H
Watermelon Overlord
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Post by H on Jul 10, 2015 15:38:27 GMT -6
I hope there's a few "shielded" enemies. Like in Shovel knight where the shielded knight-looking foes would block most of your attack so you would have to change up your attack patterns. I know they'll probably add more attack patterns for enemies for New Game+ so that'll be exciting to see.
Some undead alchemists would be nice to see as well. Using all kinds of powers like just a straight power blast, flying bouncing energy balls, and/or maybe summons strong demons (and it could maybe be randomized as well. So every time you enter the room, you have no idea what powers that alchemist would use). For new game+, the alchemists could use all of their previous spells, plus a few new ones. Maybe even merge with a summoned demon to heal it + give it extra damage!
On the subject of summoning, maybe there could be necromancers. I don't remember the game, but I'm pretty sure there's quite a few that use the same idea, where enemies (such as skeletons or zombies) continue to spawn until you stop the enemy summoning them. Maybe the "necromancer" doesn't even have to summon anything, but continually boosts the enemies stats in that certain room (and maybe an item could be worn to limit/prevent stat boosting magic such as that). For New Game+ the necromancers could summon stronger enemies, while stat boosting and be able to heal from the damage that his/her/it's monsters does to you.
Speaking of stat boosting, there could be enemies whose sole purpose is to temporarily chip away at your stats for every hitpoint it takes from you (It could last a few seconds or even up to a minute). For that enemy type I can picture something annoying like the fleamen or medusa heads doing that type of work. For this game in particular it could be flying animal parts? (Since most of those demons have some part of an animal) Each different animal part could have varying speeds/damage output. For New Game+ the stats lowering could have a longer effect (like 2 minutes).
I'll stop there for now. _medusa
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EbonAnimus
Ancient Legion
[TI0] Sorry 4 bad english,only learnd from Games and Anime subtitles ;)
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EbonAnimus
[TI0] Sorry 4 bad english,only learnd from Games and Anime subtitles ;)
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ebonanimus
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Post by EbonAnimus on Jul 10, 2015 15:58:48 GMT -6
Just look at www.games-workshop.com/en-US/Warhammer ^^ Add some Djinns/Elementals,Lamassu (like the one from raging heroes) and some different elemental Beasts(maybe a Shadow- or Bonephoenix) to the key of solomon and you get enough inspiration to fill the castle easily;)
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Post by crocodile on Jul 10, 2015 16:23:08 GMT -6
Succubi, either as basic enemies or as bosses, have been a staple of the Castlevania series. Going with an Incubus (or Incubi) could be an interesting mixup.
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zoned87
Ancient Legion
boo
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Post by zoned87 on Jul 10, 2015 16:43:00 GMT -6
I would like to see Lamia added, maybe Centaur.
Plant monster women are always a nice bonus.
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Arcueid Brunestud
True Ancestor
Ancient Legion
[TI1] Just your friendly neighborhood True Ancestor!
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Arcueid Brunestud
[TI1] Just your friendly neighborhood True Ancestor!
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Post by Arcueid Brunestud on Jul 10, 2015 17:24:40 GMT -6
A doppelganger.
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Elfina Ashfield
The Surreal Stargazer
Ancient Legion
[TI0]Unarchived Nova
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Elfina Ashfield
[TI0]Unarchived Nova
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Post by Elfina Ashfield on Jul 10, 2015 18:36:37 GMT -6
All kinds of monster girls! Just like Alura Une and crystallized ones (looks like they're trapped in ice) in SoTN.
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jim
Master of the Candle Skeleton
Ancient Legion
[TI1]"Hey! But you.... Wait... No.. You can't!.. But I... And he....Bu.. I.. An... Just.... NOOOO
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[TI1]"Hey! But you.... Wait... No.. You can't!.. But I... And he....Bu.. I.. An... Just.... NOOOO
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Post by jim on Jul 10, 2015 19:21:45 GMT -6
Skeletons in any way shape or form, really. I love skeletons. I love killing them. I've already mentioned this several times. Oh, and Bismarck Kappa the Third, of course. I hope Iga realizes he's unleashed a monster, literally.
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Galamoth
Ancient Legion
Eternal Guardian
[TI2] Boss of the Floating Catacombs. Hopes nobody finds his hidden Beryl Circlet.
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[TI2] Boss of the Floating Catacombs. Hopes nobody finds his hidden Beryl Circlet.
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Post by Galamoth on Jul 10, 2015 19:25:17 GMT -6
I've got an idea for a Boss enemy. Something similar to this: (EDIT): Albert's Dragon, from Mega Man ZX Advent. Just make it a more organic 3-headed dragon (lose the mechanical design; perhaps give it some stained-glass crystals on parts of its body), and maybe instead make it breath rainbow-colored flames at Miriam. It could behave similarly to the "Dragon Zombie" from past Castlevania games... OR fly around the large room in which Miriam would fight it in. (EDIT): One of the heads could breathe the rainbow-colored flames, the other could have frost-breath...and the main head could fire lightning bolts from its mouth.
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Ciel
Executor of the Church
Ancient Legion
じーっ
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Post by Ciel on Jul 10, 2015 19:34:11 GMT -6
Galamoth. We need an Anubis-like boss.
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wiggychiggy
The Purulent One
Ancient Legion
We bones, lying here, for yours we wait
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Post by wiggychiggy on Jul 10, 2015 19:35:59 GMT -6
I would really love to see the Candle Skeleton ever since seeing jim and his icons. Since this is a game with a distinctly 'gothic' art style, I would love to see crystal versions of classic gothic horror monsters. Crystal vampires or a crystallized version of Frankenstein's monster. I really enjoyed the art design of the Crystal Caves in Dark Souls especially Seath the Scaleless. A tougher, high-level enemy that is stationary with it's torso trapped in an outcropping of crystal would be both visually stunning and a memorable encounter.
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Galamoth
Ancient Legion
Eternal Guardian
[TI2] Boss of the Floating Catacombs. Hopes nobody finds his hidden Beryl Circlet.
Posts: 3,402
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Ancient Legion
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Galamoth
[TI2] Boss of the Floating Catacombs. Hopes nobody finds his hidden Beryl Circlet.
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Post by Galamoth on Jul 10, 2015 19:36:24 GMT -6
Galamoth. We need an Anubis-like boss. You honor me.
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Ciel
Executor of the Church
Ancient Legion
じーっ
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Post by Ciel on Jul 10, 2015 19:39:14 GMT -6
I would really love to see the Candle Skeleton ever since seeing jim and his icons. Since this is a game with a distinctly 'gothic' art style, I would love to see crystal versions of classic gothic horror monsters. Crystal vampires or a crystallized version of Frankenstein's monster. I really enjoyed the art design of the Crystal Caves in Dark Souls especially Seath the Scaleless. A tougher, high-level enemy that is stationary with it's torso trapped in an outcropping of crystal would be both visually stunning and a memorable encounter. Then, what about other crystal-cursed alchemists as bosses? Or yet, crystal-cursed apprentices of alchemists. Hell, a crystal-cursed Galamoth!
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wiggychiggy
The Purulent One
Ancient Legion
We bones, lying here, for yours we wait
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Post by wiggychiggy on Jul 10, 2015 19:56:07 GMT -6
Then, what about other crystal-cursed alchemists as bosses? Or yet, crystal-cursed apprentices of alchemists. Hell, a crystal-cursed Galamoth! CC (Crystal Cursed) Galamoth would be terrifying! I would love to see him resurrected on a modern game engine. Now this may be branching off on a wild tangent...but when you say CC Alchemists and Apprentices....all I can think of is Culex, the optional superboss, from Super Mario RPG. He's got godlike powers and I almost think that Gebel is well on his way to become this kind of demonic creature.
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JeffCross
Shadow of the Night
Ancient Legion
[TI0] Die monster!!!!!!
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Post by JeffCross on Jul 10, 2015 22:22:35 GMT -6
Ohhh! what about a crystal skeleton? they could have various powers depending on color...
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Arcueid Brunestud
True Ancestor
Ancient Legion
[TI1] Just your friendly neighborhood True Ancestor!
Posts: 1,667
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Arcueid Brunestud
[TI1] Just your friendly neighborhood True Ancestor!
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Post by Arcueid Brunestud on Jul 10, 2015 22:26:11 GMT -6
A stage sized boss would be nice. He would drag you into an alternate dimension, and you'd have to travel across his body to kill him, and return.
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Post by spideryfingers on Jul 11, 2015 5:10:09 GMT -6
Ah, just the kind of subject I love ... monsters!
To be quite honest, the type of monsters that really appeal to me are the ones that fit more into the arachnid, insect, mollusc, reptile and vegetation mould or lovecraftian style. Even human/insect hybrids. Something that stirs the imagination in the twisted jungles of the mind. Nasty forms that kinda defy biology ... hence why dark magic would be used to create them that could blend seamlessly into a storyline like Bloodstained.
Anyway, relating to Castlevania games, these are some of the creatures that deserve to be bigger and better -
Giant Skeleton Archer - Imagine being stopped in your tracks by a 20ft tall skeleton boss that shoots arrows the size of spears. Of course, some arrowheads would be also be explosive too.
Giant Tanjelly - An enormous, colour-changing beast of a blob. Capable of long/short range acid and glue attacks. Stalks and rapidly pounces on its victim before digesting it. Also has the ability to teleport.
Giant Corpseweed - This nighmare of a colossal weed sprouts lots of ugly heads that spits cursed blood and vomits large pools of poison. Its vast arm-like root system reaches out from the soil to pull victims underground.
Giant Ukoback - Knows all manner of pyro and levitates around creating carpets and curtains of fire. A huge, hideous firebug who torches any living thing that gets in his way.
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JeffCross
Shadow of the Night
Ancient Legion
[TI0] Die monster!!!!!!
Posts: 1,365
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Post by JeffCross on Jul 11, 2015 5:57:25 GMT -6
Ok got another one
Skinless ghouls - these monsters look weak but after you attack the slow moving body a skeleton will shake shake off it's muscles and guts and become a skeleton in most places the skeleton will be set, but there should be an area where the skeleton that comes out is random (even to the point where that will be the only place to find a rare skeleton)
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rubyrender
New Blood
Pretty great to be a member here.
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Pretty great to be a member here.
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Post by rubyrender on Jul 11, 2015 7:15:27 GMT -6
Maybe Gem knolls that give you a crapton of money that could help you obtain materials or potions, or maybe it'll give you tons of random materials.
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EbonAnimus
Ancient Legion
[TI0] Sorry 4 bad english,only learnd from Games and Anime subtitles ;)
Posts: 96
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EbonAnimus
[TI0] Sorry 4 bad english,only learnd from Games and Anime subtitles ;)
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Post by EbonAnimus on Jul 11, 2015 17:28:57 GMT -6
Ok got another one Skinless ghouls - these monsters look weak but after you attack the slow moving body a skeleton will shake shake off it's muscles and guts and become a skeleton in most places the skeleton will be set, but there should be an area where the skeleton that comes out is random (even to the point where that will be the only place to find a rare skeleton) Damn dude, your ideas are pure gold;) I hope for some favorites from my warhammer time like this reanimated by IGA^^ www.games-workshop.com/en-US/Vampire-Counts-Grave-GuardIn lifetime they were human heroes, reanimated by necromancers they are some kind of elite-skeletons,wielding shields,greataxes,swords etc..(and even heavy armor) www.games-workshop.com/en-US/Tomb-Kings-Ushabti-with-Great-WeaponsUndead constructs resembling anubis,horus and sobek^^ www.games-workshop.com/en-US/Wood-Elf-Dryadswww.games-workshop.com/en-US/Durthuwww.games-workshop.com/en-US/Treemanwww.games-workshop.com/en-US/Treeman-AncientAnd at least something i hope to see in abandoned garden area and caves below it^^ Don´t forget about the key of solomon, we´ve seen Gremory which has the rank of a DUKE and will be a boss but in the Ars Goetia there are even KING ranked demons, they´re Rank 1 unter the lord of hell and commanding legions of demons, a Duke is only Rank 3..(when i remember right) IGA has lots and lots of possibilitys to fill that giant castle, all that demons together have all aspects and elements to build the perfect game;) But for myself,I like skeletons the most;)
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JeffCross
Shadow of the Night
Ancient Legion
[TI0] Die monster!!!!!!
Posts: 1,365
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Post by JeffCross on Jul 11, 2015 19:16:11 GMT -6
Ok there is a debate on using classic castlevania enemies. What do you guys think?
I. myself, don't mind skeletons, bats, zombies and the other guys from the classic game (of course they will look a bit different in bloodstained)
but are there any ones that are way overused? if so which ones?
and one major rule: please people, this is a debate not a fight, we are just offering our opinions not putting people down... I have a lot of respect for this community we, as a whole, are usually mature enough to not get into flame wars or other nonsense like that. so on that note... have at it!!
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