gunlord500
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Post by gunlord500 on Mar 11, 2018 19:32:49 GMT -6
Good idea, m0nkf15h . It's probably better to have a separate thread about this. So let me summarize the arguments both against and for making the IGA boss and Swordwhip available to all. Against: 1: As sleyer and m0nkfish have noted, many people did go for the higher tiers on the understanding that they would be getting something exclusive. Making those features non-exclusive, even if in an innocuous and honest way, is still delivering something different than what was originally advertised, and it's understandable folks would be suspicious. 2: The principle that one's word is one's bond and that promises are always to be kept. As m0nkfish noted, even if it might be profitable to release the backer-exclusive bosses as DLC, IGA did promise that they would be exclusive. The profit of making it available to all and spreading IGA's brand might be outweighed by the cost (perceived or real) to his integrity. 3: Respecting the nature of the backer's commitment and the risk they took on IGA. As m0nkfish has also noted, the game wouldn't have been launched at all if it weren't for backers putting their faith in IGA and giving him money when he really needed it--even if players buy the game after release, and I certainly hope they do, the nature of that later support is qualitatively different since the project will already have been established by the time they support it. The support of the early backers, however, provided the very foundation of the project as a whole, especially since at the time the chances of success for Bloodstained were still very much up in the air. Thus, it's only right that the early backers receive some token of exclusive appreciation to mark their particular, exclusive importance to the endeavor. For: 1: As stoltverd and a guest implied, many people couldn't back the game when it was first announced because their financial situation didn't allow it. This was back in 2015, so maybe they hadn't found jobs yet, or the economy in their region was poor, or whatever. Now that 3 years have passed and their financial situation is secure, they'll be able to purchase the game when it's out on Steam. However, keeping certain features backer-exclusive is essentially penalizing them for being unlucky back in 2015, even if they're equally devoted fans of IGA as any other member of the Army of the Night. It runs afoul of the principle of egalitarianism or fairness: Ideally, no fan of Bloodstained should be denied the same experience as any other fan due to circumstances beyond their control, as that would be unjust. 2: As Angel-Corlux (who also made the next several points) noted, any sort of exclusive content will irritate new fans who'll come on board after the game is fully released, and we want to welcome those people, not alienate them. 3: Any sort of exclusive content that's not physical will inevitably be hacked by pirates and anyone using online features anyways. It also provides some degree of incentive, no matter how small, for people to pirate the game rather than buy it (this point was also raised by the guest). It would certainly be wise to avoid such incentives, for reasons of both pragmatism and profit. 4: Everybody wants to see IGA, so keeping the IGA boss "exclusive" would mean that only 60 thousand people would be exposed to his brand and get to know him (in a fun, amusing way, of course) as opposed to over a million if it's available to all buyers. 5: My own ( gunlord500 's) observation, which I've picked up from other crowdfunded ventures such as Phoenix Point, is that any sort of locked digital content is a bit too reminiscent of shady "big publisher" practices for comfort. Physical goods are one thing, since they necessarily take actual physical resources to produce and ship (paper for books, plastic for action figures and figurines, etc). There's no corresponding scarcity for any sort of digital content. What's the point of keeping an extra boss or weapon behind a "paywall" so to speak that's actually just a few lines of code? Many gamers consider that akin to big publishers like EA nickel-and-diming their fans for DLC, even if in this case the exclusive content is supposed to commemorate backer support. As you can probably surmise, my own position leans on the side of Angel and Stoltverd, even though I can very much understand, appreciate, and sympathize with m0nkfish's. As a 500-dollar level backer from the earliest days of the campaign, I would of course like to know my early support of the project, even when it was only a dream, would be given proper credit. However, making the IGA boss and swordwhip available to everyone wouldn't take it away from me; I don't derive any particular pride or satisfaction in having "exclusive" access to something. Having access to the features themselves is enough for me, and I consider my physical goods to be my reward for early backing. However, I don't have kids, as m0nkfish does, so I don't have to worry about my physical rewards being messed up or painted over XD So I think there are some reasonable compromises raised in the first thread. 1: m0nkfish mentioned special costumes or skins for either characters or bosses not available to non-backers. This seems reasonable to me. Pirates might be willing to hack the game for anything that actually influences gameplay, like weapons or bosses, but there's not as much incentive to go through the trouble for just some novelty skins. 2: My own suggestion, in addition to the above, is admittedly contingent on features that have yet to be fully revealed. I was thinking of special titles or graphical perks for the online features. For instance, during time attack or other online challenge modes, backers would have special little flairs above their name, like "Backer # XXXXX) or something. I actually think this might be even better than having an exclusive boss, since only backers would be able to see and play exclusive content, but having something show up online would show the entire world you were an early supporter of the project. The floor, of course, remains ever open to everyone else's thoughts Go on and share 'em!
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Post by akuwa on Mar 11, 2018 20:37:25 GMT -6
if I had known ahead of time non-backers were getting the same content as the backers I would not have backed the game in the first place mainly because even if it ends up being $60 both Best Buy and Amazon give 20% discounts so it would have been cheaper waiting for release even for the physical copy. should at least be something backer exclusive though I'm not dead set on it being the Iga Boss / Sword Whip.
What about doing something more specific to backers that couldn't make it to retail anyway? with the backer exclusive content never having to make it on store shelves or in digital stores is it out of the question to ask for an unrated costume too sexy for those stores to allow anyway?
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gunlord500
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Post by gunlord500 on Mar 11, 2018 21:18:33 GMT -6
What about doing something more specific to backers that couldn't make it to retail anyway? with the backer exclusive content never having to make it on store shelves or in digital stores is it out of the question to ask for an unrated costume too sexy for those stores to allow anyway? Hah hah, that might be a bit too risky and risque XD I mean, like I mentioned in another thread, I'd love to see a sexy Miriam succubus costume, but we also have to think of Steam ratings, if Bloodstained gets tagged as "adult" people might start getting the wrong ideas But yes, as Angel and I said, backer-exclusive skins and costumes are very doable. Maybe the backer-exclusive IGA boss could look different, or there are some backer-exclusive skins for Miriam, particularly some of the suggestions in the thread I alluded to above--Valkyrie Miriam, Vampire Miriam, Fully-corrupted Miriam...making those some backer exclusive skins might be quite pleasing for backers, especially since backers on the forums might have come up with the ideas
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Post by Olrox on Mar 11, 2018 21:44:03 GMT -6
I don't know if people would like this solution but hear this out:
Backers get to fight IGA and get the swordwhip, yet both the description of the items and the boss in the bestiary are different for backer exclusive content that signify that their version is different, also the swordwhip could have some particle effects that are absent from other versions (deluxe or collectors edition). This is what I have seen professional teams do when returning legacy content to a game and has kept most people happy, collectors who couldn't back on time get the full experience while backers get a special mention and an item with the same functionality but with different cosmetic effects that signifies their version is a backer exclusive one.
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Post by Malek Deneith on Mar 11, 2018 22:50:18 GMT -6
As someone who spent the $60 I say release all the content to everyone. Maybe, just maybe, have the content locked behind a DLC that non-backers will need to pay for, but making it exclusive is - capital D - Dumb.
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Post by Foffy on Mar 12, 2018 11:45:19 GMT -6
I would actually not be against backer stuff merely being timed-exclusive material that becomes available to the public at a later date.
Not everyone knew of the game when the Kickstarter started, or may not even be aware it's a successor to Koji Igarashi's Castlevania games until there's a copy publicly available.
They could do it like certain pre-order bonuses: after 90 days from launch, the exclusive content is a few dollars as a DLC unlock key.
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purifyweirdshard
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Post by purifyweirdshard on Mar 12, 2018 13:18:26 GMT -6
Poor Angel lol. I have a few thoughts on this whole thing though that I want to get out. It's not my intention to have both sides get mad at me, but I'm kind of on both sides here anyway... - "Pre-orders", I really don't like this term for what we've contributed. I'm not an anti pre-order guy, at all, but referring to what we did in the KS phase as just "pre-ordering" the game is wack. I know that it does essentially boil down to that numbers and business wise, but at the same time it diminishes the impact and emotion of our time supporting and lifting up the project to further heights. We did more than throw money at this thing - a lot of people worked hard on contributing content, starting fan movements like this thing we're typing on right now, reaching all of those "backer achievements" and spreading excitement like wildfire in the process. The Kickstarter would have still reached well above goal without passionate backers, and therefore the game would have gotten funding from 505 without us, but it would not have us here as dedicated fans pouring out our hearts like this, and I don't think it would have gotten quite near 5.5 m with all of those ideas and goals. No, we're not "investors" either of course, but we're not mere order reservations either. Folks that slacker back the game at this point - perhaps so, I could somewhat see that as more of a pre-order phase, and that's a separate matter - it's a little odd how they're given everything that we were in the same time period. Exclusivity only remains for 500+.
- "Backer exclusive content" should mean what it says, sure, but honestly I didn't really read or take it that way because I knew it probably, somehow or another wouldn't work out like that. It also wasn't really that big of a selling point to me, I think I only noticed it later. I'm not a fan of sword-whips that much, Soma's and Ivy's both don't do much for me. The IGA boss is great, but it sounds like something pushed for that IGA himself was reluctant about. It wasn't personally a big factor. That being said,
- Having an "IGA boss" and a sword-whip as a weapon only even holds particular significance for said backers as it is. Late adopters or people who are purely "wait and see" on it are likely only very casually following this to the point that they don't know or care who Igarashi is and have no knowledge of the sword vs whip campaign and theme the idea was based on - so part of me is saying sure, they're missing out on something, but it's something that's objectively way more important and specific to backers' interest. I know everyone always wants all the things, but there again in that case, they should go ahead and back the game then. A generous opportunity is still being extended for something they apparently haven't cared enough about yet still to get. Deciding or discovering they really care about it later doesn't add up all that well to me, either, because they entirely missed "sword vs whip" and Igarashi didn't carry a big enough legacy for them to know who he was.
- Complicating this further, and understandably so, are folks like our guest post recently who have not backed the game yet because of comparatively unfair game prices for their region, so they're waiting on a price conversion digitally on Steam. Others have shipping prices and concerns (safety, availability and so on) otherwise.
- It was also stated earlier that IGA's brand was just as important as Bloodstained's. Yeah, I think that's true as well, but in many eyes, it will hurt the image of his brand just as much if it's seen and reported on that he didn't keep that "promise" to backers. You're cornered for a stinky headline either which way you turn if either cardinal direction is taken here.
So considering everything, the only clear answer to me is a generous compromise. I brought up the old skin/cosmetics thing in one of the other threads, and I think that's the best idea yet - that, or something like it where the folks who get in late are still receiving and playing all of the game as playable content - it just appears, is denoted as, and/or otherwise has a representation of being unique for the backers in their games. Content/playable items and skins/cosmetics are quite different animals.
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Post by Nezuto on Mar 12, 2018 13:51:03 GMT -6
Paid at $125, myself and I'm open to the idea of non-backers being able to obtain backer only content to an extent. Why not just make the backer content available at a later time via dlc or have some of the content obtainable in the game, but backers have faster and easier access to said content. Non-backers would of course have to jump through hoops to unlock the goodies, but that would help alleviate things slightly, no?
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fatihG
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Post by fatihG on Mar 12, 2018 18:03:51 GMT -6
Note; this post may be slightly confusing as i went back and forth reading multiple posts and topics and editid multiple parts of this post over and over, just to give it a fair thought. So if things I say sound inconsistent, I apologize. Let me start of with what purifyweirdshard said. I am kinda on both sides here as well. But honestly do not see the issue of the 'early adopter' bonus. Sure price difference in various region sucks, but what makes BS different to this? It feels like it is being measured with 2 different units... if that makes sense. I understand that the somewhat open communication with the Devs/Publisher is a nice thing to have and thus would make people want to reach out about this. But again, what makes BS 'pre orders'/backer exclusive content any different from other games? Allot of games have pre order bonuses, for free to play titles/Beta buy in type of games there are early adopter bonuses (like skins and what not) and obviously crowdsourced projects have early backer or straight up backer bonuses. Obviously Iga and Co. allowing for this content to be available to everyone would gain him some karma points and be a 'good guy' dev, in the eyes of non backers. Though that decision could make backers feel hurt, as the initial agreement would not be honored. That being said though, I agree with Nezuto Personally I am not a fan of pre order exclusive items or skins. Either being completely inaccessible after launch or is put behind a paywall. So the best compromise i can think of right now would be something like making the items/boss unlockables and not the best items in the game either. (so it is more like a nice to have thing instead of being crucial for min maxing stuff.) Perhaps something that backers can access about 30% in, and it gives them a nice little boost till about 50% or 60% in. For the other people it could be something that unlocks in NG+ (so it is kind of like a time locked thing) or you have to meet certain criteria to unlock it. Like a side quest, where you have to get rare materials from enemies/bosses or whatever to be craft an item that lets summon this Iga boss. For example, the backers get a 'Backer amulet' given to them. Non backers would need to craft a 'Mysterious amulet'. With this amulet you can than summon this boss. After this boss you get an ingredient list or whatever that has you farm for rare mats again to be able to craft the sword whip. Even then to differentiate from the backer exclusive content it could be so that the Sword whip non backers get is a fake. Kind of like the Alucart sword vs the Alucard sword. In game it could have a description like: 'What was summoned into this world seems to have been incomplete/corrupted(its actually the same as the backer version, just the game recognizing its a non backer version) therefor the ingredient list that was acquired seems to be corrupted.') And if the non backers want to unlock the weapons true potential, they would need to enhance/craft it further. Basically PWS suggestion of differentiating the items from non backers and backers and Nezuto's suggestion of needed to earn it to get the exclusive items. Even with something like that I feel like backers would feel cheated as non backers would essentially get a bit more gameplay/content for the same amount of money. And if something like that would be the case, as a backer myself, I'd rather do the side quest with the additional requirements to get the weapons/boss, instead of the game just handing it to me, as I would feel like I have missed out on some gameplay/story elements. So with that in mind, give the backers the option to start the game without any backer bonuses. So they can experience that side quest as well. Or better yet, give the backers a 'Backer amulet' that lets you summon the boss in its true form(not suggesting having two separate forms for the boss, the game just recognizes you have the backer status and changes things accordingly.) and get the true Swordwhip, while doing the sidequest, without needing to jump through hoops/doing the extra mat. hunts, to unlock its potential and what not. So again if ArtPlay and 505 games, decide to release the backer exclusive content to everyone, this could be a way to do it. That being said... imagine the storm if the Switch version has Amiibo support. Non Switch people would complain about 'locked' content, because they do not have the Switch version. Basically... I dont want to simply brush it off as ' You cant make everyone happy'... but really.. people will complain regardless of what gets decided. =]
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Post by exile on Mar 13, 2018 9:40:40 GMT -6
Look, I can be a really sympathetic guy, but this is getting a bit ridiculous. It's one weapon and a novelty boss. Hey, I wish I'd had the foresight and finances to buy Google, Apple, IBM, Amazon, and Disney stock when it was dirt cheap. I don't get to demand they offer me the same price today. It's like a comic book store having a grand opening with a notable comic writer signing copies of his work as promotion for the first 100 patrons. Then I walk in a month later and complain that I don't have the same option.
"Backer exclusive" is exactly that. This shouldn't even be a debate. It's an incentive for those who took the leap of faith to fund a project. There's really no argument beyond that point, as far as I'm concerned. We all want things in life, and sometimes we have the finances and timing to get them, and sometimes we don't. That doesn't mean the world owes them to us when we don't. I realize this is, at the end of the day, a rather minor issue, but it's a symptom of something much larger that's becoming a societal problem which is "I WANT it, therefore, it's OWED to me." Wrong, on so many levels.
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gunlord500
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Post by gunlord500 on Mar 23, 2018 20:28:42 GMT -6
Hey guys, for ease of use, because this seems like an important subject many people are passionate about, I've combined two other threads ("A question about deluxe content," and "about 28$ and 60$ tiers") into this one. That way, anyone who wants to see both sides of the debate on backer-exclusive digital content can examine all the contributions people have made in one place, makes it easier to find information for those who need it
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gunlord500
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Post by gunlord500 on Mar 25, 2018 0:52:58 GMT -6
Forgive the double post, but Mourning Sun in the Discord made a good suggestion I think folks might be interested in: For reference, Sunless Sea is this game: I think the survey was for backers, but Mourning Sun has the general gist of it. Wonder if that might be another acceptable compromise
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Post by Masquerade on Mar 25, 2018 2:38:04 GMT -6
Look, I can be a really sympathetic guy, but this is getting a bit ridiculous. It's one weapon and a novelty boss. Hey, I wish I'd had the foresight and finances to buy Google, Apple, IBM, Amazon, and Disney stock when it was dirt cheap. I don't get to demand they offer me the same price today. It's like a comic book store having a grand opening with a notable comic writer signing copies of his work as promotion for the first 100 patrons. Then I walk in a month later and complain that I don't have the same option. "Backer exclusive" is exactly that. This shouldn't even be a debate. It's an incentive for those who took the leap of faith to fund a project. There's really no argument beyond that point, as far as I'm concerned. We all want things in life, and sometimes we have the finances and timing to get them, and sometimes we don't. That doesn't mean the world owes them to us when we don't. I realize this is, at the end of the day, a rather minor issue, but it's a symptom of something much larger that's becoming a societal problem which is "I WANT it, therefore, it's OWED to me." Wrong, on so many levels. Yeah, in laymen’s terms, essentially what he’s saying is life sucks. And I tend to agree with it too. I am a slacker backer and I am gracious to Iga and the crew for giving me and others the opportunity to have a 2nd chance to fund the project. However, the thing about it is that Kickstarter is essentially what EA and everyone else does in the video game industry. I mean think about it. It’s helping develop the game, but I mean....the the only difference is the thing behind the paywall is the development itself. Backers of this game specifically are paying for a game that pretty much is preloaded with massive amounts of would be DLC and a few extra physical goodies depending on the tier you backed. You’re blowing a simple issue completely out of proportion for the sake of a niche YouTube crowd, which I know brings exposure, but if the game is 100%’d/speedran without the other items present in the game regardless, what does it matter? Pirating is a serious issue no doubt. But I think incentive to pirate would be more concerning if the game was very region biased or was censored in some countries because of this and that (like how Nintendo of America removed the “boob slider” option from Xenoblade X) like Nintendo does with every *^#+ing decent game that comes to America. But that isn’t an issue. But then like I said earlier and it doesn’t just apply to 505.... Life sucks. It’s Iga and the crew’s choice. But just remember how much some people worked to pay for this game. I saved up through 6-7 paycheck cycles to be able to afford the $250 tier. It doesn’t seem like much, but I have a medical condition that the state I live in only allows me to work 20 hours a week or less. Sometimes I got to my biweekly payday with $1 dollar left in my bank account, but I know that stretch of college debt living for about 2-3 months will be worth it cause I have trust in Angel, Mana, Iga and everyone else. The composers, programmers...everybody. I’m sure....whoever is over that issue is paid to overthink it, but it’s already in the fine print of the Kickstarter. Just leave it be. To end it all, I’d just like to say I know half of that was mostly uninformed and opinionated babbling but, it’s what I feel so...that’s something I suppose
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Post by Enkeria on Mar 25, 2018 9:42:25 GMT -6
My suggestion
Backer exclusive - Swordwhip (upgradable weapon). - Swordwhip tiers in game change its skin / animation effects - IGA super hard boss (in main game, new game plus, nightmare difficulty, nightmare new game plus). - IGA super hard boss (2 different versions in terms of costume and attacks depending on difficulty)
DLC / For everyone else - Whipsword (locked stats - Think Alucart vs Alucard which would be the backer exclusive) - IGA super hard boss (locked as an easier boss in new game plus only, and not in nightmare difficulty)
Everyone gets both things, but exclusive stays somewhat "exclusive".
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Post by Gbraga on Mar 28, 2018 16:43:52 GMT -6
Just to give my personal take on this, as someone who did back this and will get the special content anyway, I hope everyone will be able to access it. Even if it's a Deluxe Edition/Paid DLC only package. If this game ends up being half as good as we all hope it will be, it's gonna be a title to be played for many years going forward, and having something as cool as the super boss or the Swordwhip locked forever for backers only (and pirates, I guess) seems so unnecessary.
You're keeping new fans away from some really cool content that I wish more people could experience. Think about how many people played and loved the Castlevania titles many years and even generations after their release, and became huge fans, willing to back this on day one. I hope when this happens in the future, these new fans can also have access to it.
Pirates will have access to it anyway, you're only upsetting potential loyal fans by keeping it exclusive.
My biggest reward for backing is seeing this game come out, not being able to brag about having content other people won't have. I'd feel a lot more fulfilled being able to discuss about these special items with more people on the internet than just being able to tell them I fought the boss they can't fight.
Hell, if it was up to me, every standard copy would have these extra items, but I do think a Deluxe Edition and Paid DLC is a good compromise.
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Post by jboogieg on Mar 28, 2018 18:53:29 GMT -6
I think everybody has said some good things on both sides of this discussion. The only thing I can do is throw in an anecdote.
I know people who didn't back and aren't going to bother getting the game until possibly way later *specifically* because there was backed exclusive stuff. They're not fans of permanently gatekeeping stuff away from customers. So it's deffo not always a positive.
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Post by allooutrick on Mar 28, 2018 20:13:00 GMT -6
Discussion about this now, while the game is in development is a good idea in my opinion. However, I believe that we should all be understanding of the final decision. Without a doubt there will be people unhappy with what happens. It's for them specifically I say this because we, as supporters, shouldn't direct any negativity to Angel for making a hard decision.
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Post by Enkeria on Mar 29, 2018 5:42:56 GMT -6
Why bother have exclusive when its possibly not. Thats the hickup we are having.
Making it so everyone can get it, it feels like a punch in the face and kicking while backers are laying down. The ones that didn't bother to support will be happy though.
Making it so everyone can get it, the guys who didn't bother to have any faith in the project can get the same things the guys that helped it getting made gets.
Making it so everyone can get it, will make some backers loose trust in companies that change "too much" during development, and will in portions not support the early scene of developments at all in the future - making less projects even exist due to the fact that they are joining the non-bothered group.
Making it so only backers can get it, giving the ones helping IGA a gift back. Not only the game, but the extra ingame (and even physical if thats your thing) exclusive things.
Making it so only backers can get it, the ones that support the project will be happy, not the people who didn't know about the project or bothered to care.
Why care later, if you do not care now or previously? Many similarities can be made. 1. When I was very large as a person, no girl looked at me. Now that I have lost weight and got muscles, I am suddently someone they want. 2. The last beer on the party is gone, all the early guests have one or many beers and are having fun, you came in too late. You could ofc go and get own beer (other brand), but demanding the owners of the house to go get more beer just for you seems wrong.
If everyone are getting the exclusive stuff, I am awaiting the invitationcard to meet IGA and getting an original ring from him. Would be nice if they could stop production too so I can have an enemy designed after my ideas + a weapon. Thanks. - My dark side were talking, do not bother to read..
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Post by DSLevantine on Mar 29, 2018 6:21:45 GMT -6
- a vastly larger amount of fans, everyone from the moment we close slacker backer to the far future, will not be able to enjoy the content and therefore be upset
- some people who would not pirate the game, will now have a "justification" to do so in their mind. "I can't get the full experience even by paying full price? Well then I'm not giving you any money"I agree with Angel. I believe the best solution is give the backer exclusive to all the non-backers at a later date. As we know, some ps4/xb1 exclusive games port to steam after some time. So we can apply the same formula here.
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roguedragon05
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[TI1]"In his own right he is a God yet he tries to be a man and in that denies his own greatness"
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Post by roguedragon05 on Mar 29, 2018 7:49:35 GMT -6
I'm a backer at the $300 level for full disclosure
What content is at stake, the Whipsword & Iga Superboss...
What are the pro's to keeping exclusive content exclusive... A claim/promise of it being exclusive to only a select group is kept. That's really it.
The reason I have problems with this personaly is no matter how you express this idea it essentially boils down to I got something you can't have! It doesn't take a DAMN thing away from me if someone else gets to enjoy the Superboss, it creates something that we can share our enjoyment in, it divides no one and unites us all. And this just my personal opinion but, it's petty to get upset about it not being "exclusive" anymore. I understand the point of view that that was the deal/promise but I just don't share it. For those that paid $60 instead of $28... you invested in a project and an investment carries some risks, like others have said "life sucks sometimes". For better or worse certain words just don't mean anything in the video game industry "exclusive" is one of those words.
Some will also say that it's "just" a superboss and weapon... If it is "just" a little thing, why is it a big deal?
Anyway of blocking this off be it DLC or patches or whatever just means that it fragments the game more, from what I've seen the overwhelming opinion of people is that they want EVERYTHING to be on disc at release and working right, there's no way to block this extra content without making patches or downloads or updates or whatever, I don't want that personally.
I also personally hate the idea of dead content, content that can no longer be enjoyed by fans simply because, and content that is forgotten about and abandoned because it was just alil thing for a small group of people. Imagine if the Iga superboss became a recurring theme in Bloodstained games, every game it came back again and again? Whats more likely to encourage that, backer only or everyone enjoying it?
And this is going to be the really unpopular bit. The backers feeling like their the saviors and need to be honored, I'm a backer myself so I hope you understand when I say this.... were not that important anymore. I'm not saying we didn't do something great, that we didn't help that we shouldn't be thanked that we can't still contribute or that we don't deserve what was promised... But what I am saying is if this game doesn't sell, it won't matter how many millions the kickstarter raised. At least 30% of that money went to Kickstarter or someone else and none of it was profit money. We backer's benifit in no way whatsoever by keeping content out of the base game and content being held back will only discourage people from buying the game on release. IF there is going to be a Bloodstained 2 it will be because of the sales of this game after release not before.
I will enjoy Bloodstained no less if I'm beating the Iga superboss at the same time as my next door neighbour who didn't back it, it takes nothing away from me and dosent devalue my game in the least. So my vote is to make the Swordwhip and Iga superboss open too all from day one.
If there must be a compromise then perhaps something like alil shard of stained glass next to a backers name or something in online/leaderboard thing.
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