XombieMike
Administrator
Fifty Storms
Posts: 4,009
inherit
Administrator
236
0
1
Nov 20, 2024 4:46:31 GMT -6
4,236
XombieMike
4,009
Jul 8, 2015 7:10:22 GMT -6
July 2015
xombiemike
|
Post by XombieMike on Oct 19, 2015 12:20:05 GMT -6
|
|
Apollonian
Loyal Familiar
[TI2]Drink stale wine to your heart's delight
Posts: 305
inherit
690
0
Jan 8, 2016 15:06:46 GMT -6
201
Apollonian
[TI2]Drink stale wine to your heart's delight
305
Aug 21, 2015 16:30:38 GMT -6
August 2015
rvmcypressgrave
|
Post by Apollonian on Oct 19, 2015 14:26:58 GMT -6
I liked the article, gave a good summary of Bloodstained and the successful kickstarter and managed not to spit vitriol at the non Iga Castlevanias as many other childish writers tend to do.
|
|
inherit
205
0
1
Oct 16, 2019 18:36:27 GMT -6
1,635
crocodile
1,088
Jun 27, 2015 16:51:30 GMT -6
June 2015
crocodile
|
Post by crocodile on Oct 19, 2015 16:27:25 GMT -6
Article seems to confirm they will likely be using 2D art to do the in game conversations (similar to most Igavania games). A good idea IMO, especially considering how awkward the cutscenes in the Mighty No. 9 demo are. Otherwise not much new information but a good piece nonetheless.
|
|
purifyweirdshard
Administrator
Administrator
Calling from Heaven
Posts: 3,789
Staff Mini-Profile Theme: Example 2
inherit
Administrator
210
0
1
Oct 25, 2024 0:03:05 GMT -6
3,660
purifyweirdshard
Calling from Heaven
3,789
Jun 29, 2015 7:24:38 GMT -6
June 2015
purifyweirdsoul
Staff Mini-Profile Theme: Example 2
|
Post by purifyweirdshard on Oct 20, 2015 7:26:54 GMT -6
*spits vitriol*
But yes, quite well-informed article. It surprisingly covered all the bases. I was wondering if they would cover x or y and certainly did get around to all the important bits. It unfortunately didn't credit Ben Judd and Fangamer as much, though.
|
|
inherit
688
0
Jan 8, 2016 15:18:43 GMT -6
62
Artemisian
42
Aug 21, 2015 16:22:26 GMT -6
August 2015
zombiebuni
|
Post by Artemisian on Oct 20, 2015 16:49:04 GMT -6
I liked the article, gave a good summary of Bloodstained and the successful kickstarter and managed not to spit vitriol at the non Iga Castlevanias as many other childish writers tend to do. I agree! LoS is usually hated by people who haven't played them or played 15 minutes of them. Some people even prefer Judgment to them! -.- Lords of Shadow was actually a wonderful game. It's sad that people didn't really give it a chance. It's way different than Iga's Castlevania games, but that didn't make it bad, it's just a different genre of game, and there was absolutely nothing wrong with gameplay, I had so much fun! And the story was so sad! Castlevania is very interesting, I enjoyed seeing how someone else told its story. ^.^ But back on topic lol...I really enjoyed reading the article, though it is weird that it is from Redbull, I don't really have an interest in them, so I had no idea they did anything other than make drinks. o.O
|
|
Apollonian
Loyal Familiar
[TI2]Drink stale wine to your heart's delight
Posts: 305
inherit
690
0
Jan 8, 2016 15:06:46 GMT -6
201
Apollonian
[TI2]Drink stale wine to your heart's delight
305
Aug 21, 2015 16:30:38 GMT -6
August 2015
rvmcypressgrave
|
Post by Apollonian on Oct 20, 2015 17:18:35 GMT -6
I agree! LoS is usually hated by people who haven't played them or played 15 minutes of them. Some people even prefer Judgment to them! -.- Lords of Shadow was actually a wonderful game. It's sad that people didn't really give it a chance. It's way different than Iga's Castlevania games, but that didn't make it bad, it's just a different genre of game, and there was absolutely nothing wrong with gameplay, I had so much fun! And the story was so sad! Castlevania is very interesting, I enjoyed seeing how someone else told its story. ^.^ But back on topic lol...I really enjoyed reading the article, though it is weird that it is from Redbull, I don't really have an interest in them, so I had no idea they did anything other than make drinks. o.O That blind hatred extends to the Classicvania too, it is really sad to see. I was also surprised by the fact that this came from Redbull. lol (I've never actually tried one) But it was well written and I didn't find any issue with it so I am glad I read it. XombieMike: Did you get a heads up about this from someone or are you an avid Redbull reader?
|
|
XombieMike
Administrator
Fifty Storms
Posts: 4,009
inherit
Administrator
236
0
1
Nov 20, 2024 4:46:31 GMT -6
4,236
XombieMike
4,009
Jul 8, 2015 7:10:22 GMT -6
July 2015
xombiemike
|
Post by XombieMike on Oct 20, 2015 17:54:17 GMT -6
I learned of this article because I follow IntiCreates on Facebook.
|
|
purifyweirdshard
Administrator
Administrator
Calling from Heaven
Posts: 3,789
Staff Mini-Profile Theme: Example 2
inherit
Administrator
210
0
1
Oct 25, 2024 0:03:05 GMT -6
3,660
purifyweirdshard
Calling from Heaven
3,789
Jun 29, 2015 7:24:38 GMT -6
June 2015
purifyweirdsoul
Staff Mini-Profile Theme: Example 2
|
Post by purifyweirdshard on Oct 21, 2015 7:15:32 GMT -6
The distaste doesn't have so much to do with the Lords of Shadow games being bad; they're just not Castlevania games. The other issue with them is that they effectively put Igarashi out of work. Originally, as I'm sure you know, the first game was just "Lords of Shadow" and would have been a fine 3D action exploration game. It still is. High production value with its great graphics and acting, strong borrowed elements from other successful games, a substantial story, etc.
But as far as it being Castlevania...I could argue that Devil May Cry is more of a Castlevania game. I don't hate people for enjoying it and am glad they do, but as someone who grew up on the classic Castlevania experience and also loved the developments Igarashi brought about, that series not only rebooted everything but also left a lot of legacy and charm behind, grand epic-scale ambitious adventure as it is. It was an attempt at modernizing and Westernizing Castlevania into something like other successful franchises, and I'd say it was successful in doing that...but did it satisfy fans of previous work? Mostly not, and that wasn't really the aim to begin with.
|
|
Apollonian
Loyal Familiar
[TI2]Drink stale wine to your heart's delight
Posts: 305
inherit
690
0
Jan 8, 2016 15:06:46 GMT -6
201
Apollonian
[TI2]Drink stale wine to your heart's delight
305
Aug 21, 2015 16:30:38 GMT -6
August 2015
rvmcypressgrave
|
Post by Apollonian on Oct 21, 2015 8:50:30 GMT -6
The distaste doesn't have so much to do with the Lords of Shadow games being bad; they're just not Castlevania games. The other issue with them is that they effectively put Igarashi out of work. Originally, as I'm sure you know, the first game was just "Lords of Shadow" and would have been a fine 3D action exploration game. It still is. High production value with its great graphics and acting, strong borrowed elements from other successful games, a substantial story, etc. But as far as it being Castlevania...I could argue that Devil May Cry is more of a Castlevania game. I don't hate people for enjoying it and am glad they do, but as someone who grew up on the classic Castlevania experience and also loved the developments Igarashi brought about, that series not only rebooted everything but also left a lot of legacy and charm behind, grand epic-scale ambitious adventure as it is. It was an attempt at modernizing and Westernizing Castlevania into something like other successful franchises, and I'd say it was successful in doing that...but did it satisfy fans of previous work? Mostly not, and that wasn't really the aim to begin with. There is a lot I take issue with here but I don't want to derail this thread so I will just make a few points and leave it at that, apologies in advance for this tangent: Igarashi being put out of work was due to the lackluster sales of his games. The fault here lies with the gamers that didn't support him not LoS for being more successful than his last several games. I have seen a lot of people on here hating LoS and claiming to be Castlevania fans and then admitting that they just now are buying his games or never finished half of them. Some even say they liked Judgment! (I don't want to judge people for their tastes but my God...). I try not to be the type of person to give all credit to the director/producer so I hardly follow anyone specifically but Igarashi replaced someone, did they retire/leave or did he put them out of a job? On top of this Konami's shifting policies probably made it pointless to keep Igarashi on and Castlevania Judgment didn't help. I remember hoping for a Wii Castlevania title and reading an interview where he generalized wii users and said the wii wouldn't get a Castlevania title. A few years later we get the absolute worst, most insulting game I have ever had the displeasure of playing. At least we got Rebirth but it is a remake so... I felt the story in LoS was one of its strongest points and it felt like a true Castlevania to me as it had depth, difficulty (obviously not on easy mode), and lore along with classic gothic style (most people never get that far. Even if they didn't if they played Iga's games aside from SotN they would not complain about the varied environments). All of this was brought out much more than in previous Castlevania games which may be why to some it felt not like Castlevania but it felt more like Castlevania to me because of this. Reading the lore behind enemies and weapons adds a lot to the game that most people missed (why don't people read anymore? T_T). I loved reading the little tidbits about enemies in Iga's games and it was much more detailed in LoS but I know most of the "true" fans I meet don't read them in Iga's game either. I really don't see how DMC is more of a Castlevania game but it is your opinion and I am not going to attack you for it. I take issue with the "Westernizing" comment but I think I already spoke at length about that elsewhere on this forum so I will leave it as is. What I most take issue with is the claim that it did not satisfy fans of the previous games. If we take sales data into consideration would it not also be true that Iga's own games did not satisfy fans of his (and others') previous work? I know many people who, like myself, played the series from the first and found LoS to be an amazing game. You can never satisfy everyone who enjoys a series when things change, I know many people who hate MGS5 because of how much the series has changed, at the same time many people love it. Resident Evil is another example, many people love the series but I stopped my love of it with 4 (although I can promise you I played 4 more than 99% of people who claim they love it). In these examples I would say that the majority of fans are enjoy those series and it is not an entirely new fanbase regardless of whether or not I like it anymore. I feel the same way about LoS, there are many more fans of Castlevania that like it than most people are willing to admit and why not it is a great game. Maybe the people in the area you live had a different opinion (you Raleigh people... ) I would like to leave off by saying that I find the vitriol that many have directed to this game to be baseless. Where was the hatred when Iga made his ill-received 3d iterations (I enjoyed them fyi, but they were far from great)? Why is he forgiven his failures while others are blamed for their success? Most importantly why is everyone so convinced that Classic, metroid, and 3d style Castlevania games can't exist simultaneously. I certainly don't remember people freaking out over Iga's 3d games ending metriodvania and LoS was said to be a self contained series with a definitive end so why fear it? Also Oscar Araujo did a phenomenal job on the soundtrack. I have seen people complain that they didn't just reuse the old music but I think these people are insane since there is no way on earth it would complement the story and visuals. I am sure I can say a lot more but I have Halloween games to play before the month is out so this should suffice for now.
|
|
Astaroth
Fifty Storms
What a wonderful night to have a curse...
Posts: 1,213
inherit
57
0
Jan 4, 2022 11:47:39 GMT -6
1,368
Astaroth
What a wonderful night to have a curse...
1,213
Jun 10, 2015 20:22:05 GMT -6
June 2015
astaroth
|
Post by Astaroth on Oct 21, 2015 11:05:19 GMT -6
i liked LoS (except Forgotten One, they really didnt do him justice, just turned him into a frustrating aoe spambot, but i squeed when i figured out what the music box theme was) and MoF, LoS2 though... ill play further in eventually but it went too far at trying to pull a metroid debuff and redoing the metal gear section over and over at the beginning because of a lack of showing you the path you HAVE to take or autodie, random glitches and random godmode enemies was frustrating Judgement however fits for what it was intended for, it was an experiment with the motion controls the Wii had, and Iga didnt want you to have to simulate whipping for hours on end (skyward sword at least has sections where you are exploring and not fighting to break up the combat, think how many times you hit attack in most castlevania games in an hour >P), i dont play it often but its good for the occasional diversion or item hunt LoI and CoD are pretty good, they suffer from CnP hallway syndrome but you can see in many places the amount of detail that went into the game, and they have some beautiful areas and music, i wanna go back through and replay them again, and they still have the metroidvania elements like backtracking and item hunts (and creature farming), just not as heavily (except the creature farming, that was in full force >P) Been replaying SotN for the 1000th time, RoB, PoR (cleaning up the arena for 1000%atm), beat DoS again, plan to restart OoE soon, then run the GBA games again, and then probably try to beat the classics somewhere in there (played them before, but only beat CV2)
i am hoping they make good use of the camera and have the characters gesture and move to give cutscenes a bit of extra flair like the rondo cutscene in SotN, R(phlegm)eechter and Dracula making all those little gestures as they talked made an already epic scene feel like it was actualy going on and not a static image while dialogue played, happy about the 2d overlay for dialogue, im curious to see the different emotions the busts have
|
|
XombieMike
Administrator
Fifty Storms
Posts: 4,009
inherit
Administrator
236
0
1
Nov 20, 2024 4:46:31 GMT -6
4,236
XombieMike
4,009
Jul 8, 2015 7:10:22 GMT -6
July 2015
xombiemike
|
Post by XombieMike on Oct 21, 2015 11:30:24 GMT -6
I like seeing that our members can have very opposite opinions yet express them while not breaking rules and insulting one another. Good job, guys. Thanks for keeping it respectful.
|
|
Apollonian
Loyal Familiar
[TI2]Drink stale wine to your heart's delight
Posts: 305
inherit
690
0
Jan 8, 2016 15:06:46 GMT -6
201
Apollonian
[TI2]Drink stale wine to your heart's delight
305
Aug 21, 2015 16:30:38 GMT -6
August 2015
rvmcypressgrave
|
Post by Apollonian on Oct 21, 2015 11:33:50 GMT -6
i liked LoS (except Forgotten One, they really didnt do him justice, just turned him into a frustrating aoe spambot, but i squeed when i figured out what the music box theme was) and MoF, LoS2 though... ill play further in eventually but it went too far at trying to pull a metroid debuff and redoing the metal gear section over and over at the beginning because of a lack of showing you the path you HAVE to take or autodie, random glitches and random godmode enemies was frustrating Judgement however fits for what it was intended for, it was an experiment with the motion controls the Wii had, and Iga didnt want you to have to simulate whipping for hours on end (skyward sword at least has sections where you are exploring and not fighting to break up the combat, think how many times you hit attack in most castlevania games in an hour >P), i dont play it often but its good for the occasional diversion or item hunt LoI and CoD are pretty good, they suffer from CnP hallway syndrome but you can see in many places the amount of detail that went into the game, and they have some beautiful areas and music, i wanna go back through and replay them again, and they still have the metroidvania elements like backtracking and item hunts (and creature farming), just not as heavily (except the creature farming, that was in full force >P) Been replaying SotN for the 1000th time, RoB, PoR (cleaning up the arena for 1000%atm), beat DoS again, plan to restart OoE soon, then run the GBA games again, and then probably try to beat the classics somewhere in there (played them before, but only beat CV2) i am hoping they make good use of the camera and have the characters gesture and move to give cutscenes a bit of extra flair like the rondo cutscene in SotN, R(phlegm)eechter and Dracula making all those little gestures as they talked made an already epic scene feel like it was actualy going on and not a static image while dialogue played, happy about the 2d overlay for dialogue, im curious to see the different emotions the busts have I am actually one of the few people who enjoyed the Forgotten One fight but only because it reminded me of the lvl.1 Hard mode boss fights in the metroidvania games where you have to recognize a pattern immediately and react appropriately...and keep it up for a boss battle that lasts an eternity. lol I also didn't mind the "Metal Gear" section but I am obviously biased in that regard. I plan on replaying all the games in the coming days, since I have everything ingame I am just gonna "speedrun" and watch the cutscenes as I go through. I wish CoD was on ps3 but they only put LoI (need to replace my ps2...no clock tower 3 this Halloween). Oh and of course I am going to play a ton of HoD (Despair) Yeah, the 2d cutscene thing doesn't have me worried although it always feels a little awkward to me when they are static. If they do it the way you suggested it should look good though. I also feel dumb because when you said "busts" it took me like 2 minutes to realize you didn't mean Richter's pecs.
|
|
inherit
688
0
Jan 8, 2016 15:18:43 GMT -6
62
Artemisian
42
Aug 21, 2015 16:22:26 GMT -6
August 2015
zombiebuni
|
Post by Artemisian on Oct 21, 2015 11:47:54 GMT -6
i liked LoS (except Forgotten One, they really didnt do him justice, just turned him into a frustrating aoe spambot The Forgotten One was so painful for me! I hate to say it but I was almost in tears trying to beat it! I enjoyed the rest of the DLC though. But out of all the games I have played, I think that is the worst boss fight I've experienced. >.<
|
|
purifyweirdshard
Administrator
Administrator
Calling from Heaven
Posts: 3,789
Staff Mini-Profile Theme: Example 2
inherit
Administrator
210
0
1
Oct 25, 2024 0:03:05 GMT -6
3,660
purifyweirdshard
Calling from Heaven
3,789
Jun 29, 2015 7:24:38 GMT -6
June 2015
purifyweirdsoul
Staff Mini-Profile Theme: Example 2
|
Post by purifyweirdshard on Oct 21, 2015 12:26:32 GMT -6
I'm sure there's a demographic for wanting to see Richter's pecs go through a variety of emotions I enjoyed LoI and CoD myself. These games can definitely be 3D. Like Astaroth was saying, they still had several of the Metroidvania elements to them, there was an inventory, they were in the same continuity, were still using hearts, the same subweapons, etc. LoS was a farther departure as far as all that goes. Regarding sales, I don't think that's a great indicator. Igarashi's games weren't selling as much as LoS did because Igarashi's games appealed to a niche audience. Those are the fans I'm talking about, so sales overall isn't really so indicative of whether we all thought it was great. As far as what you took the most issue with, the game not satisfying fans, where I got that from and why: do you remember the Operation Akumajo poll results? All Things Castlevania Poll #1 apps.facebook.com/my-polls/view/o2kiqli0vc Poll #2 apps.facebook.com/my-polls/view/m8bp8feff0 Poll #3 apps.facebook.com/my-polls/view/t8ld0lzr5lFirst poll can tell us LoS has 323 overall disatisfied votes and Judgment has 317 overall disatisfied votes, making them #1 and #2 of games that didn't satisfy fans. Second poll with 80.8% over 9.3% preferring the classic world to the LoS one, 90.2 over 4.7 for Belmont vs Dracula over Gabriel vs Satan. Third poll interestingly votes 61.8% for continuing the classic franchise, 18.9% for rebooting it again, and only 11.3% for continuing the LoS timeline haha. Also in this poll, the only questions that were universally disagreed on with any significant lean were "Konami has provided the Akumajo Dracula series a worthy and proper closure." and "Rebooting Castlevania with the Lords of Shadow series was the right thing to do." On the plus side, it's overwhelmingly positive towards attitudes toward Konami as a company and their ability and desire to handle the brand properly. This was all taken well before Bloodstained was announced as a thing, in early 2015. Anyway, yeah. I consider myself kind of the average Castlevania fan, so my views are pretty much in line with what you can see from these results.
|
|
Apollonian
Loyal Familiar
[TI2]Drink stale wine to your heart's delight
Posts: 305
inherit
690
0
Jan 8, 2016 15:06:46 GMT -6
201
Apollonian
[TI2]Drink stale wine to your heart's delight
305
Aug 21, 2015 16:30:38 GMT -6
August 2015
rvmcypressgrave
|
Post by Apollonian on Oct 21, 2015 13:24:46 GMT -6
I'm sure there's a demographic for wanting to see Richter's pecs go through a variety of emotions I enjoyed LoI and CoD myself. These games can definitely be 3D. Like Astaroth was saying, they still had several of the Metroidvania elements to them, there was an inventory, they were in the same continuity, were still using hearts, the same subweapons, etc. LoS was a farther departure as far as all that goes. Regarding sales, I don't think that's a great indicator. Igarashi's games weren't selling as much as LoS did because Igarashi's games appealed to a niche audience. Those are the fans I'm talking about, so sales overall isn't really so indicative of whether we all thought it was great. As far as what you took the most issue with, the game not satisfying fans, where I got that from and why: do you remember the Operation Akumajo poll results? All Things Castlevania Poll #1 apps.facebook.com/my-polls/view/o2kiqli0vc Poll #2 apps.facebook.com/my-polls/view/m8bp8feff0 Poll #3 apps.facebook.com/my-polls/view/t8ld0lzr5lFirst poll can tell us LoS has 323 overall disatisfied votes and Judgment has 317 overall disatisfied votes, making them #1 and #2 of games that didn't satisfy fans. Second poll with 80.8% over 9.3% preferring the classic world to the LoS one, 90.2 over 4.7 for Belmont vs Dracula over Gabriel vs Satan. Third poll interestingly votes 61.8% for continuing the classic franchise, 18.9% for rebooting it again, and only 11.3% for continuing the LoS timeline haha. Also in this poll, the only questions that were universally disagreed on with any significant lean were "Konami has provided the Akumajo Dracula series a worthy and proper closure." and "Rebooting Castlevania with the Lords of Shadow series was the right thing to do." On the plus side, it's overwhelmingly positive towards attitudes toward Konami as a company and their ability and desire to handle the brand properly. This was all taken well before Bloodstained was announced as a thing, in early 2015. Anyway, yeah. I consider myself kind of the average Castlevania fan, so my views are pretty much in line with what you can see from these results. I feel like Richter's pecs are always angry. LoI and CoD being in the same continuity is a bit irrelevant being that LoS is a reboot. Then we have to take into account that Iga decided they were a part of it and even removed past games (that he did not create) from the cannon when he decided they didn't fit with what he wanted to do (Castlevania Legends. Poor Sonia Belmont). The hearts had become irrelevant in most of his games as they fed an mp bar which would be recognized as the magic meter in LoS. While Gabriel did not have all of the subweapons from previous games, he did have several as well as a few new additions so I don't really understand your point there. The lore behind them really brought out the classic Castlevania in LoS but as I said before I haven't met anyone that actually read the descriptions. The problem with the "niche audience" reasoning is that (I should have stressed this more in my original post) Iga's games were declining in sales. That is only a defense if you are saying his audience was becoming "even more niche" and those that didn't want to buy his games are no longer called Castlevania fans so they don't count, but obviously that is unfair to say. That approach puts Iga in a position of infallibility where, even though he did not create the series, he is the almighty God of Castlevania that can do no wrong. Exaggeration? Sure, but I hope you get what I am trying to say which is if Igarashi's games satisfied fans of the previous games then why were the sales dropping? As for your poll data I have to say that I play more games than most people here (I'm not being a childish braggart, I just play a ton) and I rarely join internet communities. Aside from this one and one other forum, that I can't even remember, I don't do anything Castlevania related other than play the heck out of the games (I guess I talk about them irl quite a bit) and I have never heard of Operation Akumajo (I don't watch youtubers or twitchers so maybe that is why). If someone like me who plays Castlevania out the wazoo (is that right? I've never actually said that) has never heard of it does that make me less of a Castlevania fan than the numerous people that voted and yet played far fewer of the games? As for the poll there are several problems with this. First of all I would hardly call this a representative sampling of Castlevania fans as (and correct me if I'm wrong here) the small poll numbers would certainly not be statistically relevant. To top it off I can guarantee you that most of the people voting did not actually play LoS (heck I doubt they played half of Iga's games or any of the original titles). This is one thing about gamers that always makes me laugh, they judge things without ever actually experiencing them. I remember the ign review for LoS2 was done by a guy that didn't even beat the first boss and I found a clip of him playing the demo where he died repeatedly because he couldn't follow simple onscreen intructions (press circle near enemy to grab*proceeds to spam circle 2.5 miles away from enemy) and yet he is their "resident Castlevania expert" lol, he didn't even play HoD. You can't convince me to take the opinion of people that don't actually play games. Imagine if book reviews were done in this vein, what a nightmare that would be. The third poll also represents my complaint from the previous post, I find it very closed minded to think that the three styles of Castlevania cannot coexist. The poll question itself seems to be setting them up in an antagonistic position. I haven't disliked a CV game other than Judgment and I don't care if I am considered the average fan or not but I am a fan and I know there are a lot of people out there that are Castlevania fans that loved LoS and I don't think they should be "excommunicated" from the Castlevania fandom because they don't condemn a game especially if they came to the conclusion that they enjoyed it and it meshes with what they came to love in the series through irl experience.
|
|
inherit
688
0
Jan 8, 2016 15:18:43 GMT -6
62
Artemisian
42
Aug 21, 2015 16:22:26 GMT -6
August 2015
zombiebuni
|
Post by Artemisian on Oct 21, 2015 14:21:40 GMT -6
I haven't disliked a CV game other than Judgment and I don't care if I am considered the average fan or not but I am a fan and I know there are a lot of people out there that are Castlevania fans that loved LoS and I don't think they should be "excommunicated" from the Castlevania fandom because they don't condemn a game especially if they came to the conclusion that they enjoyed it and it meshes with what they came to love in the series through irl experience. Agree! I dislike getting the feeling people consider me less of a Castlevania fan because I loved LoS. Once that is brought up, that is the focus and everything else is dismissed. (I am not saying that is the case here! Just to be clear! ^.^) I love Castlevania in general so I enjoy all styles of it. I adore Iga's games, I still play them a ton, as they are the top games on my DS. And CV:HD, I have almost a thousand hours logged with that game and I am still not tired of it! I just find both types enjoyable in their own way, so I don't feel the need to like one over the other.
|
|
purifyweirdshard
Administrator
Administrator
Calling from Heaven
Posts: 3,789
Staff Mini-Profile Theme: Example 2
inherit
Administrator
210
0
1
Oct 25, 2024 0:03:05 GMT -6
3,660
purifyweirdshard
Calling from Heaven
3,789
Jun 29, 2015 7:24:38 GMT -6
June 2015
purifyweirdsoul
Staff Mini-Profile Theme: Example 2
|
Post by purifyweirdshard on Oct 22, 2015 7:45:26 GMT -6
@rvmcypress_grave Wow, so...what you're basically saying is that you like to assume other peoples' opinions aren't valid. lol that's pretty harsh. I have to imagine that if people cared enough to follow that group on Facebook and answer a huge poll in a dead season for Castlevania, they probably like the stuff pretty well. A number of them would have only played SotN and/or like CV1, I'm sure, but I wouldn't discredit the whole thing entirely.
Oh, so about Operation Akumajo. Nah, I don't follow youtubers or twitch people either. That's a Facebook group/campaign that I saw a friend share. The guy that ran it is cecil-kain, one of the mods here. They got their own credits clan that you might have seen on the campaign page. He was also a big contributor for the project.
On the LoS details I mentioned...I brought up x because: Continuity: It being a reboot is the very thing--that doesn't excuse it, just compounds the problem. It would have been more okay to restart everything if it had more flavor from the old games. More familiar characters/items/songs/monsters. I think when you do a big do-over like this, you should look at pleasing people who are big into the series history. DmC kinda messed up here too, it was somewhat like "lol no f you gusy", but gameplay wise that game was sound though. As far as Iga leaving out the Gameboy and the 64 games, eh, there's just not much room for them and not much is added from them being there. I have that timeline poster from the PoR set on my wall, it's pretty convoluted and ridiculous as it is. I was personally happy that Bloodlines got added in. Subweapons: Well, you said Gabriel had several as well as new additions, but all I remember are only the knife (for a long time, just the knife...everywhere), then fairy, water and crystal. Sounds like Simon's Quest, but that game had a few more lol. There's a lot of iconic pieces missing there. Having the cross, axe, rosary, watch, "II" and III" symbol powerups for no reason, food out of nowhere, oh yeah hearts: They had become irrelevant maybe in finer points of gameplay, to us, but to market towards people that like Castlevania? Heck yeah man, easily recognizable symbol of charm and classic gameplay. They may not be necessary for optimized gamepaly, but they're iconic like breaking walls to find things that shouldn't be there, a whip holding itself completely horizontal for a few frames, light fixtures just kind of randomly everywhere with money in them.
The niche-ness and all that, I guess you could look at it that way, but I mean what long-running non-AAA game series doesn't fall off in sales like that? The more core gamer-oriented a game series gets, the fewer sales it will have, yeah...which is too bad, but I'd still rather them be that way. The good news there is that somehow they've made marketing towards core gamers work in Souls games by filling the actual hole in the market of there not being more difficult/rewarding games. Platinum is knida doing things like that, too.
About varied environments and lore: yeah, that's great. I'm vocal about liking OoE and Bloodlines, those two are globe-trotting games. It doesn't have to all be in the castle. That's cool. Reading things, yeah, reading about the monsters in the SotN bestiary and in every other game for that matter was really interesting. I can remember all of the item descriptions, too. I read the LoS scrolls as well, and sat through all of the long-windedness they had for Patrick Stewart to say...so long as I was playing it. At a certain point, I just couldn't motivate myself enough to keep going unfortunately.
I respect that you've played a lot of games. Assuming everybody else hasn't/can't have a say because they haven't...I mean, I can kinda feel you there since I'm somewhat the same way about something like Final Fantasy, but at the same time I think everyone can provide worthwhile information. If someone comes into a series with the latest game being their first, or only in the middle, then they should probably have a unique and interesting perspective on the series to contribute that we may not otherwise be able to see/understand. We're going in with preconceptions, bias and all that--they're seeing it all for the first and maybe only time. What they like about a game being a first-timer is pretty important to the people making them, too. So like I said before, it's cool if people came in during LoS and liked it, or are longtime fans and do, but it was just not for me.
Re: Iga and all that, I mean I didn't really know all that much about the guy until things stopped. I had to look into why Castlevania games aren't being made anymore, and when I researched it, I recognized his name from being in the credits I guess, and then later saw he was leaving. Producer of the games for the last decade or so and then going away wasn't a good sign for things. Nah, he's not the God of the franchise...the guy's a producer and I think only actually did programming on SotN (might be wrong on that)? But, he's a good candidate for hope, for bringing what I really love back. The people grinding out the development are the ones that made the games happen, but those guys individually are just under Konami or elsewhere and aren't in a position to do things like this on their own.
Judgment is weird and bad, yeah. Most long-running game series that I like have their bad apples. The good games are good enough to make up for that, and I can safely ignore weird offhost motion control fighting games as much as I can other weird offshoot games (basically any other motion control game, card/mobile versions of things, pachislot games, Soul Calibur: Lost Swords lol).
In closing, Red Bull is nasty
|
|
Apollonian
Loyal Familiar
[TI2]Drink stale wine to your heart's delight
Posts: 305
inherit
690
0
Jan 8, 2016 15:06:46 GMT -6
201
Apollonian
[TI2]Drink stale wine to your heart's delight
305
Aug 21, 2015 16:30:38 GMT -6
August 2015
rvmcypressgrave
|
Post by Apollonian on Oct 22, 2015 10:15:52 GMT -6
purifyweirdshard: I am not discrediting everyone, I was explaining to you that I find the poll to be a useless gauge and not to be representative of what you term the "average" Castlevania fans feelings. I don't give the poll credit due to two things, the sample size and the population pool. By your logic people who stumbled upon the thread or liked only one game from the series seem to automatically be more qualified to judge the series as a whole do to the simple fact that they cared enough to follow a facebook page and take a poll...that just seems crazy to me but I am not going to change your mind so I won't bother (please don't take that in a vicious way, I just don't want this to go in circles) I guess I should have specified that I am not really a facebook person. I have a friend who is big on it and loves Castlevania but he either neglected to inform me or more likely never saw it. I think that if you believe it being a reboot makes it feel out of place then you must be against reboots. You can't judge something fairly if it automatically gets a mark against it for its very nature imo. As for familiar characters I would once again like to point out that there are several characters that are in LoS that are in Classic and metroidvanias. Not just that but the monsters and items, as I mentioned before, are also there, I feel like people who are big on the series history picked up on that immediately or at the very least should have (assuming they actually played it more than a few minutes to justify their hatred). The addition of characters does not detract from the game feeling like Castlevania in any way and it is normal for the series. By your line of thinking (specifically referring to that list) OoE only meets a few of the requirements and a lot of that has to do with the low budget making much of the games have enemies ripped directly from past games. I don't believe LoS should have to have every subweapon from past games for you to admit there are subweapons from past games in it. lol I am starting to gather that what you consider to be Castlevania is something that is very much cut and paste (everyone is entitled to their own opinion and that is fine) but I believe it can still be Castlevania without being the same as the last game released. Complaining about hearts and meat not being there doesn't make sense to me as the game had a much more serious story and I think it would have detracted from it to see something like that all over the place. In case you were unaware there is an easter egg of the meat in LoS 2. I wonder though, would you have this complaint if instead of orbs the focus meter generated hearts? As I said before the magic meter is analogous to the mp bar and so they serve the same function. It just seems very surface to me if you have to see hearts in the game to think of it as Castlevania. As a side note I want to mention that in LoS 2 hearts did make an appearance but for the health bar, and exp items (the currency...aka money) was found in breakable lamps and other objects, I assume you forgot or maybe didn't play it. No biggie but it does counter some of your points does it not? The "core oriented" thing odd considering this game series (starting with metroidvanias) is really condusive to casual players. The fanbase has changed a lot over the years and I take issue with the idea that someone isn't a core Castlevania fan because they liked a change that some people didn't or didn't like a change that you did There are people that hate metroid and LoS. I am sure by their logic they are the true Castlevania fans since they liked it before it changed. I have talked at length about the Souls games' "difficulty" and since it is irrelevant here I am just going to stop myself. lol (I am replying as I read fyi) So you never finished the first LoS? Even fans of LoS usually don't pick up on the importance of Patrick Stewart's dialogue T_T. I prefer people to come to an understanding through their own efforts but there is a lot going on with what he says in each chapter and the words they chose convey a lot more to the attentive gamer. I was hoping you wouldn't misinterpret my remark about how much I play videogames but I seem to have failed. My point is exactly the same as yours but from my perspective. I simply feel that there are far more gamers that are not concerned in the slightest with videogame "culture" outside of the actual gaming experience. If you look at the sales numbers for any game compared to the number of people on any given poll or forum you will see that there are lots more gamers out there. I don't feel any more "core" because I signed up for this site than I did before. I don't feel like my opinion carries any more weight because I bothered to come here. I feel that length of time playing a game (and attention to detail) is the most important factor when it comes to someone's opinion about a game. I just find it hard to find merit in people's views when they never viewed the game in the first place. As I said early I can only imagine what would happen if book reviews were done in this way. "Bram stoker's Dracula sucks, it is about an English guy helping some old dude buy property in London. Booooring. ....I read the first 10 pages" That is how I feel about most gamers. Even short games have this happen, using trophy/achievement stats you can get a general picture of how far most gamers get in their games (and that number is bolstered by trophy/achievement whores!) I understand that videogames are a hobby and people don't always have free time to play but I don't think I could ever be convinced that that excuse should allow them to judge things that they have not experienced. I would just like to point out now that based off of all the things you listed as reasons why LoS isn't "Castlevania" are they not all likely to apply to Bloodstained? While we don't know for sure what the final product will be like, everyone is calling it a successor and you said Iga gives you hope. If the monsters, music, characters, and subweapons are all different (and if hearts and I and II items don't appear) do you consider it a successor? Suppose for an instance Iga wasn't fired and instead made Bloodstained as a reboot, would you still have these opinions about it? I am not saying your opinions aren't valid but I feel like sometimes it is hard to express the true reason why we feel the way we do, perhaps because the words just aren't in our vocabulary. It reminds me of my music comp teacher telling us what he thought about our pieces. I got the best compliment he gave that semester "Some of this...actually isn't bad..." lol. He could only convey what he thought by playing the piece and pointing out changes through his own interpretation. Kind of a similar situation I feel. Either that or you are making up all of these points just to try and trash the game but I honestly am sure you aren't doing that. Ugh Soul Calibur Lost swords...T_T. That reminds me, Zombiebuni made several Castlevania characters in the Soul Calibur V character create that I promised to post here. I should do that soon...
|
|
purifyweirdshard
Administrator
Administrator
Calling from Heaven
Posts: 3,789
Staff Mini-Profile Theme: Example 2
inherit
Administrator
210
0
1
Oct 25, 2024 0:03:05 GMT -6
3,660
purifyweirdshard
Calling from Heaven
3,789
Jun 29, 2015 7:24:38 GMT -6
June 2015
purifyweirdsoul
Staff Mini-Profile Theme: Example 2
|
Post by purifyweirdshard on Oct 23, 2015 8:26:24 GMT -6
purifyweirdshard: I am not discrediting everyone, I was explaining to you that I find the poll to be a useless gauge and not to be representative of what you term the "average" Castlevania fans feelings. I don't give the poll credit due to two things, the sample size and the population pool. By your logic people who stumbled upon the thread or liked only one game from the series seem to automatically be more qualified to judge the series as a whole do to the simple fact that they cared enough to follow a facebook page and take a poll...that just seems crazy to me but I am not going to change your mind so I won't bother (please don't take that in a vicious way, I just don't want this to go in circles) I guess I should have specified that I am not really a facebook person. I have a friend who is big on it and loves Castlevania but he either neglected to inform me or more likely never saw it. I think that if you believe it being a reboot makes it feel out of place then you must be against reboots. You can't judge something fairly if it automatically gets a mark against it for its very nature imo. As for familiar characters I would once again like to point out that there are several characters that are in LoS that are in Classic and metroidvanias. Not just that but the monsters and items, as I mentioned before, are also there, I feel like people who are big on the series history picked up on that immediately or at the very least should have (assuming they actually played it more than a few minutes to justify their hatred). The addition of characters does not detract from the game feeling like Castlevania in any way and it is normal for the series. By your line of thinking (specifically referring to that list) OoE only meets a few of the requirements and a lot of that has to do with the low budget making much of the games have enemies ripped directly from past games. I don't believe LoS should have to have every subweapon from past games for you to admit there are subweapons from past games in it. lol I am starting to gather that what you consider to be Castlevania is something that is very much cut and paste (everyone is entitled to their own opinion and that is fine) but I believe it can still be Castlevania without being the same as the last game released. Complaining about hearts and meat not being there doesn't make sense to me as the game had a much more serious story and I think it would have detracted from it to see something like that all over the place. In case you were unaware there is an easter egg of the meat in LoS 2. I wonder though, would you have this complaint if instead of orbs the focus meter generated hearts? As I said before the magic meter is analogous to the mp bar and so they serve the same function. It just seems very surface to me if you have to see hearts in the game to think of it as Castlevania. As a side note I want to mention that in LoS 2 hearts did make an appearance but for the health bar, and exp items (the currency...aka money) was found in breakable lamps and other objects, I assume you forgot or maybe didn't play it. No biggie but it does counter some of your points does it not? The "core oriented" thing odd considering this game series (starting with metroidvanias) is really condusive to casual players. The fanbase has changed a lot over the years and I take issue with the idea that someone isn't a core Castlevania fan because they liked a change that some people didn't or didn't like a change that you did There are people that hate metroid and LoS. I am sure by their logic they are the true Castlevania fans since they liked it before it changed. I have talked at length about the Souls games' "difficulty" and since it is irrelevant here I am just going to stop myself. lol (I am replying as I read fyi) So you never finished the first LoS? Even fans of LoS usually don't pick up on the importance of Patrick Stewart's dialogue T_T. I prefer people to come to an understanding through their own efforts but there is a lot going on with what he says in each chapter and the words they chose convey a lot more to the attentive gamer. I was hoping you wouldn't misinterpret my remark about how much I play videogames but I seem to have failed. My point is exactly the same as yours but from my perspective. I simply feel that there are far more gamers that are not concerned in the slightest with videogame "culture" outside of the actual gaming experience. If you look at the sales numbers for any game compared to the number of people on any given poll or forum you will see that there are lots more gamers out there. I don't feel any more "core" because I signed up for this site than I did before. I don't feel like my opinion carries any more weight because I bothered to come here. I feel that length of time playing a game (and attention to detail) is the most important factor when it comes to someone's opinion about a game. I just find it hard to find merit in people's views when they never viewed the game in the first place. As I said early I can only imagine what would happen if book reviews were done in this way. "Bram stoker's Dracula sucks, it is about an English guy helping some old dude buy property in London. Booooring. ....I read the first 10 pages" That is how I feel about most gamers. Even short games have this happen, using trophy/achievement stats you can get a general picture of how far most gamers get in their games (and that number is bolstered by trophy/achievement whores!) I understand that videogames are a hobby and people don't always have free time to play but I don't think I could ever be convinced that that excuse should allow them to judge things that they have not experienced. I would just like to point out now that based off of all the things you listed as reasons why LoS isn't "Castlevania" are they not all likely to apply to Bloodstained? While we don't know for sure what the final product will be like, everyone is calling it a successor and you said Iga gives you hope. If the monsters, music, characters, and subweapons are all different (and if hearts and I and II items don't appear) do you consider it a successor? Suppose for an instance Iga wasn't fired and instead made Bloodstained as a reboot, would you still have these opinions about it? I am not saying your opinions aren't valid but I feel like sometimes it is hard to express the true reason why we feel the way we do, perhaps because the words just aren't in our vocabulary. It reminds me of my music comp teacher telling us what he thought about our pieces. I got the best compliment he gave that semester "Some of this...actually isn't bad..." lol. He could only convey what he thought by playing the piece and pointing out changes through his own interpretation. Kind of a similar situation I feel. Either that or you are making up all of these points just to try and trash the game but I honestly am sure you aren't doing that. Ugh Soul Calibur Lost swords...T_T. That reminds me, Zombiebuni made several Castlevania characters in the Soul Calibur V character create that I promised to post here. I should do that soon... Man, you're going to wear me down here lol. Do I get a phone call or visitors? hahaha Well, sure, some people definitely have more educated/informed opinions. We just can't know which person is which without judging them or going through some kind of process to weed out people that just play casually, but in doing that we're kind of hurting ourselves. You just take all the input for what it is. If a lot/more people are only playing one game, then apparently that one game is doing something right and we should hear from those people about it...things like that. Even folks that might have only played 1-2 games could hate Symphony and love...Haunted Castle? Who knows. It's not as helpful to us/games as a whole to think of ourselves as islands, true gamers vs. everyone else. We're all just playing video games, it's not a big deal. I used to not even like to use the word "gamer" like I'm some kind of different demographic lol, because I hit a series of buttons. Even me, I play fighting games competitively...but at the end of the day...whatever. Pushing for being exclusive can really hurt things, like the fighter scene actually. The Facebook group isn't more qualified than everyone else, but they apparently were fans enough of Castlevania in a dead season to participate. That would take some kind of passion. Someone not on the lookout/not finding ways to speak out and possibly make things happen, well, you could assume those guys are just more okay with not speaking out because they're not looking to. Facebook, Youtube, twitch, forums, whatever. I know what you're saying, it could go either way...kind of like the "silent majority" politically. I'm not entirely against reboots. They're usually not great, but can be. Strider was pretty good. KI was a great reboot, the best that game has ever been I think. Ninja Gaiden was very successful and I enjoyed that, as much as I enjoyed the originals. As far as familiar characters in LoS...I mean, I'm just going off of LoS1 here since that itself was the reboot and the game I played the most, but all I can think of are the last name Belmont and sorta-kinda Dracula, but he's represented differently as the tragic main character? Um...Carmilla? I think she was in it. That's all I got. I played maybe 2 hours of MoF and the demo of LoS2. Nah, I didn't finish LoS. It seemed to be like Stewart's character was just crushing on and stalking Gabriel the whole time. Very passionately descriptive of his emotions/doings. lol I'm not really immersed in gamer culture, as you might could tell. I might go as far to say I avoid it. This is the first forum I've joined since fighting game ones quite a few years ago, and I really hate comments sections of sites, don't really follow anyone on Twitch or YT outside of a fighter and Souls guy...mostly because they're just pleasant and move things forward with positive content. I agree with you about length/detail being important in forming a good feel for a game, but books/games are very different creatures. I think people that play games just for story should probably just read books, they're setting themselves up for likely disappointment. There is a lot to take in/appreciate to experience a game fully, but it should also be enjoyable from the start, too. My brother unfortunately got bored with Valkyrie Profile 2 during the chapter 3 hunts for the dragon orb, it's basically a bunch of "sorry, your princess is in another castle" dungeons and he got tired of it. I really like that beautiful game and that's too bad, but I also can't say he should have kept playing for the story because...the story is actually pretty silly and ridiculous. I could have just gotten through solely from enjoying the characters and combat, though. A game's most important element should be the strength of its gameplay. If that's good, the details are icing. Sometimes icing can be really deliciuos. Sometimes we just eat icing, but we know it's icing. LoS vs. Bloodstained as far as being reboots and their inclusion of legacy pieces: well, Lords of Shadow is a third person epic scale QTE action game and Bloodstained is in the same genre as the games it is the spiritual successor to. There's less need for it to incorporate thoughtful touches because the game can feel the same with similar elements that might just look different on the surface. The way the game itself flows is the same enough that this in itself is the throwback. That said, I do think more than that just that will be included; i.e. there will be equivalents to Castlevania icons/staples present. We can already see a little bit of that, and it would seem that Symphony is Iga's main target to draw from. Even if it's not, though, I think it'd be just as well. I don't have to be reminded a game has something to do with Castlevania if it plays/feels a lot like Castlevania. I think that does it?
|
|
Apollonian
Loyal Familiar
[TI2]Drink stale wine to your heart's delight
Posts: 305
inherit
690
0
Jan 8, 2016 15:06:46 GMT -6
201
Apollonian
[TI2]Drink stale wine to your heart's delight
305
Aug 21, 2015 16:30:38 GMT -6
August 2015
rvmcypressgrave
|
Post by Apollonian on Oct 23, 2015 11:16:34 GMT -6
purifyweirdshard: lol Sorry, I just find this discussion interesting. Usually I just get the whole "It isn't Castlevania because the creators aren't Japanese" usually with some romanized Japanese thrown in. About what you said here: "You just take all the input for what it is. If a lot/more people are only playing one game, then apparently that one game is doing something right and we should hear from those people about it" I feel that this relates to what I was talking about earlier with Iga's declining sales and the success of LoS1. I feel that we should definitely look critically at games to see what they did right and in this instance SotN and LoS1 were both extremely popular and the fans of those two games in particular would have a great amount of information they could share with a future Castlevania development team. Honestly metroidvania shares something with the LoS series in its sales decline coupled with the fact that I was just standing there with my handheld/ps3 controller going "What is wrong with all of you, these are awesome games!". The "fans enough in a dead season" thing sort of hits my point here. Many of the people who took this poll were already not fans of LoS (don't consider it a Castlevania game) if they consider Castlevania to be in a dead season even when there were Castlevania games. While these may be viewed as the "average" Castlevania fan by some, perhaps the "average" metroidvania/Iga fans may be a more accurate term (for some. lol). I just feel that a lot of people are overlooking the original audience and the newer audience and focusing on the middleground as the "true" fans simply because that is where they stand. Either way I never take any polls and unless it was conducted in a more professional way it doesn't really convey much information to me personally. It is interesting to see though but I am highly unlikely to see these sorts of things as I either play games or look up game news (release dates, developing games, etc.) As for where you said "Someone not on the lookout/not finding ways to speak out and possibly make things happen, well, you could assume those guys are just more okay with not speaking out because they're not looking to." I agree. The reason for their silence may differ but perhaps, as in my case, they were enjoying the new games and didn't see any reason to search these places for info. I was still hoping for more metroid and classicvanias and I assumed there would be after LoS but instead we basically got all three types of Castlevania put on an indefinite hiatus. When you look at the numbers of those that took the poll it is certainly a relatively small number of the fanbase. As a side note I should mention that my favorite videogame of all time is Vandal Hearts II. It came out in 1999 and while I love the series more than any other game in my collection, I have never once tried to find any sort of "social" interaction on the internet about it. I would not consider myself any less of a fan (I probably would actually be a rabid fanboy about it) than people who may have made a poll about it or are asking for another game. I'm not asking you to agree with me, but I think we can at least see each other's way of thinking. As for the characters that appear in LoS... Dracula, Death, Trevor, Alucard, Sypha, Carmilla, Simon, and of course several monsters (like Medusa) come to mind. The first game dealt with who Dracula is and thus can only be fully appreciated (as all games imo) with a full playthrough. This also relates to what I said earlier about Patrick Stewart's lines, I thought the writing for this game was extremely well done. 1 and 2 also gave a really interesting take on the relationship between Death and Dracula, much better than the PoR Dracula+Death saiyan dance outta nowhere. lol My gf and I joke about the Patrick Stewart stalker thing but you have to finish the game and reread (relisten) the dialogue to understand what was really going on as it was cleverly written to work in two ways. I agree with you about the people who just play games just for stories but in my case I play for story/music/gameplay. For a game to really vibe with me it has to hit all the markers and LoS did that for me. I feel most people are like this to some extent but there is always going to be some who favor one more than another or don't care about music for instance. I am also fine with people quitting games they don't enjoy but my issue all along has been with people judging games that they haven't played enough which leads to a ton of misinformation which is later accepted as fact by those that didn't play the game for themselves. I just remembered one huge complaint about LoS2 I would hear from "true" metroidvania fans is that it was taking place in modern times. I am sure I don't have to explain to you why that is a ridiculous complaint. This isn't in response to anything but in our discussion of the items I neglected to mention that Lords of Shadow carries on the tradition of having relics in the games. Just thought it was worth mentioning, nothing really else to say there. lol Darn your icing talk, I'm really hungry. I usually just refer to the genre as "arena combat" since fights usually lock you into an area before you can proceed with exploration. QTE aren't really a defining aspect either, I certainly wouldn't call DoS a QTE because you have to draw the seals to defeat a boss before they regain health (perhaps some would). I was hoping you would mention genre as Iga's games were not truly in the same genre as the original Castlevania games. I doubt any core platformer fan would refer to a metroidvania game as a platformer, it simply retained the sidescrolling aspect and the ability to jump. It seems to be ignored though due mainly to the graphical aesthetic imo. For me Igavania does not feel like classicvania and LoS...vania does not feel like Igavania but they all still feel like Castlevania. An odd concept but it is integral to how I view the series. If I had to pick one element of all the games that felt the least Castlevnia to me it would have to be the interjection of Shintoism into Castlevania. That really felt off to me but luckily Iga's games have very little story so it was a minor thing. I understand what you are saying about Bloodstained I just wanted to point out that it doesn't follow the "outline" you yourself provided for what makes a Castlevania game feel like Castlevania. The "feel" aspect is very much a personal thing and very hard to describe, talking with you helped me to put to words my own "feels" about Castlevania that I perhaps did not have the words for before so thanks. Yeah, I think we got more clarity into each others viewpoints, which is all I really wanted, so we can stop there if you would like (I think I didn't ask any questions in this post but the icing comment threw me so I dunno).
|
|