Beta Backer Demo - Feedback Discussion

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newBookmarkLockedFalling being able to map quick menus to a couple buttons
Astaroth 0 26 by Astaroth
Jun 30, 2018 9:50:00 GMT -6
newBookmarkLockedFalling Balance suggestions
comeonfhqwhgads 0 46 by comeonfhqwhgads
Jun 30, 2018 9:06:43 GMT -6
newBookmarkLockedFalling Questions about PC version's "Optimization".
1st Grandmaster, Warlord Ikai. 0 72 by 1st Grandmaster, Warlord Ikai.
Jun 30, 2018 9:00:45 GMT -6
newBookmarkLockedFalling My blind LP video, impressions/feedback
purifyweirdshard 0 76 by purifyweirdshard
Jun 30, 2018 8:45:04 GMT -6
newBookmarkLockedFalling Zangetsu Exploit - Bloodstained RotN Backer Demo
Zankoukanshokai 8 247 by twilightvulpine
Jun 30, 2018 6:10:19 GMT -6
newBookmarkLockedFalling Save Room Sofa. Animation!?
Enkeria Gin 8 186 by Overlord
Jun 30, 2018 5:09:50 GMT -6
newBookmarkLockedFalling Dialogue Text Scroll
Enkeria Gin 3 77 by Enkeria Gin
Jun 30, 2018 4:26:18 GMT -6
newBookmarkLockedFalling Issues and impressions after 6+ hrs of doing near everything
cyberakuma 2 133 by 21stbelmont
Jun 30, 2018 2:34:19 GMT -6
newBookmarkLockedFalling Anyone find any special inputs yet?
comeonfhqwhgads 2 143 by Invariel
Jun 30, 2018 1:24:45 GMT -6
newBookmarkLockedFalling Demo Boss Zangetsu Bug
Bloodstainer69 0 61 by Bloodstainer69
Jun 29, 2018 21:48:18 GMT -6
newBookmarkLockedFalling Ability to choose button map image sets?
eazycheeze1978 2 60 by thrashinuva
Jun 29, 2018 21:36:09 GMT -6
newBookmarkLockedFalling PS4 buttons displayed in game
thrashinuva 0 66 by thrashinuva
Jun 29, 2018 21:34:43 GMT -6
newBookmarkLockedFalling A question about graphics/performance
hiroakihsu 4 212 by hiroakihsu
Jun 29, 2018 19:30:12 GMT -6
newBookmarkLockedFalling Beta impressions - combat
blimble 5 132 by Monomona
Jun 29, 2018 16:21:22 GMT -6
newBookmarkLockedFalling Configuration update for Beta?
ovenkitty 1 71 by ovenkitty
Jun 29, 2018 13:57:38 GMT -6
newBookmarkLockedFalling Is it ok to stream the 2018 Backer Demo?
kalgar 1 138 by allooutrick
Jun 29, 2018 13:41:48 GMT -6
newBookmarkLockedFalling Genaric Button Inputs
JeffCross 4 118 by caer
Jun 29, 2018 13:38:23 GMT -6
newBookmarkLockedFalling Zangetsu-sempai SPANKED ME HARD, LOLZ
alexskylark 0 70 by alexskylark
Jun 29, 2018 12:59:25 GMT -6
newBookmarkLockedFalling FreddyTheMonkey's detailed feedback (FULL DEMO SPOILERS)
freddythemonkey 9 289 by freddythemonkey
Jun 29, 2018 12:44:25 GMT -6
newBookmarkLockedFalling Music Save Room
Enkeria Gin 0 31 by Enkeria Gin
Jun 29, 2018 12:36:00 GMT -6
newBookmarkLockedFalling Game Impressions and General Feedback.
Fuchigane 0 42 by Fuchigane
Jun 29, 2018 12:02:45 GMT -6
newBookmarkLockedFalling beta feedback *minor spoilers*
thor777 1 74 by thor777
Jun 29, 2018 11:56:33 GMT -6
newBookmarkLockedFalling Ability to switch weapons on the fly
restinsleaze009 7 157 by Arikado
Jun 29, 2018 10:59:15 GMT -6
newBookmarkLockedFalling Controls are completely botched (for present rig of mine).
1st Grandmaster, Warlord Ikai. 3 83 by DSLevantine
Jun 29, 2018 9:48:22 GMT -6
newBookmarkLockedFalling Short laundry list of feedback
tenthul 2 87 by seiya
Jun 29, 2018 9:25:48 GMT -6
newBookmarkLockedFalling Thoughts after finishing and trying out different things
seiya 3 127 by seiya
Jun 29, 2018 9:12:27 GMT -6
newBookmarkLockedFalling Beta impressions and suggestions
Dengojin 0 59 by Dengojin
Jun 29, 2018 8:18:30 GMT -6
newBookmarkLockedFalling My Feedback after playing the Beta
zianor 0 62 by zianor
Jun 29, 2018 8:15:19 GMT -6
newBookmarkLockedFalling Bloodstained Demo Feedback Spoiler-Free
Pure Miriam 1 83 by Nezuto
Jun 29, 2018 7:43:44 GMT -6
newBookmarkLockedFalling Bloodstained demo: Some suggestions for the game.
Pure Miriam 1 106 by Fuchigane
Jun 29, 2018 7:41:01 GMT -6
newBookmarkLockedFalling Option to toggle "help outlines" on or off.
Ryngar Acia 4 82 by Ryngar Acia
Jun 29, 2018 5:41:42 GMT -6
newBookmarkLockedFalling Head/Scarf accessory default
JeffCross 7 183 by Autumn
Jun 29, 2018 4:36:43 GMT -6
newBookmarkLockedFalling Feedback to Backer Demo
Ziazis 5 149 by Autumn
Jun 29, 2018 4:29:54 GMT -6
newBookmarkLockedFalling My thoughts after finishing the demo
Luniil 1 117 by Autumn
Jun 29, 2018 3:59:48 GMT -6
newBookmarkLockedFalling Regarding Miriam's outfit while equipping hats and so on
huberoz 2 166 by huberoz
Jun 29, 2018 3:41:03 GMT -6
newBookmarkLockedFalling Another First Impression
tf2mario 1 129 by tf2mario
Jun 29, 2018 2:51:51 GMT -6
newBookmarkLockedFalling Beta Thoughts
zangril 1 61 by Ziazis
Jun 29, 2018 1:55:05 GMT -6
newBookmarkLockedFalling My official comment on the Demo
tarzaneng 2 114 by tarzaneng
Jun 29, 2018 0:48:08 GMT -6
newBookmarkLockedFalling Feedback: Please bring back backdash attack cancelling
Mad Lust Envy 10 229 by Mad Lust Envy
Jun 28, 2018 22:30:50 GMT -6
newBookmarkLockedFalling Feedback on the BBD
Nick L 0 63 by Nick L
Jun 28, 2018 22:08:15 GMT -6

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Beta Backer Demo - Feedback Discussion
Give us your thoughts and suggestions on the Bloodstained: Ritual of the Night demo. Be brief and to the point!
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Carnack Ketral Avatar
Carnack Ketral: They just wanted to try something new, i guess? Jul 19, 2018 9:32:23 GMT -6
Mr. Welldone Avatar
Mr. Welldone: Making games is an art. Artists get bored reproducing something (except lithographers, but that's something else). I'm content to let this be what it is. When artists get bored, their work fails. Jul 19, 2018 9:48:08 GMT -6
azdrerios Avatar
azdrerios: : You can't force creativity. It was quite obvious from Curse of Darkness that IGA really wanted to make a 2D vania game with 3D visuals. This is his chance to do just that. It's a new series, so new things are to be expected. Jul 19, 2018 15:52:14 GMT -6
ZeroSbr Avatar
ZeroSbr: They haven't done the SotN art style since...SotN. No game has, really. Ecclesia got close, but it wasn't quite the same art style. Jul 19, 2018 17:23:41 GMT -6
ghaleon Avatar
ghaleon: Do recall lots of people liked t he 2.5d in the new guilty gear... I think it's ok to keep trying 2.5d, eventually developers will gain the skills and knowledge to make it in a way to satisfy the more 2d purist types IMO. Jul 20, 2018 0:20:56 GMT -6
ghaleon Avatar
ghaleon: plus unreal engine probably has everything 3d by default. I mean you could fudge it by pasting really thin models on an invisible flat surface or something, but you would have to make the entire game made in that fashion. Jul 20, 2018 0:22:14 GMT -6
ghaleon Avatar
ghaleon: which would be ok but I imagine new game developer talent grew up with 3d moreso than sprites these days, so it would be difficult and/or expensive to hire people who can do everything in pure 2d. I'm just speculating though Jul 20, 2018 0:22:45 GMT -6
freddythemonkey Avatar
freddythemonkey: I still think it's weird to see spectacular looking 2D games done by small teams with a handful of money and being told that this wasn't possible in this case Jul 20, 2018 5:28:40 GMT -6
freddythemonkey Avatar
freddythemonkey: A kind user explained to me why a bigger team costs more but I'm still really baffled that 5,5 + millions on Kickstarter PLUS the publisher's money still weren't enough. Oh well, there's no point now but it's still strange to me Jul 20, 2018 5:30:59 GMT -6
Scars Unseen Avatar
Scars Unseen: It's not just a bigger team thing, but a level of detail issue. A lot of the 2D indie games succeed by establishing a visually pleasing aesthetic with limited details and animation fidelity. Jul 20, 2018 9:11:09 GMT -6
Scars Unseen Avatar
Scars Unseen: Very few have anything like the kind of detail SotN has, and none that I'm aware of at both that level of detail at a like or greater scale. Jul 20, 2018 9:13:06 GMT -6
Scars Unseen Avatar
Scars Unseen: And a SotN successor would need to do both, and at a higher resolution, making everything even more work. Top that off with the fact that SotN itself borrowed assets from previous games, and the goal to surpass SotN in 2D becomes a herculean task. Jul 20, 2018 9:15:43 GMT -6
Scars Unseen Avatar
Scars Unseen: $5.5M is not enough to pay for a herculean task. Jul 20, 2018 9:17:10 GMT -6
Astaroth Avatar
Astaroth: also the number of really great sprite artists are few and far between, iga had a couple back in the sotn days and thats why sotn was 2d, he had assets, a previous working knowledge of rondo, and the availability of a really great 2d team that could Jul 20, 2018 17:00:08 GMT -6
Astaroth Avatar
Astaroth: finegle 2d on a system built for 3d, he may still have curry and a few others but he doesnt have the 5-7 years it would take to completely build a 2d game with 2d sprites from literally nothing, look at cuphead and how long it took to develop and it needed Jul 20, 2018 17:02:41 GMT -6
Astaroth Avatar
Astaroth: M$ money to do so, could it be made, yes, but you see how ignorant of game design most people are when they complain that its been what 3 years since the kickstarter dropped and people have been complaining the games not out since march 2017 Jul 20, 2018 17:05:16 GMT -6
Astaroth Avatar
Astaroth: its one of those catch 22s to try to explain Jul 20, 2018 17:06:04 GMT -6
purifyweirdshard Avatar
purifyweirdshard: And explain it we have done, and after we do so, the people that ask the question are nowhere to be seen. At least it feels that way Jul 20, 2018 18:03:41 GMT -6
Autumn Avatar
Autumn: The last time anyone asked, they said they still haven't begun the porting phase, right? Jul 21, 2018 11:18:36 GMT -6
Autumn Avatar
Autumn: Unreal Engine 4 recently received an update that added a bunch of optimization tools for those who develop Nintendo Switch games, which makes me pretty excited to see how Bloodstained's Switch port might benefit from it. Jul 21, 2018 11:20:36 GMT -6