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Post by EBBenjy on Jul 19, 2019 12:26:56 GMT -6
The Switch version is in dire need of an update. Already it is completely inexcusable that it was released in such a state, and many people are incredibly annoyed about it.
There has been no word on why they decided to release it when it was so bad, or why they lied directly to our faces about the Switch version's problems being caused via overheating (which I still want answers for btw).
However, they did assure us that these problems would be fixed in upcoming patches. Many people are holding off on playing in anticipation of the upcoming update.
The Switch version isn't the only problem with the game, however. The Xbox version has bugged achievements. All versions have crashing glitches. Reading bookcases, talking to NPCs, or simply just pausing the game at the 'wrong' moment, can cause the game to crash. This game is in serious need of bugfixes and stability updates, especially for the Switch version. The community knows this. Presumably the development team knows this as well.
So while we're eagerly awaiting our anticipated patches, out of the blue, we get a PAID COSMETIC DLC SURVEY! Not cool. Not now. The game's not fixed. We don't want to think about spending money on extra things when the game itself doesn't even work properly yet.
So that was a bit annoying, but whatever. The patch should be out soon, right? So the anticipated patch finally comes out. And what does this patch do for us? Oh, you don't get any stability in THIS patch. No, instead we'll just NERF EVERYTHING YOU LIKE USING.
Thanks a bunch.
Are the development team aware of how irritating their last few communications have been?
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Post by DSLevantine on Jul 19, 2019 12:34:06 GMT -6
It seems they have lost their vision and lost their way. It's like the blind leading the blind. It's just disheartening because I loved the game so much.
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Post by enix on Jul 19, 2019 12:54:19 GMT -6
+1
Great post. It's infuriating to see the product they pushed out for the Switch. Especially with the "overheating" bs they blamed the gameplay footage on. But instead of pushing out game optimization, they are pushing out paid DLC.
I got burned once by IGA, 505, and whoever else was involved in this Kickstarter and release. It won't happen again.
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Post by edopode on Jul 20, 2019 0:10:14 GMT -6
The nerf patch!
"We gotta prioritize handicapping the people who are having fun before we can get to the people who can barely play it!" - somebody on the dev team.
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Post by fullmetalsnorlax on Jul 20, 2019 0:51:28 GMT -6
Which they already discussed weeks ago, and just announced yesterday that they already have an update awaiting approval from Nintendo.
The Xbox version had one bugged achievement. It's already been addressed. And statistics show that 98.73% of players don't care about achievements in the slightest degree.
That wasn't the full patch notes. It was just the game balance patch notes.
The reason we get that kind of info first is because tweeking a damage number only takes minutes to do. Fixing a crashing bug can take days. And about the cosmetic DLC; the people making cosmetic assets are obviously not the same people who write game code so it's not slowing down bug fixing.
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Post by EBBenjy on Jul 20, 2019 8:14:26 GMT -6
^ Right. First of all, I apologise for the sarcastic tone. I was a bit annoyed with the latest update, so I was venting.
Primarily, I'm annoyed with the Bloodstained team's inability to read the room. This project has always been taking the fans' feedback into consideration, which is something I greatly appreciate. But these last few updates have been completely inconsiderate to the fans' frustrations with the product we currently have.
It's frustrating to have the game in such a broken state. It's almost a truly amazing game that I could play all day. But last time I played (PC version btw), the game force-quit on me because I tried to use a bookshelf, which killed all of my momentum and optimism for the game, as this is around the fifth or sixth crash I've had. I just don't want to have to keep worrying about when the next crash is going to occur. And I've given up trying to play my Switch version, because it's just too unpleasant.
The community largely loves the actual underlying game, but just wants the game in a working state. This is why the talk of DLC and nerfing is so annoying - it's completely not where attention is needed right now. We love the game as it is, we just wish we could play it worry-free.
I can understand that these patches being made aren't slowing down the progress of the fixes. But introducing controversial balance changes was absolutely not the right thing to do as part of the first post-launch patch. It gives the impression that the team are not on the same page as the fans at all.
It's this lack of understanding of the fans that gets to me. This project has always paid close attention to the fans, and has usually been excellent into taking fan feedback into consideration. But ever since the abysmal Switch version launched, the feeling is completely different. It feels like they don't really understand us after all, and every update since then has been so tone-deaf. This is why I bring up the "overheating" issue too - Lying about the Switch version's performance pre-launch is a significant act of trickery the team tried to pull on Switch fans, and it still hasn't been officially addressed. It's another aspect that makes the team feel antagonistic towards the fans, whereas before, the communication was excellent.
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Post by anonthemouse on Jul 20, 2019 8:31:54 GMT -6
I can't disagree that, from a marketing standpoint at least, some pretty big missteps are being made. They have the opportunity to be open and communicative here. They have the option to keep people in the loop. Most importantly, though, even if they don't use any lines of communication at all, they have people who should be able to take a step back and look at the overall message that their conduct in general is sending. Someone should be looking at this situation and seeing that now is the time to rebuild some of the goodwill that has been eroding, because ultimately, if they upset their fanbase too greatly, then it won't matter if in the end they have a wonderful product to show for their efforts. Unhappy players don't buy DLC. Unhappy players leave negative reviews, which makes potential customers unhappy, and then they end up not buying games.
Someone needs to step up and do something big for the community before all this negativity that's been building over recent announcements reaches a critical point.
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Post by dareka on Jul 20, 2019 19:55:07 GMT -6
To be fair, the nerfs are coming first because they're easier to do (like, just edit some spreadsheets, run a macro and recompile the source code easy).
What's true is that the community at large doesn't know this. Most people didn't know the costume DLC won't delay any updates to the Switch version.
That's the problem, I think: they assume people know, when in reality they don't. They need to work on communication, again.
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Post by DSLevantine on Jul 20, 2019 22:55:11 GMT -6
With the latest nerf i suggest two changes to the game
1. Rename the game to Nerfstained: ROTN
2. Replace the "listen to feedback" and "free dlc" trailer with the costume micro-transaction trailer.
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Post by LordKaiser on Jul 20, 2019 23:20:34 GMT -6
I agree that the fixing the bugs takes priority, I'm going easy on them because this was their 1rst game made with Unreal Engine but this is the last time that I'll get a game like this.
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Post by rjpolar on Jul 22, 2019 0:14:05 GMT -6
To be fair, the nerfs are coming first because they're easier to do (like, just edit some spreadsheets, run a macro and recompile the source code easy). What's true is that the community at large doesn't know this. Most people didn't know the costume DLC won't delay any updates to the Switch version. That's the problem, I think: they assume people know, when in reality they don't. They need to work on communication, again. I agree with this point. Most fans feel "feeling bad" and "mistaken focus" on such strategies, even if these surveys are not upcoming projects. But I still think that the team must figure out what the fans are now and try to adjust the priority of the announcement.
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Post by thetwerkinator on Jul 26, 2019 18:11:35 GMT -6
I mean, just because they're taking survey's for future content doesn't mean they're not focusing on fixing things. They can multitask a bit. There are people that are able to play the game perfectly fine and they need to that into account, too. If they didn't also at least acknowledge other content is coming in the near future, those people would be on these very forums expressing their discontent much like you are.
I really do hope the Switch version gets fixed since I plan to buy the game for that as well, but putting out a survey for opinions on future DLC isn't the end of the world
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Post by ghaleon on Jul 27, 2019 12:45:42 GMT -6
Artists and modelers who create new assets arent going to be the same people responsible for bugfixing or porting code.
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Post by exile on Jul 27, 2019 13:17:23 GMT -6
Artists and modelers who create new assets arent going to be the same people responsible for bugfixing or porting code. Most of us appreciate that, but it just doesn’t look good PR wise when you have some pretty major performance issues and you’re talking about nerfing things people are enjoying and cosmetics. Extreme (and not incredibly apt) analogy, but if you’re watching your house burn down, are you going to be amused by the guy who asks what color you want to paint it when it’s rebuilt, despite that the painter is not impeding the firemen from performing their duties?
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Post by DSLevantine on Jul 28, 2019 21:37:39 GMT -6
Artists and modelers who create new assets arent going to be the same people responsible for bugfixing or porting code. Appreciate if they could work on "real" content like new areas, new bosses, new monsters dlc instead of cosmetic cash grab.
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Post by bradd80 on Aug 16, 2019 11:35:15 GMT -6
Its pretty clear at this point they were blowing smoke about fixing things. They delayed the Switch game a week just to avoid the questions press would have had at the time. And kept blowing smoke up our tail pipe for a month and just hope people will forget about their promises to correct how badly the handled the switch version.
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Post by axlhaze on Aug 16, 2019 19:46:20 GMT -6
I mean, just because they're taking survey's for future content doesn't mean they're not focusing on fixing things. They can multitask a bit. There are people that are able to play the game perfectly fine and they need to that into account, too. If they didn't also at least acknowledge other content is coming in the near future, those people would be on these very forums expressing their discontent much like you are. I really do hope the Switch version gets fixed since I plan to buy the game for that as well, but putting out a survey for opinions on future DLC isn't the end of the world This I haven't had one bug or glitch in around 80 hours of playing, besides loot getting stuck on walls but you get the items anyway. The PS4 version is what I'm playing on and I wouldn't have any clue some people think the game is broken or not working correctly if people weren't talking about it on here. It's jarring and hard to see some people are saying that the devs or Iga especially are letting people down or not listening I'm sure they are trying to fix the issue and will as soon as possible. The game is a masterpiece when working correctly so the kickstarter and everything else was a smashing success. The game isn't even out in Japan yet, it will be fixed and then everything will be fine. I understand venting and also making sure they know that there are problems for sure. The DLC survey was probably planned before the launch. I've never even seen any devs make a survey asking what kind of DLC the players would want so they definitely are listening. It also doesn't make any sense to have a no thanks button because it would screw up the results based on everyone who is angry that a patch isn't out yet would pick that when most people who are able to play the game definitely want DLC of just about anything since the game is so good.
It sucks the patch isn't here yet for people who can't play because of the bugs but once it's all fixed and working correctly everyone will praise the game as a success. I know there is a small possibility that it can't be fixed and that is scary especially the longer there isn't one. If worse came to absolute worse, which it won't, you could still play game on X-Box or Playstation for decades to come. You can only play SOTN on Playstation systems and everyone managed that over the years. The game that is made is amazing and it will only get better and better. I wish they didn't release the game until it was done done, all DLC included, which if it was included wouldn't be DLC but it would be a complete and amazing game done and in the history books. The waiting for DLC sucks because it's always nice to play a complete game from start to finish and not have months of waiting for what usually amounts to the single DLC's feeling to short since you have already put the game down only to be able to come back to a few more days of content.
I hope the patches come really soon because the bashing of Iga and the Dev team feels insane to me after the game that they made is amazing and that is the whole point of the project. Making mistakes on the switch version really really sucks and I get that but when it's all said and done I believe everyone will be satisfied and hungry for more. I also get that promises are promises even if they only effect some of the total people who are playing but they are doing an amazing job altogether this definitely isn't anywhere near the levels of other kickstarter failures that I see sometimes mentioned in this forum.
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