Post by anonthemouse on Apr 13, 2017 11:52:45 GMT -6
Lots of hotkeys are nice, but I think it's important to keep in mind the multiplatform nature of the game. While a keyboard has plenty of buttons, controllers have a lot less. You could have a single use button and cycle which item it used, but I've always found that system clunky and inconvenient.
Post by anonthemouse on Apr 12, 2017 12:37:29 GMT -6
I actually think that most, if not all of this, sound like the quintessential shop, in my opinion. The only thing I could really add is that it would be nice to see our (the players) efforts have an impact on the shop in some way. For instance, being able to rescue people or find items in the castle that allow the shop to expand its inventory or offer better deals. An example of such might be a printing press that you somehow bring back, and items like books and maps become cheaper, or after rescuing an apprentice alchemist who got trapped in the castle, a wider selection of potions becomes available.
Post by anonthemouse on Apr 6, 2017 6:07:58 GMT -6
Hey there! It occurs to me that I've made a few posts already, but not actually introduced myself. I'm AnonTheMouse on Kickstarter as well, but Kefke or Kefke_Wren other places...such as on the Some Ordinary Gamers wiki, where I used to do a lot of game-related horror writing. Other than that, I'm not really sure what stands out about me!
Post by anonthemouse on Apr 5, 2017 13:35:24 GMT -6
I kind of like the idea of fusing familiars. Armor would be the "base", but it could be changed into different forms by combining it with something else. The forms would be representative of Fairy, Death, and Goofball, but obviously still based on Armor in some way. It wouldn't be quite the same, but it would still allow then to exist in some form.
Post by anonthemouse on Apr 3, 2017 9:30:13 GMT -6
On the one hand, it would really add to development time, but on the other it would be really cool. Maybe not every enemy needs some super-special way to die, but at least a few memorable ones would be nice.
Post by anonthemouse on Mar 31, 2017 8:27:59 GMT -6
Thought inspired by this thread; A poltergeist enemy whose attacks vary depending on where it is encountered.
In a library, it launches books at you, some of them shooting out spectral weapons.
In the kitchen, knives, pans, and the occasional flaming piece of food...maybe the last drops a health item if hit with an ice attack.
In a dungeon, an assortment of bones.
In a garden, leaves, stones, pruners, spades, and the occasional toxic mushroom.
In a laboratory, bottles of various volatile chemicals.
Brainiac: I'm a little surprised at no Chrono Trigger, though everything else is indeed awesome, especially Star Fox 2.
Jun 26, 2017 12:51:18 GMT -6
qaantar: I'm sure that's a Square-Enix issue (notice no FF II (IV) or III (VI) either).
Jun 26, 2017 13:33:22 GMT -6
qaantar: Although Secret of Mana is on there.... hrm.
Jun 26, 2017 13:34:25 GMT -6
purifyweirdsoul: eh? FF3 is on there, and SM RPG too.
Jun 26, 2017 13:38:03 GMT -6
Brainiac: Eyep. I kinda figured it would be one or the other for the Final Fantasies + Secret of Mana, SMRPG, and Chrono Trigger. Admittedly, that would have been about 20% of the games rather than the current 1/7th being Square, but still, it's a decent collection.
Jun 26, 2017 13:46:14 GMT -6
Brainiac: Though I almost wonder if the current company wishes they could redo the logos and a few other things rather than leave them all as is.
Jun 26, 2017 13:46:51 GMT -6
qaantar: Oh sweet, I missed that! Nevermind then.... (:
Jun 26, 2017 13:47:07 GMT -6
purifyweirdsoul: It's really surprising to me how so many people honestly don't know that FF3 = 6 loool
Jun 26, 2017 14:10:10 GMT -6
Galamoth: Personally, I'm more familiar with the later re-releases of the earlier FF games. FFVIII & FFX were the first games in that franchise I've played & completed.
Jun 26, 2017 14:28:08 GMT -6
Galamoth: Hence why I'd associate "FF3" with the actual FFIII, and not the original NA release of FFVI.
Jun 26, 2017 14:28:45 GMT -6
purifyweirdsoul: yeah, but I'm sure you know that actual FF3 wasn't a Super Nintendo game.
Jun 26, 2017 14:31:36 GMT -6
purifyweirdsoul: Maybe some people do think that. It seems almost prevalent that anything pixelated = 8-bit these days. *eye roll* ...it'll actually be nice to finally have something "retro" that is obviously not just NES/that era.
Jun 26, 2017 14:33:13 GMT -6
thrashinuva: it's SNES classic, not Super Famicom classic. "FF3" is FF6
Jun 26, 2017 17:47:22 GMT -6
Galamoth: ^Many more where that silly arcade game came from.
Jun 26, 2017 18:05:58 GMT -6
purifyweirdsoul: I've never seen that game before...looks like Altered Beast meets the X-Men arcade game. lol, when they transform they do the Colossus super, and when they're in beast form they all do Nightcrawler's.
Jun 26, 2017 18:37:17 GMT -6
ghaleon: It's a sh ame they didn't put seiken densetsu 3/secret of mana 2 on there
Jun 26, 2017 21:06:51 GMT -6
ghaleon: I find kirby's dream course to be an odd choice. I actually love that game but I don't know anyone else who has even tried it =P
Jun 26, 2017 21:07:41 GMT -6
ghaleon: honestly I wish there were more games like it
Jun 26, 2017 21:07:48 GMT -6
lovelydumpling: Seiken Densetsu 3, I agree about that one
Jun 26, 2017 21:27:06 GMT -6