thrashinuva
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Post by thrashinuva on Jan 9, 2019 16:34:00 GMT -6
This change does not affect me.
I understand the perspective of those that are upset over this. I would not ask them to get over it. I feel that Mac and Linux platforms have the expectation of not properly being able to play most games. I also feel that this particular kickstarter campaign had the feel of "a game for everyone". It's not a surprise to me that these platforms were dropped, but at the same time where does the difference lie in those platforms being dropped versus anything else? If every platform was to be dropped except for one I don't have, then what room do I have to complain if I dismissed the complaints of those who were in the same position as me some time before?
It's not exactly the "wrong" decision for them to have made, but it doesn't really seem like the "right" decision, either. Simply put, it's an unsatisfactory resolution.
I am ignorant of everything that could or could not be done, but that is also clearly by design, whether that design be a good or a bad one. Whether us being left in the dark is good or bad, it is to be expected that whenever things of negative consequence take place, we are to be upset because of it. Without any clear or proper reasoning to justify it, we have nothing but possibility, and in those possibilities are things of further potentially negative consequences.
It seems like it must be a simple thing to provide some sort of guidance as to how the game could be played on these platforms, or at least what roadblocks there are to prevent it from playing on these platforms. It's also hard for us to make the determination that the backer dollar amount for Linux and Mac platforms exceeded an amount to be considered consequential.
It also seems clear that from a PR standpoint, this was clearly the wrong decision to make. The communication so far is summarized quite simply as "the kickstarter funds we had dried up, so now we are no longer beholden to the backers, and only to 505 Games who still funds us". This is simply advice at this point: Don't put out that message. It's a stupid move.
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Post by Cale on Jan 9, 2019 17:05:33 GMT -6
If Iga and company make an effort for the game to work properly on Wine and not Bootcamp that would be amazing, but we have no guarantee it will. A refund would be the best bet and it blows my mind that it was not the first words out of their mouths. If they ended up making Bloodstained compatible with Mac/Linux people would probably still buy it. It's all about good faith. And the tree analogy would work (heh wood), but the situation is different. "If you back us we will make sure we won't fell this tree when we build this *anything*." Great! We love trees. We will back you because you said this. *years later* "We fell that tree. It was necessary to build *thing*." So now we know that a tree fell because a. You told us and b. You made us aware of the tree before we backed you.
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Post by XombieMike on Jan 9, 2019 17:45:26 GMT -6
dareka that is a God tier reply and I retract my sentiments about any part of the team making this decision from a mortally questionable standpoint. I feel I have a certain self imposed responsibility as a community advocate. That comes with listening to everyone, and in this case I not only heard people's pleas for a refund, but for unaffected backers in agreement with them. Naturally, this made quite a few backers understandably angry. When I didn't hear a reason from 505 Games that made me understand why refunds weren't possible I just kinda fell in with those who are upset and assumed this decision not to refund a relatively small number of affected backers was morally questionable. Your reply highlights some really good points there. If refunds were possible, they would do them. No one wants the bad PR on any side. That means for some reason refunds are not possible, and for some reason they won't come right on out and say exactly why. I think many people have figured out why though, which has been mentioned a few times in various places. My backer choices are locked for what platform I'm on, so I can't confirm it, but was there ever a time these backers actually chose the Mac or Linux platform? I don't recall it being an option in the list. The whole reason might very well be that they would have to open refunds to every PC backer, and that would just be very irresponsible and a decision that is obviously correct to refuse to pay refunds. It's the only thing that makes sense. I have no idea why they wouldn't just come out and say that is what happened. Ownership and accountability is a quality I expect from all involved companies, but if they haven't said why then there is probably a reason we can't see in public. I wish someone would, because I hope that it would make those affected understand that it's not just an evil corporation money thing, and it would help those backers like me who sympathize so much to understand as well. In the end though, it doesn't change the fact that there will be no refund for Linux and Mac backers, so what ever reason they have for holding on to that must not outweigh this benefit. Long story short, I formally apologize for insinuating that a morally questionable decision was made. Thanks Dareka.
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Post by Deleted on Jan 9, 2019 19:26:33 GMT -6
Ofc they won't admit that it's because they'd have to open refunds to every PC backer. That would be insanely bad image for them. If this project had good image they wouldn't have to worry about mass refunds, people would be happy about their involvement.
This isn't about people asking for refunds out of sympathy for linux/mac players, but because lots of people would jump on chance to get their money back before it launches to be another MN9 style failure. Many other kickstarter projects offered refunds just because they delayed the game, they didn't have to but they still did. It only earned them goodwill from community. That's what separates good companies and people from trash companies and scumbags.
And no, I'm not saying it will be failure, I don't have a crystal ball to see future with, just that the handling of this kickstarter doesn't exactly inspire confidence. Perception of this project isn't good at all. At this point I will be extremely surprised if we actually receive physical rewards let alone ones that have quality similar to that of average kickstarter.
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Post by browren on Jan 9, 2019 23:04:05 GMT -6
Ultimately, I think it's clear that refunding Mac and Linux users would be ideal; but I'm not convinced 505 made a morally questionable decision in deciding not to offer refunds. When we tend to look at game companies as selfish entities out to exploit the consumer we tend to forget one very important detail: just as often, consumers themselves are selfish people all too eager to exploit game companies, either because of greed or a misguided sense of entitlement (look no further than piracy as an example, though there are countless others). Two wrongs don't make a right. Your argument about consumers being equally selfish suggests that, since 505 refused to refund my payment, it should be equally acceptable for me to crack the game and put it up on TPB to get even with them. I think we all know that's not right.
The moral thing to do is give people what they've paid for, or return their money if you cannot give them what they paid for. That is not misguided entitlement.
505's statement says nothing about an insurmountable technical problem, nor does it need to; it implies that the problem IS solvable, but doing so is not profitable to them, so they've chosen not to. It's not a technical decision, it's a profit-loss based business decision.
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Post by dareka on Jan 9, 2019 23:25:03 GMT -6
Ultimately, I think it's clear that refunding Mac and Linux users would be ideal; but I'm not convinced 505 made a morally questionable decision in deciding not to offer refunds. When we tend to look at game companies as selfish entities out to exploit the consumer we tend to forget one very important detail: just as often, consumers themselves are selfish people all too eager to exploit game companies, either because of greed or a misguided sense of entitlement (look no further than piracy as an example, though there are countless others). Two wrongs don't make a right. Your argument about consumers being equally selfish suggests that, since 505 refused to refund my payment, it should be equally acceptable for me to crack the game and put it up on TPB to get even with them. I think we all know that's not right.
The moral thing to do is give people what they've paid for, or return their money if you cannot give them what they paid for. That is not misguided entitlement.
505's statement says nothing about an insurmountable technical problem, nor does it need to; it implies that the problem IS solvable, but doing so is not profitable to them, so they've chosen not to. It's not a technical decision, it's a profit-loss based business decision.
The idea is that not that two wrongs make a right - it's that as a publisher, 505 has a legitimate interest in not opening itself to abuse by disgruntled fans, unfortunate though the consequences may be for backers such as yourself. You're free to disagree, of course - I'm just trying to be clear on the idea that I was trying to get across.
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Post by clivethebarker on Jan 9, 2019 23:49:11 GMT -6
Ofc they won't admit that it's because they'd have to open refunds to every PC backer. That would be insanely bad image for them. If this project had good image they wouldn't have to worry about mass refunds, people would be happy about their involvement.
This isn't about people asking for refunds out of sympathy for linux/mac players, but because lots of people would jump on chance to get their money back before it launches to be another MN9 style failure. Many other kickstarter projects offered refunds just because they delayed the game, they didn't have to but they still did. It only earned them goodwill from community. That's what separates good companies and people from trash companies and scumbags.
And no, I'm not saying it will be failure, I don't have a crystal ball to see future with, just that the handling of this kickstarter doesn't exactly inspire confidence. Perception of this project isn't good at all. At this point I will be extremely surprised if we actually receive physical rewards let alone ones that have quality similar to that of average kickstarter. You've hit the nail on the head. The way they have communciated things has been, frankly, horrid. If they were open about development and they showed real progress and gameplay rather than a tiny, tiny trickle of information, people wouldn't want to get a refund, they'd opt for the game. I won't go as far as to call them scumbags; I tend to go with the attributing things to incompetence rather than malice with the lack of information at this point. It doesn't change the end result in the least. I've had a creeping sense of trepidation increasing with every update, long before they announced that Linux was getting dropped.
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Post by Deleted on Jan 10, 2019 1:09:21 GMT -6
Ofc they won't admit that it's because they'd have to open refunds to every PC backer. That would be insanely bad image for them. If this project had good image they wouldn't have to worry about mass refunds, people would be happy about their involvement.
This isn't about people asking for refunds out of sympathy for linux/mac players, but because lots of people would jump on chance to get their money back before it launches to be another MN9 style failure. Many other kickstarter projects offered refunds just because they delayed the game, they didn't have to but they still did. It only earned them goodwill from community. That's what separates good companies and people from trash companies and scumbags.
And no, I'm not saying it will be failure, I don't have a crystal ball to see future with, just that the handling of this kickstarter doesn't exactly inspire confidence. Perception of this project isn't good at all. At this point I will be extremely surprised if we actually receive physical rewards let alone ones that have quality similar to that of average kickstarter. You've hit the nail on the head. The way they have communciated things has been, frankly, horrid. If they were open about development and they showed real progress and gameplay rather than a tiny, tiny trickle of information, people wouldn't want to get a refund, they'd opt for the game. I won't go as far as to call them scumbags; I tend to go with the attributing things to incompetence rather than malice with the lack of information at this point. It doesn't change the end result in the least. I've had a creeping sense of trepidation increasing with every update, long before they announced that Linux was getting dropped. Ah, I just want to say the scumbag comment wasn't directed at Bloodstained but in general, while I'm very worried about this project that would be unreasonable description as of now. There have been quite a few kickstarters where that applies, I didn't back any of them, thank god.
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Post by clivethebarker on Jan 10, 2019 1:14:32 GMT -6
I've dodged some Kickstarters that went bad, but I backed the Mighty No., to my eternal shame.
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Post by browren on Jan 10, 2019 6:42:56 GMT -6
The idea is that not that two wrongs make a right - it's that as a publisher, 505 has a legitimate interest in not opening itself to abuse by disgruntled fans, unfortunate though the consequences may be for backers such as yourself. "Your honor, I might have scratched my car if I swerved, so it was OK for me to run over that pedestrian."
I think you have it entirely backwards. The "consequences" are from a decision that 505 made. The fallout of that decision is their responsibility. They had other options that would have exposed neither Linux and Mac backers nor 505 to loss, that being to complete the project as it was described. They chose not to do that because it's cheaper for them not to give everything that was promised. Their inability to distinguish a ripped-off Linux or Mac user from some PC user who's sick of waiting isn't the Linux and Mac users' fault, and it might even have been intentional.
So, would you consider it "fair," since 505 have taken my money and given me nothing for it, for me to pirate the game? Would it change your answer any if I promised to pirate it so that only Linux and Mac users could play? It's not like I'm taking sales away from 505 if I do that, right? They aren't "harmed" by that.
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thrashinuva
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[TI2] I'm interested in this.
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Post by thrashinuva on Jan 10, 2019 7:23:00 GMT -6
For everyone saying "if they proved the product was good no one would get a refund", I don't think that's a fair statement. Opening it up to refunds is a fairly abusable opportunity, and not everyone in this world is a saint.
Everyone should also realize that losing support of a couple of platforms is not in itself a failure to provide the end-product. The end-product will still exist, just without specific parts of it. A backer may have backed specifically for that missing part, but the end product still exists. Providing a refund to those affected in this circumstance is not something that I find to be legally required, but to be a good PR opportunity as well as being morally upright.
Additionally, if Mac or Linux is the only platform you were able to play this game, I don't think you should have backed the campaign at all. That is in my mind an enthusiast level decision being made from the standpoint of a non-enthusiast. I can't find fault with those who are upset, but I do find fault with those who act as if nothing could ever have gone wrong during the very beginning of the campaign.
If you're upset, but you realize the complexity of the situation, then I'm with you 100%.
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Post by browren on Jan 10, 2019 7:26:37 GMT -6
act as if nothing could ever have gone wrong during the very beginning of the campaign Nothing went wrong until the end for the Linux or Mac port, because they never did any work there until the end. They waited until performance testing, tried to build, found that it didn't work on the first try and decided my money was better spent on the Switch.
There is no technical problem. It's simply greedy management.
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Post by Galamoth on Jan 10, 2019 7:41:00 GMT -6
Nothing went wrong until the end for the Linux or Mac port, because they never did any work there until the end. They waited until performance testing, tried to build, found that it didn't work on the first try and decided my money was better spent on the Switch.
There is no technical problem. It's simply greedy management.
If they "tried to build" it, and ran into a problem during it, that is a technical problem. Can you please make up your mind? We're aware of what Question suggested, and that it ultimately wasn't a technical issue.
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Post by browren on Jan 10, 2019 7:46:20 GMT -6
Galamoth , there is no insurmountable technical problem, they just don't feel like fixing it. Sorry. I suppose I was too vague in my description of the issue.........
I'd also like to point out that 505's PR solution was to dump all of the people they're screwing on this discussion board, rather than dealing with us themselves. I hope none of you mind being their unpaid firewall.
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Post by Galamoth on Jan 10, 2019 7:50:05 GMT -6
browren You weren't too vague; and yes, I see what you're suggesting by italicizing it. I just didn't edit my comment in time. But are you actually saying that they waited until performance testing noncommittally?
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Post by browren on Jan 10, 2019 8:13:40 GMT -6
Galamoth actually, at this point I will go further than suggesting it and directly accuse 505 of having done no work on a Linux or Mac port until performance testing started. (after all, what do I have to lose now?) They assumed that UE4 would "just work" and that they could go back and easily fix any platform-dependent code they'd written, and they were wrong. "Intending" to do, and doing, are not the same thing and Question 's response is manager-speak. Furthermore, it is obvious from their belief that WINE will be sufficient, that it is not the Linux or Mac platform that is the issue - after all, if a Windows compatibility layer can run the game, it's not that the platform is missing needed capabilities, it's that the engine isn't smart enough to ask for those capabilities directly. Were issues encountered sooner - as they would have been if Mac and Linux had been given the same level of effort as say, Vita - they could have started making an effort to determine who was affected. The May Feedback poll would have been a prime opportunity to ask PC backers if they were going to run on Windows, Linux or Mac, so, if they did "intend" to support us, and they did know there were issues brewing, they should have prepared for the fallout then, but they didn't. In fact, they could have taken a poll at any time and narrowed things down, even as close as a couple of weeks before their last update. I think it's obvious from the wording in the 505 response as well as the KS announcement that they've just started doing final prep work for release and they only recently discovered this 'problem', and that doesn't jive at all with active effort to support all platforms.
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Post by jph on Jan 10, 2019 10:28:32 GMT -6
Ok I lied, I'm back. The problem here is rampant speculation. You guys are so busy trying to apologize and come up with excuses for 505 that you're not listening to what 505 actually said. The "complexity" of this situation is imagined. Why are there no refunds for Mac and Linux backers? Is it because they couldn't think up a way to differentiate them from everyone else? Let's ask Question : As to the refund question, refunds for Kickstarter projects come out of the pool of funds initially raised by backers. As per the KS terms of use, if an element of a project cannot be completed and there are funds remaining, a refund should be offered. In this instance, the initial funding for the project has been expended on development. Our current progress towards launch is due to additional funding from the publisher, 505 Games. Ok, no. That's not the reason. It's because they used arguably fraudulent accounting to transfer assets from the Kickstarter campaign to 505. Assets on one side, liability on the other. This isn't a hard concept. We can only speculate why their business people think this is a smart move, and why they admitted to it when there are so many other possible explanations (which you super fans have been cooking up at an exponential rate, they should really hire you for PR). At the end of the day, though, we know. No further speculation necessary.
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Post by XombieMike on Jan 10, 2019 11:00:48 GMT -6
Welcome back. The response you are quoting is specifically addressing the legal reasons they are not required to refund money, not the reasons they can't refund the money, which the popular theory addresses.
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Post by jph on Jan 10, 2019 11:05:35 GMT -6
A popular theory that is being used to conveniently misdirect attention from the stated and verified reason. In their opinion they have no obligation to refund.
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Post by jph on Jan 10, 2019 11:14:36 GMT -6
The main questions are ‘why no native support for Mac/Linux’ and ‘ why no refund’. emphasis added
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