a videogame is actually lifeless and drab the more colorful it gets, especially for a gothic themed game.
a videogame should take its world seriously and more realistically, regardless of the art direction.
"plain" and "dark" and "real is brown" stuff is a part of the world. censoring that stuff with brighter and more colorful style would just conflict with the essence of its world.
it really should not follow the example of the previous IGAvanias, which were too colorful to begin with.
Bloodstained is looking better with a more mature tone to its colors. it still of course does have vibrant here and there, but not everywhere.
the more colorful it looks the less real the models and world feels.
this isn't some nintendo or sega platformer. and not a Contra either.
so how Bloodstained is looking in the recent gameplay video, the coloring looks fine.
and would say Miriam and the others look better when the shaders stuff isn't so pronounced, and their body blends more with the
dark world, that's better than being pasty shiny anime.