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Post by yulia11 on Jun 30, 2018 17:17:53 GMT -6
My choice right now is Zengetsu, being the main character of the side game. Gibel and Alfred are definitely no go, with Gibel being only a copy of Miraam with limited abilities, and Alfred being too weak. Dominique could work, possibly as a faithful Belmont clone, and the other alchemist could work too, being younger. Of course I don't mind Zengetsu, Gibel and Alfred teaming up.
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Post by neff on Jun 30, 2018 19:26:52 GMT -6
Zangetsu and his nice boat is a given. Alfred, maybe, for those “bad end” feels.
Dominique might be nice, but i’m not sure how she would get her on story, unless Miriam were to just, “lol, no” at Gebel’s dare.
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Post by Deleted on Jul 2, 2018 7:55:43 GMT -6
Zangetsu.
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Post by purifyweirdshard on Jul 2, 2018 8:18:31 GMT -6
Dominique
this would also be a good poll
or I could merge it with the old one(s)
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Post by Mr. Welldone on Jul 13, 2018 10:21:05 GMT -6
Alfred.
What?
There's no bias here.
In regards to Alfred being weak, KNOWLEDGE IS POWER.
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Post by yulia11 on Jul 13, 2018 11:00:15 GMT -6
Alfred.
What?
There's no bias here.
In regards to Alfred being weak, KNOWLEDGE IS POWER. No one said he is weak, but letting an old man who can barely run traversing a castle filled with demons is not a great idea. What if Barbatos sniped him in the shadow with explosive arrows, or something with a giant sword swing at him before he can swiftly dispatch them. We know from curse of the moon that he did not try to enhance his physique when he is growing old. I can totally imagine a golem or familiar that can shield him from physical harm though.
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Post by Mr. Welldone on Jul 13, 2018 11:17:34 GMT -6
Gibel and Alfred are definitely no go, with Gibel being only a copy of Miraam with limited abilities, and Alfred being too weak.
Anywho.
This is a video game and I have a wonderful pair of reality-suspenders I'm willing to put on so I can be a gnarly, aging wizard burninating everything.
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Post by yulia11 on Jul 13, 2018 11:52:32 GMT -6
Gibel and Alfred are definitely no go, with Gibel being only a copy of Miraam with limited abilities, and Alfred being too weak.
Anywho.
This is a video game and I have a wonderful pair of reality-suspenders I'm willing to put on so I can be a gnarly, aging wizard burninating everything.
My bad . Seriously though, how do you balance his gameplay epecially considering his less than superb acrobatic, and earlier in game lacking the abilities to cast barrage of spells without worrying about mp? Though his soul gives Zengetsu double jump I doubt he can do so himself (intangibility to bypass attacks some form of wind magic or teleportation to move around on the other hand which can also be part of his attack?). His standard attack would still be the staff which the club class is not the best in the demo. Flameshield will be incredible helpful (stone circle trivalize so many bosses in Portrait of Ruin, and you are invincible against Medusa head since they get one shotted, but getting in close range is a bad thing), the clone needs to do more than mimicing his staff smach, ice spear could work but only if IGA and team bother to implement it in ROTN which we know petrified enemies dies quick possibly to save system resource, and and a whole new range of spells that only Alfred knows. We might need further cover too in additional to the fanfictional intangibility, which the current familiar system might not be sufficient since we know none of the familiars in Castlevania attract attention or are capable of shielding you.
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Post by Mr. Welldone on Aug 7, 2018 11:13:28 GMT -6
I see you have typed things and stuff, but my unabashed mancrush on Alfred's 'I'm invincible through the power of burning, now you're frozen through the power of not burning, now there's two of me because I don't gotsta splain, and also have some lightning from both of me because gunvolt' thing.
Also, his beard.
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Post by Dragon_of_Dojima on Oct 15, 2018 21:11:43 GMT -6
Zangetsu, Gebel, for sure. Gebel was my go-to character in Curse of the Moon and he's the GOAT.
I don't care if Alfred or Dominique make it; I don't care much for those characters. Johannes would be kind of cool using alchemy to "install" and power up his whip attacks, but that's stuff off the top of my head.
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Post by Enkeria on Oct 28, 2018 6:57:47 GMT -6
bloodstainedfanforums.com/thread/2847/playable-character-poll DLC Is not a thing for Bloodstained, ever. With that said, if you talk about the main game; Ritual of the night, check link above.
Zangetsu really hate the Guild of Alchemists, he won't get near Alfred or Johannes.
Gebel is also straight up his nemesis. The mini bonus game; Curse of the Moon, is not canon.
Both Zangetsu, Dominique and Miriam all have objects that makes to appear fast when they move, things that drags on after them. This is the simple reason I believe those three are the playable ones.
3 "main" characters + some or all bosses in boss revenge mode is confirmed to be playable.
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Post by Dengojin on Oct 29, 2018 9:18:05 GMT -6
I peronsally think it will be Dominique and Zangetsu, but I'm more excited to play Dominique as sub character with some ability to throw or create weapons on the fly to attack with them as projectile? I don't know I just want to play her haha. Zangetsu is a given at this point and we already know how he's going to be like in regards of his fighting style and attacks
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Post by Enkeria on Oct 29, 2018 15:07:41 GMT -6
Dengojin Makes sense to have Dominique playable, a "pure magic / holy caster" character, with Zangetsu using close combat and with dark unholy energy when Miriam is a hybrid between the two.
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Post by Galamoth on Nov 7, 2018 12:15:17 GMT -6
Personally, my first choice is none other than Alfred. My justification? This thread I created back then.
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Post by djtanng on Nov 7, 2018 18:17:44 GMT -6
Whichever extra character we get, I hope he/she will also be able to level up and collect weapons and other items like Miriam can, unlike how Richter from SOTN seemed more like a retro throw in, unless people really liked it that way.
Also, Zengetsu because he's a badass!
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Post by Galamoth on Nov 7, 2018 21:36:37 GMT -6
djtanng You mean you don't want the 2nd & 3rd extra characters of this game to end up like the usual "Bonus" characters in past games (without their own pause menus, inventory, relics, and/or story involvement)? There were a few exceptions to the rule, such as Julius Mode in Dawn of Sorrow and "Sisters" Mode in Portrait of Ruin (both featuring some dialogue & story context, as well as their own single ending). ^ Of course, my favorite example is Trevor Mode from Curse of Darkness (which did allow access to a pause menu, but Trevor could only equip different whips, including "Tips").
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