude can keep what might be a contentious topic into a source of entertainment and good humor instead. Remember, we might all have different opinions, but that's the spice of life, it doesn't necessarily make us enemies. If you think Miriam's breasts are too big, that's cool, but it doesn't mean people who disagree with you are bad or foolish, so don't be too quick to call them names. And if you think her breasts are fine, that's cool too! Just remember that folks who disagree with you don't necessarily want the game "censored" or anything like that, they just have different preferences, and that's OK. So we all ought to go out of our way to be accomodating about differences of opinion. Regardless of our opinion on breasts, we all want this game to succeed, and that's the most important thing! In any case, back to the subject of the game itself...I'm sure y'all remembered what IGA said earlier about costume customization for Miriam. That might quiet a lot of complaints both ways around...maybe there'll be less revealing costumes like "Axe Knight Miriam" for folks who prefer that, and more revealing ones like "Succubus Miriam" for those who like that, so everyone's happy that way. But man, Axe Knight and Succubus...and maybe other costumes, like Jumping Fleaman Miriam or Salem Witch Miriam...I wonder if the team could get away with Castlevania ref costumes like that ;D
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Cale
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Post by Cale on Jan 7, 2016 19:44:23 GMT -6
Overall though people have been respectful. You guys're alright. The world needs more Brock Samson!
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Post by giwagiwa on Jan 7, 2016 20:09:19 GMT -6
I'll cast my vote for "It's IGA's decision and if we get nitpicky about insignificant things like breast size the community is going to ruin the game."
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Post by Goobsausage on Jan 7, 2016 20:48:41 GMT -6
I'd have to agree with what Cecil, jboogieg, and RVMcypress_grave, and gunlord500 are saying. Yeah, we all want to have fun with Bloodstained, discuss little things, and be respectful towards each other, but some of the more recent posts felt like shouting conspiracy theories out loud during a water balloon fight. I am all for busty video game women just as much as the next person however the latest shot of Miriam is just awkward looking. I had mentioned to Mike when the first shaders came out how to me it didn't look right then either as the previous pictures of Miriam the tattoo seemed more on her collarbone area and not directly on top of her boob. The new shot looks like the hem of her clothes is mid boob and there should be nip showing. Anatomically it is weird. In many of the original drawings it seemed she was c cup and all of a sudden she is DD. Someone got work done before her debut. I'd have to agree with that. Even with what Cale said about the bustier and the support it gives, the anatomy felt off and I didn't know how to explain it. Hopefully the final version of Bloodstained will look more natural/accurate if there ends up being a lot of close-up moments.
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XombieMike
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Post by XombieMike on Jan 7, 2016 20:58:38 GMT -6
Everyone, please. This thread is getting out of hand. The mods have hardly EVER mod edited a post, but this one is testing some patience.
Let me speak about the rules for a minute and what you can expect from moderators.
Read the rules before you post. If you haven't read them in a while and don't know them, read them. They are very easy to find at the top of every thread list on every board.
We don't like mod editing a post. We don't like locking threads. We will avoid that as much as possible. There are a few options we have when we feel moderation is needed. We can do what I did earlier and try to talk it out, like I did with Valtiel. When I did that, I also PMed him. He's a regular member and we trusted that he already knew the rules. For newly registered users, we don't know you so you should be on your best behavior or treated like a troll. Anyways, the options we have are talk it out in public for easy stuff, send a PM on medium stuff, move your post (never delete) to the moderator discussion area (hidden) and talk about it (also, you will get a PM), mod edit your post (which we should hardly every do and is reserved for blatant belligerent flaming), or in the worst case lock an entire thread (which I never want to see happen).
I can tell you one rule on that list that will not be easily forgiven: Arguing with a mod in public. That that crap to PM. There's no reason not to.
I just had to move a post. I don't know if it will return. Please respect each other and stop making our mod's life tough today. All this over boobs... this is so dumb.
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Post by mddaniels on Jan 7, 2016 21:03:04 GMT -6
Leave the boobies alone. As someone who pledged for the signed collectors edition, I'm putting my vote towards keeping her breasts the way they are, and adding in super sexy costumes.
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Post by Apollonian on Jan 7, 2016 21:08:43 GMT -6
Goobsausage About the anatomy feeling off it reminds me of the Kaine effect where: you feel like you should be seeing something >something that you shouldn't be seeing >> but it isn't there >>>but you are worried that it will be I am 99% certain that the size of the character model will make that irrelevant during normal gameplay though.
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Post by jim on Jan 7, 2016 21:25:10 GMT -6
Hey All, been meaning to create an account here for some time (I am a backer, after all,) but this just gives me an excuse so here I am. Man, do I have a lot to say on this topic. I'm a HUGE Castlevania fan and was delighted to help fund Igarashi's latest project, Bloodstained. However, there's a few things to keep in mind about the gaming market and the shift that has been happening as of late when it comes to sexuality, gender, and the gaming industry. What we've been seeing is an increase in awareness to the hobby, and therefore, more people of all different shapes, sizes, races, religion and genders are checking out video games. It used to be a boys club (for the most part,) but now various surveys put the female gender closer than ever to the male-dominated market of video games. The rule of thumb was previously that most gamers are white, young, heterosexual males but that's changing. Sadly, what we're also seeing is a call for diversity to games, one which European and North American game developers have been embracing. There's also been a huge uprising of the female and transgendered genders wanting characters that they can claim as their own and identify with. Some want to change existing established characters into something they're not (i.e. the "movement" which claims Samus Aran is transgendered. She's not, for the record.) Castlevania has, for the most part, always been developed by a Japanese subsidiary of Konami in some way, shape or form. They are a Japanese company with Japanese developers. They also tend to enjoy making more sexualized characters in Japan, something that doesn't translate well to the United States, specifically, due to Puritanical views. What we're seeing is a twisted return of the 90s censorship in video games only now, the ratings system is already established. Things quieted down quite a bit after this happened, but now instead of the conservative bible-belt brigade leading the cause, we have a more liberal tinged group; a small minority of people who want flat chested, obese women parading around in video games. In other words, they want to identify more with their avatar. Well, a few things: First, there is NOTHING sad about an increased call for diversity and I do think Japan would be good to hop on this "train" so to speak as well. Gaming is a hobby for everybody and it is in fact important that people be able to see more game characters like them in a variety of roles with a variety of body types. It allows for the creation of new, interesting and often unexplored character designs, character archetypes, plotlines and narratives, perspectives, etc. Second, merely complaining or critiquing the character design is NOT censorship and not all who are making these complaints are doing so from some puritanical, sex-negative perspective. Saying they all want flat, ugly women in games in reductive, hyperbole and inflammatory. It's up to the creator to choose if they listen to feedback or not, nobody is holding a gun to IGA's head. Now sure, I personally hope said feedback is ignored because I think the model is great as it is and I disagree with the complaints but either way this falls out still isn't censorship. Finally, the feedback loop between society and the media is real. A big part of why we have so few women in the video-game industry for so long is because its drilled into our heads for so long that "games are for boys only". I'm glad that's changing and I think the game industry as a whole has been moving in a good direction because of these conversations we've been having. Heck, the protagonist for this game was going to be male until IGA read the current of the industry and decided to go with Miriam. I think its wonderful that this game has a chance at a cool and awesome female protagonist (though I hope they don't make her boring) - it made me more excited to back this game and makes me more excited to play it As an aside, I'll agree that I'm not a fan of changing the gender, sexuality, race, etc. of well established characters for the sake of inclusion but that's because I think its cheap, lazy and a dis-service. More awesome characters of other perspectives is very much welcome though. Like race-swapping or gender-swapping Peter Parker would be lazy but I think Miles Morales and Gwen Stacy are awesome parts/additions to the Spider-Man universe as ....... well Spider Man and Spider Gwen <3 While I agree that diversity in a lot of cases is a good thing and having more of it is not a "sad thing", calling for "more" diversity simply for the sake of having more diversity I don't think is necessarily a good thing. Sometimes segregation and/or limiting options is a good thing. Discrimination can have positive effects that outweigh potentially negative ones. And when it comes to art, so long no harm is intended from its creation and no direct harm comes to people from its creation, let the artist do their art. For those of us in the US, I find that we have kind of a bipolar conservative/liberal view point on many things, like sexualization. We all bounce back and forth about what is offensive, what is desirable, what is acceptable, and what is intolerable. Where as in Japanese culture sexualization, and even OVER sexualization, seems to be pretty much accepted as "mainstream" and just "part of doin' business". Just as much as we have multiple different views on "how the world SHOULD BE" we must also remember that other cultures have their own views on the subject that can be wildly different from our own. We may even consider them to be morally wrong views. But just because we think they're wrong does that make them so? Of course not. Now if people, property, and/or the like are getting harmed or destroyed then yes, I would hope that EVERYONE could universally agree that those things are wrong. But even that must be tempered by the decision of what we consider harm. Physical harm is pretty obvious. Mental harm not so much. AND BEFORE EITHER SIDE STARTS A FLAME WAR ON THE TOPIC OF MENTAL HARM.... yes some "mental trauma" is necessary in this world to prepare you for dealing with those in society who will refuse to play by the rules and either won't care if they hurt you or will intentionally hurt for no reason other than their pleasure, or even no reason at all ("You were just there."). You cannot and should not coddle everyone. But by the same token, you cannot say that everyone just needs to "suck it up and grow a thicker skin". I do believe that there are people who really do not have the mental faculties to handle that kind of stress, or any stress at all. Just the same as military life is not for everyone in that not everyone can handle the stress from the threat of being potentially shot and killed at any given moment, some people simply cannot even handle being called names by those around them. Now that's nothing to say anything about how those people can be identified and given the help they need versus people who honestly, "just need to stop whining and get on with life". I do not, however, believe that the people who "cannot handle life" make up a vast majority of the public and rather, I am confident they are a small minority of the population. Either way, they should not be ignored but should also not be used as an example of the expectations that others will and should be held to. Back on topic... If a company or artist wants to make a game with an all white cast. They should be allowed. If they want to make an all female cast, they should be allowed. If they want to make a game about a transgender transexual brothel with a cast featuring gays, obese transvestites, bulimic drag queens, anorexic cross dressers, and diabetic clowns... They should more than be allowed to make that game. But NO ONE should be telling them, "You're cast isn't diverse enough. You need to add these characters to this game.", or the reverse of "We don't like THOSE kinds of people. You shouldn't have those kinds of characters in this game." Please note that this IS DIFFERENT from asking to have games made with other characters. One is asking for an artist to change a work simply to suit your specific tastes. The other is asking for a different piece of art to suit your specific tastes. Again, I have nothing against diversity and I think that it is in general a good thing, but not diversity for its own sake. After all, we ARE all humans and in the end diversity is technically about individualism and people being different, not the same. (no, furries don't count ) ((I'm kidding)) This is a terrible retort. Someone can critique something without being able to do better. If you went to a restaurant and got severd a shitty meal and complained to the chef, would you accept "Well if you didn't like it go home and cook your own meals!"? No you'd think that was dumb. As such, this retort is also subpar. Actually... Depending on WHAT exactly was "shitty" and how I went about making the complaint, that response is EXACTLY THE RESPONSE I WOULD EXPECT TO GET... Followed by promptly being asked to leave or being thrown out. And this is not a subpar retort. This is a statement of, "You shouldn't be allowed to force someone to do something they don't want to, just because it's just what you want." If you go to an artist for a painting of a landscape and ask for a painting of a grass field, if they reply with, "well I really don't like doing grass fields.", then that's where the discussion should end. You should just go find a different artist, or... *gasp* try painting your own landscape the way you want it. You shouldn't be allowed to force the artist to make a grass field painting simply because, "Well, they're an artist and I want a painting of a grass field!" Now if the artist agrees to do "what you want" then you have a right to complain/critique the finished work because after all the artist, "agreed to give you what you wanted" And the same goes with the restaurant example. When you go to a specific restaurant you are not going there to tell them, "This the food I want, and this is how I want it prepared, and this is how much I will pay for it." No, you're going there because someone decided to open up a shop an said, "Here is the food I am offering, here is how it's being prepared, and here's how much it cost." and you decided that you liked one of the things they offered, how it was prepared, and were willing to pay the price requested for the food. Now if you bought cooked chicken and it was given to you raw, then yes, complain, demand a refund, demand the mistake be corrected. But if you order a beef steak, don't complain that it tastes nothing like lobster. The same goes for the game. If you feel that strongly that you don't like the look of a video game's character, then don't get the game. But don't complain that they should change the game just for you. Heck the whole thing with Konami falls in this category. Don't like what Konami is doing? Don't buy their stuff. And the people who do like what Konami is doing WILL buy their stuff. And so long as there are enough people buying Konami's stuff to make them more money than they spend they'll stay in business despite what the rest of us think of the products they make. But for ANY of us to FORCE Konami to change their ways, much as we might disagree with them, is wrong.
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Post by Goobsausage on Jan 7, 2016 21:28:24 GMT -6
Goobsausage About the anatomy feeling off it reminds me of the Kaine effect where: you feel like you should be seeing something >something that you shouldn't be seeing >> but it isn't there >>>but you are worried that it will be I am 99% certain that the size of the character model will make that irrelevant during normal gameplay though. True. Maybe I am overthinking it. My thought process was more like "something feels off, but I don't feel informed enough to explain or express what I'm seeing so I guess I'll stay quiet for now... ohhh, that makes sense".
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XombieMike
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Post by XombieMike on Jan 7, 2016 21:30:05 GMT -6
How about we just post our opinions about the topic, and not our opinions about each other's opinions just for this thread? I'm all for great discussion and free speech and all, but there is so much negativity over boobs.
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gunlord500
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Post by gunlord500 on Jan 7, 2016 21:34:31 GMT -6
I agree with you, Jim, we can't and shouldn't force Konami to do anything. But we certainly can and should express our displeasure with how they run things--and give our money to folks we think could do better! That, after all, is part of the reason Bloodstained was so wildly successful on Kickstarter, right? Us Castlevania fans didn't like how Konami was treating the series, so we put our enthusiasm behind IGA, and as we've mentioned elsewhere, it looks like that enthusiasm and money is going to pay off Now, in reference to Bloodstained specifically, again, you're right--complaining about a poorly done steak is one thing, but complaining a steak doesn't taste like a lobster is less intelligent. But remember we're intelligent folks here. IGA has said repeatedly he's willing to listen to us, and Miriam's design is one of the things we have a right to talk about. If folks don't like her bust size, that's a legitimate critique, same as if they don't like her dress or hairstyle. But like I said above, the beauty of it is that you can change her costume in this game so there's something for everyone. So folks who don't like her hairstyle can give her a new do, and again as I said, hopefully folks who'd prefer a less well endowed protagonist can get an axe knight costume or maybe a "Lost Witch" costume that would be like Sypha's robes from CV3/SoTN. That would be mighty cool, IMO, though obviously for copyright reasons they couldn't call it Sypha's Robes XD
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Post by jim on Jan 7, 2016 21:47:22 GMT -6
I agree with you, Jim, we can't and shouldn't force Konami to do anything. But we certainly can and should express our displeasure with how they run things--and give our money to folks we think could do better! That, after all, is part of the reason Bloodstained was so wildly successful on Kickstarter, right? Us Castlevania fans didn't like how Konami was treating the series, so we put our enthusiasm behind IGA, and as we've mentioned elsewhere, it looks like that enthusiasm and money is going to pay off Agreed. Now, in reference to Bloodstained specifically, again, you're right--complaining about a poorly done steak is one thing, but complaining a steak doesn't taste like a lobster is less intelligent. But remember we're intelligent folks here. IGA has said repeatedly he's willing to listen to us, and Miriam's design is one of the things we have a right to talk about. If folks don't like her bust size, that's a legitimate critique, same as if they don't like her dress or hairstyle. But like I said above, the beauty of it is that you can change her costume in this game so there's something for everyone. So folks who don't like her hairstyle can give her a new do, and again as I said, hopefully folks who'd prefer a less well endowed protagonist can get an axe knight costume or maybe a "Lost Witch" costume that would be like Sypha's robes from CV3/SoTN. That would be might cool, IMO, though obviously for copyright reasons they couldn't call it Sypha's Robes XD Again, agreed. I really have no problem with folks saying I do or don't like this or that. And yes, Iga has said he's willing to list to us. But I think to an extent that's where it should end. They post a pic/description/sketch. We post a Yea/Ney and they "take that into account". Byeond that I think it would best be kind of like the suggestions thread if someone had specific ideas. Someone can say, what about this particulare thing, and again everyone can give a Yea/Ney on it or discuss aspects of it. This debate seems to not only be generating the Yea/Ney response but also an immediate ", and I think it/everything should be this way" response with it. That's the part that I kinda find distasteful. Even in the shaders debate, there was a lot of, "Well I like this, but I don't really care for that" but I didn't see much "I like this one thing. Everything in every game should be done this way" or "I didn't like this one thing. That should never be in a game especially this one." I guess it was that the discussion/argument seemed to be repeatedly spilling out of the aesthetic of the game into the gaming world at large.
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Post by jim on Jan 7, 2016 21:55:13 GMT -6
With that!! The only thing I have to say is:
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Post by Paypal backer on Jan 7, 2016 23:48:09 GMT -6
Looks like she always had big breasts, seeing the art. Good, let it stay that way.
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Post by Dvv on Jan 8, 2016 1:43:34 GMT -6
Seems fine to me. Since when did females having a sizable chest become a problem anyway? People really need to stop being ashamed of the human body.
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Post by Pure Miriam on Jan 8, 2016 5:05:40 GMT -6
It's good that the sane option of the poll "Keep the model the way it is" is winning. People need to understand that not every topic has two sides. There are some cases, where one side is just right, and the other side is just wrong. This is one of those topics. Miriam is bustier than original? I don't know. It appears to be, but i don't know. And, anyway, it is what the devs want and they are right. And the people that want her bust size do be reduced or covered are wrong. I really, REALLY hope that the dev team doesn't decides on someridiculous option like reducing her breast size or modifying her attire to cover up her breasts. That would be utterly and blatantly stupid. Still waiting for all the commotion regarding Zangetsu sexy bared chest.
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Post by Akatsuki belmont on Jan 8, 2016 6:02:24 GMT -6
Ok so this is completely my opinion and it doesn't effect anyone else in any way.
Keeping the previous concept art in mind and comparing it with the original character design i feel that her breasts are a little bit conpicuously large than the rest of her...and they should probably be a little reduced ,also the curse according to that, would look better a little higher up.
On the other hand i think that i get this disturbed feeling because of lack of background. Most importantly i think it won't make a difference,except in the cutscenes, when handling her in the real game since (correct me if i am wrong) we will be looking at her from afar like that little demo we observed....so i think i'll hold my vote till next week.
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Post by Dragon_of_Dojima on Jan 8, 2016 9:43:18 GMT -6
Oh boy... I just saw this topic. I won't bother reading the rest since I think I get the gist of what happened by this page alone.
As I said in the shoulder clothing topic, this is one subject I just don't care about to throw a stink either way. I only take issue with mudslinging if it comes from either direction nor do I approve of the blatant hypocrisy of quite a few I've seen on the internet as of late. When I saw the model, I noticed they were bigger but I didn't care.(Heck, she's STILL smaller than some of the characters I've found myself playing as) That's not why I play games and it never affects me when I do. "Sexualization" was never an issue for me and never will be one.
I've played as several male and female characters in many different games with wildly different body styles and I never once thought to demand a change for any of them. This game is a work in progress so chances are she's going to change again. Hell, she might be changing now that people are reacting to the model in the comments and in the forums.
I just want to know how the game plays. I'll cry foul if this series goes the Valis route and runs itself into the ground with a terrible game that didn't need to be made, was really bad for technical reasons, and dies as a franchise because of which. I'm still bitter about that, Valis was a kickass platformer.
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Post by vmt8 on Jan 8, 2016 10:01:07 GMT -6
I am all for busty video game women just as much as the next person however the latest shot of Miriam is just awkward looking. I had mentioned to Mike when the first shaders came out how to me it didn't look right then either as the previous pictures of Miriam the tattoo seemed more on her collarbone area and not directly on top of her boob. The new shot looks like the hem of her clothes is mid boob and there should be nip showing. Anatomically it is weird. In many of the original drawings it seemed she was c cup and all of a sudden she is DD. Someone got work done before her debut. This thread blowing up was a bit unexpected. I agree 100% exactly on what PokeWaifu here just said. Again, I don't mind the change; I prefer the original style (older shoulder clothing included) but I don't mind the chest change. I just hope it doesn't become anything near a focus in this game
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Motoko
Shardbinder
[TI0]Care to find out?
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Motoko
[TI0]Care to find out?
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motoko
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Post by Motoko on Jan 8, 2016 10:27:04 GMT -6
As community members, we should be very careful how we approach this topic. The public eye can see this and it only takes one worm in the loin's bowels to eat it alive. Let us proceed with upmost caution going forward.
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