Astaroth
Fifty Storms
What a wonderful night to have a curse...
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What a wonderful night to have a curse...
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Post by Astaroth on Jun 16, 2016 12:10:23 GMT -6
lol, i actually use that cause it took me forever to get the joke on tl;dr's youtube channel cause of the way i read most acronyms >P but glad things are looking up for you
hey iga, hope yall have a fun e3 and have some time to rest before you leap back into the fray ^_^/
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Post by Valento on Jun 22, 2016 13:54:19 GMT -6
I'd just like to thank you for making the best game I have ever played, and that Symphony of the Night holds a special place in my heart. Thank you so much!
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Post by demiurgos on Jun 23, 2016 1:49:56 GMT -6
By given the opportunity to experience the E3 Demo of Bloodstained, I feel humbled and honored. Thank you, IGA.
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Noiry
New Blood
Let us go out this evening for pleasure. The night is still young.
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Post by Noiry on Jun 23, 2016 13:46:12 GMT -6
As an artist, Castlevania became a source of inspiration for me as a kid, the mix of beauty and horror was carved deep within me. As a player, it brought endless hours of entertainment, exploration and obsession. It was a shock when we knew you wouldn't be making more of those amazing games. It was a pleasure to know you were fighting back, pushing forward to make the kind of games you wanted to make regardless of what the "industry" said. Thanks for sticking to your ideas and bringing Bloodstained to us, it's been such a long time. We're coming home.
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Post by liamx2000 on Jun 24, 2016 13:22:52 GMT -6
BIG fan of IGA from UK , Just want to say I loved the Demo and it looks beautiful and feels amazing and smooth. I am so happy that I backed this amazing title. I can't wait for the final product next year and I wish IGA and the team all the best !.
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Rixuel
Loyal Familiar
[TI0] Adventurer/Gamer. Only believe what make sense.
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Post by Rixuel on Jun 26, 2016 0:36:39 GMT -6
Dear Lord IGA, the demo is already amazing. I can't wait for the final product.
If one day I become a game developper, I want to make great games like igavania games.
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Post by liamx2000 on Jun 26, 2016 9:16:54 GMT -6
I hope IGA see's our messages I just want him to know I love EVERYTHING about the Demo I have played it 5 times already Hopefully if this game does well I would love it to be a continuing series just like Castlevania. I would also Love to see IGA team up with Vanillaware one day, I think they would make an amazing metroidvania style game together. (wishful thinking) This is the very first game I ever backed and I am very proud to have been able to help it in any small way that I can
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Post by Yazuka on Jun 26, 2016 12:02:24 GMT -6
Thank you for giving us the opportunity to try the game out with the demo. I enjoyed it very much and I'm looking forward to the game even more than before. I'm so glad I backed this and I'm so glad you made a new game, I've always enjoyed what you've made.
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mamaani
New Blood
いい製品作っておくれ 頼むよ・・・
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Post by mamaani on Jun 28, 2016 10:42:58 GMT -6
遅ればせながらデモを遊びました。悪魔城シリーズをプレイした時と同じような触感でこれからのバージョンアップが楽しみです。
デモについては申し分ないのですが、失礼ながら日本人のファンに対する日本語でのフォローアップが少々かけているように存じます。 すでにデモの入手を逃した人が続出し、レポートは全て英語となっているためにバッカ―としての恩恵をあまり受けているようには感じられません。 英語が苦手な人も多くいますし、IGAさんは今は世界で活躍をしておりますが、日本での活躍を支えてきた少しの日本人のためにも各種レポートや案内にはわずかでも構いませんので日本語での要約等を付加して頂けるように検討してくださいますと大変幸いです。
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Post by Kitti_W on Jul 2, 2016 0:22:14 GMT -6
Can't wait to make Miriam whip you in the final game.
Note for those who didn't know: Iga's gonna be a backer exclusive in-game boss. (lol!)
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djtanng
New Blood
Oh hi, I'm a random person.
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Post by djtanng on Jul 8, 2016 18:51:50 GMT -6
I loved the demo. Thank you!
Also, I would be very happy if you brought back my favorite item from Castlevania. Green tea!
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Wally
New Blood
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Post by Wally on Jul 16, 2016 10:47:20 GMT -6
Thank you for this wonderful demo, Iga.
My only request is to take your time turning this game into a masterpiece. Meeting that March 2017 deadline is ideal, but do not hesitate to delay the game to achieve a high level of polish or to perfect features. Your are truly my favorite game developer in the world and I have high hopes for this game!
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Post by schwetty on Jul 26, 2016 13:10:57 GMT -6
Thank you! Seriously this game is something that I am looking forward to greatly! I wish you the best of luck IGA!
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Post by localriot on Sept 8, 2016 18:33:48 GMT -6
First half of 2018 is fine IGA. Take your time and do what you need to do.
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Galamoth
Ancient Legion
Eternal Guardian
[TI2] Boss of the Floating Catacombs. Hopes nobody finds his hidden Beryl Circlet.
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[TI2] Boss of the Floating Catacombs. Hopes nobody finds his hidden Beryl Circlet.
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Post by Galamoth on Sept 12, 2016 17:43:18 GMT -6
Looks like the fan-response to your decision to keep development going until 2018 has been positive these past few days, Lord IGA!
Your humble Army of the Night remains ready to give positive reinforcements.
...Perhaps more donuts may be in order?
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Post by estebant on Sept 26, 2016 0:07:48 GMT -6
Happy 30th Castlevania anniversary Iga! I'm sure you would have something planned to celebrate if you were still under control of the series.
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Post by Pot Roast in a wall on Oct 11, 2016 7:03:18 GMT -6
Message to IGA? What non-Japanese games are you/or will you be interested in?
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Post by spanishvanguardia on Oct 12, 2016 9:36:04 GMT -6
I believe in you!
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purifyweirdshard
Administrator
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Calling from Heaven
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Post by purifyweirdshard on Nov 8, 2016 8:59:57 GMT -6
From David Lein in the Kickstarter backer comments:
I don't know if Iga reads the kick-starter comments or not. I hope so. I really liked the demo and the music preview, but there is one area I feel we are missing out on. I'm an aspiring writer (trying to write a gothic thriller) and I would really like to know Iga's writing process on how the story came together. I don't want spoilers. I'm more interested in knowing if he wrote the story as short story first or as a screenplay. I'm also very curious if he ever experienced writer's block, or if he had trouble balancing what he wanted to tell as a story versus what player experiences through gameplay. Lastly I'm curious if he listens to music as he writes, and if so could he recommend a few tunes. Personally I listen to a combination of Bram Stoker's Dracula by Wojciech Kilar, Shiki by Yasuharu Takanashi and various classical composers. I'm sure that I'll be adding Bloodstained's soundtrack to the list once it is out. Iga and team please keep up the great work. I hope you all enjoyed Bunka no hi (Culture day), and look forward to the next update.
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Enkeria
Silver in the Dark
Fifty Storms
Amzeer - Aurora of Rebirth
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Post by Enkeria on Nov 28, 2016 20:11:09 GMT -6
Collection of questions.
Hello!
Konnichiwa!
I have seen the enemies in videos from the E3 Demo die differently across different means of weapons and alchemy (very nice!!). So this question would raise a difficult task to implement into the game, but I have seen some enemies in your previous games trying to attack you as they draw their final breath. Would this be in the game somehow? Perhaps in bosses?
Thank you.
Domo arigato gozaimasu.
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Hello
Konnichiwa!
Will all tracks be included in the soundtrack, that means from all modes and styles? If not, may we get an option to download the rest of the songs once the album is out?
Thank you.
Domo arigato gozaimasu.
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Hello
Konnichiwa!
Will all platform of Bloodstained get equal updates? We know that for example GoG have had less updates in general by developers than for example Steam games.
Thank you.
Domo arigato gozaimasu.
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Hello
Konnichiwa!
Will there be any armor or items that you can toggle around with colors or skins to customize Miriam? Maybe the most powerful set could have it?
Thank you.
Domo arigato gozaimasu.
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Hello
Konnichiwa!
Will the prequal mini-game have the same "sprites" from the "Classic" mode? If yes, this could save time and effort. If no, what is the plan on the prequal in terms of graphics? And will it be a DLC?
Thank you.
Domo arigato gozaimasu.
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Hello
Konnichiwa!
Will there be a second alpha-release before beta?
Thank you.
Domo arigato gozaimasu.
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Hello
Konnichiwa!
Would you consider to add at least one environmental function to each familiar (if we get more than one) so we need these to get to other rooms? Symphony of the Night had one purple Imp pushing a button, while the rest didn't do something like that. The fairy spotted hidden rooms, but actually was not needed to actually enter those rooms. Thoughts?
Thank you.
Domo arigato gozaimasu.
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Hello
Konnichiwa!
Are we going to see the Mac N' Cheese and Donuts in this game, as a tribute on your latest Journeys?
Thank you.
Domo arigato gozaimasu.
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Hello!
Konnichiwa!
Will "silly cheat codes" be something we get while playing, seeing it on walls and such? And what exactly is "silly cheat codes"? And will there be codes to make you become more or less over-powered? Example, unlimited health etc.
Thank you.
Domo arigato gozaimasu.
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Hello!
Konnichiwa!
Wall-meat. Yes?
Thank you.
Domo arigato gozaimasu.
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Hello!
Konnichiwa!
Will all enemies have a shard power for you to obtain, boss included? If yes, how high is the procentage to obtain these shards? Will it depend on the level of power of that monster, the more difficult monster to kill, the higher chance to obtain a shard? (Boss = 100%)
Thank you.
Domo arigato gozaimasu.
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Hello!
Konnichiwa!
Will any shard / power transform Miriam to something different?
Thank you.
Domo arigato gozaimasu.
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Hello!
Konnichiwa!
How many familiar are we going to get in game, and will they have all specific powers and abilities to aid you deeper into the castle? For example: Open locked doors, seals and such?
Thank you.
Domo arigato gozaimasu.
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Hello!
Konnichiwa!
I enjoyed Symphony of the Night due to its difficulty. The Normal mode was actually normal to me. To some more experienced players, they felt it was easy. We are currently talking about the difficulty settings. Would you concider making it possible for us to choose difficulty right at the start? And the Nightmare Mode, would you make us toggle around with options (rules of the game), like health, damage etc. before starting the game?
Thank you.
Domo arigato gozaimasu.
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