Has anyone attempted to use the Steam stream functionality to play the demo remotely using the Stream option? I've only got one machine here that will run it, but was hoping to stream it my laptop so that I could play it in a more comfortable location than where my desktop is at. Doing this seems to have fixed the molasses slowness of running it on that machine, but I'm unable to play because the controller I'm using is acting goofy. For example, pressing the X button moves the cursor up on the menus. I'm trying to decide if this is a bug, or I just missed something in the initial setup for this that I've missed as every other game has played fine on the laptop without needing to worry about streaming from a more powerful machine. I was hoping someone else here has already come across something similar.
Scars Unseen: $5.5M is not enough to pay for a herculean task.
Jul 20, 2018 9:17:10 GMT -6
Astaroth: also the number of really great sprite artists are few and far between, iga had a couple back in the sotn days and thats why sotn was 2d, he had assets, a previous working knowledge of rondo, and the availability of a really great 2d team that could
Jul 20, 2018 17:00:08 GMT -6
Astaroth: finegle 2d on a system built for 3d, he may still have curry and a few others but he doesnt have the 5-7 years it would take to completely build a 2d game with 2d sprites from literally nothing, look at cuphead and how long it took to develop and it needed
Jul 20, 2018 17:02:41 GMT -6
Astaroth: M$ money to do so, could it be made, yes, but you see how ignorant of game design most people are when they complain that its been what 3 years since the kickstarter dropped and people have been complaining the games not out since march 2017
Jul 20, 2018 17:05:16 GMT -6
Astaroth: its one of those catch 22s to try to explain
Jul 20, 2018 17:06:04 GMT -6
purifyweirdshard: And explain it we have done, and after we do so, the people that ask the question are nowhere to be seen. At least it feels that way
Jul 20, 2018 18:03:41 GMT -6
Autumn: The last time anyone asked, they said they still haven't begun the porting phase, right?
Jul 21, 2018 11:18:36 GMT -6
Autumn: Unreal Engine 4 recently received an update that added a bunch of optimization tools for those who develop Nintendo Switch games, which makes me pretty excited to see how Bloodstained's Switch port might benefit from it.
Jul 21, 2018 11:20:36 GMT -6
kronfarfar: Autumn yes I read that as well.... the only thing I'm worried about is the Vita port, I still think it's a mistake for the team to dedicate time to that.
Jul 21, 2018 12:43:02 GMT -6
Carnack Ketral: As one of the few Vita sponsors, I am hoping it will still be a viable option. I do like my Vita, even though Sony wrote it off as DOA.
Jul 21, 2018 15:18:00 GMT -6
Galamoth: I'm confident that the Vita version won't be dropped before Bloodstained's release. I also don't think Sony will have a new portable system ready for release until after the PS5 is finally out.
Jul 21, 2018 16:32:57 GMT -6
ghaleon: I think they chose vita more because of its compatibility with the engine they were using anyway rather than how large its consumer base is
Jul 21, 2018 23:12:25 GMT -6
ghaleon: That said I think the vita is a remarkable system and honestly I kinda blame the media for its death partially because they kept slamming it as a dead system constantly, making potential customers feel like it's a poor investment
Jul 21, 2018 23:13:19 GMT -6
ghaleon: after I got one I was surprised with how much good stuff was on it
Jul 21, 2018 23:13:29 GMT -6
ghaleon: I never expected to get one in the first place either, I didn't get my psp until it was like 50 bucks
Jul 21, 2018 23:13:56 GMT -6
MorningSun: The vita is still receiving games too, Sony doesn't seem to care about it anymore, but it's still not really dead. I agree that people saying it's dead is also a problem.
Jul 22, 2018 7:25:45 GMT -6
huberoz: I don't think the updated UE release will bring any improvement on Bloodstained (or any game in the middle of development or already released in general built with UE). Updating the engine during development requires additional work and time.
Jul 22, 2018 9:43:56 GMT -6
Astaroth: vitas only dead here cause sony looked at 3ds and went maximum nope, its still popoular in jp
Jul 22, 2018 10:36:39 GMT -6
Aztec: Has ArtPlay or 505 responded to our feedback in any way? I dont have the wil to comb through 7 pages of feedback posts. I assume we're still to get our July update, yes?
Jul 22, 2018 10:52:43 GMT -6