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Post by fightingcomelightly on Jul 22, 2017 16:11:17 GMT -6
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Post by Valtiel on Jul 22, 2017 18:56:33 GMT -6
There's a game coming out called Indivisible, made by the Skull Girls people. Maybe that's what they meant? As far as I know there's no information about Inti leaving Bloodstained's development.
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Enkeria
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Post by Enkeria on Jul 22, 2017 19:03:17 GMT -6
1. Trailer lack information in general, like "this footage is early alpha" and thus things aren't 100% represented at all. This included companies the game are attached to.
2. Image doesn't say anything, and talking about a game where they need to be quiet about (since they are not the ones running the show) is a given that they will obey the contract, and not say anything.
3. Past tense in this case could very well mean that they have done most of their part already, this does not exclude them from being part of the progress, concept and/or game development.
4. Do not trust Wikipedias. Ever.
TL;DR: Wait for official statement. If there have been any changes, we will know about it in due time and not by a site which is not in any way a representative of either company.
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Post by fightingcomelightly on Jul 22, 2017 20:19:44 GMT -6
But isn't it just slightly weird that only Artplay's logo is shown and not Inti's?
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Post by gunlord500 on Jul 22, 2017 20:34:30 GMT -6
It's definitely a good question, and I hope Mana comes in to clarify things. Off the top of my head, though, I recall IGA mentioning that he brought DICO and Monobit on to work with Unreal Engine, which Inti wasn't as experienced with. So if DICO is doing the programming and Inti Creates is "in the past tense" with reference to Bloodstained, that makes me think that Inti finished creating all the assets and graphics and stuff and have moved on to other projects, while DICO is implementing those assets in game with Unreal. But again, someone like Mana would know best.
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Post by Elfina Ashfield on Jul 23, 2017 0:16:14 GMT -6
But isn't it just slightly weird that only Artplay's logo is shown and not Inti's? The current developer DICO didn't get their logo shown on the trailer too, so I doubt that'll prove anything. gunlord500 That's what I'm thinking right now too. The main develop team has been switched to DICO as everybody knows, then Inti mostly is responsible of graphics (Mr. Yuji Natsume) and some of the music (Mr. Ippo Yamada), and they probably have already got these done.
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Post by fightingcomelightly on Jul 23, 2017 9:46:20 GMT -6
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purifyweirdshard
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Post by purifyweirdshard on Jul 23, 2017 15:02:50 GMT -6
I was planning on linking that answer he gave, and I don't see it as vague personally. "We’re working with Inti Creates the same way we have been all along" is pretty clear to me. They're still involved, but the other two groups are doing more work in the current and later phases because of Unreal. There's no need to make a controversy out of it afaik.
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Post by fightingcomelightly on Jul 23, 2017 17:04:07 GMT -6
I was planning on linking that answer he gave, and I don't see it as vague personally. "We’re working with Inti Creates the same way we have been all along" is pretty clear to me. They're still involved, but the other two groups are doing more work in the current and later phases because of Unreal. There's no need to make a controversy out of it afaik. His next sentence is: "They provide a support channel for us. " That's vague and could mean any number of things. If the Wikipedia poster is right, then them working on the prequel mini-games would still fit this statement. I would like someone from Artplay, Inti-Creates or 505 Games to offer clarification.
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Post by thrashinuva on Jul 23, 2017 20:40:47 GMT -6
I'm fairly sure it's more complicated than that.
I don't think Inti-Creates, as a development team, was ever scheduled to work on the project from inception to completion.
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Post by Brainiac on Jul 23, 2017 21:30:50 GMT -6
Okay, I'm only gonna chime in here once. This article is almost a year old and says "Iga acknowledged that once a new studio comes on board, Inti Creates role in making Bloodstained will be reduced because they aren’t making the procedural pieces of the game." Is Inti still working on the game? Maybe not. It doesn't mean they didn't work on it at all or that their contributions weren't worthwhile.
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Post by Mana on Jul 24, 2017 1:44:27 GMT -6
Maybe it is best to clarify it here. Inti Creates is not involved in the main development of the Bloodstained game, but they are involved in the prequel mini-game. Part of the vagueness is to avoid unneeded attention and negative speculation. So yes, they are involved but not in the main game since last year's E3. DICO has picked up the development from where they have left off under mutual agreement.
A lot of parties are involved so it could be quite confusing. ArtPlay is the main developer, while we are hiring DICO as a third party developer. We created the game design, story, direction, gimmicks, and the overall production of the game while DICO creates art assets, design levels, and basically filling in the manpower ArtPlay doesn't have. In the future, you'll most likely see 505 Games and ArtPlay credited on trailer videos and articles to come out.
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Post by Enkeria on Jul 24, 2017 5:09:41 GMT -6
Maybe it is best to clarify it here. Inti Creates is not involved in the main development of the Bloodstained game, but they are involved in the prequel mini-game. Part of the vagueness is to avoid unneeded attention and negative speculation. So yes, they are involved but not in the main game since last year's E3. DICO has picked up the development from where they have left off under mutual agreement. A lot of parties are involved so it could be quite confusing. ArtPlay is the main developer, while we are hiring DICO as a third party developer. We created the game design, story, direction, gimmicks, and the overall production of the game while DICO creates art assets, design levels, and basically filling in the manpower ArtPlay doesn't have. In the future, you'll most likely see 505 Games and ArtPlay credited on trailer videos and articles to come out. Thank you for the clarification. This message have been copied and spread out on different forums / communities. As an easter egg, you guys could have monster nicknames in the credits. Those of whom would like to. Back in the day there were monsternames in the credits. Would be fitting to those.. "Enkeria Zombie Gin" etc. ha!
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Post by XombieMike on Jul 24, 2017 5:49:01 GMT -6
Maybe it is best to clarify it here. Inti Creates is not involved in the main development of the Bloodstained game, but they are involved in the prequel mini-game. Part of the vagueness is to avoid unneeded attention and negative speculation. So yes, they are involved but not in the main game since last year's E3. DICO has picked up the development from where they have left off under mutual agreement. A lot of parties are involved so it could be quite confusing. ArtPlay is the main developer, while we are hiring DICO as a third party developer. We created the game design, story, direction, gimmicks, and the overall production of the game while DICO creates art assets, design levels, and basically filling in the manpower ArtPlay doesn't have. In the future, you'll most likely see 505 Games and ArtPlay credited on trailer videos and articles to come out. Ah, the speculation ends! Finally some official word on this. I'm sure this will also mean we will have less Ippo music, but perhaps more Yamane music. That's OK to me, but I'll always wonder how he could have contributed more. My personal opinion is that the farther away from Inti the project is, the less people can point at MN9. That can't be a bad thing. This is exciting news!
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Post by gunlord500 on Jul 24, 2017 6:56:24 GMT -6
Maybe it is best to clarify it here. Inti Creates is not involved in the main development of the Bloodstained game, but they are involved in the prequel mini-game. Part of the vagueness is to avoid unneeded attention and negative speculation. So yes, they are involved but not in the main game since last year's E3. DICO has picked up the development from where they have left off under mutual agreement. A lot of parties are involved so it could be quite confusing. ArtPlay is the main developer, while we are hiring DICO as a third party developer. We created the game design, story, direction, gimmicks, and the overall production of the game while DICO creates art assets, design levels, and basically filling in the manpower ArtPlay doesn't have. In the future, you'll most likely see 505 Games and ArtPlay credited on trailer videos and articles to come out. Thanks so much for the clarification, Mana, we really appreciate it. However, this does raise some concerns I've heard elsewhere, though I think they should prove to be nothing important. Has DICO had to re-do any work or significantly delay progress as a result of "picking up where they [Inti] left off?" I assume not, given what you've said, but a bit of confirmation would put many hearts at ease, I think
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Post by ReySol on Jul 24, 2017 7:11:30 GMT -6
I am happy with the clarification, it makes sense. I don't think that it must have effect on Ippo's contribution to the soundtrack. Also, he may have already composed enough music for the soundtrack. I don't really know his music, so I am mostly looking forward to new compositions by Yamane She is the main artist here, if I understand right. Another name was in the mix, Jake Kaufman (virt). I also liked to hear that the prequel mini-game is in development, too.
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Post by XombieMike on Jul 24, 2017 8:30:10 GMT -6
I hope Ippo rocks the prequel soundtrack.
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Post by Enkeria on Jul 24, 2017 8:40:37 GMT -6
I hope Ippo rocks the prequel soundtrack. The prequel in general are going to ROCK XD Tribute to the 8bit and 16bit. And there is nothing wrong with both chiptune-alike feel but also "original / modern". Perhaps it is time to make a request list for Inti Creates on the prequel? This is awesooome!
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Post by purifyweirdshard on Jul 24, 2017 8:48:58 GMT -6
Yamada-san and virt-...kun are well-suited to the prequel mini-game OST, though. That's very similar to the medium they've been working in lately (Blaster Master Zero/Mighty Gunvolt Burst for Yamada, obviously Shovel Knight for virt and various retro games).
That being said though, I'm still interested to hear some of their work in Bloodstained. Maybe to fill out some of the extra modes/areas that are "different" and don't necessitate a standard Igavania + Yamane experience.
Oh, and I think it's a given Inti should be working on the prequel. That's been their forte lately, solid retro styled games. I really like Mighty Gunvolt Burst so far myself
edit: haha XombieMike , I took too long to post this so you beat me to the OST thing
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Post by XombieMike on Jul 24, 2017 11:32:06 GMT -6
Well, that didn't take long. Mana's quote has already made it to an internet article. linkEnkeria found this pretty quckly.
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