Brainiac
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Post by Brainiac on Jun 3, 2018 18:55:03 GMT -6
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Post by Busterific on Jun 3, 2018 20:20:32 GMT -6
Those are pretty cool, and show some areas I didn't realize were there. I'm hoping the later levels start coming up as well.
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Post by tav7623 on Jun 3, 2018 21:59:30 GMT -6
Yeah the guy who did these imo did a pretty good job on them so much so that they remind me of the foldout maps you'd find in Nintendo Power back in the NES days (somewhere I still have the one for CV III Dracula's Curse)
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Post by lovelydumpling on Jun 4, 2018 0:25:05 GMT -6
This is pretty exciting! But he's missing some rooms on Moonlight Temptation.
Once you enter the train, you can destroy the door to the left with Zagnetsu's charge slash or Miriam's Axe. This gets you into as storage room and a staircase leading up on the train, where you can go through a few of those hammer throwing armored enemies that are usually not found till later. There's even a Lightning Spell up there somewhere if I remember correctly.
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Post by tav7623 on Jun 4, 2018 7:49:52 GMT -6
This is pretty exciting! But he's missing some rooms on Moonlight Temptation. Once you enter the train, you can destroy the door to the left with Zagnetsu's charge slash or Miriam's Axe. This gets you into as storage room and a staircase leading up on the train, where you can go through a few of those hammer throwing armored enemies that are usually not found till later. There's even a Lightning Spell up there somewhere if I remember correctly.
Dude you're right! I didn't even notice that there was a heavy duty door right there at the start of the train. Also I had no clue that Zangetsu even had a charged attack move (I guess I missed the hint sign for that one when I went for the bad ending so I could unlock Ultimate Mode ) or that it (along with Miriam's Axe sub weapon) could be used to open those heavy duty doors (I'd been wondering how to open those f***ers up in one of the later stages, now I know )
Edit: I also just noticed a few issues with the Frigid Hell map mainly that there are a number of rooms that don't line up and there's also like a whole section near the bottom of the map where it doesn't seem to show how to get down there (unless I'm an idiot who's reading it wrong )
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XombieMike
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Post by XombieMike on Jun 4, 2018 11:15:19 GMT -6
All maps added in link in the original post.
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Post by lovelydumpling on Jun 4, 2018 11:18:40 GMT -6
Dude you're right! I didn't even notice that there was a heavy duty door right there at the start of the train. Also I had no clue that Zangetsu even had a charged attack move (I guess I missed the hint sign for that one when I went for the bad ending so I could unlock Ultimate Mode ) or that it (along with Miriam's Axe sub weapon) could be used to open those heavy duty doors (I'd been wondering how to open those f***ers up in one of the later stages, now I know )
Edit: I also just noticed a few issues with the Frigid Hell map mainly that there are a number of rooms that don't line up and there's also like a whole section near the bottom of the map where it doesn't seem to show how to get down there (unless I'm an idiot who's reading it wrong ) Ah, yeah, you're right. It really is confusing how you're supposed to get down there. I know I've done it once before, it looks familiar to me, but I don't remember how. As for the Charge Slash, you don't get it at all during the Bad End run. It's something exclusive to Ultimate mode and they never tell you about it. Edit:
Oh neat, all the maps! These ones aren't quite as polished as the other guy's (you see the characters in all the rooms for example) but at least it actually has all the rooms
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Post by alucardx60 on Jun 4, 2018 12:33:26 GMT -6
Hi guys I'm the one that made the speedrun.com maps.
The original idea was to map out all the lanterns for routing WPs, Subweaons and backup hearts. If it was more convenient I would leave in all the enemy placements too.
As you can see in the guide I have 3 stages left (3, 4 and 8) and then begins the grueling lantern logging process. If anyone would like to help out it would be a big help. (Many hands and such) I'll try to have a google doc up soon or if someone else wants to make that would also be cool since don't have a ton of time on my hands.
If you decide to help here are some notes: Orange lanters are static and always drop the same thing regardless of character. Purple lanterns are not static and drop a different weapon based off character and their current weapon.
So what I'd need to know (and how I will log it myself) is: 1. Which screen: 1-1, 1-2, etc.(Same way as in my SRC maps.) From left to right. 2. What mode and difficulty. (Shouldn't have any bearing but just in case.) 3. Who broke the purple and what subweapon they had.
Regardless I hope that these maps are of some use. Cheers!
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Brainiac
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Post by Brainiac on Jun 4, 2018 13:57:19 GMT -6
Orange lanters are static and always drop the same thing regardless of character. Purple lanterns are not static and drop a different weapon based off character and their current weapon. Shouldn't those be Violet Lanterns alongside the Orange and Green Lanterns?
(one for the DC fans; you're welcome)
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tav7623
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Post by tav7623 on Jun 4, 2018 15:16:44 GMT -6
lovelydumpling - I found out how, you can get to it by using Gebel's bat transformation where the waterfall begins (as long as you didn't freeze the water with Alfred's Ice Spell), as for the Charged Slash ah ok that explains it XombieMike - Thanks for pointing this out! alucardx60 - Nice job on the maps!
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Brainiac
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Post by Brainiac on Jun 5, 2018 7:01:39 GMT -6
tav7623 , if you do freeze the waterfall, you can just break it as well and regain access. lovelydumpling , Zeric has updated the Stage 01 map to include those screens you mentioned (and the Axe icon showing how to access them). I hope the next few stages pop up on either GameFAQs or Speedrun soon.
EDIT: Speak of the devil, Stage 03 is up on GameFAQs (link added to opening post).
6/8: And now Stage 04 as well.
6/10: Stage 05.
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Brainiac
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Post by Brainiac on Jun 16, 2018 20:47:22 GMT -6
This gets a new post for position boosting. Zeric has uploaded maps of every stage to GameFAQs. Individual links are in the original post.
Mind, they're not TOTALLY complete. There are at least two Gebel-only rooms and a hidden 1UP I know of off the top of my head that are missing from them (Zeric, if you're ever around, drop by the Discord and we'll chat about the missing stuff).
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