XombieMike
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Post by XombieMike on Mar 8, 2018 17:32:31 GMT -6
m0nkf15h I can understand that. Consider they have switched publishers since then and that stuff lands in 505 Game's hands. We are fortunate enough to have Angel active here to see your opinion. So this patch you are talking about. Would it be a physical thing? Also, what is your opinion that its on everyone's copy, but only unlockable with a backer code? In addition to that, how about assuming some fans will think people will find a backer code to use so something physical is mailed during your backer shipment to make amends for this? Would that be acceptable to you?
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Post by m0nkf15h on Mar 8, 2018 19:26:58 GMT -6
XombieMike I was thinking a link (or even the patchfile) could be sent via a backers email rather than something physical but realistically i dont think either way would happen, besides thats not the real issue here. The real question is what makes the $60 tier kickstarter version of the game different to any retail version of the game (Standard or Deluxe, excluding anything physical like booklets)? If you can get the same content by just buying a copy then I think this is going to make a lot of people unhappy. Reading between the lines I have a hunch that this will happen and it's more a question of whether to implement it this way: backer-exclusive content available in a "deluxe" edition, you can pretty much expect that deluxe edition to still cost 60$, but not have the other goodies. Or this way: releasing the backer exclusive content to everyone (via deluxe edition or not) but backers get special skins/cosmetics for those items. Which suggests we're not gonna get any unique content in our version of the game if we backed at the $60 level it's a real shame as i think this promise is one of the reasons the kickstarter was so successful.
If we're getting a copy thats going to be the same as at least some retail versions of the game then perhaps some extra skins/outfits for Miriam wouldn't hurt, one's that aren't available to the general public. That would soften the blow more than a booklet and soundtrack, some in-game unique content to distinguish it from a store bought copy.
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Post by XombieMike on Mar 8, 2018 23:06:51 GMT -6
Well, I think making it require an online patch will make collectors unhappy. Everything needs to be in hand forever and always to many collectors. What did you think of my suggestion for making it up with a physical item?
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gunlord500
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Post by gunlord500 on Mar 8, 2018 23:59:07 GMT -6
The problem with having it "in the game," so to speak, is that modders/hackers will be able access it without a backer code anyways if they can crack the game itself, isn't that the case? ;_; Personally, I like Mike's suggestion--offer a small physical goodie to backers to "make up" for not having the IGA boss be exclusive. You can't hack physical goods, after all XD
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Post by m0nkf15h on Mar 9, 2018 4:04:52 GMT -6
Well, I think making it require an online patch will make collectors unhappy. Everything needs to be in hand forever and always to many collectors. What did you think of my suggestion for making it up with a physical item? Thats why i said make it a separate executable so you can store it on hard drive or whatever indefinitely (not an "online" patch but securely distributed and downloadable to keep). gunlord500 Physical stuff is all very well but it doesn't last 5 seconds in my house (two small children 5 and 7) and frankly a booklet seems like a slap in the face. There's quite a big difference between getting a whole boss and getting a boss skin in my view but it's not so much a question of what I end up getting vs what other people can get, more that i don't like being lied to or promises being broken or however you want to put it. Bloodstained secured our financial commitment long ago and by this point it's secured our emotional investment too. If demand for the "backer exclusive" content is high so it will result in higher sales if this content is passed on to your average consumer then 505 will do it and i don't necessarily blame them for this, after all it's the business they are in and our disappointment will cost them nothing where as the disappointment of those who want the content more widely distributed would potentially cost them sales. If we can't have the Boss and Weapon as unique content i'd still argue we should get some kind of unique content to distinguish between a retail version of the game and the Backer Edition. Doesn't have to be something big, extra costumes or something, anything really even if it's delivered a long way down the line. Just something to acknowledge that we supported this from the beginning something more than a "strategy booklet".
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Post by m0nkf15h on Mar 9, 2018 4:09:00 GMT -6
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Post by XombieMike on Mar 9, 2018 7:28:52 GMT -6
An extra executable would need to be physical to please collectors. That might not sound important to you, but I assure you that they will feel about that as much as you feel about this.
505 Games doesn't have that attitude about selling more at the cost of disappointment to backers. I don't agree those statements apply to this situation.
I suppose I'm not asking my question to you well enough, but I'll try a different approach this time. Let's assume the worst where at the best solution that 505 Games can come up with for distributing elusive content makes you feel lied to. To make up for it, what physical item would make you feel like you win out in the end?
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Post by m0nkf15h on Mar 9, 2018 8:50:58 GMT -6
Personally physical stuff doesn't really interest me, i've got enough physical stuff, (tons of vintage cartridges SNES and Sega and the original hardware to play it on, 100's of PS1 and PS2 games + hardware and peripherals) so i dont really need anything Physical and i've mentioned physical items tend to be a liability in my house due to little kids thats why i backed for digital copy because little buggers scratch disks!
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gunlord500
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Post by gunlord500 on Mar 9, 2018 9:09:10 GMT -6
Personally physical stuff doesn't really interest me, i've got enough physical stuff, (tons of vintage cartridges SNES and Sega and the original hardware to play it on, 100's of PS1 and PS2 games + hardware and peripherals) so i dont really need anything Physical and i've mentioned physical items tend to be a liability in my house due to little kids thats why i backed for digital copy because little buggers scratch disks! How about a digital artbook or tie-in novel or something? That's also what Phoenix Point (the crowdfunded game I mentioned above, which I also backed) offers. They're offering a digital artbook, a digital novel, stuff like that as epubs or something. Would that be an acceptable compromise? I say compromise because IMO both you and people who want the boss to be available to everyone raise cogent points. On the one hand, you're right, the kickstarter promise did say that the boss and weapon would be exclusive to backers, and promises ought to be kept. On the other hand, the idea of locked content within the game data itself reminds folks of shenanigans from big publishers they've come to loath, and many expect IGA to stay far away from that kinda stuff. So it's hard to choose between your positions when both have merit, IMO
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Post by m0nkf15h on Mar 9, 2018 13:01:26 GMT -6
They don't have to block off content on the disk "on-disk-dlc" style like the bad old days, theres no reason why they couldn't just patch stuff into the appropriate versions and make sure patches only work with certain versions (so it's harder to bootleg). If they want to sell the "backer exclusive" content as a Deluxe Edition or whatever then i understand it even if i'm not ok with it. I can see that doing things as promised would effectively be losing them money (as i've said above) and they've worked hard on things so sure they can profit from it (even if it is at our expense so to speak). Sure i'll accept digital content as a compromise, this is me compromising:- Mar 9, 2018 10:04:52 GMT m0nkf15h said:
If we can't have the Boss and Weapon as unique content i'd still argue we should get some kind of unique content to distinguish between a retail version of the game and the Backer Edition. Doesn't have to be something big, extra costumes or something, anything really even if it's delivered a long way down the line. Just something to acknowledge that we supported this from the beginning something more than a "strategy booklet".
If they can do a digital art-book or novel or something they can also do (actually) backer exclusive DLC as i've mentioned in previous posts, as both a thankyou to us and an apology for this, so we do actually get some unique content that isn't in a retail copy of the game.
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Angel-Corlux
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Post by Angel-Corlux on Mar 9, 2018 15:01:20 GMT -6
Hey everyone, I appreciate the feedback and discussion, while I'm still evaluating options on what to do, I can already tell you that I don't plan to have locked content on disc.
I haven't made a decision on this yet, but I am still evaluating all kinds of options, I understand where m0nkf15h and others are coming from, and hear the suggestions from XombieMike and gunlord500 .
Unfortunately, any course of action I choose will make some people unhappy. I'm not making a decision now, but allow me to illustrate why I'm even thinking about this in the first place:
Hypothetical condition: I change nothing and only $60+ backers will ever get official access to the iconic swordwhip and an ingame boss of Iga himself.
Pro:
- the 'x' amount of $60 and above backers are happy and have no complaints
Con:
- a vastly larger amount of fans, everyone from the moment we close slacker backer to the far future, will not be able to enjoy the content and therefore be upset
- some people who would not pirate the game, will now have a "justification" to do so in their mind. "I can't get the full experience even by paying full price? Well then I'm not giving you any money"
- if we do end up having a Deluxe Edition or even worse a Collector's Edition, it becomes a slap in the face to those purchasers and bad value proposition
- Iga's brand is just as important as the Bloodstained brand, and the two are inexorably linked. Not changing anything would mean that Iga's brand would be impacted by less than 60k players worldwide officially being able to experience the boss vs. million+ players.
- Both due to piracy and also the 'insecure' nature of our game not being "always online", there would be lots of people getting access to the exclusive content anyway, resulting in us basically punishing both future fans who wanted to pay for the content, as well as ourselves / the financial success of the game.
Anyway, that's just a general breakdown that anyone could have arrived at without really spoiling or revealing anything confidential.
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gunlord500
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Post by gunlord500 on Mar 9, 2018 18:29:54 GMT -6
They don't have to block off content on the disk "on-disk-dlc" style like the bad old days, theres no reason why they couldn't just patch stuff into the appropriate versions and make sure patches only work with certain versions (so it's harder to bootleg). If they want to sell the "backer exclusive" content as a Deluxe Edition or whatever then i understand it even if i'm not ok with it. I can see that doing things as promised would effectively be losing them money (as i've said above) and they've worked hard on things so sure they can profit from it (even if it is at our expense so to speak). Sure i'll accept digital content as a compromise, this is me compromising:- Mar 9, 2018 10:04:52 GMT m0nkf15h said:
If we can't have the Boss and Weapon as unique content i'd still argue we should get some kind of unique content to distinguish between a retail version of the game and the Backer Edition. Doesn't have to be something big, extra costumes or something, anything really even if it's delivered a long way down the line. Just something to acknowledge that we supported this from the beginning something more than a "strategy booklet".
If they can do a digital art-book or novel or something they can also do (actually) backer exclusive DLC as i've mentioned in previous posts, as both a thankyou to us and an apology for this, so we do actually get some unique content that isn't in a retail copy of the game. How about Angel's suggestion upthread of backer-exclusive skins/cosmetics? People might want to bootleg a special boss and weapon, but most would accept a backer-only costume or graphical perk to be acceptable and not too reminiscent of the unpleasant practices of "Big Publishers." A lot of games do this, and I think it would work for Bloodstained since there will be online play. Like, you could have a little sign over your head that said "Backer # (XXXX)" everyone would see in online challenge mode or whatnot. I think that might be an even nicer treat than an extra boss. While with the extra boss, only you would be the one fighting it (so to speak), but with a backer cosmetic, the whole world would know you were an early backer
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XombieMike
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Post by XombieMike on Mar 10, 2018 8:03:41 GMT -6
Please no, not this... It would be a real kick in the teeth for some of us. Do the words backer exclusive not actually mean backer exclusive, ... i was under the impression that i was gonna get a version of the game with unique content not available to people who didn't back the game. ... Backers first. If someone missed out on the swordwhip and IGA boss, they should have got in early as that was the incentive. I agree with monkfish. I understand the cons of doing this, but those who made the decision to make it exclusive in the first place should have understood those cons as well. It will harm IGA's entire reputation to give those out to everyone who didn't back.
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Post by m0nkf15h on Mar 10, 2018 11:48:14 GMT -6
gunlord500 said: How about Angel's suggestion upthread of backer-exclusive skins/cosmetics? People might want to bootleg a special boss and weapon, but most would accept a backer-only costume or graphical perk to be acceptable and not too reminiscent of the unpleasant practices of "Big Publishers." A lot of games do this, and I think it would work for Bloodstained since there will be online play. Like, you could have a little sign over your head that said "Backer # (XXXX)" everyone would see in online challenge mode or whatnot. I think that might be an even nicer treat than an extra boss. While with the extra boss, only you would be the one fighting it (so to speak), but with a backer cosmetic, the whole world would know you were an early backer When this was discussed by Angel before it was in relation to reskinning only the boss and the swordwhip, and not really what you're talking about here ^^, but yes i think some skins for Miriam that others don't have access to would be one way for this issue to be a lot less "thorny" and would go a long way to keeping disgruntled people happy or at the very least less unhappy, we'd still be getting something that makes our edition of the game a unique experience (and thats the big deal for me personally, I backed that tier because i didn't want an "off-the-shelf" experience - i'm sure i'm not alone in that logic either). Angel-Corlux 's Statement on the issue is quite interesting and i think warrants closer examination: Unfortunately, any course of action I choose will make some people unhappy
Not neccessarily so (see above, we're just hurt that we've been lied to - there are ways to make it up to us) the 'x' amount of $60 and above backers are happy and have no complaints [if promises are kept]Pretty sure the majority of backers backed at this level or above and were incentivised to do so not only on the strength of IGA's previous work but also by the promise of some exclusive content not available to non-backers. IGA needed our investment to prove to other investors that this kind of game is still viable in a modern gaming environment, so it's quite possible that had this promise not been made you may not even be working on Bloodstained right now. a vastly larger amount of fans, everyone from the moment we close slacker backer to the far future, will not be able to enjoy the content and therefore be upsetYes I appreciate this but from the word go this was considered a thank you to us for showing faith in IGA and his ideas when the mainstream videogames industry would not. So it could be argued that there's no point getting upset about it now because if they REALLY wanted to enjoy the content they would have backed when they were given the chance to, the campaign was pretty high profile so ignorance is no excuse. The only reason how upset they are matters now is because they represent considerable future sales. This is fine I get that you're in buisness to make profit and you've worked hard to make the content and you own it so sell it. But the message this really gives is "Whine about not having something that you are not entitled to have for long enough and if there's profit in it you just might get it."some people who would not pirate the game, will now have a "justification" to do so in their mind
I don't think this is really true; anyone who's going to pirate the game because it doesn't have 1 item and 1 monster in it was going to pirate the game anyway, this is in no way denying them the "full experience". Pirates will pirate whatever and require no "justification" for doing so, if anything i'd say including content not really intended for wider consumption in a general release will give them greater reason to pirate the software because it will be easier to find a cracked version of the game with the sought after content in. In my experience though piracy is in decline, because as long as stuff is reasonably priced it's so much easier to get hold of legit copies these days. Pirated software is often a ball-ache to get running for various reason so most people wont bother unless they were inclined to pirate in the first place. Iga's brand is just as important as the Bloodstained brand, and the two are inexorably linked. Not changing anything would mean that Iga's brand would be impacted by less than 60k players worldwide officially being able to experience the boss vs. million+ players.
I agree both these brands are important and both are important for the success of the Bloodstained project, i disagree with the assertion that IGA's brand would be impacted by people not being able to directly experience the Superboss. IGA's brand stands alone whether he features in the game itself or not, i'm sure i dont need to point you in the direction of his portfolio regarding Castlevania titles, he doesn't feature as an entity in any of these games but all of them stand above the Castlevainia titles he has not worked on, because of what he brings to the titles not because they have his face in. That's what his brand is. The whole title should be a work of art whether the Boss is in the game or not. Its the quality of things that will grow the brand not the existence (or otherwise) of one monster. Even if this content got a limited release as originally intended it would still grow the brand of both IGA & Bloodstained, thats what Youtube let's plays are for. But i suspect this isn't the real issue and higher-up's are chewing your ass to chase the bottom line.
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gunlord500
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Post by gunlord500 on Mar 10, 2018 23:24:07 GMT -6
m0nkf15h Well, I wouldn't say IGA and his staff lied to you guys...I believe what's under consideration is 505 Games's idea, and IGA didn't foresee they'd be coming on. This is not to blame Angel or 505 either, of course, since they're doing what they feel is best to ensure the game is a success. But I don't think it's a lie if someone made a promise and intended to keep it, but changing circumstances later on rendered them unable to do so. But also, on a happier track, as you say, there are ways to make it up to the backers. I would say we should probably hold off on much more debate and speculation, for two reasons: First, Angel hasn't said they've entirely committed to a decision yet, so who knows, it may be nothing to worry about in the end But in case they do, my second point is what you mentioned--alternative backer skins or some other nice treats to make up for the value of early backing. We're still not sure how exactly multiplayer will turn out or what character customization looks like, so I would recommend waiting a little while to see what else is revealed. Depending on that, we may be getting some ideas (alternate backer skins like Angel mentioned, special backer titles like I did, etc.) on how to make the preordering still feel special
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Post by m0nkf15h on Mar 11, 2018 6:26:37 GMT -6
Well more feedback is more valuable, perhaps others have suggestions that might be workable in this unfortunate situation that Angel hasn't thought of so i'm going to invite further discussion in a new thread as we've not heard many different voices on the subject. I'd hate for this to slip under people's radar if they have a valuable opinion to share but i'm pretty much done talking about it personally. It's the least I can do as i think it affects the majority of people who use these boards in some way.
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Post by m0nkf15h on Mar 11, 2018 6:38:37 GMT -6
There's been some heated discussion of late on these boards about the Exclusivity (or otherwise) of certain content, original thread is here but i fear it's sinking and i wouldn't want this to slip under anyone's radar as i think it's going to affect maybe most of the people that use these boards. Posts become increasingly relevant to people who've backed $60 or above as you scroll towards the bottom of the link and it's quite a long discussion but with so few voices in it (basically just me XombieMike and Gunlord) so if this issue is important to you and you have any kind of perspective that can maybe help Angel reach a compromise regarding this issue then I invite your opinions below
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Post by EnglishIsNotMyFirstLanguage on Mar 11, 2018 7:08:30 GMT -6
Just think about it: what about the people, some days after this game's release or even some years in the future, that sees this game and decides to buy it? And then he realizes, he won't be able to access some features by any means... Do you guys want people to be unable to have just as much fun as you do? Why want a part of the content to be impossible to get for those who didn 't back? I mean, as long as they pay as much as you do, I don't see what anyone is losing from this. It's like wanting to feel special (receiving a special thanks from IGA), after all, a lot of you backed bloodstained in it's time of need. I can understand this point of view (but certainly don't agree with it ), but when I think a part of the game will be pretty much dead for everyone that didn't back, the decision is clear to me. Though I haven't backed, I don't consider having a version of the game that others don't AND can't have to be an important thing, I would rather everyone be able to enjoy it, even a year from now, and that's how I hope it happens. However, I do agree that they shouldn't have called it backer exclusive if they planned on releasing to others, this much I can get behind, and I think they should have been transparent about what they planned on doing from the start. Though I think changing from backer exclusive to accessible to everyone (for the right price) is the right thing to do (generally speaking), I also think people should do as they say they are going to (I don't know how it's worded though, so maybe they didn't actually mean that)... It's too bad that some of the backers aren't ok with the change. I haven't backed yet, I'm hoping that when the game comes out on steam, the price will be adjusted regionally. some people who would not pirate the game, will now have a "justification" to do so in their mind
I don't think this is really true; anyone who's going to pirate the game because it doesn't have 1 item and 1 monster in it was going to pirate the game anyway, this is in no way denying them the "full experience". Yes it is true, I would probably pirate it if I couldn't enjoy the full experience otherwise (even if I had bought the imcomplete version, not sure if I would have with these terms), but I plan to buy it if I can, once it comes to steam. By not allowing buyers to have the full experience, pirates would have access to a better version of the game compared to those that didn't buy it, and I don't think a lot of buyers would be ok with that. Also, there are a lot of completionists out there. I get annoyed seeing this sort of attitude of yours, wanting to be one of the selected people that can enjoy the full game, and nevermind those who can't. If 1 monster and 1 item is not that important to make someone pirate it, why are you wanting it so much to be backer exclusive? After all, it's just 1 monster and 1 item... Don't you see that if it's important to you, it could be important to future players as well?
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Post by Viftech on Mar 11, 2018 7:41:12 GMT -6
I feel like this topic gets brought up on every kickstarter game, but here is my opinion. When you offer something as backer exclusive it should probably stay backer exclusive, but those backer exclusive rewards shouldn't give you an unreasonable advantage. So by having the swordwhip not be the best weapon in the game would make there less of a reason for people to say the best weapon is behind a timed pay wall. But I wouldn't complain if there was a different boss and weapon for non 60+ backers, but that will take more time and effort on IGA's part, unless they just reskin a different boss and weapon . (Like "BOSS YOU HAVE ALREADY DEFEATED BACK FOR REVENGE" or "TWIN OF EARLIER BOSS LOCKED AWAY FOR SOME REASON"). I know backer exlusive content is annoying for those late to the game, but the only other option is as a timed exlusive, so if somebody is truly invested in fighting IGA and getting the Swordwhip they will have the option to buy it second hand from somebody or maybe wait (6 months/1 year) to buy it as DLC if they decide to go that route. The best way to prevent those terribly annoyed by backer exlusive content is to get them to back/pre order the game now by continuing to spread awareness of the game and what they will miss if they don't.
Sometimes you miss out on stuff, games have a life span. Online functions are not up forever. At the time the Kickstarter campaign starter IGA couldn't have know it would get this popular and to give people incentive to back the tiers they needed the rewards. So I would rather have backer exclusive content than no content at all. The world is not fair, not even in videogames.
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gunlord500
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Post by gunlord500 on Mar 11, 2018 8:18:47 GMT -6
Well, easy now, EnglishIsMyFirstLanguage, M0nkfish does have his reasons for feeling as he does--he's right that some folks would feel as if their investment was devalued if it became something "common" rather than a limited edition type thing. That said, I understand where you're coming from, as I mentioned above. Other folks also feel like any kind of digital content that everyone can't access is similar to the shady practices of unethical publishers. Most are willing to tolerate limited edition physical benefits, but not digital ones. That said, if you can't back right now, keep in mind that you should have some time to do so--we haven't announced a release date for the game yet, and it'll likely be a little while before we do. By the time you get a little extra money, you may find our slacker backer option is still open. But if not, that's OK too, as Angel said above 505 is thinking about solutions that can please both sides or at least minimize irritation on both sides P.S: Remember to sign up rather than posting as a guest for a lot of convenient benefits, like avatars, PM services, and keeping notes and drafts
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