Elfina Ashfield
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Post by Elfina Ashfield on Apr 20, 2018 6:36:45 GMT -6
all of us ex-castlevania fans are swarming to bloodstained. i'm hoping this might give konami a clue that they made a grave mistake in underestimating the power of its fans and put forth an effort for a new single-player, console or handheld, non microtransactions-ridden, honest to god castlevania game without igarashi. i have no doubt that they could do it, but i think they just wont even try. hopefully, bloodstained success will be a message to them. the money is with the fans you alienated. IMHO Konami at this point didn't care anything other than money right now. Let's say bloodstained has achieved a phenomenal success, everyone who has played it praised it, but if that success doesn't translate into sale numbers, they won't give a dime about how BS facepalmed them quick and hard. If the message didn't deliver, there's no message at all. Even with games that sold extremely well, I mean, just take a look at MGS V... That game had already sold over 6M copies at the end of 2015, and what does Konami do next? Release a cheap zombie game using the name of MGS. I really don't know but it seems like the current company named Konami didn't know how to operate as a good game company, and they don't want to hear or learn. Good luck with all your gyms, Konami.
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purifyweirdshard
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Post by purifyweirdshard on Apr 20, 2018 7:45:11 GMT -6
I'm honestly baffled some people might give this thing the benefit of the doubt lol the money is with the fans you alienated. Well, unfortunately, they're not wrong with effort/reward here and the money they'll make. A game like Bloodstained is a lot of work. Something like this is much less so, and even if 95% of people hate it, there's a 5% that will continue in an addiction to play it and give them several hundred to $1k or more a month to keep up with the meta, equipment, characters, etc like how all other mobile games go. The compulsive gameplay model here is essentially gambling, which is something Konami has already had its hand in as its mainstay for some time now. They're not hurting for money/success, gambling is something like 80% of their company. They're not really worried that much about wide reception, but as far as just plain ol' making money (and avoidance of spending money), then solely on those fronts they're not making a mistake. Comparatively, giving us core gamer people what we want may help their image some, which does eventually equal some $ amount, but it's probably too late for that anyway and they may know it or that may not matter regardless to them. They can merely double down on the sadness model and suck out what they can from nostalgia slot machines for a whole lot better of a return ratio.
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Ryngar Acia
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Post by Ryngar Acia on Apr 20, 2018 9:30:26 GMT -6
I lowkey want to try this thing out, actually...
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XombieMike
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Post by XombieMike on Apr 20, 2018 9:34:42 GMT -6
Ryngar Acia I'm really tempted to say there is nothing wrong with that. I just hesitate because it will help show Konami this is a profitable game, and there will be no reason for them to do a console game. Accepting the format that abuses gambling tactics in games is turning the game market to a bad direction.
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Post by Ryngar Acia on Apr 20, 2018 10:35:43 GMT -6
XombieMike A fair point. Personally, I don't see myself actually spending any money on this. It's just something I'd try as a passing curiosity.
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Elfina Ashfield
The Surreal Stargazer
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Post by Elfina Ashfield on Apr 20, 2018 10:39:11 GMT -6
XombieMike Sadly the game market as I see it has already accepted the whole microtransaction + lootbox / gacha formula, and to be honest we can't blame them. We have to admit, those highest grossing games are almost all on the mobile platform, with microtransactions that feature at least some level of those gambling elements. Game companies are companies after all. It's their main pursuit to make more profit. If they want to devote themselves to the mobile market, that's fine. They might lose our support, but they also might make more money than ever. It's just the way that Konami does this transform is extremely lame and heart-breaking, which didn't help at all, if they want to stay at the game market. Now that the brand is stained (no pun intended), I doubt that anyone who loved Konami before would ever support them again financially, unless they worked really really hard on winning our trust back, which we all know at this point it seems impossible. There's no one to blame for the transition IMHO. Gamer or not, we're all human, and it's the human nature that makes us covet shiny pretty rare items, make us love gambling. EDIT: Yes, there's law enforcement targeting at lootboxes, but that's more like an external factor, which might have some impact, but I do believe game companies will eventually figure out some way to deal with it, just like the formation of ESRB in the 90s.
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Nezuto
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Post by Nezuto on Apr 20, 2018 11:31:22 GMT -6
Funny this popping up when Bloodstained is gaining hype.....Konami, how far you've fallen, much like your own (insert curses here, I would tell you what they are, but this is a family forum ) pachinko balls. A sidenote, you forgot to mention Soma (he is pictured, as well) but otherwise.....meh, not interested one bit in Castlevania: Micronic Tram Actions (again, family forum )
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Post by estebant on Apr 20, 2018 12:34:05 GMT -6
Controversial opinion time...
I would gladly spend money on this as long as it gets controller support and has plenty of content. The fact that the gameplay is 2D makes it better than all of the Lords of Shadow stuff. Harmony of despair was awesome! I would love it if Castlevania continued that style while I get my metroidvania fix with bloodstained.
If the music includes remixed themes instead of exact versions of old games I would spend money just for the soundtrack alone. Also I want to see a Kojima Grant or Eric.
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Nezuto
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Post by Nezuto on Apr 20, 2018 23:06:22 GMT -6
Controversial opinion time... I would gladly spend money on this as long as it gets controller support and has plenty of content. The fact that the gameplay is 2D makes it better than all of the Lords of Shadow stuff. Harmony of despair was awesome! I would love it if Castlevania continued that style while I get my metroidvania fix with bloodstained. If the music includes remixed themes instead of exact versions of old games I would spend money just for the soundtrack alone. Also I want to see a Kojima Grant or Eric. Heretic!!!! How dare you promote a Konami product!! Rabblerabblerabble. In all seriousness, I would honestly second the option to purchase the soundtracks.
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Post by ghaleon on Apr 21, 2018 0:23:17 GMT -6
Nice Avatar Acia. I don't know why that Millia gets no love, it's always the first game's version, or that god awful white and blue outfit. That one is clearly the best though. Wish someone would make an mmd model of it qq.
edit: I guess I should at least try to nibble on the topic, sorry.
Anyway... I don't care for mobile games but until recently I tried Honkai impact 3rd and it's actually good. the combat is good, the character designs are great if you aren't phobic about anime girls, and the pay to features are actually well done. Crystals are the premium currency, and you get crystals for doing daily quests, events, etc. Paying only speeds it up, and while it's not the first game to do it, I find it's really good at making it so the speedup factor doesn't seem blatantly unfair. Plus there is no pvp as far as I know so it's doubly less unfair.
ANYWAY, I have a seemingly strange middle ground when it comes to microtransactions and paid dlc and all that with games.
I HATE pay to win just as much as anyone who complains about it, possibly even more so. But I'm not paranoid about it where it doesn't exist. If a game has payed cosmetics only, I'm not going to jump on them for it claiming it's a slippery slope and if you give them an inch they will take a mile.
If you give some people an inch, some will take a mile yes, but if you give some people an inch, some may only take an inch. Therefore I judge every game individually based on what they DO, not on what their practices supposedly LEAD to. Newsflash, pay to win has existed for several years now, and some companies still have paid dlc that isn't pay to win, so stop blanket labeling them all such.
As for the dlc that is not pay to win, but has a big price. Sometimes it can be annoying something you want is too expensive to be worth it. But I don't hate the developers for it, they do have to make money, and if the game is otherwise great, the more money they make from said game, the better and more likely they will make more like it. So why deny them the incentive to do good work? Making games isn't easy, it's hard work, I think they deserve extra cash just like delivery people, waiters, etc. I think of them as tips with benefits instead of tips for no reason.
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Post by ghaleon on Apr 21, 2018 0:31:07 GMT -6
Nice Avatar Acia. I don't know why that Millia gets no love, it's always the first game's version, or that god awful white and blue outfit. Yours is clearly the best though. Wish someone would make an mmd model of it qq. edit: I guess I should at least try to nibble on the topic, sorry. Anyway... I don't care for mobile games but until recently I tried Honkai impact 3rd and it's actually good. the combat is good, the character designs are great if you aren't phobic about anime girls, and the pay to features are actually well done. Crystals are the premium currency, and you get crystals for doing daily quests, events, etc. Paying only speeds it up, and while it's not the first game to do it, I find it's really good at making it so the speedup factor doesn't seem blatantly unfair. Plus there is no pvp as far as I know so it's doubly less unfair. ANYWAY, I have a seemingly strange middle ground when it comes to microtransactions and paid dlc and all that with games. I HATE pay to win just as much as anyone who complains about it, possibly even more so. But I'm not paranoid about it where it doesn't exist. If a game has payed cosmetics only, I'm not going to jump on them for it claiming it's a slippery slope and if you give them an inch they will take a mile. If you give some people an inch, some will take a mile yes, but if you give some people an inch, some may only take an inch. Therefore I judge every game individually based on what they DO, not on what their practices supposedly LEAD to. Newsflash, pay to win has existed for several years now, and some companies still have paid dlc that isn't pay to win, so stop blanket labeling them all such. As for the dlc that is not pay to win, but has a big price. Sometimes it can be annoying something you want is too expensive to be worth it. But I don't hate the developers for it, they do have to make money, and if the game is otherwise great, the more money they make from said game, the better and more likely they will make more like it. So why deny them the incentive to do good work? Making games isn't easy, it's hard work, I think they deserve extra cash just like delivery people, waiters, etc. I think of them as tips with benefits instead of tips for no reason.
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hellmont
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Post by hellmont on Apr 23, 2018 7:47:40 GMT -6
As much as I feel burned by Konami for their oversights, I feel equally obligated to play this game simply for the fact that it's a side scrolling Castlevania title. For that reason, I signed up for this closed beta test. To those who are curious, you have until the end of this month to do the same and if you're chosen, will receive an email mid-May.
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Post by ovenkitty on Apr 29, 2018 12:14:33 GMT -6
I'd much rather be playing Harmony of Despair. I would, too. Do we even have a thread for organizing play sessions? In any case, the PS3 servers are all that remain active from it, and I am afraid of what Konami will do with those servers once this game goes live. I was actually just playing today!
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Post by hellmont on May 8, 2018 7:09:01 GMT -6
The beta runs May 9th-22nd through an app called testflight. If you were chosen to test the game, emails were sent out about 4 hours ago. ✌️
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Astaroth
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Post by Astaroth on May 9, 2018 18:22:13 GMT -6
meh i may take a look at it but ive already bought nearly every squeenix game on android and dont play the damn things cause switch... and 3ds... and psp... and vita...
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Post by freddythemonkey on Jun 10, 2018 6:38:47 GMT -6
Anybody knows who the artist for this game is? It seems Kojima's work but I'm not sure about that.
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