I retract my statement over the single line of code, then. I've too much respect of both to not believe their words. Probably a serious attempt would have been tried, if the handheld situation was different. As things stand, I can't really blame them as I said.
Hopefully this gives the team a boost to focus on ironing out all the issues they've been reported after the demo.
Last Edit: Aug 23, 2018 23:02:42 GMT -6 by akahige
I too was a Vita backer. Believe It or not, It's the only system I have which could play the game.
... To be completely honest, i don't own a Vita, but a PSTV. Talk about niche!
So yeah... I really hoped in it. Now I'll have to buy new hardware Just for this game.
I cannot really condemn them, though. 2015 and 2016 were one thing. 2018 is another matter. Surely... Retro city rampage did receive a PSP release years after the console was in pure retrogaming class. And its sequel is getting a physical vita release... But let's be honest here, I backed this knowing that IGA is not this type of guy. I mean, if this was his line of reasoning to begin with, we wouldn't have seen the stubborn Unreal engine mentality. If he was that kind of guy, bloodstained would be a lot more similar to shovel knight i guess.
But all this is not even the First of my concerns... They released a demo, and disappointment flocked about actual graphics downgrade. What i mean is: they are having some serious trouble going on, and bigger fishes to fry.
I wanted vita? Sure. But it's four years and demo still get lots of criticism, so I'll settle for much less: Just pray that the game is eventually released at some point, and is good. I'd focus on that.
I'll add this: of course Armature was out of the picture very soon, and of course there's not a single line of code for the vita or wiiu versions anywhere, let alone screenshots.
It tantamounts to vapourware, in effect. Sony made that announcement on vita cards and they jumped over It, It was just too tempting. I can't really blame them for this. In fact, i had lost hopes in a Vita release at the end of last year. What i found especially cruel was when they sent out the "survey deadline" months ago. That was supposed to be a set milestone, and It still had all the selectable Vita options in it. I blame that survey to deceive me into believing that, maybe, after all, they would have seen through the end no matter what, despite how unreasonable It did sound.
Instead, a couple months of seaside nice weather holidays and -bam- "port cancelled due to bad evil sony", yeah... It would have been more honorable to say things straight before the survey. That hurts.
You make a lot of valid points, I think there's more to this than just "sony isn't supporting the vita anymore". Of course we can't know everything that goes behind the scenes but when major changes like this happens I think we need a better explanation.
I can see where you're coming from with that logic akahige, but I don't believe it is correct. The first point I want to address is that we haven't seen screen shots specific to any console, so that situation isn't unique to the Vita. The most seen is a gif Angel put up a while back of a Switch with the title screen, but coming from a similar viewpoint to yours, that would only prove it runs the title screen ;p
Anyway, they have talked previously about the Vita version, and even way back to October 2017 I put together a post about a couple of those.
There were/have been others, but randomly sparsed in interviews etc. Those two probably would be most topical for you anyway. In the AppTrigger interview's context specifically, this is how it goes -
AT: Can Nintendo Switch owners expect a similar level of background detail as the platform shown off in the trailers?
KI: Currently, we’re not in the middle of porting to Nintendo Switch just yet, but we are starting porting to PS Vita. In comparison to that porting process, we feel confident that the environments will look pretty similar, but we can’t say for sure until we really look into the Nintendo Switch specs and see what it’s like building a game for it.
This was E3 2017. As you can see, he wasn't even pointedly asked about the Vita's development, but shifted to it purposely to mention how it had been going so far. Couple that with Mana's post, and I would not say "Vita never existed" unless I was a firm believer that they are both outright liars for no reason, which I know them to not be.
Wow, this is very valuable to know. So they must have lost money on it now that they gave up on it.
Redogan: The game looks amazing with this current build! I love it! I'm posting them here because the videos really don't have that many views on Youtube. Not sure how I missed these, but am glad I found them. Enjoy.
Apr 19, 2019 21:24:37 GMT -6
kamuiarikado: This videos are re-uploads originally from Gamespot and Gematsu, in the first one the uploader (Nintendopolis) cut out the Gamespot intro and it is in a poorer quality (The original is in 1080p60)
Apr 20, 2019 0:06:26 GMT -6
kamuiarikado: and the second and third ones (Amerime Media) are footage from Gematsu.
Apr 20, 2019 0:06:48 GMT -6
ovenkitty: For anyone this may affect, Youtube now works again on Vita! All 2 or 3 of us rejoice!
Apr 20, 2019 7:16:31 GMT -6
Clear: Awesome news ovenkitty since I do own a couple of Vitas
Apr 21, 2019 2:00:40 GMT -6
Clear: And I have 2019 wall macs, which is the same number as the year of which Bloodstained is planned to be released!
Apr 21, 2019 20:54:14 GMT -6
Yän: I'm still stuck in medieval times there lol
Apr 23, 2019 11:23:53 GMT -6
Yän: And purify is a time traveller from a distant future in which bloodstained has achieved world dominique domination
Apr 23, 2019 11:25:31 GMT -6