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Post by XombieMike on Oct 9, 2017 17:56:33 GMT -6
Not sure if this has been asked yet, or if he could answer it, but, if Bloodstained does well enough, could we see a sequel to it? Also, how would Miriam react to having to traverse Dracula's domain? Yes, IGA has stated that he wishes to do at least one more game in this genre if Bloodstained does well.
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Post by yugosalkins on Oct 19, 2017 23:33:22 GMT -6
Dear Igarashi-Sama,
A friend and I had admired your fantastic works for what you did for the Castlevania series and your now daunting, but beautiful project Bloodstained. Between me (Omar) and Euphoric_Fever (Andrew) have followed the works of you and your team since then and are now awaiting for the newest project's release. In celebration of this, I have been practicing with the art-style that is akin to Ayami Kojima's works and will aim to do a 3 page mini fan comic. You have already seen the painting that was meant as the cover of the mini comic, but some day, some how, I would like to one day hand you the original piece in person.
In the meantime, I will continue to follow your updates, practice the style of art to perfection, and contribute to sharing my love and passion for you and your teams masterpieces. Even a video game can reveal it's pure beauty in its own way, and even more so beautiful, art that tells a story.
Thank you,
Yugo Salkins (Omar Manuel Peinado)
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neff
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Post by neff on Oct 25, 2017 17:22:14 GMT -6
Not sure if this has been asked yet, or if he could answer it, but, if Bloodstained does well enough, could we see a sequel to it? Also, how would Miriam react to having to traverse Dracula's domain? Yes, IGA has stated that he wishes to do at least one more game in this genre if Bloodstained does well. I hope Miriam's story takes her far and wide!
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Post by oscar on Nov 30, 2017 20:03:09 GMT -6
Dear Iga, i have a petition for you.
You posted on the last update the team was in "crunch", some people don't know that when in crunch the employees sometimes don't go home with their families until very late at night or even sleep in the company. Those are very hard days for your team and you, maybe some people are exhaust and nobody says you nothing by respect to you.
My petition is, please give your team and yourself a free day. A day that the team and you don't work and can rest and to be with your families.
All of you are doing an outstanding job, you have all the gratitude and support from your fans.
I hope you can read this at some moment.
Best regards
Oscar
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purifyweirdshard
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Post by purifyweirdshard on Dec 12, 2017 17:33:07 GMT -6
oscar I wholeheartedly agree with you, and I reported on this sentiment a bit earlier myself here, and in case you or anyone else missed it, I'd like to point to Angel's response in the update's comments: ArtPlay is actually working with 505 Games as a publisher, (that's me!) and the crunch mode isn't about some evil overlord cracking the whip (pun intended) but more so an unfortunate side effect of wanting to get things *just* right when you're working on art / creative products. So, I think that we can have some peace of mind from that, to the end of it probably not being that bad.
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Angel-Corlux
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Post by Angel-Corlux on Dec 12, 2017 19:43:28 GMT -6
Hey there oscar,
Really appreciate your support and concern, but I think during the last Kickstarter update that may have gotten lost a bit in translation. They're in crunch mode this month in the sense that they're working hard and pulling some extra hours to deliver on the quality bar Iga has for the game, but it's not like they're making a mad dash where no one gets to go home. Team members are still having their normal time off, etc., they're just not taking vacations at the moment, which happens sometimes with game development and why you'll hear about even big name games people taking Christmas vacation sometimes in Jan or Feb haha.
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Post by scootypuffjr711 on Dec 31, 2017 11:15:15 GMT -6
I personally cannot wait to explore this gorgeous looking game. Hopefully 2018 is when it will happen. Happy New Year!
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Post by krystal on Jan 18, 2018 19:50:05 GMT -6
Castlevania Harmony of Despair is my favorite Castlevania game thanks to you (IGA), as well as Shutaro Iida, and all the developers involved. Playing it more years than all the Castlevania games combined across X360 and PS3. It is not IGAvania, but it is a masterpiece innovative formula that combines the best of classic, IGAvania and cooperative style with open freedom of playable character selection and more. It really deserves to make millions of dollars and get millions of fans, but I guess it was ahead of its time and people didn't appreciate the graphics/art as much as they should have (though a closer camera option would have made it more immersive too). Really excited for Bloodstained, and Bloodless is my favorite character that I think she could be playable in Boss Revenge mode (my most anticipated extra mode). Miriam is also my favorite, and it would be cool if she gets a beautiful long hairstyle option, it doesnt have to be long like Shanoa's, but anyways, her default hairstyle is pretty too. I like whip weapons and it would be great if whips are available for use throughout the entire campaign and just as viable as swords. Looking forward to the largest IGAvania castle ever, and it would be great if Bloodstained has around as many bosses as SOTN has, though overall, Bloodstained is in good hands, really excited to explore the castle as Miriam, and it would be great if the castle becomes more nonlinear with progression, so that there's more ways to progress and complete the game, which I'm sure it will feel more open the more progression is made.
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