Arcueid Brunestud
True Ancestor
Ancient Legion
[TI1] Just your friendly neighborhood True Ancestor!
Posts: 1,667
inherit
True Ancestor
27
0
1
Aug 19, 2021 15:35:24 GMT -6
1,421
Arcueid Brunestud
[TI1] Just your friendly neighborhood True Ancestor!
1,667
Jun 3, 2015 13:07:04 GMT -6
June 2015
arcueid
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Post by Arcueid Brunestud on Jul 10, 2016 14:43:25 GMT -6
A wobbly drunken style stance with a flushed face, and -_- expression. May have occasional hiccups.
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LeoLeWolferoux
Wielder of Emptiness
Fifty Storms
[TI0] ...an intellectual with no room for feelings...
Posts: 673
inherit
Wielder of Emptiness
1573
0
Jun 8, 2024 22:55:53 GMT -6
438
LeoLeWolferoux
[TI0] ...an intellectual with no room for feelings...
673
Jun 25, 2016 1:34:49 GMT -6
June 2016
leolewolferoux
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Post by LeoLeWolferoux on Jul 10, 2016 18:30:21 GMT -6
A wobbly drunken style stance with a flushed face, and -_- expression. May have occasional hiccups. Her hips move in a dramatical fashion, and her 'sassiness' is increased 600%. Also may fall over from time to time. :p
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Kaius
Loyal Familiar
[TI2]My heart is blood, my blood is glass, my soul is frozen.
Posts: 235
inherit
309
0
Sept 10, 2016 6:55:13 GMT -6
170
Kaius
[TI2]My heart is blood, my blood is glass, my soul is frozen.
235
Jul 12, 2015 13:32:13 GMT -6
July 2015
kaius
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Post by Kaius on Jul 23, 2016 3:33:29 GMT -6
I definitly agree with your ideas ! It would make the menu more living and entertaining in my opinion. Basically, when you have a character in motion in the menu, you're the curious to experience what she can do ! I think it's a good point so people can have a little more fun in the menu. I guess it can be pretty easily made.
Other thing is, I would love to see her different skins in menu, instead of going back to the game to see what has changed. Besides, you can have a bigger view of equipments / skins changes this way.
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JeffCross
Shadow of the Night
Ancient Legion
[TI0] Die monster!!!!!!
Posts: 1,365
inherit
Shadow of the Night
46
0
Aug 2, 2019 16:52:01 GMT -6
711
JeffCross
[TI0] Die monster!!!!!!
1,365
Jun 9, 2015 16:58:57 GMT -6
June 2015
jeffcross773
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Post by JeffCross on Jul 23, 2016 9:25:04 GMT -6
Ok now how about if Miriam has a Familiar equipped? do you guys think it should crawl, fly, slither, slink or move around the pause menu? or would that be too much?
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LeoLeWolferoux
Wielder of Emptiness
Fifty Storms
[TI0] ...an intellectual with no room for feelings...
Posts: 673
inherit
Wielder of Emptiness
1573
0
Jun 8, 2024 22:55:53 GMT -6
438
LeoLeWolferoux
[TI0] ...an intellectual with no room for feelings...
673
Jun 25, 2016 1:34:49 GMT -6
June 2016
leolewolferoux
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Post by LeoLeWolferoux on Jul 25, 2016 18:32:30 GMT -6
Ok now how about if you Miriam has a Familiar equipped? do you guys think it should crawl, fly, slither, slink or move around the pause menu? or would that be too much? I think that the Familiar should kinda hover around Miriam in circles, unless it's one that is on the ground, in which case it won't be shown at all. Some ideas could be like the Owl Familiar in Order of Ecclesia, where when Shanoa stands idle for long enough, they swoop down and perch on her shoulders, I think something like that would be cool. Or if there WAS a crawling familiar, like a chameleon or a spider of some kind, when opening up the menu screen, the familiar will be seen crawling up Miriam's body, and (in the chameleon's case) wrapping itself around Miriam's torso, or maybe (in the case of a spider) it could be seen coming down from the ceiling on a thread of silk, to land on Miriam's head, and Miriam will look up slightly annoyed, and then go back to her default position. Something like that would be HELLA impressive, I think. :p
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JeffCross
Shadow of the Night
Ancient Legion
[TI0] Die monster!!!!!!
Posts: 1,365
inherit
Shadow of the Night
46
0
Aug 2, 2019 16:52:01 GMT -6
711
JeffCross
[TI0] Die monster!!!!!!
1,365
Jun 9, 2015 16:58:57 GMT -6
June 2015
jeffcross773
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Post by JeffCross on Jul 25, 2016 19:33:27 GMT -6
Ok now how about if you Miriam has a Familiar equipped? do you guys think it should crawl, fly, slither, slink or move around the pause menu? or would that be too much? I think that the Familiar should kinda hover around Miriam in circles, unless it's one that is on the ground, in which case it won't be shown at all. Some ideas could be like the Owl Familiar in Order of Ecclesia, where when Shanoa stands idle for long enough, they swoop down and perch on her shoulders, I think something like that would be cool. Or if there WAS a crawling familiar, like a chameleon or a spider of some kind, when opening up the menu screen, the familiar will be seen crawling up Miriam's body, and (in the chameleon's case) wrapping itself around Miriam's torso, or maybe (in the case of a spider) it could be seen coming down from the ceiling on a thread of silk, to land on Miriam's head, and Miriam will look up slightly annoyed, and then go back to her default position. Something like that would be HELLA impressive, I think. yeah that would be an idea, people could find out what the familiar will do or how it will act in the menu screen. I like these ideas... though I think the crawling ones should be held by Miriam and then move from there.
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