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Post by gunlocksp on Jun 4, 2018 0:18:25 GMT -6
Here are the options given by Fangamer with each one of them turned down by me (answer in green). 1) If you register a separate PSN account with Japan as the region, your code should work. Creating a new JP PSN account is not feasible. It's one memory card per account/region, unless of course you want to format your entire card (removing all save files) just to accomodate one game?! I think not!
2) If you already have a secondary North American or Europe / Australia / PAL region PSN account, or if you have a Nintendo Switch, Nintendo 3DS, or Xbox One, we will ask ArtPlay to provide us with a replacement code for a different region and/or platform. (We can’t guarantee that ArtPlay will provide us with extra codes, and we also don’t have a time-frame available.) If I had a different console, I would not be asking for a replacement code for PS Vita now, would I?
3) If neither of the first two options are acceptable, we will work with ArtPlay to manually send a $10 USD payment to you via PayPal. I do not buy enough things online to justify having an account in PayPal. Even if I do, I will just use my credit card.
As you can see, none of the options provided are remotely useful. Please ask Inti Creates to release codes for R3, else I will not be able to play CotM! I know this is not what you want to hear, but adding a territory for a PSN store is easier said than done. I'm not defending Inti's screw-up, but out of all the current situations, this is the lease likely to get resolved. If you really want to play this game on a Vita, then a 2nd Vita memory card will be required, smallest one should do and those are pretty cheap. I often swap between 2 accounts since I play PSO2 on my Vita when I'm not near my PC. I have a 32GB card for PSO2 and a 16GB for everything else (PSO2 is my only Digital game so far, everything else is physical). I backed-up my two accounts on my PC using QCMA with no memory card inserted, this just saves my setting and bubble disposition, so it takes seconds to backup and restore. So when I want to swap accounts, I remove my memory card, format my system, link it with the other account, restore the settings for that account from my PC and insert the proper memory card. The entire process takes about 5 minutes, so it's not the end of the world. Anyway, just a suggestion, don't bite my head off if you don't like it. Thank you, but again, it's not feasible. At this point, a 4gb card is enough for me to just buy a brand new game. So, no.
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Post by Mana on Jun 4, 2018 1:39:28 GMT -6
XombieMike - I saw your email and I'm on the case. These are translated and forwarded in Japanese. However, the answer to 2 is most likely based on our future announcement that might not be answered immediately. When it comes down to who's fault it is, we can't point a finger at a single person/company. At this point, we are putting the blame aside and try to resolve the issues from what we can start working on. But if you are talking about the general responsibility, Inti Creates will need to be held responsible for the game as the game developer and publisher of Curse of the Moon in the end. Waifu4Life - Thank you for your suggestion that could potentially help others in this current situation. We are positively working with Fangamer on the extra codes but please bear in mind that we are weighing the options - extra codes could potentially take more time and risk.
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Post by demiurgos on Jun 4, 2018 1:55:26 GMT -6
You could probably find it cheaper elsewhere, but at play-asia.com you have to pay $32.99 USD for a 4GB PSV proprietary memory card... S&H not included. That's a hefty sum just to have a second memory card for the vita and being able to play a game for $9.99. Switching accounts may be an easy process if you're in the know how and have everything needed in order to do this in 5 minutes... but just as gunlocksp sees it, I don't find how it is feasible for your average vita gamer. I'm glad people are getting their Switch/3DS codes Curse of the Moon codes are being sent to the backers one console at a time in the order we (Inti Creates and ArtPlay) are receiving them from the manufactures. Once we receive them, these codes are passed on to Fangamer to pass along to the backers. Generating the codes itself isn't the longest process, but the process after and closing the deal between the publisher and manufacturers does take a while to process. For example, each code costs the publisher X amount of money, so the process of checking the numbers and making sure the codes function are both important to check. Regions are also separated by different management so the process timing can change even among the same manufacturer. We are still waiting for PS4/Vita (NA region) and Xbox (Worldwide). You're no longer waiting for the EU 3DS codes, Mana ? The codes in question are in hand and about to be sent out? If this is the case... awesome!
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gunlord500
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Post by gunlord500 on Jun 4, 2018 1:56:28 GMT -6
XombieMike - I saw your email and I'm on the case. These are translated and forwarded in Japanese. However, the answer to 2 is most likely based on our future announcement that might not be answered immediately. When it comes down to who's fault it is, we can't point a finger at a single person/company. At this point, we are putting the blame aside and try to resolve the issues from what we can start working on. But if you are talking about the general responsibility, Inti Creates will need to be held responsible for the game as the game developer and publisher of Curse of the Moon in the end. Waifu4Life - Thank you for your suggestion that could potentially help others in this current situation. We are positively working with Fangamer on the extra codes but please bear in mind that we are weighing the options - extra codes could potentially take more time and risk. It's certainly great you're on top of things and so quick to respond, Mana, and it's also noble of you to be more concentrated on solving the problems than placing blame. But for my part, I'm still pretty irritated with Inti over this. Aside from what I've previously mentioned about making IGA look bad and inconveniencing the backers, the debacle has put a humongous amount of stress on Steve and Fangamer in general. I hope Inti understands that real people--friends of Mike and I and others here--have been put into a very tough spot because of these errors Ah, well. At least from what you've said RotN is going very well. 505 will be able to handle the publishing, and it seems like the backer portraits are very nice work, so at least things are going well on that front
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Mana
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Post by Mana on Jun 4, 2018 2:09:11 GMT -6
You could probably find it cheaper elsewhere, but at play-asia.com you have to pay $32.99 USD for a 4GB PSV proprietary memory card... S&H not included. That's a hefty sum just to have a second memory card for the vita and being able to play a game for $9.99. Switching accounts may be an easy process if you're in the know how and have everything needed in order to do this in 5 minutes... but just as gunlocksp sees it, I don't find how it is feasible for your average vita gamer. I'm glad people are getting their Switch/3DS codes Curse of the Moon codes are being sent to the backers one console at a time in the order we (Inti Creates and ArtPlay) are receiving them from the manufactures. Once we receive them, these codes are passed on to Fangamer to pass along to the backers. Generating the codes itself isn't the longest process, but the process after and closing the deal between the publisher and manufacturers does take a while to process. For example, each code costs the publisher X amount of money, so the process of checking the numbers and making sure the codes function are both important to check. Regions are also separated by different management so the process timing can change even among the same manufacturer. We are still waiting for PS4/Vita (NA region) and Xbox (Worldwide). You're no longer waiting for the EU 3DS codes, Mana ? The codes in question are in hand and about to be sent out? If this is the case... awesome! Sorry for the confusion, we are still waiting for EU codes for Switch and 3DS . Let me edit my original post, my brain must be dead from the long hours.
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Post by demiurgos on Jun 4, 2018 2:14:56 GMT -6
Sorry for the confusion, we are still waiting for EU codes for Switch and 3DS . Let me edit my original post, my brain must be dead from the long hours. It's ok. Thank you for your swift reply!
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Post by Yuri Zahard on Jun 4, 2018 2:44:10 GMT -6
Here are the options given by Fangamer with each one of them turned down by me (answer in green). 1) If you register a separate PSN account with Japan as the region, your code should work. Creating a new JP PSN account is not feasible. It's one memory card per account/region, unless of course you want to format your entire card (removing all save files) just to accomodate one game?! I think not!
2) If you already have a secondary North American or Europe / Australia / PAL region PSN account, or if you have a Nintendo Switch, Nintendo 3DS, or Xbox One, we will ask ArtPlay to provide us with a replacement code for a different region and/or platform. (We can’t guarantee that ArtPlay will provide us with extra codes, and we also don’t have a time-frame available.) If I had a different console, I would not be asking for a replacement code for PS Vita now, would I?
3) If neither of the first two options are acceptable, we will work with ArtPlay to manually send a $10 USD payment to you via PayPal. I do not buy enough things online to justify having an account in PayPal. Even if I do, I will just use my credit card.
As you can see, none of the options provided are remotely useful. Please ask Inti Creates to release codes for R3, else I will not be able to play CotM! Can't they just give you a 10$ gift card for your PSN region? I mean it's basically the same as option 3...
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Post by demiurgos on Jun 4, 2018 2:48:53 GMT -6
Can't they just give you a 10$ gift card for your PSN region? I mean it's basically the same as option 3... "Here you go! A $10 gift card to purchase a digital game that is not Bloodstained: Curse of the Moon, as it's not avaliable in your region! Have at you!"
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Post by Yuri Zahard on Jun 4, 2018 3:10:17 GMT -6
Can't they just give you a 10$ gift card for your PSN region? I mean it's basically the same as option 3... "Here you go! A $10 gift card to purchase a digital game that is not Bloodstained: Curse of the Moon, as it's not avaliable in your region! Have at you!" Yeah, that's me, not being very smart in the morning Time for some coffee
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roguedragon05
Loyal Familiar
[TI1]"In his own right he is a God yet he tries to be a man and in that denies his own greatness"
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Post by roguedragon05 on Jun 4, 2018 3:49:18 GMT -6
"But if you are talking about the general responsibility, Inti Creates will need to be held responsible for the game as the game developer and publisher of Curse of the Moon in the end."That would be the important bit as far as blame goes, I know it's been stated before but hearing it clearly and directly from a reliable source is refreshing, I for one am not interested in anyone getting fired or going bankrupt I don't need to know the exact person responsible nor do I think it would really help anyone. Things like the lack of communication, the lack of GoG, code delay's and platform delays, I think we all need to acknowledge nothing can be done about them now. The GoG issue should have been made clear years ago and something NEEDS to be done about those locked out of their region copy, as long as I get my code sometime soon I'm good but the other two issues at bare minimum deserve an apology and not simply a passing remark on a twitch stream so far as I'm concerned, also the regions that will be denied their copies deserve an explanation as to why it happened. At the very least the rest of the project won't have to deal with Inti's publishing FUBAR anymore after these issues are dealt with. We will also need to decide if we still want to support the project, I will be hopeful for the future and not dwell upon this particular stain on the experience, so long as I get my code and some sort of measure is made to apologize/makeup to, for those that won't get a copy. Inti Creates should at the very least compensate Artplay out of their profits from Curse I understand that that's asking alot maybe even too much (In the sense that it just may not be possible) but the fans put that money into IGA's pocket and other companies put their money into IGA's pocket because we trusted him and now he's paying us back with that money entrusted in him at the very least they should compensate the backers, either directly or gradually through Artplay from the profits of a game that was largely advertised through the fans. I'm leaving these thoughts here and rewording it abit and sending it to Inti sometime soon. Thank you Mana , Question , Angel-Corlux , Fangamer Steve for your efforts.
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Post by Waifu4Life on Jun 4, 2018 5:14:04 GMT -6
demiurgos Ya, Play-Asia overprices their items. Asian resident (not from Japan) should try to communicate with Yahoo auction sellers and see if they can have a 4GB card shipped in their country since it's one of the cheaper places to get them online. Plan B would be to hunt a used one from a local Mom & Pops store.
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Post by demiurgos on Jun 4, 2018 5:38:59 GMT -6
Waifu4Life - IntiCreates will have a field day instructing all the Region 3 backers of this viable option.
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Post by Waifu4Life on Jun 4, 2018 6:01:12 GMT -6
Waifu4Life - IntiCreates will have a field day instructing all the Region 3 backers of this viable option. Looking at this chart: You can see that Europe and NA makes up 83.4% of backers or 54099 out of 64867 if we're assuming that everyone answered the survey. Judging by the rest, I would say that Asia takes up about 7% or 4540 backers. Of course, this includes Japan, so let's be fair and say half is composed of non-Japanese, it's only a bit above 2200 backers. Perhaps Inti can go around every Book-Off, Hard-Off and Super Potatoes, gather every 4GB memory cards they can find and ship them out to Asian backers
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Post by demiurgos on Jun 4, 2018 6:25:30 GMT -6
You can see that Europe and NA makes up 83.4% of backers or 54099 out of 64867 if we're assuming that everyone answered the survey. Judging by the rest, I would say that Asia takes up about 7% or 4540 backers. Of course, this includes Japan, so let's be fair and say half is composed of non-Japanese, it's only a bit above 2200 backers. Perhaps Inti can go around every Book-Off, Hard-Off and Super Potatoes, gather every 4GB memory cards they can find and ship them out to Asian backers Bwahahaha!! That would be... eh, something. I'll most humbly decline to comment on the survey regarding this. However, it's still a matter of principle and trust. We want to be able to trust IntiCreates, don't we?
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XombieMike
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Post by XombieMike on Jun 4, 2018 7:21:34 GMT -6
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Post by demiurgos on Jun 4, 2018 7:29:31 GMT -6
So 2,253 backers from Japan. Do we have any slacker backer numbers by region, XombieMike?
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ZeroSbr
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Post by ZeroSbr on Jun 4, 2018 7:49:51 GMT -6
So...am I going to end up waiting until the 8th for my NA Vita code? I just don't see how it can take so long to generate codes and distribute them. At this point I'm considering buying it again on my Vita and using the code I get to trade someone for another game.
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Post by Galamoth on Jun 4, 2018 8:52:01 GMT -6
ZeroSbr Why waste money when it's coming to you essentially for free? We didn't pay for Curse of the Moon, yet we're getting it as a bonus before Ritual of the Night is eventually released. I can understand not liking to wait, because we're only 4 days away from the temporary code expiration, but these code delay issues have so far been dealt with one by one.
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Post by Everett Spair on Jun 4, 2018 9:05:17 GMT -6
Ok so what is the situation for us in Sweden? I got the PS4 code but its not working since the game is not released here. Is there a date when the game is going to be released for PS4 in Sweden?
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Post by ovenkitty on Jun 4, 2018 9:07:45 GMT -6
So...am I going to end up waiting until the 8th for my NA Vita code? I just don't see how it can take so long to generate codes and distribute them. At this point I'm considering buying it again on my Vita and using the code I get to trade someone for another game. Just a few more days my Vita brother, we'll make it.
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