Post by DarkPrinceAlucard on Nov 22, 2017 20:24:23 GMT -6
Hello, here to 2 hacks I'm currently working on at the moment, the first is a Julius Mode hack from Dawn of Sorrow hack that changes Alucard's palette, replaces Julius with Trevor Belmont, and Yoko with Sypha, I also plan on replaces the final boss with Soma into a Dracula one as well as some stage hacking. The second hack is a palette hack for Metroid Zero Mission that changes Samus to resemble Dark Samus from the Prime series, I know this one is a bit different since I normally only release CV hacks but currently trying something different, if there is enough interest in the hack I will definitely release it. These 2 hacks are only "side hacks" I am making while Julian/Jop finishes the Regal Alucard sprites for the Order of Ecclesia hack so no worries to fans who watched my previous video since that hack is still very much active and will be a bigger hack than these two.
Post by DarkPrinceAlucard on Dec 18, 2017 18:16:48 GMT -6
- UPDATE -
Ok here is a new video for the hack showing the latest updates, changed Alucard's sprite palette a bit more as well as his sword, also special thanks to Jorge for providing the new Sypha sprites so here they are in action, enjoy.
Post by DarkPrinceAlucard on Feb 4, 2018 17:34:04 GMT -6
- UPDATE -
OK here is a update concerning the hack, I had planned on having it released by today but will have to push it back to sometime next week before then because I decided to add some stage modifications and new enemy layouts, what I wanted was to bring a mix between the risky classic platforming from the classicvanias and mix it with this metroidvania so although I was not able to add automatic death pitfalls I did manage to add spikes at the bottom of each of the new layout platforming sections which will be filled with different enemies as well so fancy footwork will be required, you will not automatically die when you hit the bottom but you will regret it like the days of old if you knocked off towards the bottom and hit those spikes which take a great deal of heath.
Regarding the storyline I have made one that takes place shortly after CV3 with Trevor and Sypha just being married and right before Alucard takes his slumber. Also added some new portraits for the characters although I still have not changed the small ones for switching characters, special thanks to Jorge for the Sypha and Trevor ones, the color palette had to be reduced since the game only supports 15 colors (minus the background) so hopefully he is ok with it, if not I will remove them, here is the original page for these images, jorge-d-fuentes.deviantart.com/gallery/
Nezuto: You think the Steam Bloodstained community is bad? Check out the discussions for Fallout 76, absolute vitriol most of the time.
Jun 18, 2018 8:29:59 GMT -6
BalancedHydra: Potent enough to melt A full suit of Power Armor?
Jun 18, 2018 10:10:05 GMT -6
Astaroth: you want a toxic sludge pile of garbo, look at any given yahoo comment section >P
Jun 18, 2018 10:36:06 GMT -6
purifyweirdsoul: haha are they still bad? Like 10 years ago I would read yahoo news article comments to see the gymnastics they'd do to make an article about like, zoo animals into left vs right
Jun 18, 2018 10:48:36 GMT -6
Busterific: "Oldest living panda at the local zoo dies of natural causes" headline. Comment say "This is the fault of #current_president_name_here# for legislation specifically designed to kill animals".
Jun 18, 2018 11:00:32 GMT -6
Nezuto: Worse than a Legendary Bloatfly hopped up on about 60 kilos of psychojet, Astaroth.
Jun 18, 2018 13:13:13 GMT -6
BalancedHydra: Wait. Did you come across one of those Legendary Bloatfly?
Jun 18, 2018 13:36:02 GMT -6
Redogan: So, is everything in order for the beta backer demo codes? Are they ready to go as of right now? Because they should be. I assume they will just show up on our backer survey.
Jun 18, 2018 13:50:32 GMT -6
Redogan: A little random, but....does anyone know if Miriam will have any scythe weapons in RotN? I saw MorningSun 's avatar and started imagining scythe weapons in Igavania games.
Jun 18, 2018 13:58:14 GMT -6
MorningSun: I do not know, but that would be really nice.
Jun 18, 2018 14:30:29 GMT -6
Brainiac: Given one of her subweapons in Curse of the Moon, I'd say it might be a possibility.
Jun 18, 2018 14:33:02 GMT -6
ShroudedTraveler: Redogan I don't know why you think they should be. IIRC, we still have a few days before they were to be issued.
Jun 18, 2018 14:50:54 GMT -6
Nezuto: Yup, it's one of the strongest enemies in NV, at least. 4 didn't really have them nearly as overpowered, but still some strong suckers.
Jun 18, 2018 16:31:54 GMT -6
Redogan: I just meant that having the codes ready ahead of time would ensure there are no code issues at the last minute. Not that I think there will be an issue....
Jun 18, 2018 18:08:49 GMT -6
Cale: Man, speed running Curse of the Moon has ben fun! Got another PB, should be 6th on the Leaderboards soon. Still need to learn that 1 zip though.
Jun 18, 2018 23:40:06 GMT -6
RichterB: Are the older demos still available on Steam before (and/or after) the new demo gets released? I have yet to play the game in any form, and was waiting for the newest demo, but it might be useful to play the older demos.
Jun 19, 2018 0:38:06 GMT -6
Scars Unseen: If I was to guess, I'd say that they'll probably issue the new demo as an update to the same title.
Jun 19, 2018 1:42:51 GMT -6
1st Grandmaster, Warlord Ikai.: Not really. Slack-backers are getting it, too... And latecomers didn't have any access whatsoever, to previous demos! This is probably going to be standalone; let alone that the game, changed quite a bit, since the last time a playable demo had been out.
Jun 19, 2018 5:21:02 GMT -6
Scars Unseen: What I'm saying is that they probably didn't make a new Steam entry for it. So if you already had the demo, the new one will likely overwrite it. Not a certainty, but anyone wishing to preserve the first demo may want to back it up just in case.
Jun 19, 2018 9:06:46 GMT -6