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Post by theechrist on Jun 21, 2018 8:39:01 GMT -6
Has there been any official news on the release of the beta backer demo? Should we expect some sort of news or update today?
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Viftech
Connoisseur of Wall Meat
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Post by Viftech on Jun 21, 2018 8:55:37 GMT -6
All I know so far is that it's supposed to get out today 21.06.2018. But I don't know what timezone or what time on that date it's being released. So knowing my luck and when they usually put out an new update it will be when I am asleep.
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purifyweirdshard
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Post by purifyweirdshard on Jun 21, 2018 9:07:13 GMT -6
There will be an update about it today. Keep in mind that the groups that push out the updates are on pacific US time, so their day is just now starting (8:07 AM).
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exalt9
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Post by exalt9 on Jun 21, 2018 9:38:53 GMT -6
Are updates usually around noon in PDT time zone?
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Post by hiroakihsu on Jun 21, 2018 11:30:01 GMT -6
Update confirmed: backer demo delayed until June 28th.
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Post by D on Jun 21, 2018 11:31:08 GMT -6
DELAYED FOR ANOTHER WEEK!
What a surprise... you can sum up this kick starter with the word delay. Very disappointed. When the release date for bloodstained is announced I'm gonna add a few more weeks to it because... DELAYED.
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Cplus
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Post by Cplus on Jun 21, 2018 11:37:12 GMT -6
Why do they wait until the last possible minute to tell people things are gonna be delayed? I'm not impressed by how the kickstarter has been for the last couple of months. I am very disappointed and expect the main game delayed even when they announce a release date and when it is they're gonna wait until the last minute again to say it is. Unbelievable.
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JeffCross
Shadow of the Night
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Post by JeffCross on Jun 21, 2018 11:37:32 GMT -6
it was delayed 7 days I personally don't see that problem with that... except the fact they told us at the last second... but a 7 day delay is not the end of the world IMO
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Post by Valtiel on Jun 21, 2018 11:42:17 GMT -6
Nothing like waiting until the last minute to tell us. I'm still excited for the game but this campaign has been a bit of a train wreck.
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Post by hiroakihsu on Jun 21, 2018 11:53:20 GMT -6
If you look at it from the bright side though...The delay would avoid clash with the beginning of steam summer sale (which almost always come with server slowdowns)...Personally I don't mind the delay to polish the beta a bit, but announcing it at the last minute does indeed sting.
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Post by Deleted on Jun 21, 2018 11:58:32 GMT -6
It's a bummer to be sure, but I really appreciate one of the things Angel-Corlux mentioned in the update.
"One advantage that will come of this is that the feedback you all will provide will not focus on some of the common issues we ran into with the E3 2018 build."
I'd feel embarrassed if I found out I commented on a problem they were already in the process of fixing.
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Post by Scars Unseen on Jun 21, 2018 12:05:54 GMT -6
From the announcement, my guess is that the fixes for the bugs they found ended up being more complex than they initially thought. That can certainly happen in software development(hence why you often see change logs listing fixes for what they thought they fixed the previous update), and would explain why they would need to delay by a week when they hoped they wouldn't need to delay at all. Just as an aside, and irrespective of timing, I'd like to give a shout out to Angel-Corlux on the announcement itself. We have an entire thread devoted to how a delay announcement should be handled if necessary, and the one for the demo today is pretty much spot on from a wording standpoint. I didn't really expect anything less, but it's still nice to have one's confidence justified.
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dareka
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Post by dareka on Jun 21, 2018 12:51:26 GMT -6
Personally, I'm not very much bothered by this at all, though I agree waiting until the last minute was bad PR. The nanosecond they had a sliver of a doubt as to whether or not the release date would be met, they should have officially delayed it. Transparency is one of the things that's most valued by the community, after all, and even if the reason is that they were working over time not to delay the game... it'll leave a bad taste in people's mouth. Now they don't know if they should be excited for the release next week, because they might wait until the last minute to delay it again. Sorry, Angel-Corlux , this is one area where your credibility is being hurt. You've been promising a deluge of awesome information since late last year, and said deluge has been a trickle, at best. Obviously, I have no doubt that when you made your promises, you were sincere; but it never materialized, so when you tell me again that it's coming, I won't really be excited, because I've been let down before. I must add that I still love you guys and support you 100%. I've no doubt that this is simply the result of the difficulty in handling a project like this, but I've worked in game development, so I can relate; most of the people here haven't. DELAYED FOR ANOTHER WEEK!What a surprise... you can sum up this kick starter with the word delay. Very disappointed. When the release date for bloodstained is announced I'm gonna add a few more weeks to it because... DELAYED. Actually, I think delay would sum up pretty much all videogame kickstarters. It's something backers should be very aware of. The thing is, delays are FAR more common in game development than people realize. So are major shake ups in development. I worked on one big game that got delayed over a year and a half from it's original release date and the public was never the wiser. Neither do they know that the original director was removed from the project and literally half the features ended up on the chopping block. Why did they never find out? Because they weren't doing regular updates like you do in a Kickstarter. They just waited all they could, announced a release date, and then pulled staff from pretty much all the other projects to finish the game in time. The other projects were, again, obviously delayed because of it - but people never found out. Oh, and the game was released to glowing reviews. Why do they wait until the last possible minute to tell people things are gonna be delayed? I'm not impressed by how the kickstarter has been for the last couple of months. I am very disappointed and expect the main game delayed even when they announce a release date and when it is they're gonna wait until the last minute again to say it is. Unbelievable. Very believable, actually, because they don't share our perspective. The dev team and the publisher know what's coming, how things are going, and we don't. So it doesn't sting them as much - or fan reaction might sting so much that they'll avoid delaying it at any cost, until they realize at the last second that no, it won't be on time. Also, this Kickstarter thing is still relatively new, and so is the PR behind it. What 505 needs to realize is that backers are very forgiving when you level with them; but do something that looks like you're toying with them (even if that was not the intention, obviously), and all that positive feeling turns to an equal amount of hate. And I'd absolutely hate for that to happen to this project. Nothing like waiting until the last minute to tell us. I'm still excited for the game but this campaign has been a bit of a train wreck. Again, obviously they could have handled the announcement better, but I wouldn't go as far as calling it a train wreck, just yet. For train wreck, see MN9
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Post by Valtiel on Jun 21, 2018 13:05:04 GMT -6
Again, obviously they could have handled the announcement better, but I wouldn't go as far as calling it a train wreck, just yet. Hey now, I said it was only a bit of a train wreck. This is like a train jumped the tracks and caused some damage to the cars but nobody was hurt. MN9 was the train blew up, everyone on board died, and the explosion took out a city block.
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Post by freddythemonkey on Jun 21, 2018 13:21:17 GMT -6
Again, obviously they could have handled the announcement better, but I wouldn't go as far as calling it a train wreck, just yet. Hey now, I said it was only a bit of a train wreck. This is like a train jumped the tracks and caused some damage to the cars but nobody was hurt. MN9 was the train blew up, everyone on board died, and the explosion took out a city block. Comment of the year right there
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dareka
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Post by dareka on Jun 21, 2018 13:26:01 GMT -6
Again, obviously they could have handled the announcement better, but I wouldn't go as far as calling it a train wreck, just yet. Hey now, I said it was only a bit of a train wreck. This is like a train jumped the tracks and caused some damage to the cars but nobody was hurt. MN9 was the train blew up, everyone on board died, and the explosion took out a city block. But only before what was after the explosion plunged off a canyon, taking Inafune's career along for the drop. Yeah, that sounds about right.
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Post by Hertzila on Jun 21, 2018 14:06:09 GMT -6
An annoyance that should have been communicated earlier. This wasn't a build server going up in flames or lightning strike causing a blackout or something else suddenly destructive, from the sound of it. This was a dev delay that we could have at least received a warning about.
But it is an understandable delay. What use are bug reports about bugs that are already being fixed, after all? Which is why I don't get the doom and gloom about the delay. It was a communications screw-up, but not the wrong decision overall. What's with the sudden "Oh this campaign is going up in smoke, MAN THE LIFEBOATS" attitude?
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Post by Deleted on Jun 21, 2018 15:07:08 GMT -6
Take all the time you need... But don't you dare, last minute before final product's official release (ROTN final), announce a Steam exclusive version on PC!
Then, the trainwreck is going to happen, just right there.
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dareka
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Post by dareka on Jun 21, 2018 15:09:30 GMT -6
An annoyance that should have been communicated earlier. This wasn't a build server going up in flames or lightning strike causing a blackout or something else suddenly destructive, from the sound of it. This was a dev delay that we could have at least received a warning about. But it is an understandable delay. What use are bug reports about bugs that are already being fixed, after all? Which is why I don't get the doom and gloom about the delay. It was a communications screw-up, but not the wrong decision overall. What's with the sudden "Oh this campaign is going up in smoke, MAN THE LIFEBOATS" attitude? Just some natural frustration from people because of the delay. The problem's really just managing expectations: they had trouble with the backer codes for Curse of the Moon, didn't announce neither a release date nor a release window during E3, and now this. Everybody was waiting for the backer update to download the game, and instead they got a message telling them it had been delayed a week. On their own, they're minor missteps - but taken together, some people's frustration boiled over. If they'd gotten the Curse of the Moon thing right, had given a firm release date (even if it's 2019), and delayed the demo beforehand, this would probably have not been a problem.
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Post by dareka on Jun 21, 2018 15:15:13 GMT -6
Take all the time you need... But don't you dare, last minute before final product's official release (ROTN final), announce a Steam exclusive version on PC! Then, the trainwreck is going to happen, just right there. I would personally be very surprised if they managed to release all versions at the same time. My prediction is that porting the game to different platforms will either cause a delay of a simultaneous launch, or ... some platforms will be delayed.
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