Podcast- Bloodstained Community Broadcast

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newBookmarkLockedFalling Questions for Adi Shankar - Castlevania Animated Series
XombieMike 73 2,398 by alexcalvo
Apr 18, 2017 19:41:34 GMT -6
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newBookmarkLockedFalling Rules- Please read before posting
XombieMike 1 3,062 by rakelofthewind
Feb 6, 2017 1:10:29 GMT -6
newBookmarkLockedFalling BCB 14: The Invterted Episode with purifywierdsoul
XombieMike 28 1,458 by castledan
May 15, 2017 10:21:43 GMT -6
newBookmarkLockedFalling BCB Episode 10 Halloween with Ben Judd 2
XombieMike 28 1,144 by LeoLeWolferoux
Mar 2, 2017 1:00:19 GMT -6
newBookmarkLockedFalling BCB Episode 12 - Chasm with Dan Adelman and James Petruzzi
XombieMike 20 2,412 by mathuser
Feb 20, 2017 10:08:09 GMT -6
newBookmarkLockedFalling BCB 13 Discord Experiment
XombieMike 2 185 by XombieMike
Feb 13, 2017 10:45:53 GMT -6
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newBookmarkLockedFalling Questions for Dan Adelman & James of Chasm
XombieMike 13 589 by Lestaroth
Feb 1, 2017 12:16:44 GMT -6
newBookmarkLockedFalling BCB Episode 11 Christmas with Mana Ikeda
XombieMike 28 1,117 by castledan
Dec 20, 2016 13:40:23 GMT -6
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newBookmarkLockedFalling Christmas BCB Episode questions for Mana
XombieMike 17 647 by Goobsausage
Dec 17, 2016 13:58:38 GMT -6
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newBookmarkLockedFalling Questions for BCB 10 with Ben Judd
XombieMike 19 739 by XombieMike
Oct 24, 2016 17:53:14 GMT -6
newBookmarkLockedFalling BCB Episode 9 with Goobsausage
XombieMike 41 1,515 by LeoLeWolferoux
Sept 27, 2016 0:55:45 GMT -6
newBookmarkLockedFalling BCB Episode 7 with Tom Happ of Axiom Verge
XombieMike 20 1,214 by XombieMike
Sept 19, 2016 14:04:37 GMT -6
newBookmarkLockedFalling BCB Episode 8 with Miketendo
XombieMike 11 802 by LuckPercentSRL
Jul 3, 2016 20:16:50 GMT -6
newBookmarkLockedFalling BCB Questions for Tom Happ of Axiom Verge
XombieMike 12 623 by BalancedHydra
Jun 9, 2016 7:40:29 GMT -6
newBookmarkLockedFalling Episode 6 with Gunlord500
XombieMike 18 1,076 by Redogan
May 31, 2016 8:16:51 GMT -6
newBookmarkLockedFalling Podcast is now on Google Play
XombieMike 1 480 by Kaius
Apr 19, 2016 9:56:34 GMT -6
newBookmarkLockedFalling Good Ole Gamers
XombieMike 17 1,086 by purifyweirdsoul
Mar 14, 2016 11:04:06 GMT -6
newPollBookmarkLockedFalling Background music for the Bloodstained Community Broadcast
XombieMike 6 1,336 by Astaroth
Feb 27, 2016 22:27:46 GMT -6
newBookmarkLockedFalling Episode 5 with Community Manager Mana
XombieMike 53 1,897 by dimlitcandle
Feb 5, 2016 18:07:54 GMT -6
newBookmarkLockedFalling Episode 4- Operation Akumajo
XombieMike 18 1,856 by Motoko
Jan 21, 2016 14:25:25 GMT -6
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newBookmarkLockedFalling Questions for the new community manager?
XombieMike 6 883 by XombieMike
Jan 5, 2016 0:05:14 GMT -6
newBookmarkLockedFalling Captions and Transcripts
XombieMike 1 633 by XombieMike
Dec 22, 2015 22:12:47 GMT -6
newBookmarkLockedFalling YouTube and the future of podcasting
XombieMike 11 879 by Neowulf
Dec 5, 2015 8:44:33 GMT -6
newBookmarkLockedFalling Episode 3 with Matt Papa
XombieMike 9 1,488 by Astaroth
Dec 4, 2015 18:53:02 GMT -6
newBookmarkLockedFalling Questions for Matt Papa
XombieMike 19 835 by XombieMike
Nov 24, 2015 18:04:59 GMT -6
newBookmarkLockedFalling Episode 2 - Halloween
XombieMike 23 3,482 by zanzuki93
Oct 31, 2015 3:01:29 GMT -6
newBookmarkLockedFalling Bloodstained Podcast?
XombieMike 48 1,730 by XombieMike
Oct 9, 2015 9:46:44 GMT -6
newBookmarkLockedFalling Bloodstained Community Broadcast: Episode 1
XombieMike 13 1,278 by XombieMike
Sept 29, 2015 13:53:52 GMT -6
newBookmarkLockedFalling Episode 1 (before official release)
XombieMike 22 2,331 by ReySol
Sept 20, 2015 2:00:11 GMT -6


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Bloodstained Community Broadcast
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XombieMike Avatar
XombieMike: Oh, and voice acting. All that makes for an awesome update, but not when it's old info. All of that does need to be in the update too, because all backers should know these things. May 22, 2017 20:26:53 GMT -6 *
castledan Avatar
castledan: I get why you'd want to set your expectations at the right level. I think my optimism stems from three things: May 22, 2017 21:05:56 GMT -6
castledan Avatar
castledan: 1. E3 is next month, and the last time around they teased the demo in the update before E3. We were teased the location and got info that we'd be receiving a demo. So it seems like it'd be weird to not do something similar in terms of tease what's at E3. May 22, 2017 21:06:52 GMT -6
castledan Avatar
castledan: 2. All the voice work they've done recently. They've clearly TEASED it a lot, it seems like the perfect time to announce the voice actors BEFORE E3 when we most likely will full on hear the voices in a trailer or demo. May 22, 2017 21:07:30 GMT -6
castledan Avatar
castledan: 3. Fangamer has had the assets for this update for a while and Steve said they had a lot to translate. Just felt like a sign that it's gonna be an important update. I could be wrong in my optimism but there's a big event looming close by... May 22, 2017 21:08:24 GMT -6
castledan Avatar
castledan: It'd be a missed opportunity. May 22, 2017 21:08:29 GMT -6
Dragon_of_Dojima Avatar
Dragon_of_Dojima: Rip and Tear.....https://www.youtube.com/watch?v=oSzYliSASKc May 22, 2017 21:55:19 GMT -6
castledan Avatar
castledan: In famitsu IGA stated bloodstained is 20/30% done. That they need to increase development pace. Eek. Doesn't seem like a 2018 release to me if the previous bitsummit they said 10% May 23, 2017 0:18:15 GMT -6
Goobsausage Avatar
Goobsausage: How recent was the Famitsu issue that said that? May 23, 2017 0:29:34 GMT -6
crocodile Avatar
crocodile: It was a BitSummit interview published yesterday. However game development isn't linear. It's not X% every month but rather you spend a lot of the early months not generating a lot of content and then in the last months you generate a ton! May 23, 2017 0:49:58 GMT -6
crocodile Avatar
crocodile: Putting aside that % complete estimates are usually bullshit, just because it has taken them X months to get to 20/30% doesn't mean it will take that many months to make another 20/30% of the game - it will take them less. May 23, 2017 0:51:24 GMT -6
Mana Avatar
Mana: Right now it's 20-30% complete due to the fact mass-producing system isn't complete. Once we have these systems complete, the process afterward should come much faster :) May 23, 2017 1:42:36 GMT -6
Pure Miriam Avatar
Pure Miriam: The "mass-producing system" means procedure generation, the math behind enemies stats and other things that are done automatically, right? So, when those things are finished, you can just turn on and see the magic happening before your eyes. May 23, 2017 1:51:15 GMT -6
Pure Miriam Avatar
Pure Miriam: It is like RPG Maker, for those who use it before. You spend a ton of time doing the database, creating your math to the enemies stats, generating items, configuring your tilesets and a ton of other things. And then, the rest of the game goes way faster. May 23, 2017 1:52:33 GMT -6
Pure Miriam Avatar
Pure Miriam: While you do that database thingy on RPG Maker, your game is normally not even 10% done. But when you finish those things, everything else goes rather smoothly. I'm not a programmer or anything, but i'm guessing that's what you meant, right Mana? May 23, 2017 1:53:47 GMT -6
Mana Avatar
Mana: I'm also not a programmer and not really too sure about the exact implementation. Lets say we have all enemy models completed, but if we only implemented 10% of it, that would really mean only 10% is actually complete inside the game. May 23, 2017 1:58:33 GMT -6
Mana Avatar
Mana: Procedural generation is only used for the environment texture and models. Mass producing is how all all the readily available model, stats, text are implemented into the game system. May 23, 2017 2:01:14 GMT -6
Pure Miriam Avatar
Pure Miriam: Oh, i see. It is not exactly what i said, but it is more or less the same thing. "Things that help the developer to develop" aren't 100% complete yet :D May 23, 2017 2:03:32 GMT -6
Elfina Ashfield Avatar
Elfina Ashfield: Just saying my opinions tho, if IGA needs to delay the game to 2020 or something like that to make sure that the game is up to his standard I'm totally okay with that. Looking forward to E3 now. :D May 23, 2017 5:45:16 GMT -6
Redogan Avatar
Redogan Avatar
Redogan: I wouldn't mind if Bloodstained were pushed back that far provided that we get updates that show good progress is being made. Deadlines can be extremely stressful. IGA and team should focus on steady on-pace progress and show the backers where they are. May 23, 2017 6:28:01 GMT -6