I get that you don't like it, but I fail to see how it adversely affects gameplay. if you look at the first arrow that enemy archer fires Miriam jump looks like the speed needs to be right where its at to properly dodge it, it looks so responsive and fun to actually see the telegraph and be able to jump in time without having to foreshadow his movements ahead of time, to me it just wouldn't look right to slow an arrow down just so Miriam's jump could be slower without it adversely effecting gameplay. what I don't like though is how fast the camera jumps up with her that fast, the camera making such quick movements is not something I'm a fan of
Quick camera movements are easy to fix regardless of the jump speed; you just have the camera gradually catch up to the player in a logarithmic fashion when a quick movement is made.
As to your point of the jump being fast enough to dodge the arrow, well that's because the player understands the jump arc and can time it correctly. Of course a faster jump makes that timing more forgiving, but that doesn't mean a slower jump makes the timing impossible. It's worked well in all of the previous games. As a player you would avoid standing directly in front of an archer who has his arrow cocked regardless of how fast your jump is. You want distance either way.
I'm not saying the jump can't be sped up, I'm saying right now it's too fast. If you're using a poking weapon like a spear, it's going to be difficult to hit with jump attacks at a small enemy in the air because the speed of the jump ascent is too fast for accurate timing.
It's also awkward at when she has to wait nearly a second to land on those platforms because she pauses so long in the air.
ghaleon: freddy mentioned only missing the rarest and most expensive of castlevania games (I assume they mean castlevania games and not ps1 games)
Mar 11, 2018 3:04:18 GMT -6
ghaleon: I would imagine erotic violence is more difficult to obtain than your average castlevania game. certainly more expensive since it's like.. a big machine
Mar 11, 2018 3:04:44 GMT -6
freddythemonkey: Buying all of those pachinko machines and burning them in public would probably be the noblest of acts lol
Mar 11, 2018 5:36:12 GMT -6
Astaroth: no dont burn them all, ill take them off yalls hands <.< >.>
Mar 11, 2018 22:09:33 GMT -6
purifyweirdsoul: lol yeah I'd take one too...and just not tell anybody. It's kind of like having a pet neutered or something? It's not in the world causing anyone harm or reproducing sadness, just mine to play with
Mar 12, 2018 1:03:18 GMT -6
ghaleon: I'll take 2. one for me, one for my job. We sell mostly pinball machines, but also Jukeboxes and arcade machines, and we have a few old style 50s pachinko machines and Asian slot machines. I'm sure the boss would take a pachislot to resell it if one came.
Mar 12, 2018 1:57:04 GMT -6
Brainiac: Four already has three Dissidia representatives. Even if it does have one of the larger playable casts for a Final Fantasy game, FF4 can wait on getting a fourth (heh), I think.
Mar 13, 2018 14:41:01 GMT -6
purifyweirdsoul: I only say that because I don't really care for the ones it has already and forgot about Golbez lol. Amano Cecil really looks nothing like my memory of the game
Mar 13, 2018 14:50:51 GMT -6
paulwawg: just picked up Dissisia a few days ago, really enjoying it. would like to see a couple more marksman though, maybe Barret from 7 or Vivi from 9
Mar 13, 2018 16:28:13 GMT -6
Aztec: So is tomorrow's SXSW panel going to be livestreamed?
Mar 17, 2018 0:47:59 GMT -6
crocodile: No but it is being recorded and that should be uploaded online sometime soon after the event I figure any reveals will be posted online via twitter by those at the event though
Mar 17, 2018 0:59:44 GMT -6