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Bad at Videogames
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Jan 11, 2020 19:31:27 GMT -6
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spanishvanguardia
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Oct 12, 2016 9:20:09 GMT -6
October 2016
spanishvanguardia
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Post by spanishvanguardia on Jun 28, 2018 10:40:11 GMT -6
I've been playing the game on stream for about 2 hours until I went to zangetsu.
The VoD can be seen here:
I took a slow pace as I spent some time grinding at my leisure. I am happy with what I see, and hope the rest of the game retains the quality shown.
Here's my list of oddities:
1. - Lipsync needs work. On Miriam's face just looks too exagerated.
2. - I would like to request the possibility to add advanced keybindings, for the console versions of the game too. I've been playing with a fightstick, and I've been having a grandiose ammount of fun this way. For replacing the right stick for aiming, my fightstick has two modes for the stick itself, DPAD and Stick, so I've been able to remap the right stick to the fightstick's stick mode via Steam big picture. This would be impossible as it stands right now to do on my chosen retail copy for console.
However, i'm not sure if this is intentional, or a happy coincidence, as I've realised directional shards will still shoot in the direction the left stick is moving forwards, so a quick input in the desired direction might be all that's necessary, meaning that remapping controls might not be a necessity afterall.
3. - Is this exclusie to the beta? The stone-walled saverooms feel out of place inside the ship. Please, update the save rooms to reflect the area they are in.
4. - Why does the whip not have a special command attack? (hadouken motion)
5. - Miriam's voice feels like she's going to yell "IT'S SHOWTIME" any moment. I'm not sure if that's good or bad.
6. - An extra confirmation of rewards recieved after completing one of Lindsay's kill quests would be appreciated.
7. - I had to switch windows multiple times in order to take notes for this feedback. Bloodstained's mouse capture was more annoying that helpful.
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