I think healing items should restore a percentage of health, rather than a flat amount. At least, the healing items you'll be using most -- the kind you can either buy from a shop or make yourself out of easy-to-find materials -- should restore a %, such as 20-30%. The Tales series does this with its healing gels, starting you off with a 30% and then later on in the games allowing you to buy 60% and 90%, and it works the same way for their magic-restoring items. Later on, they also have items that restore both HP and MP in those percentages. What this means is that a Potion at level 1 would still be useful at level 50. It never becomes obsolete, and you never end up having to chug a half-dozen of them because you're trying to save up your High Potions and Super Potions and all those unique food items.
Speaking of food items, I'm not against the inclusion of them, but in previous games I usually ended up just hoarding them because they're either unique and can't be found or bought anywhere else or are extremely rare drops, and I end up only using them when I'm completely out of shop-bought healing items. It's like defeating the final boss with 99 elixirs in your inventory in a JRPG because you might need them someday.
Since it looks like Bloodstained is going to have a crafting system, this could potentially be expanded on by allowing the player to add ingredients to regular potions to give them extra effects, like boosting attack or defense in addition to restoring HP, or combining status-restoring items like antidotes into one item that restores HP and cures poison or curse or other effects.
crocodile: No but it is being recorded and that should be uploaded online sometime soon after the event I figure any reveals will be posted online via twitter by those at the event though
Mar 17, 2018 0:59:44 GMT -6
gunlord500: Stream should start at 2 PM CT
Mar 17, 2018 10:26:11 GMT -6
gunlord500: 50 mins to IGA-sama!!!!
Mar 17, 2018 12:10:19 GMT -6
Aztec: I don't want to sound ungrateful but there's go to be a better way of doing these interviews. It takes too much time to translate to Iga, let him speak and translate his words.
Mar 17, 2018 13:19:34 GMT -6
marak: I agree it's cumbersome but it IS better than nothing. Also KICKING THE BUER FAMILIAR TO ATTACK WITH IT!!!!
Mar 17, 2018 13:46:41 GMT -6
marak: "Let's waste our very limited time and question opportunites by asking about a very specific speedrunning item in a game that's still in active development!" >.<
Mar 17, 2018 13:57:26 GMT -6
Aztec: Ugh. I cringed at that question and wasting the last goddamn question on "uh what's your favorite Dracula movie". I mean cmon!
Mar 17, 2018 14:04:51 GMT -6
gunlord500: Yeah, same here
Mar 17, 2018 14:19:51 GMT -6
gunlord500: good news from angel in the discord: The dates for the demo will be announced in the second MARCH update, not in April! Get hype!
Mar 17, 2018 14:47:51 GMT -6
ghaleon: don't be too hard on such a 'useless' question. I wouldn't have asked it myself but honestly... asking about bloodstained the game seems senbible, but after teh game is released, the interview asking about it will have no value.. but the random question
Mar 18, 2018 3:44:24 GMT -6
ghaleon: asking about iga's personal tastes, may have lasting value.
Mar 18, 2018 3:44:33 GMT -6
ghaleon: THAT said, I think asking what yamame's personal music choice to listen to (not create) would be interesting.
Mar 18, 2018 3:45:55 GMT -6
gunlord500: Yeah, Id like to know Yamane's musical tastes too
Mar 18, 2018 10:51:23 GMT -6
XombieMike: We made it home safely.
Mar 18, 2018 21:59:27 GMT -6
Goobsausage: Glad to hear that, Mike
Mar 18, 2018 22:01:38 GMT -6
Goobsausage: Now go to bed.
Mar 18, 2018 22:01:53 GMT -6
ikai: no no no, terrible sleep at bed. Chairs are better to nap on...
Mar 18, 2018 22:39:08 GMT -6
Galamoth: Looks like #17 is back in DB Super.
Mar 18, 2018 23:10:59 GMT -6