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Post by jboogieg on Jan 29, 2016 23:29:10 GMT -6
wasnt boss rush, you played through the game normally but itd record the playtime when you beat a boss, time attack was what i think it was called Yeah, I don't recall anything called that unfortunately.
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Clear
Global Moderator
[TI0] お疲れ様でした、IGA!
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Post by Clear on Jan 29, 2016 23:35:17 GMT -6
I checked all of the GBA and DS Igavanias and, no, I couldn't find anything like Time Attack, I'd say not even as NG+ feature from the games either. Could it be from Harmony of Despair?
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Astaroth
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What a wonderful night to have a curse...
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Post by Astaroth on Jan 29, 2016 23:56:43 GMT -6
bleh, anyway, there was a game i played once that would record what time you defeated a boss during a playthrough, would make for a good ingame way to keep track of splits, though im hoping a good portion of bloodstained is nonlinear if you have a good grasp of movement
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purifyweirdshard
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Calling from Heaven
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Post by purifyweirdshard on Jan 30, 2016 0:44:55 GMT -6
I thought Time Attack sounded familiar myself, so I looked it up. There was one in Castlevania Chronicles, but I didn't really play that game, so maybe I'm thinking of something else too...
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Mana
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Post by Mana on Mar 23, 2016 20:21:18 GMT -6
Few days ago I've suggested these to the team when speed run mode was mentioned. I wasn't able to get to this thread beforehand but these are based on the many KS comments and opinions from Fangamer. We're also thinking about making some of these optional in the menu. Now that couple of you mentioned Gunvolt, we may need to check that out (then we'll get the idea of what features Inti Creates is capable of). If we get another chance to talk about the speed run mode, the leaderboard and toggle feature sounds like a good idea to suggest.
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Post by crocodile on Mar 23, 2016 21:14:44 GMT -6
Few days ago I've suggested these to the team when speed run mode was mentioned. I wasn't able to get to this thread beforehand but these are based on the many KS comments and opinions from Fangamer. We're also thinking about making some of these optional in the menu. Now that couple of you mentioned Gunvolt, we may need to check that out (then we'll get the idea of what features Inti Creates is capable of). If we get another chance to talk about the speed run mode, the leaderboard and toggle feature sounds like a good idea to suggest. I'm glad these conversations are happening and that a lot of our ideas are already on the "proverbial" list. Online Capabilities and Video Uploading would be nice but I knew they were expensive/dreams so I'm not going to be distraught/surprised if they don't make it. I do hope Input Display, that both Classic and Normal Modes can be Speed Run in this fashion and that option toggles make it though. Thanks for keeping us informed P.S. I hate to be that guy but can we expect the next update next week or is that still being worked out? I'm sure you hate those sorts of questions but my curiosity is getting the best of me Sorry.
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Mana
Official Staff
[TI0]
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Post by Mana on Mar 23, 2016 21:47:38 GMT -6
Few days ago I've suggested these to the team when speed run mode was mentioned. I wasn't able to get to this thread beforehand but these are based on the many KS comments and opinions from Fangamer. We're also thinking about making some of these optional in the menu. Now that couple of you mentioned Gunvolt, we may need to check that out (then we'll get the idea of what features Inti Creates is capable of). If we get another chance to talk about the speed run mode, the leaderboard and toggle feature sounds like a good idea to suggest. I'm glad these conversations are happening and that a lot of our ideas are already on the "proverbial" list. Online Capabilities and Video Uploading would be nice but I knew they were expensive/dreams so I'm not going to be distraught/surprised if they don't make it. I do hope Input Display, that both Classic and Normal Modes can be Speed Run in this fashion and that option toggles make it though. Thanks for keeping us informed P.S. I hate to be that guy but can we expect the next update next week or is that still being worked out? I'm sure you hate those sorts of questions but my curiosity is getting the best of me Sorry. We'll keep that in mind when we do. Hopefully we'll get an updated rom for this month's update by today or tomorrow. With Inti Creates at GDC and ArtPlay getting ready to move offices, we're kind of late with getting the materials. We're going to shoot for next week.
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gunlord500
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Hyped for Bloodstained 2!
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Post by gunlord500 on Mar 24, 2016 22:46:02 GMT -6
Hopefully we'll get an updated rom for this month's update by today or tomorrow. With Inti Creates at GDC and ArtPlay getting ready to move offices, we're kind of late with getting the materials. We're going to shoot for next week. [EXCITEMENT INTENSIFIES]
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Galamoth
Ancient Legion
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[TI2] Boss of the Floating Catacombs. Hopes nobody finds his hidden Beryl Circlet.
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Post by Galamoth on Apr 11, 2016 7:52:19 GMT -6
I can't believe I didn't notice this thread until now. "Save States" sounds good, at least for practicing until you're ready to begin the real Speed-Run.
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Post by crocodile on Jun 25, 2016 20:05:31 GMT -6
Now that romscout and mecharichter have joined the forums, I just wanted to draw their attention to this thread. Any ideas, comments or criticisms they have (or anyone else may have after trying to speedrun the demo) is appreciated <3
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purifyweirdshard
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Post by purifyweirdshard on Jun 26, 2016 13:19:36 GMT -6
Indeed, it would be great to have their input. I'm also hoping they can share more with us on certain technical aspects in my special commands thread, as it was mecharichter's statement that I was referencing in my first post about the dagger special's input.
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Post by blankslatenator on Jun 27, 2016 4:38:48 GMT -6
Personally, if they make a skateboarding/ rollerskating speed run mode with tricks included I would be most pleased. I mean it would be on the level of FF7 snowboarding.
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