caer
New Blood
Posts: 76
inherit
986
0
Jul 8, 2020 0:30:05 GMT -6
67
caer
76
Dec 22, 2015 2:27:51 GMT -6
December 2015
caer
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Post by caer on Jun 28, 2018 7:21:00 GMT -6
Code received! ! If only I wasn't still at work! =/
Soon...
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inherit
2328
0
May 20, 2022 17:52:44 GMT -6
128
ovenkitty
279
Mar 22, 2018 16:23:21 GMT -6
March 2018
ovenkitty
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Post by ovenkitty on Jun 28, 2018 9:18:33 GMT -6
For some reason I was thinking that we had one more day, what a nice surprise.
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Galamoth
Ancient Legion
Eternal Guardian
[TI2] Boss of the Floating Catacombs. Hopes nobody finds his hidden Beryl Circlet.
Posts: 3,402
inherit
Ancient Legion
195
0
Aug 19, 2023 8:35:43 GMT -6
2,620
Galamoth
[TI2] Boss of the Floating Catacombs. Hopes nobody finds his hidden Beryl Circlet.
3,402
Jun 24, 2015 13:36:33 GMT -6
June 2015
galamoth
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Post by Galamoth on Jun 28, 2018 10:24:00 GMT -6
Code received!
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The Pugilist
inherit
-57758
0
Nov 21, 2024 9:36:47 GMT -6
The Pugilist
0
Nov 21, 2024 9:36:47 GMT -6
January 1970
GUEST
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Post by The Pugilist on Jun 28, 2018 15:54:20 GMT -6
Still don't see my code on my backer page and I did pay 60$ or higher.
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inherit
882
0
Jul 15, 2019 15:55:52 GMT -6
85
giwagiwa
126
Nov 30, 2015 0:07:38 GMT -6
November 2015
giwagiwa
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Post by giwagiwa on Jun 28, 2018 18:56:17 GMT -6
You guys could just hire 2-3 good testers and find these problems before-hand instead of letting the public be your alpha testers. you get the part where we (the kickstarter backers) are not the general "public". and that the whole point of having a Beta demo before release is EXACTLY to not let the "public be your alpha testers" A person who does not test games for a living is what I consider the "general public" testing your game. Usually pre-releases of games to large groups of people are made to test network functionality, because that's the only real way you can load test those types of games. If I can walk through the demo and find several issues, someone paid to do the job could very easily as well.
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inherit
2663
0
Aug 3, 2019 12:05:59 GMT -6
2
knoxhound
4
Jun 28, 2018 12:47:35 GMT -6
June 2018
knoxhound
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Post by knoxhound on Jun 29, 2018 13:42:20 GMT -6
The demo is pretty great! Gorgeous backgrounds! My main concern is with the sounds Miriam makes when she attacks or gets hit. Particularly when she uses the short sword and goes "HOAA!!" It's really annoying. Remember that we're going to hear this soundbite thousands of times as we play the game. Could you either keep those sounds to a minimum, or record some more less obtrusive sounds so at least there's more variety in the sound we'll be hearing ALLLLLL the time? As far as the dialogue is concerned though, Miriam's voice acting is excellent. Johannes idle cycle makes him look like he's breathing heavy like a horndog. That's off-putting. Thank you for your hard work! I'm excited to play the real thing!
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