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Post by crocodile on Jun 21, 2016 19:09:16 GMT -6
Games that have outfits/armor/equipment or whatever that affect stats and appearance at the same time is such a common, normal thing in videos - I really don't understand the objection to it. The "Customize" system is what you want to use if you want dress options that don't affect stats. I have no idea why a few people demand that applies to equipment. Something can't be equipment and not affect stats at the same time It seems the game is already set up to please everybody in this regard.
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Post by Goobsausage on Jun 21, 2016 20:10:12 GMT -6
Games that have outfits/armor/equipment or whatever that affect stats and appearance at the same time is such a common, normal thing in videos - I really don't understand the objection to it. The "Customize" system is what you want to use if you want dress options that don't affect stats. I have no idea why a few people demand that applies to equipment. Something can't be equipment and not affect stats at the same time It seems the game is already set up to please everybody in this regard. My objection is BECAUSE outfits/armor/equipment/costumes that affect stats and appearance at the same time is such a common, normal thing in gaming. I like the idea of affecting one without the other so I can have good stats/practicality combined with my own personal sense of vanity/desire to equip things because I think they look cool. When I have to choose between both, it just leaves a sour taste in my mouth and wondering "why do I have these restrictions?". It feels dumb to me. I'm also pulling the "Air Bud" rule on this. There's not anything that says equipment/costumes in games must always have an impact on stats. This is also the first IGA game where players can actually see what equipment other than weapons look like on their character with the unique hats and hairstyles shown off at PAX, and there's already the Pure Miriam costume announced. I honestly don't see any harm in letting players have freedom towards customization since it's a new feature. Plus, how costumes/equipment work or will be categorized in Bloodstained is still up in the air. People have used both terms interchangeably and I wasn't aware there was a difference (or if there even will be in the final game). I also don't remember hearing about the "customize" system you mentioned getting announced or working like that.
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Post by crocodile on Jun 21, 2016 20:42:59 GMT -6
I'm separating the Customize system (what you mentioned) from regular equipment. That's what I meant by "everybody is already getting what they want". In the demo we saw that putting on the Kung-Fu shoes or the Headband changed Miriam's appearance. Putting on the Leather Breastplate did not (as it would change most of her actual default costume). Did you not like that? Do you not want that to happen in the full game? Because if there is equipment and they show up on your body like they did the demo than you are going to have an intrinsic link between appearance and stats. You can't have both and not have equipment influence appearance. Fortunately, as I've already said, you have the Customize system that lets you already change Miriam's appearance without affecting her stats (maybe it can affect her stats to some degree but I feel things like changing outfit colors, giving her elf ears or changing her hair would not influence her stats). I have no idea if the Pure Costume will affect gameplay (since its the curse that gives Miriam her powers, what does it mean if she no longer has the curse?). However, if how things in the demo extrapolate to the real game, we already know costumes are separate from equipment. So you have the Customize system, Full-on Costumes and then Equipment. There are a lot of ways to change her appearance that both do and do not affect her stats. This feels like a non-issue to me.
On a side note, I do hope the Customize system is like integrated into the narrative of the game. Not like just a random thing but maybe justified as using Demon Shards to transform yourself or something.
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Post by Goobsausage on Jun 21, 2016 22:26:29 GMT -6
Okay, back up. I am lost on the subject now. Stuff went over my head. Earlier I said "I also don't remember hearing about the "customize" system you mentioned getting announced or working like that.", and you're acting like I already mentioned/knew what you were talking about in your first sentence. I don't know what part of what I mentioned earlier described what or how something I don't remember getting confirmed from an official source, like a Kickstarter update or interview, supposedly works. That was probably unintentional. A lot of what you're saying about the "customize system" reminds me of how people used to speculate that Miriam's Room would be an actual part of the game and included it in their own suggestions, even though it wasn't actually confirmed. It was just speculation. It sounds like what you're saying is that the torso/body is the "costume" and doesn't change if you equip something, but the shoes and headband are equipment that also change appearance and alter stats once you equip them. Like, there's a difference between purely vanity items and equipment with stats like the headband or shoes. I do not think want that, or like the sound of that. I might be able to understand what you're saying better once I play the demo for myself, but that's not going to be for a while. What I want, is that if I see a costume or piece of equipment I want to wear, like a headband, hat, shoe, hairstyle, or whatever, I want to be able to wear/equip them whenever I want and not have to worry about their stats, or having to abandon them for a stronger item with better stats. I would either like to see the unlikely game direction where armor/costumes/equipment/hats/hair/headbands/shoes/etc are purely visual and don't matter at all and stats are raised some other way (level-ups, or stat-raising items like HP and MP up), get burnt at the stake by SOTN purists for doing something different, and feel it's totally worth it (I probably would)... ...OR go with this one solution I saw in Terraria; There's one set of armor slots for your actual stats and abilities, and a "social"/vanity slot just for your appearance in-game. That is a situation where I feel everyone would win. (Also, no story connections for any type of customization, please. Not every feature in a game needs story connections.)
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Post by crocodile on Jun 21, 2016 23:01:56 GMT -6
Okay, back up. I am lost on the subject now. Stuff went over my head. Earlier I said "I also don't remember hearing about the "customize" system you mentioned getting announced or working like that.", and you're acting like I already mentioned/knew what you were talking about in your first sentence. I don't know what part of what I mentioned earlier described what or how something I don't remember getting confirmed from an official source, like a Kickstarter update or interview, supposedly works. That was probably unintentional. A lot of what you're saying about the "customize system" reminds me of how people used to speculate that Miriam's Room would be an actual part of the game and included it in their own suggestions, even though it wasn't actually confirmed. It was just speculation. It sounds like what you're saying is that the torso/body is the "costume" and doesn't change if you equip something, but the shoes and headband are equipment that also change appearance and alter stats once you equip them. Like, there's a difference between purely vanity items and equipment with stats like the headband or shoes. I do not think want that, or like the sound of that. I might be able to understand what you're saying better once I play the demo for myself, but that's not going to be for a while. What I want, is that if I see a costume or piece of equipment I want to wear, like a headband, hat, shoe, hairstyle, or whatever, I want to be able to wear/equip them whenever I want and not have to worry about their stats, or having to abandon them for a stronger item with better stats. I would either like to see the unlikely game direction where armor/costumes/equipment/hats/hair/headbands/shoes/etc are purely visual and don't matter at all and stats are raised some other way (level-ups, or stat-raising items like HP and MP up), get burnt at the stake by SOTN purists for doing something different, and feel it's totally worth it (I probably would)... ...OR go with this one solution I saw in Terraria; There's one set of armor slots for your actual stats and abilities, and a "social"/vanity slot just for your appearance in-game. That is a situation where I feel everyone would win. (Also, no story connections for any type of customization, please. Not every feature in a game needs story connections.) Have you not watched any of the demo footage? Having a conversation when not everybody has the same information is A) Here is the image of what was shown about customization back at PAX: We don't know all the details on how this will work. But this real information that we are shown (not something we've assumed may or may not exist like a room for Miriam). Here, aside from glasses/hats/masks, we can change Miriam's skin color, outfit color (but not its design), hair style and even her ears. We don't know if any of those changes will not change her stats but do you think that is unfair conjecture? You talk about two slots in Terraria - this would basically be your vanity slot/options. Like having equipment be relevant to gameplay isn't a "SOTN purist demand", its an expectation of this sort of game. You couldn't really expect them to not fulfill that understood promise? B) Have you not watched any of the demo footage? Just like go watch it. Nothing I've said is conjecture. In the demo your default attacks are kicks. There is a sword weapon and a shoes weapon you can find. When you equip the shoes, your attack power goes up the most and the boots on Miriam's feet/legs change. There is also a headband item you can collect that kind of looks like a Blue Rose. When you equip it it shows up on your head. Both the appearance changes from the headband and the shoes show up in cutscenes too. These are just facts that happen in the demo and have informed me of how this might work in the full game.
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miketendo
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Post by miketendo on Jun 23, 2016 8:08:42 GMT -6
throwback outfits would be awesome...Shanoa or Simon Belmont would be superb if tailored for Miriam.
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gunlord500
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Post by gunlord500 on Jun 23, 2016 8:09:43 GMT -6
throwback outfits would be awesome...Shanoa or Simon Belmont would be superb if tailored for Miriam. That's certainly a cool idea, but probably impractical, given the legal implications (Konami still owns Castlevania and we don't want any legal trouble from them XD).
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Post by miketendo on Jun 23, 2016 8:17:15 GMT -6
throwback outfits would be awesome...Shanoa or Simon Belmont would be superb if tailored for Miriam. That's certainly a cool idea, but probably impractical, given the legal implications (Konami still owns Castlevania and we don't want any legal trouble from them XD). I think they could get away with it if they put generic names like "Vampire Hunter" or something like that.
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Post by blackarm on Jun 24, 2016 21:47:30 GMT -6
another one for Joseph's Cloak, that really left an impression on me back in the day. since customization wasn't really a thing back then.
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Post by Kitti_W on Jun 26, 2016 9:33:16 GMT -6
I want this costume:
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Post by JeffCross on Jun 27, 2016 10:44:37 GMT -6
I don't know if it's been said before but I'd want to see her in different era clothing... also: 90's grunge 80's neon punk clothes 70's disco 60's hippy 20's outfit (both gangster and flapper girl)
and maybe a pirate outfit. and a trench coat a'la soma cruze.
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Post by Shax on Jun 27, 2016 11:04:49 GMT -6
Has any suggested a "Magician" costume? Like Zatanna-esque styled costume (or not)? That would pretty cool as well. They could also do a few cool things with it to give it some artistic flair. Things like:
+Doves fly out of the mark on her back +Cards fly out when she casts a spell or attacks +If she's idle for a certain amount of time, she conjures a wand +Fiddles with her top hat from time to time +Small mooks (like Morte) turn into rabbits when defeated
It doesn't have to be that intensive though.
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Post by CastleDan on Jun 27, 2016 12:19:21 GMT -6
All I hope is the scarfs in the game when changing visuals actually have some cool visual effects. Not just a color swap. Whether they have special abilities or characteristics or visually have a cool effect.
like blood scarf have blood drips flying out the back of it. Stuff like that.
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Post by Galamoth on Jun 27, 2016 21:40:32 GMT -6
Has any suggested a "Magician" costume? Like Zatanna-esque styled costume (or not)? That would pretty cool as well. They could also do a few cool things with it to give it some artistic flair. Things like: +Doves fly out of the mark on her back +Cards fly out when she casts a spell or attacks +If she's idle for a certain amount of time, she conjures a wand +Fiddles with her top hat from time to time +Small mooks (like Morte) turn into rabbits when defeated It doesn't have to be that intensive though. Someone did suggest a Shantae-esque costume oriented towards Magic, if that counts. Of course, that wouldn't quite be aesthetically like a "Zatanna" costume. Close enough, though.
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Post by Shax on Jun 28, 2016 6:26:04 GMT -6
Has any suggested a "Magician" costume? Like Zatanna-esque styled costume (or not)? That would pretty cool as well. They could also do a few cool things with it to give it some artistic flair. Things like: +Doves fly out of the mark on her back +Cards fly out when she casts a spell or attacks +If she's idle for a certain amount of time, she conjures a wand +Fiddles with her top hat from time to time +Small mooks (like Morte) turn into rabbits when defeated It doesn't have to be that intensive though. Someone did suggest a Shantae-esque costume oriented towards Magic, if that counts. Of course, that wouldn't quite be aesthetically like a "Zatanna" costume. Close enough, though. Shantae-esque? Wouldn't that just be a belly dancer....or a Jinn (Genie)? I see your point though. Perhaps I should have said "Stage Magician" rather than just "Magician." I thought it would fit pretty well since Miriam uses magic and such.
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sumo9988
New Blood
I finally got a switch! So now I can play Bloodstained!
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Post by sumo9988 on Jun 28, 2016 17:48:57 GMT -6
A Charlotte outfit would be nice. Shield Knight too. And maybe a Camilla outfit because of the way the two rest their hands.
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Galamoth
Ancient Legion
Eternal Guardian
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Post by Galamoth on Jun 28, 2016 18:36:24 GMT -6
A Charlotte outfit would be nice.Shield Knight too. And maybe a Camilla outfit because of the way the two rest their hands. A "Charlotte Orlean"-esque outfit would definitely go nicely with the "Magic Tome" weapon idea I suggested a while back!
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Post by LeoLeWolferoux on Jun 28, 2016 21:00:45 GMT -6
Ok, I DEFINITELY hope that there will be some form of Pea/Trench coat for Miriam. If not those, any type of low-reaching jacket would suffice. And as far as head gear goes, it might sound cliché, but I REALLY hope that there's a masquerade mask available. other cool things would be:
- Asymmetrical Robe (of any kind)
:p I'll post more ideas as I think them up.
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Post by dareka on Jun 28, 2016 21:41:12 GMT -6
I have a dream... A dream that one day K*nami will f'up its health spa, pachinko and mobile game businesses so badly it's forced to sell its "old, obsolete IPs", and that they'll be bought by a company with deep pockets and a modicum of respect for gamers (I can think of... two or three, maybe), and that this company shall charge IGA and IntiCreates with making new C*stlevanias, and Wayforward with making new C*ntra games... and that day, I shall welcome the Shanoa costume, the Maria costume, and all those other crossover costumes with glee... ... but, until that day comes, I think Y*ko F*rnandez/B*lnades' costume is nondescript enough that, with a few tweaks, it could conceivably circumvent copyright infringement ( or not... )
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sumo9988
New Blood
I finally got a switch! So now I can play Bloodstained!
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Post by sumo9988 on Jun 28, 2016 23:10:35 GMT -6
A Charlotte outfit would be nice.Shield Knight too. And maybe a Camilla outfit because of the way the two rest their hands. A "Charlotte Orlean"-esque outfit would definitely go nicely with the "Magic Tome" weapon idea I suggested a while back! Aulin. Charlotte Aulin.
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