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Post by apop on Jun 23, 2019 19:32:51 GMT -6
I'm just reading through the list now, out of curiosity. Obviously the Wii U and Vita ports didn't make it in but what about the Rougelike dungeon, Co-op, classic mode, cheat codes etc. etc.
Artbook upgraded to hardcover 2nd Playable character Nightmare difficulty
Voice acting David Hayter
Cheat codes
Local Co-Op
New Boss
Boss Rush Mode
Retro Level
Classic Mode
IGA's Biggest Castle
Wii U Port
Asyncronous Online Multiplayer
Vita Port
Orchestrated Tracks
Online Challenge Mode
3rd Playable Character
Prequel mini-game for PC/Consoles
Roguelike Dungeon
Boss Revenge Mode
Looking at this list all I can truly vouch for is the prequel and music and presumably anything involving 'online' will be added later, which is a decent compromise.
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Arcueid Brunestud
True Ancestor
Ancient Legion
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Post by Arcueid Brunestud on Jun 23, 2019 19:39:29 GMT -6
Prequel mini-game was changed to a non-canon spinoff.
Everything else is going to be added in upcoming free dlc.
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tav7623
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Post by tav7623 on Jun 24, 2019 0:05:19 GMT -6
Well if I remember correctly between the financial stretch goals and the KS Community/Social Media Challenge goals there's the Prequel/Non Canon mini game for consoles & handhelds, Cheat Codes (Enter Code as your save file name to activate), Boss Rush, Retro Level (with 2 8-bit retro remix songs) Speed run mode, voice actor David Hayter, Orchestrated tracks and Nightmare Mode.
Now to my knowledge what is missing so far includes 2 more playable characters, Classic Mode, Silly Cheat Codes (most of the cheat codes that have been found/revealed have been tied to backers/youtube channel partners with the only exception being the one for Big Head mode) 6 8-bit remix tracks, IGA Boss & Sword Whip, Pure Miriam outfit, Asynchronous Online Multiplayer, Local Co-op. Online Challenges, Boss Revenge mode, Roguelike Dungeon, Versus Mode, free digital PC & Mobile Phone wallpaper for all backers, a free 8 bit remix track download for all backers, and a few additional physical items (a temp tattoo & pin) for the $100+ tier backers .
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Post by testboy8 on Jun 24, 2019 0:12:52 GMT -6
Does it include increased level cap?
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Post by void2258 on Jun 24, 2019 11:46:53 GMT -6
IGA boss and sword whip have been in since day 1 DLC. They are pretty far into the game, though. You get a quest for it at the very start but it's much much later you can do anything.
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Post by asterra on Jun 24, 2019 22:54:13 GMT -6
If Shovel Knight is anything to go by, the Bloodstained team are going to be stuck working on these promised items for literally years. And it's clear they're being pushed to the limit already. They managed to release a solid game (unlike a friend of mine, I never had a single crash during my now 60 hours of play), but there are also blatant bugs which every single person will quickly and repeatedly have to deal with -- bugs which should have been stupidly easy to fix, such as dropped bags getting locked during their freefall. I like the temporary fix they have for that -- after 15 seconds (when the bag would normally rot) it simply "lands" wherever it happens to be, for one frame, so the player can finally collect it if they're close.
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purifyweirdshard
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Post by purifyweirdshard on Jun 25, 2019 9:23:14 GMT -6
These are already in:
Nightmare difficulty
Voice acting David Hayter
Cheat codes
New Boss (I have a feeling I know who this is, but it's a spoiler)
Boss Rush Mode
Retro Level
IGA's Biggest Castle
Wii U Port (now Switch)
Vita Port (cancelled)
Orchestrated Tracks
Prequel mini-game for PC/Consoles (now Curse of the Moon, a spinoff)
These are coming via free updates or shipping in August physically (the artbook):
Artbook upgraded to hardcover
2nd Playable character
Classic Mode
Asyncronous Online Multiplayer
Online Challenge Mode
3rd Playable Character
Roguelike Dungeon
Boss Revenge Mode
edit: I hate how pasting things somehow adds extra returns x2 after you post)
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Post by mourningxsun on Jun 25, 2019 11:37:22 GMT -6
"IGA's Biggest Castle" isn't actually met though.
That goal has *always* been specified as "iga's biggest game," not just the castle, and the room count is under SotN's with both castles. SotN is above 1800 and Bloodstained is below that number. I want to say it also is right under Portrait of Ruin but I'd need to see the room count for that game. This is even without mentioning a few rather large rooms of "nothing" that Bloodstained has.
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