salacavalini
New Blood
[TI0]Thirsting for the beta...
Posts: 8
inherit
sten.trankmann@gmail.com
1448
0
Oct 3, 2017 8:51:43 GMT -6
5
salacavalini
[TI0]Thirsting for the beta...
8
Jun 23, 2016 7:38:49 GMT -6
June 2016
salacavalini
|
Post by salacavalini on Jun 29, 2016 13:45:46 GMT -6
I'm not sure if this counts as a "suggestion" per se, but I noticed in the concept art that one shot of Miriam's face has crystals on it, in the bottom right. Will this - the spreading of the crystals as the curse progresses - be something that happens over the course of the plot, triggered by story sequences perhaps? I think it would be a nice way to add a sense of overarching urgency to Miriam's quest without something as intrusive as actual time limits that would have no place in this genre. Although, I do realize this would warrant more texture work, potentially exponentially so depending on how they handle the models (i.e. if every different outfit is tied directly to her body as opposed to being an overlay type thing)
|
|