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Jul 10, 2019 19:51:49 GMT -6
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asterra
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Jun 30, 2016 20:53:53 GMT -6
July 2016
asterra
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Post by asterra on Jun 18, 2019 21:21:32 GMT -6
Early backer of the game, but have been avoiding it like the plague, waiting for the day of release (other than the earliest demo, which I used to provide some bug reports and suggestions, which seem to have gone largely ignored).
I want to solve the anti-aliasing problem. You can set the anti-aliasing level, and this probably has an effect. But it's not easy to tell, because regardless of what you choose there, the "cel-shading" black outline that the game adds as a post-process does not get anti aliased, period. Not only is this ugly to look at, but next to the rest of the graphics it looks downright out of place, and since it affects everything that isn't the background, ultimately it's like anti-aliasing doesn't even serve much of a purpose.
A basic effort to override the game's anti-aliasing in Nvidia Profile Inspector proves fruitless. Possibly because the compatibility bits are unknown, or possibly because "anti-aliasing" just won't have an impact on what is technically a post-process.
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